cobaws Posted May 17 Posted May 17 On 4/30/2026 at 6:43 AM, E4L0 said: Hello it's been a long time, but I've been working my butt off with main and side Irl work. I have finished the shakra rest atlas for a good while but forgot that it's only a chapter specific that most wont even be in by choice so I wanted to get going with the actual shakra sprites so people can see her fight naked as well. My memory aint doing well for me, but just in case, I have 2 options for the rest atlas which is nude and canon colors (I wont be doing outlines for the canon colors as of yet). Just in case if anyone asks how to add these sprites into their games.. -Find the games directory and go through the BepInEx plugins folder until you find "spritesheets" from within the Patchwork folder I might be stupid but when i go to spritesheets folder in the patchwork folder and place the file and rename it, it doesnt seem to change her at all. Unless theres another spiresheet folder i missed?
E4L0 Posted May 18 Posted May 18 It should work since you have the patchwork inside the plugins (hopefully its on your BepInEx plugins and not the games plugins), on the other hand, I checked all the atlas that I'm working on and noticed that it was only the cloakless hornet where I mistyped it as "ALTAS#", instead of "ATLAS#". You can find the location for the sptritesheets since I added them on the atlas's {ex: atlas0 (cloakless) goes in the hornet cloakless Cln folder}
cobaws Posted May 18 Posted May 18 12 hours ago, E4L0 said: It should work since you have the patchwork inside the plugins (hopefully its on your BepInEx plugins and not the games plugins), on the other hand, I checked all the atlas that I'm working on and noticed that it was only the cloakless hornet where I mistyped it as "ALTAS#", instead of "ATLAS#". You can find the location for the sptritesheets since I added them on the atlas's {ex: atlas0 (cloakless) goes in the hornet cloakless Cln folder} I see so i just paste the shakra spritesheet into her cln folder. I think i was pasting it in hornets folder instead.If im not mistaken shakras folder is called mapper or something of the sort right.
E4L0 Posted May 18 Posted May 18 7 hours ago, cobaws said: I see so i just paste the shakra spritesheet into her cln folder. I think i was pasting it in hornets folder instead.If im not mistaken shakras folder is called mapper or something of the sort right. Shakra has "mapper", "mapper rest", "shakra", and "shakra rest" (I noticed last week of her mapper rest Cln meaning I am 1/4 complete for shakra)
Zykvis Posted May 19 Posted May 19 On 5/9/2026 at 1:34 AM, E4L0 said: Hello hello, im making a small update with the sprite now that chptr3 shakra is done, but with all these sprites im already lost with what I have and haven't made any edits. On the other hand I changed the charged attack color from hornet atlas2 to pink (just the aura from charging the attack, so not all white flashes will be pink). I am fine leaving it with pink unless people decide its not. It doesn't hinder progres to hornets atlas 2 progress since it is a separate layer. Cloakless is getting slower the more I progress so I might have to, in a sense split the whole canvas into 2 if not 3 parts to ease progress (maybe If I can finish it can merge all 2 or 3 parts to keep it as one, just so people dont have to manually merge it themselves)(cant remember if some sprites are left hollow) Finally, keep in mind, that they go in their respective files as "atlas#" if nothing happens..... then I made a spelling error and will fix that later Great to see you're still at it. Are the sprites for the full idle standing and looking up animations ready or coming later?
Kenrito1 Posted May 30 Posted May 30 Giving this a bump because I'm bored and wondering how everyone is doin
JustAGuy5012 Posted June 11 Posted June 11 Heey, so... It's been like A WHILE since any update was posted here, just wanted to know how the mods were going ?
Knobb Posted June 14 Posted June 14 Hi, I've decided to try making my own skin for the first time and am not really sure what I'm doing. I just grabbed the default sprites from nexus and started editing them using Photopea. I'm not an artist, so sorry if they look bad. I'm really just making this for myself. I've just finished one atlas and wanted to make sure this even works. I don't own the game, so if anyone can let me know, I'd appreciate it🙏 Anyway, I've just taken a look at all the sprite sheets and didn't realize there was so many, so it might take forever to get them all done😭 15
ClosetOfDoom Posted June 14 Posted June 14 45 minutes ago, Knobb said: Hi, I've decided to try making my own skin for the first time and am not really sure what I'm doing. I just grabbed the default sprites from nexus and started editing them using Photopea. I'm not an artist, so sorry if they look bad. I'm really just making this for myself. I've just finished one atlas and wanted to make sure this even works. I don't own the game, so if anyone can let me know, I'd appreciate it🙏 Anyway, I've just taken a look at all the sprite sheets and didn't realize there was so many, so it might take forever to get them all done😭 Just from looking at them without gameplay, they look great. Tricky part is getting them to look good with the full animations. Good luck, fam. 5
JustAGuy5012 Posted July 8 Posted July 8 Hey, it's almost been a month since the last message here, is there any update ? Any finished mod ? Or is this place just dead ? Just to know. 2
ClosetOfDoom Posted July 8 Posted July 8 My guess is most folks underestimated the sheer amount of work, and have otherwise postponed. 6
quirrellifhehadafatty Posted July 19 Posted July 19 On 12/27/2025 at 11:51 AM, emikochan said: This is a wonderful surprise! Also I finished up those hornet sprite sheets from earlier but I don't know how to put the other ones into it so my redrawing has stalled XD This is so peak! Does anybody know how to install the spritesheet edits?
TheBoredOOne Posted July 22 Posted July 22 (edited) If anyone's interested, I've been working on this. I've made a few modifications and added some sprites to the Whorenet 0.02 preview by dontaskmeboutit. I only started two days ago, so the sprites I've made are still WIP, but in a week or two I'll finish all of Hornet's basic movements and then add the details/color afterward. (Btw, since I wasn't the one who came up with the concept for this skin, if this bothers the original creator, just leave a comment and I'll remove it.) Whorenet Temp.zip Edited July 22 by TheBoredOOne 12
sitsat Posted July 22 Posted July 22 On 2/23/2026 at 2:38 PM, EelzLab said: It's going to be for her default, cloaked look, yes. I want to make a nude base mod that can be enjoyed throughout the whole game. Then I'll later add cloaks on top of it. (Naturally, I will need to adjust her nude look as well, so this'll cover cloakless hornet too eventually.) hello. i waznt to know if you have foundd a work around the frames that are used multiple times through the different animations. its what bugged me and made me stop work on my nude mod, ad subanimation i added soiled other animations where i ddidt wanted to add a imilar ubanimation..
Sadwind Posted July 22 Posted July 22 10 hours ago, TheBoredOOne said: 如果有人感兴趣,我一直在研究这个。我做了一些修改,并在dontaskmeboutit的Whorenet 0.02预览版中添加了一些精灵图。我才开始做两天,所以我做的精灵还在制作中,但一两周后我会完成大黄蜂的所有基本动作,然后添加细节和颜色 之后。(顺便说一句,因为这个皮肤的概念不是我想出来的,如果原作者不舒服,请留言,我会删除。) 网Temp.zip获取信息...... The workload is quite heavy. I wish you success 1
quirrellifhehadafatty Posted July 23 Posted July 23 On 7/19/2026 at 2:16 AM, quirrellifhehadafatty said: This is so peak! Does anybody know how to install the spritesheet edits? Figured it out, download the Cute Hornet mod and replace the atlas files in Knight! Lookin forward to if you finish this!
undyingsoulz2 Posted July 26 Posted July 26 So much great stuff in this thread... i'm grateful silksong as such a skilled comunity because the sheer amount of work in this thread is something else
The Forgotten Player Two Posted July 26 Posted July 26 On 7/19/2026 at 3:16 AM, quirrellifhehadafatty said: This is so peak! Does anybody know how to install the spritesheet edits? Seconding this, this looks amazing, I love the job here
TheBoredOOne Posted August 8 Posted August 8 On 7/22/2026 at 2:27 AM, TheBoredOOne said: If anyone's interested, I've been working on this. I've made a few modifications and added some sprites to the Whorenet 0.02 preview by dontaskmeboutit. I only started two days ago, so the sprites I've made are still WIP, but in a week or two I'll finish all of Hornet's basic movements and then add the details/color afterward. (Btw, since I wasn't the one who came up with the concept for this skin, if this bothers the original creator, just leave a comment and I'll remove it.) Whorenet Temp.zip 41.03 MB · 20 downloads I'm nearly done with the base animations up to the end of Act One (movement, spear attacks, silk spear, sprint, cling). I still haven't done the scene animations (when you obtain the silk abilities), but I'll probably do those later since they don't appear very often anyway. It's going to take a few more days to finish the base animations and the tool animations, and then I'll put the download under another comment or create a post. Most animations still don't have their colored details, but I'm going to add those after I see that most of the gameplay is playable without the animations breaking. 16
The Forgotten Player Two Posted August 9 Posted August 9 On 8/8/2026 at 11:39 AM, TheBoredOOne said: I'm nearly done with the base animations up to the end of Act One (movement, spear attacks, silk spear, sprint, cling). I still haven't done the scene animations (when you obtain the silk abilities), but I'll probably do those later since they don't appear very often anyway. It's going to take a few more days to finish the base animations and the tool animations, and then I'll put the download under another comment or create a post. Most animations still don't have their colored details, but I'm going to add those after I see that most of the gameplay is playable without the animations breaking. Looking forward it, thank you so much for your hard work. 2
sitsat Posted August 11 Posted August 11 someone need to map every reused frames if i ever have the time i might try to do it
TheBoredOOne Posted August 12 Posted August 12 3 hours ago, sitsat said: someone need to map every reused frames if i ever have the time i might try to do it Both Custom Knight Creator and Stitchwork mod already tell you which frames are reused and where, if that’s what you meant
Kennya_kaonashi Posted August 12 Posted August 12 On 10/29/2025 at 10:30 PM, IEatMulch said: My b its been a sec, was to busy jorkin it to hornet. That's pretty huge actually, I was having an issue withe consistency and smoothness and this should help a lot if i can get it working! I haven't tried it yet. Also I'm attaching what i got so far, my friend redid atlas0 to combine the first and second versions of it, nothing huge but it'll help me when I'm drawing over it. Progress on atlas1 has been slower then expected, I'm a beginner artist as well so there was a lot of tweaking involved since was eyeballing everything, most are pretty close but theoretically i can quickly fix it with the new animation tool. Honestly my time last week was more limited than i hoped, so hopefully i can cram some good work in this week and post something more next wednesday-ish. Also how u guys feel for an underwear version for the censored version? Oh and i use nexus and thunderstore so if thunderstore tos allows it i don't mind posting on both. Where can I download it? Id like to try it out
TheBoredOOne Posted August 13 Posted August 13 2 hours ago, Kennya_kaonashi said: Where can I download it? Id like to try it out Right click, save image as, name them atlas0 and atlas1 1
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