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Posted
3 hours ago, snglol said:

Guide to install mods for Season 1

Install FModel, Add Marvel Rivals as undetected game.
image.png.52b77df4e360077eb1f22ea15917a677.png

Choose UE Version GAME_MarvelRivals

After selecting it, Update FModel when asked.
Open AES
image.png.8b7414ee31f7c1bd73c6a29520b4eed9.png
Input the AES Key:
0x0C263D8C22DCB085894899C3A3796383E9BF9DE0CBFB08C9BF2DEF2E84F29D74
Now follow this guide

 

You should probably keep a backup of the Unpacked Game Content for when you need to uninstall mods

 

To unpack your mods:

  1. Using FModel, create a folder in your desktop and put the mod .pak file in there. Go to your Settings and set Output Directory to the folder you just made.
  2. Now on FModel, go to Directory > Selector > Click on the Up n Down arrows below Add Undetected Game then the three dots, then point to the folder in your desktop with the mod .pak file and click the blue plus icon.
  3. It should automatically select it in the Detected Game field, for UE Versions, select Game_MarvelRivals and press OK.
  4. Double click the .pak, then right click the Marvel folder (or any folder inside the pak) then press Export Folder's Packages Raw Data. Once done, it'll export the files to the folder you set in Step 7.
  5. Grab the Marvel folder you exported from the mod, and move it into the MarvelRivals\MarvelGame\ folder you got from Step 3.
  6. If you did it correctly, it'll ask you to replace the files, confirm

 

Mods are so back

Where i can dowload that program?

Posted
17 hours ago, Hyazu said:

Anyone knows if it would be possible to use 3dmigoto for mods like in Genshin Impact or Wuthering Waves?

From what I know Marvel Rivals are using Directx12 and 3dmigoto don't work on this version.

Posted
2 minutes ago, TLG5421 said:

anyone know how to use sprays in the new method? Put them in textures but it didn't do anything

Same issue here with ui and sprays , I miss the  psylocke spray :c

Posted
5 hours ago, snglol said:

Guide to install mods for Season 1

Install FModel, Add Marvel Rivals as undetected game.
image.png.52b77df4e360077eb1f22ea15917a677.png

Choose UE Version GAME_MarvelRivals

After selecting it, Update FModel when asked.
Open AES
image.png.8b7414ee31f7c1bd73c6a29520b4eed9.png
Input the AES Key:
0x0C263D8C22DCB085894899C3A3796383E9BF9DE0CBFB08C9BF2DEF2E84F29D74
Now follow this guide

 

You should probably keep a backup of the Unpacked Game Content for when you need to uninstall mods

 

To unpack your mods:

  1. Using FModel, create a folder in your desktop and put the mod .pak file in there. Go to your Settings and set Output Directory to the folder you just made.
  2. Now on FModel, go to Directory > Selector > Click on the Up n Down arrows below Add Undetected Game then the three dots, then point to the folder in your desktop with the mod .pak file and click the blue plus icon.
  3. It should automatically select it in the Detected Game field, for UE Versions, select Game_MarvelRivals and press OK.
  4. Double click the .pak, then right click the Marvel folder (or any folder inside the pak) then press Export Folder's Packages Raw Data. Once done, it'll export the files to the folder you set in Step 7.
  5. Grab the Marvel folder you exported from the mod, and move it into the MarvelRivals\MarvelGame\ folder you got from Step 3.
  6. If you did it correctly, it'll ask you to replace the files, confirm

 

Mods are so back

It's actually work, but show how is load the mod character so slow and crack the game more often.

How to fix it?

Posted (edited)
5 hours ago, snglol said:

Guide to install mods for Season 1

Install FModel, Add Marvel Rivals as undetected game.
image.png.52b77df4e360077eb1f22ea15917a677.png

Choose UE Version GAME_MarvelRivals

After selecting it, Update FModel when asked.
Open AES
image.png.8b7414ee31f7c1bd73c6a29520b4eed9.png
Input the AES Key:
0x0C263D8C22DCB085894899C3A3796383E9BF9DE0CBFB08C9BF2DEF2E84F29D74
Now follow this guide

 

You should probably keep a backup of the Unpacked Game Content for when you need to uninstall mods

 

To unpack your mods:

  1. Using FModel, create a folder in your desktop and put the mod .pak file in there. Go to your Settings and set Output Directory to the folder you just made.
  2. Now on FModel, go to Directory > Selector > Click on the Up n Down arrows below Add Undetected Game then the three dots, then point to the folder in your desktop with the mod .pak file and click the blue plus icon.
  3. It should automatically select it in the Detected Game field, for UE Versions, select Game_MarvelRivals and press OK.
  4. Double click the .pak, then right click the Marvel folder (or any folder inside the pak) then press Export Folder's Packages Raw Data. Once done, it'll export the files to the folder you set in Step 7.
  5. Grab the Marvel folder you exported from the mod, and move it into the MarvelRivals\MarvelGame\ folder you got from Step 3.
  6. If you did it correctly, it'll ask you to replace the files, confirm

 

Mods are so back

 

Okay, I don't understand this part.

 

"Choose UE Version GAME_MarvelRivals

After selecting it, Update FModel when asked."

 

This is my first time using this software, I'm sorry :/

 

EDIT : 

 

Sorry I figured it out. For the first sentence : go to settings, then general, and it's in GAME, UE Versions

For the second sentence, I understood "update models (like update some 3d assets)" and not "restart FModel (the program)" XD my bad 😛

Edited by Lewdis Good
Posted
6 hours ago, snglol said:

Guide to install mods for Season 1

Install FModel, Add Marvel Rivals as undetected game.
image.png.52b77df4e360077eb1f22ea15917a677.png

Choose UE Version GAME_MarvelRivals

After selecting it, Update FModel when asked.
Open AES
image.png.8b7414ee31f7c1bd73c6a29520b4eed9.png
Input the AES Key:
0x0C263D8C22DCB085894899C3A3796383E9BF9DE0CBFB08C9BF2DEF2E84F29D74
Now follow this guide

 

You should probably keep a backup of the Unpacked Game Content for when you need to uninstall mods

 

To unpack your mods:

  1. Using FModel, create a folder in your desktop and put the mod .pak file in there. Go to your Settings and set Output Directory to the folder you just made.
  2. Now on FModel, go to Directory > Selector > Click on the Up n Down arrows below Add Undetected Game then the three dots, then point to the folder in your desktop with the mod .pak file and click the blue plus icon.
  3. It should automatically select it in the Detected Game field, for UE Versions, select Game_MarvelRivals and press OK.
  4. Double click the .pak, then right click the Marvel folder (or any folder inside the pak) then press Export Folder's Packages Raw Data. Once done, it'll export the files to the folder you set in Step 7.
  5. Grab the Marvel folder you exported from the mod, and move it into the MarvelRivals\MarvelGame\ folder you got from Step 3.
  6. If you did it correctly, it'll ask you to replace the files, confirm

 

Mods are so back

How can i use ui mods now? i can't find the libraries which i need to change

Posted
6 hours ago, snglol said:

Guide to install mods for Season 1

Install FModel, Add Marvel Rivals as undetected game.
image.png.52b77df4e360077eb1f22ea15917a677.png

Choose UE Version GAME_MarvelRivals

After selecting it, Update FModel when asked.
Open AES
image.png.8b7414ee31f7c1bd73c6a29520b4eed9.png
Input the AES Key:
0x0C263D8C22DCB085894899C3A3796383E9BF9DE0CBFB08C9BF2DEF2E84F29D74
Now follow this guide

 

You should probably keep a backup of the Unpacked Game Content for when you need to uninstall mods

 

To unpack your mods:

  1. Using FModel, create a folder in your desktop and put the mod .pak file in there. Go to your Settings and set Output Directory to the folder you just made.
  2. Now on FModel, go to Directory > Selector > Click on the Up n Down arrows below Add Undetected Game then the three dots, then point to the folder in your desktop with the mod .pak file and click the blue plus icon.
  3. It should automatically select it in the Detected Game field, for UE Versions, select Game_MarvelRivals and press OK.
  4. Double click the .pak, then right click the Marvel folder (or any folder inside the pak) then press Export Folder's Packages Raw Data. Once done, it'll export the files to the folder you set in Step 7.
  5. Grab the Marvel folder you exported from the mod, and move it into the MarvelRivals\MarvelGame\ folder you got from Step 3.
  6. If you did it correctly, it'll ask you to replace the files, confirm

 

Mods are so back

man,I want to ask whether I should just unzip and replace the original game's pak file, or just unzip the new mod.

Posted
16 hours ago, Huntaren said:

Same man...that micro thong squirrel girl changed my life. This was the best thing I had played in years.

It froze my game up after a match or two, and I kept hoping the mod creator would fix it. But it was still worth it.

Posted

I'll wait to see if any bans come out of this or if they do a quickfix patch or whatever, but I'm really hoping they don't fuck up the work around.

Posted
25 minutes ago, baltm110 said:

It froze my game up after a match or two, and I kept hoping the mod creator would fix it. But it was still worth it.

Luckily I didn't have any issues. Before S1 dropped I was trying to learn how to mod because I really wanted to add a little patch of pubic hair to her.

Posted
33 minutes ago, baltm110 said:

It froze my game up after a match or two, and I kept hoping the mod creator would fix it. But it was still worth it.

which mod is that? 

Posted
7 hours ago, snglol said:

Guide to install mods for Season 1

Install FModel, Add Marvel Rivals as undetected game.
image.png.52b77df4e360077eb1f22ea15917a677.png

Choose UE Version GAME_MarvelRivals

After selecting it, Update FModel when asked.
Open AES
image.png.8b7414ee31f7c1bd73c6a29520b4eed9.png
Input the AES Key:
0x0C263D8C22DCB085894899C3A3796383E9BF9DE0CBFB08C9BF2DEF2E84F29D74
Now follow this guide

 

You should probably keep a backup of the Unpacked Game Content for when you need to uninstall mods

 

To unpack your mods:

  1. Using FModel, create a folder in your desktop and put the mod .pak file in there. Go to your Settings and set Output Directory to the folder you just made.
  2. Now on FModel, go to Directory > Selector > Click on the Up n Down arrows below Add Undetected Game then the three dots, then point to the folder in your desktop with the mod .pak file and click the blue plus icon.
  3. It should automatically select it in the Detected Game field, for UE Versions, select Game_MarvelRivals and press OK.
  4. Double click the .pak, then right click the Marvel folder (or any folder inside the pak) then press Export Folder's Packages Raw Data. Once done, it'll export the files to the folder you set in Step 7.
  5. Grab the Marvel folder you exported from the mod, and move it into the MarvelRivals\MarvelGame\ folder you got from Step 3.
  6. If you did it correctly, it'll ask you to replace the files, confirm

 

Mods are so back

I need a little help, when I'm  exporting that 'Marvel' file, how I move it to the new folder?

Posted
7 hours ago, snglol said:

Guide to install mods for Season 1

Install FModel, Add Marvel Rivals as undetected game.
image.png.52b77df4e360077eb1f22ea15917a677.png

Choose UE Version GAME_MarvelRivals

After selecting it, Update FModel when asked.
Open AES
image.png.8b7414ee31f7c1bd73c6a29520b4eed9.png
Input the AES Key:
0x0C263D8C22DCB085894899C3A3796383E9BF9DE0CBFB08C9BF2DEF2E84F29D74
Now follow this guide

 

You should probably keep a backup of the Unpacked Game Content for when you need to uninstall mods

 

To unpack your mods:

  1. Using FModel, create a folder in your desktop and put the mod .pak file in there. Go to your Settings and set Output Directory to the folder you just made.
  2. Now on FModel, go to Directory > Selector > Click on the Up n Down arrows below Add Undetected Game then the three dots, then point to the folder in your desktop with the mod .pak file and click the blue plus icon.
  3. It should automatically select it in the Detected Game field, for UE Versions, select Game_MarvelRivals and press OK.
  4. Double click the .pak, then right click the Marvel folder (or any folder inside the pak) then press Export Folder's Packages Raw Data. Once done, it'll export the files to the folder you set in Step 7.
  5. Grab the Marvel folder you exported from the mod, and move it into the MarvelRivals\MarvelGame\ folder you got from Step 3.
  6. If you did it correctly, it'll ask you to replace the files, confirm

 

Mods are so back

I need someone to explain in detail 

Posted
7 hours ago, snglol said:

Guide to install mods for Season 1

Install FModel, Add Marvel Rivals as undetected game.
image.png.52b77df4e360077eb1f22ea15917a677.png

Choose UE Version GAME_MarvelRivals

After selecting it, Update FModel when asked.
Open AES
image.png.8b7414ee31f7c1bd73c6a29520b4eed9.png
Input the AES Key:
0x0C263D8C22DCB085894899C3A3796383E9BF9DE0CBFB08C9BF2DEF2E84F29D74
Now follow this guide

 

You should probably keep a backup of the Unpacked Game Content for when you need to uninstall mods

 

To unpack your mods:

  1. Using FModel, create a folder in your desktop and put the mod .pak file in there. Go to your Settings and set Output Directory to the folder you just made.
  2. Now on FModel, go to Directory > Selector > Click on the Up n Down arrows below Add Undetected Game then the three dots, then point to the folder in your desktop with the mod .pak file and click the blue plus icon.
  3. It should automatically select it in the Detected Game field, for UE Versions, select Game_MarvelRivals and press OK.
  4. Double click the .pak, then right click the Marvel folder (or any folder inside the pak) then press Export Folder's Packages Raw Data. Once done, it'll export the files to the folder you set in Step 7.
  5. Grab the Marvel folder you exported from the mod, and move it into the MarvelRivals\MarvelGame\ folder you got from Step 3.
  6. If you did it correctly, it'll ask you to replace the files, confirm

 

Mods are so back

When modding gets to the point where I have to install 3rd Party Software, it becomes too much of a hassle for me to deal with. 

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