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Hollow Knight Silksong nude mods


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Posted

 

 

On 4/30/2026 at 6:43 AM, E4L0 said:

Hello it's been a long time, but I've been working my butt off with main and side Irl work. I have finished the shakra rest atlas for a good while but forgot that it's only a chapter specific that most wont even be in by choice so I wanted to get going with the actual shakra sprites so people can see her fight naked as well. My memory aint doing well for me, but just in case, I have 2 options for the rest atlas which is nude and canon colors (I wont be doing outlines for the canon colors as of yet).

 

Just in case if anyone asks how to add these sprites into their games..

 

-Find the games directory and go through the BepInEx plugins folder until you find "spritesheets"  from within the Patchwork folder

atlas0(Thicc).png

atlas0(canoncolor).png

I might be stupid but when i go to spritesheets folder in the patchwork folder and place the file and rename it, it doesnt seem to change her at all. Unless theres another spiresheet folder i missed?

Posted

It should work since you have the patchwork inside the plugins (hopefully its on your BepInEx plugins and not the games plugins), on the other hand, I checked all the atlas that I'm working on and noticed that it was only the cloakless hornet where I mistyped it as "ALTAS#", instead of "ATLAS#". You can find the location for the sptritesheets since I added them on the atlas's {ex: atlas0 (cloakless) goes in the hornet cloakless Cln folder}

Posted
12 hours ago, E4L0 said:

It should work since you have the patchwork inside the plugins (hopefully its on your BepInEx plugins and not the games plugins), on the other hand, I checked all the atlas that I'm working on and noticed that it was only the cloakless hornet where I mistyped it as "ALTAS#", instead of "ATLAS#". You can find the location for the sptritesheets since I added them on the atlas's {ex: atlas0 (cloakless) goes in the hornet cloakless Cln folder}

I see so i just paste the shakra spritesheet into her cln folder. I think i was pasting it in hornets folder instead.If im not mistaken shakras folder is called mapper or something of the sort right.

Posted
7 hours ago, cobaws said:

I see so i just paste the shakra spritesheet into her cln folder. I think i was pasting it in hornets folder instead.If im not mistaken shakras folder is called mapper or something of the sort right.

Shakra has "mapper", "mapper rest", "shakra", and "shakra rest" (I noticed last week of her mapper rest Cln meaning I am 1/4 complete for shakra)

Posted
On 5/9/2026 at 1:34 AM, E4L0 said:

Hello hello, im making a small update with the sprite now that chptr3 shakra is done, but with all these sprites im already lost with what I have and haven't made any edits. On the other hand I changed the charged attack color from hornet atlas2  to pink (just the aura from charging the attack, so not all white flashes will be pink). I am fine leaving it with pink unless people decide its not. It doesn't hinder progres to hornets atlas 2 progress since it is a separate layer.

 

Cloakless is getting slower the more I progress so I might have to, in a sense split the whole canvas into 2 if not 3 parts to ease progress (maybe If I can finish it can merge all 2 or 3 parts to keep it as one, just so people dont have to manually merge it themselves)(cant remember if some sprites are left hollow)

 Finally, keep in mind, that they go in their respective files as "atlas#" if nothing happens..... then I made a spelling error and will fix that later

 

atlas2(knight)_20260507221550.png

altas0(cloakless, sizex2).png

Great to see you're still at it. Are the sprites for the full idle standing and looking up animations ready or coming later?

  • 2 weeks later...
  • 2 weeks later...
Posted

Hi, I've decided to try making my own skin for the first time and am not really sure what I'm doing. I just grabbed the default sprites from nexus and started editing them using Photopea. I'm not an artist, so sorry if they look bad. I'm really just making this for myself. I've just finished one atlas and wanted to make sure this even works. I don't own the game, so if anyone can let me know, I'd appreciate it🙏
 

Anyway, I've just taken a look at all the sprite sheets and didn't realize there was so many, so it might take forever to get them all done😭

atlas0.png

Posted
45 minutes ago, Knobb said:

Hi, I've decided to try making my own skin for the first time and am not really sure what I'm doing. I just grabbed the default sprites from nexus and started editing them using Photopea. I'm not an artist, so sorry if they look bad. I'm really just making this for myself. I've just finished one atlas and wanted to make sure this even works. I don't own the game, so if anyone can let me know, I'd appreciate it🙏
 

Anyway, I've just taken a look at all the sprite sheets and didn't realize there was so many, so it might take forever to get them all done😭

atlas0.png

Just from looking at them without gameplay, they look great. Tricky part is getting them to look good with the full animations. Good luck, fam.

  • 4 weeks later...
Posted

Hey, it's almost been a month since the last message here, is there any update ? Any finished mod ? Or is this place just dead ? Just to know.

  • 2 weeks later...
Posted
On 12/27/2025 at 11:51 AM, emikochan said:

This is a wonderful surprise! 

 

Also I finished up those hornet sprite sheets from earlier but I don't know how to put the other ones into it so my redrawing has stalled XD
 

 

atlas1.png

atlas0.png

This is so peak! Does anybody know how to install the spritesheet edits?

Posted (edited)

If anyone's interested, I've been working on this. I've made a few modifications and added some sprites to the Whorenet 0.02 preview by dontaskmeboutit. I only started two days ago, so the sprites I've made are still WIP, but in a week or two I'll finish all of Hornet's basic movements and then add the details/color

afterward. (Btw, since I wasn't the one who came up with the concept for this skin, if this bothers the original creator, just leave a comment and I'll remove it.)

Whorenet Temp.zip

Edited by TheBoredOOne
Posted
On 2/23/2026 at 2:38 PM, EelzLab said:

 


It's going to be for her default, cloaked look, yes. I want to make a nude base mod that can be enjoyed throughout the whole game. Then I'll later add cloaks on top of it.

(Naturally, I will need to adjust her nude look as well, so this'll cover cloakless hornet too eventually.)

hello. i waznt to know if you have foundd a work around the frames that are used multiple times through the different animations.
its what bugged me and made me stop work on my nude mod, ad subanimation i added soiled other animations where i ddidt wanted to add a imilar ubanimation..

Posted
10 hours ago, TheBoredOOne said:

如果有人感兴趣,我一直在研究这个。我做了一些修改,并在dontaskmeboutit的Whorenet 0.02预览版中添加了一些精灵图。我才开始做两天,所以我做的精灵还在制作中,但一两周后我会完成大黄蜂的所有基本动作,然后添加细节和颜色

之后。(顺便说一句,因为这个皮肤的概念不是我想出来的,如果原作者不舒服,请留言,我会删除。)

网Temp.zip获取信息......

The workload is quite heavy. I wish you success

Posted
On 7/19/2026 at 2:16 AM, quirrellifhehadafatty said:

This is so peak! Does anybody know how to install the spritesheet edits?

Figured it out, download the Cute Hornet mod and replace the atlas files in Knight! Lookin forward to if you finish this!

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