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Outfit Studio/Bodyslide 2 CBBE Conversions


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Posted
14 minutes ago, Violence6884 said:

I'm just pressing on to expand my understanding of how things work and why- I don't mean to irritate. What I meant with my question, is why specifically 100 and not for example make the outfits support all weights? I don't know the cost so to speak, of doing that... But I am curious, since I do see this done often- I'd take an outfit and after proper installation and BodySlide, in game it will conform to what weight I set, let's say in RaceMenu, from 10 to 100, no seams. So I was asking mostly, why choose to not do that and have them only for 100 weight characters.

Because there are no limits to how far you can go below 0 and above 100.  Where would you draw the line?

 

 

The further out of bounds you go, normally the more manual shaping you have to follow up with to make sure everything fits without clipping before motion.

Posted
26 minutes ago, NIND (jimmyyu) said:

Because there are no limits to how far you can go below 0 and above 100.  Where would you draw the line?

 

 

The further out of bounds you go, normally the more manual shaping you have to follow up with to make sure everything fits without clipping before motion.

I would assume the line to be drawn at 0 and 100, since both limits and all in between values are well supported and presented in game. I do not notice anything strange when I slide my character's weight from 0 to 100 in game. Earlier you did say you do support 0-100 right? In which case then, if Sorceress for example supports only 100, I wanted to know why, out of pure curiosity, honestly.

 

I feel that either very simple and basic information eludes me right now, or I can't communicate well enough to form my question properly! :$$

Posted
1 hour ago, Violence6884 said:

I would assume the line to be drawn at 0 and 100, since both limits and all in between values are well supported and presented in game. I do not notice anything strange when I slide my character's weight from 0 to 100 in game. Earlier you did say you do support 0-100 right? In which case then, if Sorceress for example supports only 100, I wanted to know why, out of pure curiosity, honestly.

 

I feel that either very simple and basic information eludes me right now, or I can't communicate well enough to form my question properly! :$$

When we save our conversions (projects) in Outfit Studio, we save it with a low (_0) weight and a high (_1) (minimum/maximum) weight settings. This sets the limits the game uses to change the appearence of the outfit in the game. You equip your follower with a dress and change her weight to 72 and her appearence and dress become smaller. No problem unless the dress's NIF weight isn't set to allow changes, which may then cause distortions like neck and ankle seams. When we say we only support 0 and 100 weight (not 0-100) it means we define the minimum and the maximum limits of the outfits shape and size. Weights between those limits is define by setting in the esp which can only be changed using TESEdit so I am told.  Most times the setting are set by the author during design. Nothing we do in converting changes those setting. You have to maually change them.

 

Posted
2 hours ago, Sorceress99 said:

When we save our conversions (projects) in Outfit Studio, we save it with a low (_0) weight and a high (_1) (minimum/maximum) weight settings. This sets the limits the game uses to change the appearence of the outfit in the game. You equip your follower with a dress and change her weight to 72 and her appearence and dress become smaller. No problem unless the dress's NIF weight isn't set to allow changes, which may then cause distortions like neck and ankle seams. When we say we only support 0 and 100 weight (not 0-100) it means we define the minimum and the maximum limits of the outfits shape and size. Weights between those limits is define by setting in the esp which can only be changed using TESEdit so I am told.  Most times the setting are set by the author during design. Nothing we do in converting changes those setting. You have to maually change them.

 

Aaaah so in other words, it's the original mod that has the issue, because the author did not make the necessary inclusions so to speak... To put it in plebe terms? Thank you for explaining it!

Posted
1 hour ago, Violence6884 said:

 

 

XF Shadow Void SpiderTech

 

If anyone has the time and will! Thank you!

Already in my queue.

 

Current Queue looks looks like this:

 

Stoneheart Denim (Outfit)->Golden Angelic (Outfit Set)->Traveling Magician SE Port ( outfit) ->SpiderTech(Outfit Set)

 

Normally I'm working on a bigger project (in bold)/outfit set in the background and convert smaller individual outfits/packages as a means of variety from working on the same pack.

 

Unless someone gets to it before me, SpiderTech is the next big project.

Posted
On 5/6/2020 at 12:18 PM, NIND (jimmyyu) said:

Didn't realize I was being unkind, lol.  People have ignored posts without images completely before... just giving them a heads up.

 

102731-1588770697-44710042.jpeg

 

A marvelous birthday gift indeed!

 

This one has to be bumped as its from stoneheart!

 

Current order MK11 (bugtesting)-> Zoni Denim -> Golden Angelic

@NIND (jimmyyu) You doing this one? 

Posted
14 hours ago, NIND (jimmyyu) said:

NIND's CBBE Bodyslide Standalone

MK11 Blood Magic CBBE 2.0:

SatisfiedVastIberianbarbel-size_restricted.gif

 

Changes Made:
-Conversion to CBBE Bodyslide 
-Repackage of ESP with Sunjeong Textures
-V3 Slutty version for all colors added (futa friendly)
-V3 Stuffed Breast Version Added (futa friendly)
-Oily Options Available
 

 

 There is a "Squished Breast" option for the v3 in bodyslide..... Compare the left (normal) to right (squished) to see the diff at the same weights.

 

 

 

  Reveal hidden contents

20200507023140_1.thumb.jpg.d657eb3f14b5ce860b7edca411459eb7.jpg20200507025000_1.thumb.jpg.81da32b081405a2b3b2f66722ebf7305.jpg

 

 

Credit: Siegmeyer-Original Outfit

Sunjeong- Purple and Yellow Textures.

Marvelous work my friend!!

Posted

NIND's CBBE Bodyslide Standalone

Stoneheart Denim Outfits

ShyBlueDutchsmoushond-size_restricted.gif

 

Changes Made:
-Conversion to CBBE Bodyslide 
-Tight Bikini Option
-Oily Body Options
-Repackaged single ESP for all variants

 

Spoiler

20200508030654_1.thumb.jpg.e628eb05c05f542f2a852c8bca5ee952.jpg20200508030515_1.thumb.jpg.370f59bdcf1311ec8fd1f143d25713bd.jpg

 

 

Credit-Stoneheart

Posted
On 5/7/2020 at 11:19 AM, NIND (jimmyyu) said:

NIND's CBBE Bodyslide Standalone

MK11 Blood Magic CBBE 2.0:

SatisfiedVastIberianbarbel-size_restricted.gif

 

Changes Made:
-Conversion to CBBE Bodyslide 
-Repackage of ESP with Sunjeong Textures
-V3 Slutty version for all colors added (futa friendly)
-V3 Stuffed Breast Version Added (futa friendly)
-Oily Options Available
 

 

 There is a "Squished Breast" option for the v3 in bodyslide..... Compare the left (normal) to right (squished) to see the diff at the same weights.

 

StuffedCompare.thumb.jpg.da19051d6d1f2f062d734080bac44e04.jpg

 

  Reveal hidden contents

20200507023140_1.thumb.jpg.d657eb3f14b5ce860b7edca411459eb7.jpg20200507025000_1.thumb.jpg.81da32b081405a2b3b2f66722ebf7305.jpg

 

 

Credit: Siegmeyer-Original Outfit

Sunjeong- Purple and Yellow Textures.

Tried it in game, excellent work.

Posted

Sorceress

 

Your magic works again.

 

Many thanks.

 

cincsac

 

ps

 

NIND.

 

Can you add heelsound to your conversions, pretty please?

 

Elder Scrolls V  Skyrim Screenshot 2020.05.08 - 22.56.16.35.jpg

Elder Scrolls V  Skyrim Screenshot 2020.05.08 - 22.49.16.56.jpg

Elder Scrolls V  Skyrim Screenshot 2020.05.08 - 22.46.16.69.jpg

Posted
1 minute ago, CINCSAC said:

Sorceress

 

Your magic works again.

 

Many thanks.

 

cincsac

 

ps

 

NIND.

 

Can you add heelsound to yourt concersions, pretty please?

 

 

 

 

Doesn't that require the use of HDT High Heels?

Posted
9 minutes ago, NIND (jimmyyu) said:

Doesn't that require the use of HDT High Heels?

No. It requires the heels sound file .esm.  Check it on the front CK screen then load the esp. Once in the CK, use armor add screen, lower left corner , heel sounds to add the spell. Use FST Angelic whatever (first entry) then save the esp.

Heels Sound v1.5.7z

Posted
22 hours ago, Sorceress99 said:

I could but its got SMP attached to the skirt. Be better with you.

Okay I'll get it after these

 

 

Update: All Angelic Armor, Gloves and Boots are done.  Altering Weapons for LE compatability, adding the old wingsets and slutty zaps  tommorow:

 

Preview with Demoness Preset:

 

1417766294_2020-05-1002_35_33-Preview.png.a44ba8ddd9c37ec64dbc37083c553cd6.png647795854_2020-05-1002_35_44-Preview.png.cb60460d9bf0d96f271a6a25ab29135e.png588000799_2020-05-1002_35_52-Preview.png.4d0fddc94094124db9d0c8a87642390c.png871011081_2020-05-1002_36_24-Preview.png.a9400b38ede8ee054a509f3a141c15c9.png821731896_2020-05-1002_39_51-Preview.png.17ea648b61b482b9dc6fd9920674f9b5.png1734045082_2020-05-1002_34_48-Preview.png.6ee694d2e4f9f689e5056cf9caa5538c.png1298696829_2020-05-1002_35_04-Preview.png.fdba7bffd6c4dd44a99c0c5269266665.png696584768_2020-05-1002_35_12-Preview.png.41b84f3d85cc4d9c4be846ccc7054e42.png1198112446_2020-05-1002_35_22-Preview.png.c73cf8850537ca1613987f3d65e75f36.png

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