Mister X Posted December 21, 2025 Author Posted December 21, 2025 On 12/16/2025 at 9:34 AM, MyDooM said: Why ChatGPT? Have you tried Grok? In terms of text, it is practically uncensored. Let it know that you are open to any topic, even those that are banned in most countries, and it will gladly start developing it and throwing out ideas, encouraging you to continue in every way possible. Hmm, no reason in particular, I simply don't have an X account so I never really did think about it. You were right though, it definitely is way more uncensored. In fact it tends to get even too vulgar/porny quite often ^^ On 12/16/2025 at 6:39 PM, shizachan said: Thank you for making this, I am loving everything this mod adds. I would love to someday see support for this high quality DBVO voicepack: https://www.nexusmods.com/skyrimspecialedition/mods/125226. The Bella voice sounds too robotic IMHO. I chose the Bella voice, as it seems widely popular and was requested quite a lot. The robotic tone could come from my setup, I don't know if I can change that much about it. I already use the same amount of source audio as for all the other voices. On 12/18/2025 at 4:16 AM, MereFJ said: love the idea of this mod and I do enjoy the narrator and the PC's comments. But the NPC comments? The phrasing is just very off, at least in English. There were only a couple that made sense, like the warning about going to the inn at night may be dangerous. A typical generic NPC comment was something odd about women are for fields and furs and all else is an illusion, and this was voiced all over the College of Winterhold, where there are female master wizards all over the place. It's weird and very jarring. Especially compared to the narrator and PC comments, which are expressed in normal English, easily understood and fit the narrative. I do hope you find time to rewrite those generic comments (the ones in English) to make them more like the ones in the SLSF Comments mod, where they fit the character and what she is doing and where she is located. The reason why I'm not playing SLSF Comments is because it contains some very long and involved side quests, which I didn't want to replay or even interact with. The thing is, I'm no native English speaker. I think I'm good enough to recognize really bad grammar, but for some wording or phrases I only can rely on translation tools. I mostly do use Deepl, normally it offers good results. For specific comments: it's very hard to get the conditions correctly, that's the biggest challenge for this mod. You must be as restrictive as needed while staying as open as possible, else you'll never any comment or it makes even less sense when you hear them. If you come across certain comments or factions you don't seem fitting, just let me know like you did. Is it just this one comment that bothers you for the College or should I exclude all College faction members and create specific lines for them. On 12/20/2025 at 11:06 AM, ungodlytomato said: hello i wanna chip in! i did a bit of a rewrite of some of the original sexist guards lines ages ago to make them a bit less porny and stuff. added some new ones too. if you'd like you could use it as modders resource SexistGuards.esp 932.51 kB · 0 downloads Heyho, that's really cool! I definitely will have a look into that!
Aaaaayyyeeee Posted December 21, 2025 Posted December 21, 2025 Would you consider releasing a version without any beast/monster sex lines? It's my one gripe with all of the mods like this that I've seen. I'm just not into it.
Mister X Posted December 22, 2025 Author Posted December 22, 2025 (edited) On 12/21/2025 at 2:55 PM, Aaaaayyyeeee said: Would you consider releasing a version without any beast/monster sex lines? It's my one gripe with all of the mods like this that I've seen. I'm just not into it. I will not remove them, as extracting the functionality as addon would be too much work that I'm not willing to do. I did add a MCM toggle though, to deactivate some lines. It will supress the "monster scent" which is a requirement for lines that directly refer to recent creature acts (so things like "Ew girl, you smell like a troll's lair!" or "What happened to you? You look like you've been scratched and bitten all over!"). Hope that's enough. Will be included in the next release, I'd be glad about some feedback then. Edited December 22, 2025 by Mister X added examples
Highborn Posted December 22, 2025 Posted December 22, 2025 I know the author wants to focus on the narrator, but having one doesn't fit my gameplay. I'm asking if we can disable the narrator and only have the other features like NPC commenting and player thoughts?
MyDooM Posted December 22, 2025 Posted December 22, 2025 (edited) 1 hour ago, Mister X said: I will not remove them, as extracting the functionality as addon would be too much work that I'm not willing to do. I did add a MCM toggle though, to deactivate some lines. It will supress the "monster scent" which is a requirement for lines that directly refer to recent creature acts (so things like "Ew girl, you smell like a troll's lair!" or "What happened to you? You look like you've been scratched and bitten all over!"). Hope that's enough. Will be included in the next release, I'd be glad about some feedback then. Personally, I would like to defend these lines. And I would like more. Additionally, I would like to ask you, as someone who understands comment mods. There are comment mods that are pronounced as a reaction to a sex scene. Is it possible to make the mod check who is currently in the scene, for example, check their race, and force it to reproduce specially written comments? For example, if there is a sex scene with a horse or a giant, could the companion react accordingly? This is not a request. I'm just wondering if it's possible to do this in the comments mode? Edited December 22, 2025 by MyDooM
MyDooM Posted December 24, 2025 Posted December 24, 2025 (edited) I finally found the time to update my translation to the latest version. I downloaded “SexistCommentary-0.0.3-a.11.zip” and opened it in the translator. And there, in the MSM section, I saw some letters that weren't quite English 🙂 Spoiler Edited December 24, 2025 by MyDooM
bigglebojiggle Posted December 28, 2025 Posted December 28, 2025 I'd like to turn off player commentary, but even setting it to 0 it still plays. Just figured I'd point that out.
Mister X Posted December 28, 2025 Author Posted December 28, 2025 (edited) On 12/22/2025 at 7:31 PM, MyDooM said: Personally, I would like to defend these lines. And I would like more. Additionally, I would like to ask you, as someone who understands comment mods. There are comment mods that are pronounced as a reaction to a sex scene. Is it possible to make the mod check who is currently in the scene, for example, check their race, and force it to reproduce specially written comments? For example, if there is a sex scene with a horse or a giant, could the companion react accordingly? This is not a request. I'm just wondering if it's possible to do this in the comments mode? I think this should be feasible, yes. If you know about a scene playing, you can extract all kind of data from it. The challenge is to find a way to do it without much drawbacks or workarounds needed. On 12/24/2025 at 11:15 AM, MyDooM said: I finally found the time to update my translation to the latest version. I downloaded “SexistCommentary-0.0.3-a.11.zip” and opened it in the translator. And there, in the MSM section, I saw some letters that weren't quite English 🙂 Reveal hidden contents That's because I use the MCM translation option. If you open the folder with the mod files you'll find a folder "Interface\Translations". There you'll find all the placeholders for the MCM menu. 7 hours ago, bigglebojiggle said: I'd like to turn off player commentary, but even setting it to 0 it still plays. Just figured I'd point that out. Thanks for the report, I'll have a look at it! EDIT: what kind of comments exactly do you want to turn off? Any player comments or 4th wall breaking ones? As for player comments in general, there's no chance but only a toggle. Edited December 28, 2025 by Mister X
MyDooM Posted December 28, 2025 Posted December 28, 2025 (edited) Quote That's because I use the MCM translation option. If you open the folder with the mod files you'll find a folder "Interface\Translations". There you'll find all the placeholders for the MCM menu. Oh, yes, indeed. I'm used to the fact that almost all of these files contain only English. It's very rare for an author to translate an MСM into several languages at once. That's very commendable. It's just that the file SexistCommentary_RUSSIAN.txt turned out to be in Ukrainian, not Russian. Maybe it happened by accident. Or maybe not.. Edited December 28, 2025 by MyDooM
Omnishade Posted December 28, 2025 Posted December 28, 2025 (edited) The AI dialogue is good for the most part but some of the player's commentary isn't rendered well. She says "Ah no" instead of "Oh no", which almost sounds like "I know", but the most annoying case is an unintelligible line that sounds like "Say...gurge say...ver". Please fix these in the next update. Edited December 28, 2025 by Omnishade
Mister X Posted December 29, 2025 Author Posted December 29, 2025 17 hours ago, Omnishade said: The AI dialogue is good for the most part but some of the player's commentary isn't rendered well. She says "Ah no" instead of "Oh no", which almost sounds like "I know", but the most annoying case is an unintelligible line that sounds like "Say...gurge say...ver". Please fix these in the next update. When does this unintelligible line occur? When walking through a city, during a sex act, in a dungeon, ...?
duy123a Posted December 29, 2025 Posted December 29, 2025 Can you add MCM Helper support? Really lazy to setup MCM again.
Omnishade Posted December 29, 2025 Posted December 29, 2025 5 hours ago, Mister X said: When does this unintelligible line occur? When walking through a city, during a sex act, in a dungeon, ...? Sorry, I should have specified that. It occurs during noncon events. Can having a player voice mod conflict with that? I don't have Bella though. It's called "Additional player voices" and is activated with a special power.
Polyleritae Posted December 30, 2025 Posted December 30, 2025 On 12/21/2025 at 7:11 AM, Mister X said: Hmm, no reason in particular, I simply don't have an X account so I never really did think about it. You were right though, it definitely is way more uncensored. In fact it tends to get even too vulgar/porny quite often ^^ I chose the Bella voice, as it seems widely popular and was requested quite a lot. The robotic tone could come from my setup, I don't know if I can change that much about it. I already use the same amount of source audio as for all the other voices. The thing is, I'm no native English speaker. I think I'm good enough to recognize really bad grammar, but for some wording or phrases I only can rely on translation tools. I mostly do use Deepl, normally it offers good results. For specific comments: it's very hard to get the conditions correctly, that's the biggest challenge for this mod. You must be as restrictive as needed while staying as open as possible, else you'll never any comment or it makes even less sense when you hear them. If you come across certain comments or factions you don't seem fitting, just let me know like you did. Is it just this one comment that bothers you for the College or should I exclude all College faction members and create specific lines for them. Heyho, that's really cool! I definitely will have a look into that! I hope I'm not stepping on toes for this, but as a native English speaker I'd be happy to help with proofreading lines and/or making suggestions
Mister X Posted December 30, 2025 Author Posted December 30, 2025 8 hours ago, Polyleritae said: I hope I'm not stepping on toes for this, but as a native English speaker I'd be happy to help with proofreading lines and/or making suggestions No toe stepping at all, if you really want to help by checking this, I'll gladly accept!
BigOnes69 Posted December 30, 2025 Posted December 30, 2025 54 minutes ago, Mister X said: No toe stepping at all, if you really want to help by checking this, I'll gladly accept! Looks like he stepped into it this time. Its going to squish between the toes.
bigglebojiggle Posted January 4 Posted January 4 On 12/28/2025 at 2:07 AM, Mister X said: EDIT: what kind of comments exactly do you want to turn off? Any player comments or 4th wall breaking ones? As for player comments in general, there's no chance but only a toggle. Ah, I was actually referring to player dialogue in general. It's mainly because the volume of the dialog seems pretty loud in comparison to other dialog in my opinion.
Lilliac Posted January 17 Posted January 17 I had a question about this mod. I'm not sure if I did something wrong but I don't think I'm getting any voice lines from this mod. I haven't heard any npcs or player comments at all and was wondering what might the issue be. I download the latest version both the voices file and the regular file. I have merged them on MO2 as for incompatibilities I do have Dragonborn Voice Over installed if that is an issue. I tried console command to see if any voice lines were loaded and saw none if that was the correct thing to do.
Mister X Posted January 17 Author Posted January 17 7 hours ago, Lilliac said: I had a question about this mod. I'm not sure if I did something wrong but I don't think I'm getting any voice lines from this mod. I haven't heard any npcs or player comments at all and was wondering what might the issue be. I download the latest version both the voices file and the regular file. I have merged them on MO2 as for incompatibilities I do have Dragonborn Voice Over installed if that is an issue. I tried console command to see if any voice lines were loaded and saw none if that was the correct thing to do. Look in the MCM. You have to activate voices you want. If that doesn't work, I'd need some log for me to see what's going on on your end
Omnishade Posted January 20 Posted January 20 It continues to happen quite frequently during rape, regardless of location. I just realized that it could be a reversed line...for example "Yes...oh-god...yes" starting with some sort of moan. That would become "sey...dog-ho...sey...xxx" which is similar to what I'm hearing and could become scrambled when played backwards. Why would it be reversed though?
Boki693435 Posted January 24 Posted January 24 Thank you for the mod. I hope someday someone makes a mod similar to this but allows the male player char to be sexist and make comments
lancelot6king Posted January 27 Posted January 27 This is a amazing mod! I love the idea of the narrator in it! Thanks for the effort! And the lines of the mod are just fantastic, really makes me picturing it. I made a Chinese translation version by myself within the attachment, and would you mind me uploading the mod in Chinese Mod Community? And just a little suggestion that I really love the noncon scene dirty talks, can you make some lines for the consensual scene too?that would be great! Again thanks for the great work! SexistCommentary.esp
crajjjj Posted January 29 Posted January 29 Hye @Mister X, Want to share an idea here as this is in active development it seems. I'm missing some reactions from NPCs that had sex with PC. It would be quite immersive i think to hear about recent intercourse. Sexlab p+ even has an api for that. What do you think? P+ SexLabStatistics.psc
lancelot6king Posted January 29 Posted January 29 hi, thanks for the mod but I might need some help here . It seems I cant get narrator lines and player lines working not matter how to config it in the MCM, and when I check the log after, I see a lot of the script stacks, I wonder if there is any problem causing this issue? I will copy some of the log here and also upload, Thanks so much for any help from you! stack: [ (00000014)].Actor.WornHasKeyword() - "<native>" Line ? [alias PlayerAlias on quest sxcomMasterControllerQuest (E3005900)].sxcomDDCheck.CheckKeywords() - "yxfqltucudelqotr" Line 63 [alias PlayerAlias on quest sxcomMasterControllerQuest (E3005900)].sxcomDDCheck.OnObjectEquipped() - "yxfqltucudelqotr" Line 53 [01/30/2026 - 01:55:13AM] ERROR: Cannot check worn items against a None keyword From my perspective it seems the scripts were stucked on this one, never saw sxcomPlayCheck or SF_sxcomNarratorRandomScene_07014C18 being run in the log, just a guess. Papyrus.0.log
hththt666777 Posted February 1 Posted February 1 (edited) Men would only have to grab her once and she d be obedient…. That is from this mod right? holy Ish these are the best and immersive vocals in any LL mod ever, they sound super „in game“ not placed on top Edited February 1 by hththt666777 1
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