MadAl777 Posted August 8, 2025 Author Posted August 8, 2025 12 hours ago, KentuckyExpat said: A couple of days ago I asked about how complete the transformation was when my PC became a woman. Is he now a fully functional woman or is the change just on the surface? You said that the transformation was complete, he is now a fully functioning she. I noticed however, on my most recent playthrough that, when my PC confronts Lim right after the transformation takes place, he is reassured by her that the change is more or less cosmetic, appearance only. You might want to revisit that dialogue if you mean for the transformation to be complete. Of course, Lim may, in her investigation of what happened, discover that the change is, in fact, from functioning male to functioning female...   Lim is a liar. You'll find out it later on the quest.
AlyssaAwoo Posted August 8, 2025 Posted August 8, 2025 (edited) Could the KS Hairdos requirement be removed in favor of including the assets in the mod with permission or just making users install the mod and delete the esp file? Some mods like Bimbos of Skyrim from jib use hairstyles with permission, while others just need the assets without the esp, so it seems to be possible. 1 mod for 1 hairstyle is kind of a lot. 😅  Good to see more Genderbend content by the way! Edited August 8, 2025 by AlyssaAwoo
MadAl777 Posted August 8, 2025 Author Posted August 8, 2025 (edited) 3 hours ago, AlyssaAwoo said: Could the KS Hairdos requirement be removed in favor of including the assets in the mod with permission or just making users install the mod and delete the esp file? Some mods like Bimbos of Skyrim from jib use hairstyles with permission, while others just need the assets without the esp, so it seems to be possible. 1 mod for 1 hairstyle is kind of a lot. 😅  Good to see more Genderbend content by the way! Later in the quest, two new characters will appear, so it's not just for one actor. But if it's very important to you, I can try to remove this dependency, but only after the full release of this mod (I will create another .esp without KS). Speaking of permission: I don't want to contact other authors because of my anxiety about the content of my mod (sorry, but that's how it is, I can't help myself). Edited August 8, 2025 by MadAl777
MadAl777 Posted August 8, 2025 Author Posted August 8, 2025 (edited) ATTENTION, EVERYONE WHO SUPPORTS ME BY DOWNLOADING THIS MOD: I AM CURRENTLY WORKING ON A MORPH SYSTEM FOR THE MALE PC!!! PLEASE DO NOT USE MY MOD ON PRIMARY SAVES ANYMORE!!! UNTIL THE MOD IS RELEASED IN A STABLE VERSION, PLEASE ABSTAIN FROM PLAYING ON IMPORTANT SAVES WITH IT!!! I APOLOGIZE FOR THE INCONVENIENCE! Edited August 8, 2025 by MadAl777
KentuckyExpat Posted August 9, 2025 Posted August 9, 2025 3 hours ago, MadAl777 said: ATTENTION, EVERYONE WHO SUPPORTS ME BY DOWNLOADING THIS MOD: I AM CURRENTLY WORKING ON A MORPH SYSTEM FOR THE MALE PC!!! PLEASE DO NOT USE MY MOD ON PRIMARY SAVES ANYMORE!!! UNTIL THE MOD IS RELEASED IN A STABLE VERSION, PLEASE ABSTAIN FROM PLAYING ON IMPORTANT SAVES WITH IT!!! I APOLOGIZE FOR THE INCONVENIENCE! I'm guessing that as long as we don't do any further uploads, i.e. just keep playing v3.0.1, there won't be an issue. Looking forward to whatever surprises you have in store for us
jacobrox5656 Posted August 9, 2025 Posted August 9, 2025 where to find lim after the new girl quest starts? she disappeared after i waited 3 days.
MadAl777 Posted August 9, 2025 Author Posted August 9, 2025 (edited) 2 hours ago, jacobrox5656 said: where to find lim after the new girl quest starts? she disappeared after i waited 3 days. You won't find her yet. The quest is not completed.  5 hours ago, KentuckyExpat said: I'm guessing that as long as we don't do any further uploads, i.e. just keep playing v3.0.1, there won't be an issue. Looking forward to whatever surprises you have in store for us Unfortunately, I do not know if everything will be OK after the update, so I issued a warning in advance that the mod is a WIP. So far, during my tests, there are some problems with the A New Girl quest and the display, respectively, I cannot guarantee that everything will work properly after the update. The problem is that even the best mod makers can create problems (the situation with the knockdown extensions mod) And if we talk about my skills, which are still far from perfect, then it becomes generally sad. :-) Edited August 9, 2025 by MadAl777
MadAl777 Posted August 9, 2025 Author Posted August 9, 2025 A new version 1.3.5 WIP to test male body's morphs. DON'T USE ON YOUR MAIN SAVES!!! There are 3 new potions: Lim's potion of stamina/magicka and health. All this potions modify male bodies! To work it properly U NEED TO USE HIMBO AND BUILD MORPHS IN BODYSLIDE!!! Otherwise you won't see any changes. The quest and dialogues are deleted for now!!! So as I say: IT'S EXTREMELY WIP VERSION! Just to check if it will work or not. Thank you KentuckyExpat for the idea of this change to the mod! I'll add your name to the credits once more stable version will release!
MadAl777 Posted August 9, 2025 Author Posted August 9, 2025 (edited) 12 minutes ago, MadAl777 said: A new version 1.3.5 WIP to test male body's morphs. DON'T USE ON YOUR MAIN SAVES!!! There are 3 new potions: Lim's potion of stamina/magicka and health. All this potions modify male bodies! To work it properly U NEED TO USE HIMBO AND BUILD MORPHS IN BODYSLIDE!!! Otherwise you won't see any changes. The quest and dialogues are deleted for now!!! So as I say: IT'S EXTREMELY WIP VERSION! Just to check if it will work or not. Thank you KentuckyExpat for the idea of this change to the mod! I'll add your name to the credits once more stable version will release! If the new morph system works well, I'd be super happy if someone could write the dialogues for the player and Lim. (At least the main part. I can work out the rest myself—it's not that hard.) Feel free to share your ideas in the comments. Please do not use vulgar dialogue, as it will ruin the atmosphere. By the main part of the dialogue, I mean the process from the player's introduction to his final transformation. I am asking for this help because I am not a native speaker, which means I am not particularly good at writing dialogue. Obviously, everyone who will help with writing dialogues will be credited at the time of the modification release. Edited August 9, 2025 by MadAl777
MentallyUmStable Posted August 9, 2025 Posted August 9, 2025 Does the .esp from KS Hairdos SMP work with this mod? I see it requires the non-SMP one but they should be interchangeable right?
MadAl777 Posted August 9, 2025 Author Posted August 9, 2025 4 hours ago, MentallyUmStable said: Does the .esp from KS Hairdos SMP work with this mod? I see it requires the non-SMP one but they should be interchangeable right? Honestly, I don't know. But if SMP variant of KS named different (not like KShairdos.esp) then probably no
KentuckyExpat Posted August 9, 2025 Posted August 9, 2025 OK. Started a new game. Used Alternate Start to start in Riverwood (started in the inn) . Went outside. No Lim anywhere. Spent two days in and around Riverwood but still no Lim. Any idea why that might be? Does she not appear until after a certain amount of time passes? I would really like to try out this new update.
MadAl777 Posted August 10, 2025 Author Posted August 10, 2025 11 hours ago, KentuckyExpat said: OK. Started a new game. Used Alternate Start to start in Riverwood (started in the inn) . Went outside. No Lim anywhere. Spent two days in and around Riverwood but still no Lim. Any idea why that might be? Does she not appear until after a certain amount of time passes? I would really like to try out this new update. In WIP version quest and Lim disabled. Use additemmenu or console commands to obtain Lim's potions of health\stamina\magicka
KentuckyExpat Posted August 10, 2025 Posted August 10, 2025 I tried your suggestion. Here are the results: Health - developed boobs; Stamina - hips broadened, waist shrank; Magicka - shoulders narrowed, chest softened; Temporary masculinization - no visible effect; Experimental Potion - no visible effect. Since the last two weren't listed in your earlier post I guess you won't be surprised that there were no results. 😘
MadAl777 Posted August 10, 2025 Author Posted August 10, 2025 4 hours ago, KentuckyExpat said: I tried your suggestion. Here are the results: Health - developed boobs; Stamina - hips broadened, waist shrank; Magicka - shoulders narrowed, chest softened; Temporary masculinization - no visible effect; Experimental Potion - no visible effect. Since the last two weren't listed in your earlier post I guess you won't be surprised that there were no results. 😘 So it is works on your build? If yes, that's sound great! I'll work on the next stable update then
KentuckyExpat Posted August 10, 2025 Posted August 10, 2025 2 hours ago, MadAl777 said: So it is works on your build? If yes, that's sound great! I'll work on the next stable update then Yes, it worked without any problems.
Coding_Onion Posted August 11, 2025 Posted August 11, 2025 Hey, played the stable version of the mod and i think it's quite cool- Â Just wanted to ask 2 questions: 1. In what direction are you taking this mod story wise? Feels a bit like it's going into a Dr. Jekyll & Mr. Hide direction, but i would be interested what steps you have planned for the quest (i'm okay with spoilering myself). 2. Have you thought of making the NPC- appearance a separate patch? As far as i am aware high-poly head is neither on the nexus nor loverslab right now (so it's kind of meh to find), but i can understand if this goes against your artistic vision of the mod. Â But nonetheless, good work!
MadAl777 Posted August 11, 2025 Author Posted August 11, 2025 1 hour ago, usr1234567 said: Hey, played the stable version of the mod and i think it's quite cool-  Just wanted to ask 2 questions: 1. In what direction are you taking this mod story wise? Feels a bit like it's going into a Dr. Jekyll & Mr. Hide direction, but i would be interested what steps you have planned for the quest (i'm okay with spoilering myself). 2. Have you thought of making the NPC- appearance a separate patch? As far as i am aware high-poly head is neither on the nexus nor loverslab right now (so it's kind of meh to find), but i can understand if this goes against your artistic vision of the mod.  But nonetheless, good work! It's not about my vision of the mod but lack of my skills to make patches like this (remove KS etc.) If you are able to make a patch you are welcome, because I give my full consent on creating patches or using my mod as like as you want. And about the quest line - I don't know for sure what will come next. It's like a flow for me. I have ideas and I check if I can make them true. For example: new morph system, which some people already tested - it wasn't in my plan, but after KentuckyExpat offered me the idea I tried to implement it. The main problem, that I need to rewrite dialogues and tweak quest for the changes, that's why I warned people that new versions might be not stable for main saves. 1
Coding_Onion Posted August 11, 2025 Posted August 11, 2025 3 minutes ago, MadAl777 said: It's not about my vision of the mod but lack of my skills to make patches like this (remove KS etc.) If you are able to make a patch you are welcome, because I give my full consent on creating patches or using my mod as like as you want. And about the quest line - I don't know for sure what will come next. It's like a flow for me. I have ideas and I check if I can make them true. For example: new morph system, which some people already tested - it wasn't in my plan, but after KentuckyExpat offered me the idea I tried to implement it. The main problem, that I need to rewrite dialogues and tweak quest for the changes, that's why I warned people that new versions might be not stable for main saves. Oh, okay. If i remember it correctly you need to set the mod as a master to make to mods interact and create a patch- there are a lot of mods that add followers on the nexus that usually have a separate replacer version that makes the follower use hair mods, so i think it shouldn't be the most complicated thing.  Maybe i will do some look into it, it just feel very draining to me as a novice to modding to set up creation kit plus the separate programs for modding plus finding the right tutorials plus holding my hopes up that Bethesda doesn't spontaneously decides to break everything with a surprise patch for creationclub, so no promises. 😅  Have you maybe given a thought on what the ideal version of this mod for you would do and then work out from there what is possible to implement/nice to add? Haven't tried the HIMBO-patch, but it sounds like fun tbh.Â
MadAl777 Posted August 11, 2025 Author Posted August 11, 2025 1 hour ago, usr1234567 said: Oh, okay. If i remember it correctly you need to set the mod as a master to make to mods interact and create a patch- there are a lot of mods that add followers on the nexus that usually have a separate replacer version that makes the follower use hair mods, so i think it shouldn't be the most complicated thing.  Maybe i will do some look into it, it just feel very draining to me as a novice to modding to set up creation kit plus the separate programs for modding plus finding the right tutorials plus holding my hopes up that Bethesda doesn't spontaneously decides to break everything with a surprise patch for creationclub, so no promises. 😅  Have you maybe given a thought on what the ideal version of this mod for you would do and then work out from there what is possible to implement/nice to add? Haven't tried the HIMBO-patch, but it sounds like fun tbh. I have no idea, tbh😆 I'm sitting on USKP.net and learning step by step the functions of CK, so as I said it's like a flow to me. I find smth interesting and then I think how to implement it. Correct me if I understood your message right, English is not my native language) 1
Emmixert Posted August 12, 2025 Posted August 12, 2025 Just commenting here that I love the idea, even if it ends up just as a standalone story, I wanna see where this goes.
Coding_Onion Posted August 12, 2025 Posted August 12, 2025 Okay, i tried out the HIMBO-morphs yesterday. Kind of fun, i feel like the chest potions resulting size is a bit much though imo (the resulting chest looks a bit gravity-defiying, not helped that HIMBO doesn't use physics in that area). Â Would be cool if these morphs/some reduced form of them are applied to the player in the interval between the message of the reversal-potion running out and the menu opening, simulating the body slowly shifting back to the female form. Â
MadAl777 Posted August 12, 2025 Author Posted August 12, 2025 (edited) 4 hours ago, usr1234567 said: Okay, i tried out the HIMBO-morphs yesterday. Kind of fun, i feel like the chest potions resulting size is a bit much though imo (the resulting chest looks a bit gravity-defiying, not helped that HIMBO doesn't use physics in that area). Â Would be cool if these morphs/some reduced form of them are applied to the player in the interval between the message of the reversal-potion running out and the menu opening, simulating the body slowly shifting back to the female form. Â Hm, I think that it's depends on your HIMBO preset. (i don't think that I can do anything with it) But it's still will be temporary before the alteration so I think it's not matter. mostly I made it for immersion of transformation. Â Edited August 12, 2025 by MadAl777 1
MadAl777 Posted August 12, 2025 Author Posted August 12, 2025 6 hours ago, Emmixert said: Just commenting here that I love the idea, even if it ends up just as a standalone story, I wanna see where this goes. Thank you!
MadAl777 Posted August 14, 2025 Author Posted August 14, 2025 A small announcement: While working on the mod update, I decided to finally switch to TNG. Potentially, one of the next requirements for the mod will be TNG instead of SOS. (But this is in the future, right now I am focused on the new version of the dialogue with Lim and the morph system) 2
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