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Starbound!


Daguy

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Posted

Hey guys,

 

is there any way to make this working or compatible with the newest patch?

 

https://www.reddit.com/r/starbound/comments/5a79zm/starbound_adult_objects_mod_first_testing_release/?st=j2l3o6b8&sh=7e9030ba

 

I just put it into my mod folder, still not working...any helps?

 

Make sure it's unzipped and in folder form, and it's in the steam starbound folder, in mods. "Mods/adult objects/" and in here should be objects and recipe folders and such.

 

 

hi guys, im new in the page :D, and sorry but i see the first post and i wanna ask, is there a porn mod for starbound? and where i can get it?

 

Those are hand-done gifs using Starbound sprites, not something in game sadly. There are a few mods adding pre-made animations like some of those to the game as placeable objects, but actual mods for sex with a character aren't a thing, and due to sprite art being the way it is, likely won't be. Best we can do is skimpy clothing, lewd placeable objects, and out-of-sight sex. (Like unmodded Sims Woohoo)

 

That said, I do have a proposal to make regarding this. While outright sex and sprite poses won't happen, we can cheat still. I'm curious if anyone would be willing to work out with a proof-of-concept mod idea. it hinges on several things, though. 

Is there still a way to force a player facial expression via on-hit or on-use script?

Is there still a way to force a in-game animation with the same? 

Can one choose the priority of art layers for objects, or creatures? (so they are in front of characters, rather than behind, for view) 

 

 
  • 3 weeks later...
  • 4 weeks later...
Posted

How difficult would it be to create custom unique NPCs that you could have follow you around? Since getting the player involved is too sprite-heavy due do the need for variations, would it be possible instead to make a custom NPC and animate that however needed based on objects?

  • 3 weeks later...
Posted

Update! I've gotten in touch with the creator of the Starbound Vore mod (you can find it on furaffinity). While there's not too much sexual in the mod itself, a huge amount of work has been done with the scripts and finding out how to animate and manipulate characters. Talking with them, they really don't have the time or all that much interest in taking the mod a more-sexy direction, or a seperate mod, but they have expressed willingness to share the how-to's and coding for it. 

 

While I'm able to work out and edit some basic script files and edit some sprites, I'm in no way an actual programmer. With a real programmer though, we might actually get this idea off the ground!

 

Again, they are in no way indebted to providing this info and help, so behave and be nice even if you may not like what they choose to focus on. 

Posted

Yes, hello. I am he.

Yeah I'd be happy to share my techniques with you all but I really am not interested in what you'd be using it for. So anyone has a decent amount of programming knowledge should contact Lindazana about this and they will contact me.

I am able, at the moment, to force character positions, their animations, and even strip them of their clothing.

Posted

I didn't mean specifically Lua, as long as you understand OOP you're pretty much set. Lua is like the easiest thing ever. You're probably over qualified. I just wanted to run down how the starbound engine works and the tricks I use. We can talk this over discord if you want. PM me your deets.

Posted

anything new? i mean at this point i'd be ok even with some text based mod with nothing but the characters going naked and maybe a bed animation.

 

Posted

I've spent several hours getting dirty with the game's unpacked assets, JSON, and LUA. From what I can see, there is just simply no way to control the animation/states of the player in a way that would allow the sprites to retain the player's configuration. It's simply not in the API whatsoever. At best we can animate objects or turn the player invisible and add in a naked female sprite that may or may not look like the character.

 

NOTE: While most of this is entirely true, a working alternative has been found. See next post!

 

NPCs have something called a 'dance' (you see these as when an npc 'sways' in place, does a dance, etc) which is essentially an ordered list of frames for each of the character's parts ( body, head, back arm, front arm ) that could technically benefit from extended sprite sheets and allows for position offsets for each piece. The key factor here is that these files use the race's body frames (which is what we want). I tried for hours to try and find a way to utilize these file types to control player animation. There is, however, no API functionality for getting the player character to 'dance'.

 

'Loungeable' objects (like chairs and beds that the player activates to sit/lay in them) do not allow animations and only make minor changes to the rotation/placement/sprite frame.

 

Sorry guys, but unless the devs add in the ability to modify player sprite/animation to the api, we won't be getting player-involved scenes.

 

EDIT: May have found a way to hack it (thanks to Sheights's brilliant input). I'll update later if I can find a way to make a proof of concept work.

Posted

Small update: Thanks to Sheights, I've manage to create a crude (but working) animation control that uses the player's character and a custom body spritesheet to utilize new sprites for the player. It utilizes vehicles to call a .dance file which uses the player's assets to animate rather than a generic animation.

 

I am no sprite artist, so each of the frames in these animations are actually preexisting sprite images (using the Nudity Enhanced mod femalebody.png). However, I added an entire row of new sprites (albeit copied from the regular sheet) to the normal femalebody spritesheet to prove that adding player animations IS possible and can be utilized.

 

post-229749-0-22454100-1500661290_thumb.gif

 

After this, it's just a matter of removing the vehicle visuals and setting up a script environment that puts the player (and potentially NPCs) into the animation control 'vehicle'. I will need to learn more about lua before I can get there, however.

  • 4 weeks later...
  • 1 month later...
Posted

In this mod, can i play like shemale?

 

if there's a race for it i guess.

i think there's this "gaybound" mod around in the starbound section, i'm almost sure it should be there.

  • 1 month later...
Posted

 

In this mod, can i play like shemale?

 

if there's a race for it i guess.

i think there's this "gaybound" mod around in the starbound section, i'm almost sure it should be there.

 

 

well, gaybound adds a lot of content, but it's all aimed at gay/bi players.

Posted

Several mods around the web can be found that add equippable dick items too, so it can work for any race. I'll see if I can dredge any up in the next day or two (got a busy two days ahead of me right now)

Posted

If someone could make the vanilla beds and cages have the player undress (nude effect is applied on most anyway) and the sprites changed to show the player, that would be awesome.

  • 3 months later...
Posted
On 23/2/2018 at 10:18 PM, Ragnaroc said:

i think its ded

 

this one is, search for "sexbound API" and wait util loxodon returns, or someone with coding skills come, the project is in a halt for now, but you can use it without any problem, loxodon was in college if i dont remmember bad so util he gets a break or a title i think were stranded

  • 4 weeks later...
Posted

I have a feeling that a lot of people just moved on to other games when CF kept breaking everything with every update.  That is one of the disadvantages of early access; people try to mod it before it's done and then don't like the final product because of developer changes.  The game did have potential, which makes it an even bigger shame.

  • 2 months later...
Posted

I Will admit that I am nowhere near a pro. when it comes to making mods  but I dug through the mod individually testing the folders to see what works and what doesn't I have managed to make a version that has the most of the original files along with the patch that was made for it. my specific computer no longer CTD's on launch my characters are capable of buying the slave shop how ever when I try to access it crashes giving the error code failed to locate item sexslavemanual5Codex I played around with the item naming in the codex folder but it did not fix the problem I looked in the error log  but I really couldn't understand it if anyone could provide assistance that would be greatly appreciated.

ExoticGoodsRevamp.zip

starbound.log

20180622164939_1.jpg

20180622165017_1.jpg

20180622165035_1.jpg

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