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[Animation] NAF Seduce (updated 5/28/2026)


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Posted (edited)

 

Beta Update is live. This should be working version on everything except sound.

 

Troubleshooting notes:

 

I made the esm to esm (large) because it was giving me compression question and I did not want to cause save game problems for users. Tests of release look like this does not cause problems, but if it does you should remove old version, make a clean save, and then reinstall new version. 

 

For v0.2 and all future versions I will release optional esp that can be used instead of esm. This is also good if you want to customize dialogue or do other things for yourself. 

 

Trouble with NPC stripping

 

All clothings are assigned one or more biped slots in game engine. Clothings that cover body are slot 3 in vanilla game, spacesuits or things that go on top of clothings are slot 35 in vanilla game. Helmets are a different slot, and such. 

 

Strip and Register (method 1, which logs clothings for redressing after) only removes slots 3 and 35, because that should be all clothing and all spacesuit/armors. Clothing modders might use different slots, but I do not know which and the logic to strip and log all 40 slots would be unreliable. 

 

If custom clothings do not strip using method one, you can tell me what slots they use (you find this in ck, but the mod author might say on the download page) and I will include common ones in next release. Please do not ask me to look it up for you or download whatever clothing mod. 

 

You can try enable option 2 (force unequip method, which runs on all possible clothing slots) using debug terminal in aaseducecell (travel there with console 'coc aaseducecell'). Or, probably any NPC wearing custom clothings are NPC you can go into their inventory, so you can manually remove clothings ('help them undress' - use dialogue option in seduction dialogue, or normal companion dialogue option) before having sex. Think of it as foreplay.  

 

Trouble with staring sex

 

Go to the debug cell (in console, type

Coc aaseducecell

Use the terminal to give yourself Seduce Pheromone

 

- if nothing happens, it is script problem with my mod. Maybe try re-copying all scripts? If nothing works, post screenshot of these folders:

Data\Scripts
Data\Scripts\Fragments\Terminals
Data\Scripts\Fragments\TopicInfos

 

If getting pheromone works, try taking the pheromone and starting scene with a human. You should see new dialogue at the top of dialogue menu that leads to sex scenes. 

 

- if scene do not load, see if NAF is working by opening console, selecting player, and typing

NAF play bridge01bot.glb

 

If this do not play an animation on player, then NAF is not set up or you do not have the user animation pack installed right. If this does play animation on player, but you can not play animation from dialogue, tell me. That means main animation script is not loading right. 

Edited by Gray User
Posted (edited)

I did a fresh install of NAF and its dependencies
I then installed NAFSeduce and UserAnimationPack.
I did all the installing with Vortex.

 

Once in game I did a player.additem to get some Seduction Pheromones and used them.
I talked to Andreja, the screen went black, when the screen came back we were both naked and then nothing happened....

 

I checked to see if everything had installed properly and for some reason Vortex hadn't put the .glb files from UserAnimationPack into the Data/NAF directory.
I think this is the same problem that @Mussel had.
I manually copied the files, reloaded the game and tried again.

 

This time everything worked !

 

One issue was that when the animation first started Andreja and I were not in the right positions, we were a few feet apart.  
After about 5 seconds it corrected itself.

 

 

 

 

 

Edited by Plumppy
Posted

I successfully ran this mod, but there seems to be a problem. When my character is on top, the characters are several meters apart in the first stage of the animation and cannot be aligned. The second and third stages are normal, but overall, the mod is great!

Posted

Used Mod Organizer 2. Manually installed animation files.

First animation, player on top, incorrect alignment initially then corrects itself.

 

Great start!!

Posted

Thank you!

 

Yes, I also have the bad positioning for first stage with player on top. I think it is a problem with how I am bringing actors together. I hope to fix it in next update, but maybe will just have to add a 0 duration blank stage at beginning or something. 

Posted

Everything except UAP works through MO2/Vortex. Manual install on the User Animation Pack is the key unless you repack it to have compatible file structure. Custom standalone outfits have an issue with stripping as well. Sometimes animations are off but correct themselves. But, this is a great first step and I got it working as intended. Thanks!

Posted (edited)

I'm glad this game managed to keep enough people interested to finally get a working sex mod despite all the backlash. Here's to hoping this will help the community to grow! btw, if you find yourself stuck in one place after the scene finishes, enter "player.moveto 14" into the console to fix it

Edited by AceofWind
Posted
2 hours ago, TheRightDoorIsNotTheLeft said:

It begins. :) The fact that it's alpha suggest that it proceeds to beta and then "it just works".

 

Yes. That is plan. 

 

Next steps are more animations (definite). Also hope to fix sound and outfit re-equips and the position thing during stage 1 when player is top, but do not know if those will be easy or hard.  

Posted

love this! finally we are here. so i did have one bug, I had sex with sarah and I have wearing another outfit andrejas outfit and she still had her close on. she only went naked when she was wearing her default outfit? will this get updated to be able have npcs wear what ever and still get nude during sex?

Posted
On 11/1/2024 at 3:59 PM, djay135 said:

love this! finally we are here. so i did have one bug, I had sex with sarah and I have wearing another outfit andrejas outfit and she still had her close on. she only went naked when she was wearing her default outfit? will this get updated to be able have npcs wear what ever and still get nude during sex?

 

I plan to do this. I think I can script so that mod stores all NPC gear in a form or container, and the replaces after sex. I just do not know how to do that now, but will try to find out.

Posted
On 11/4/2024 at 12:33 PM, Gray User said:

 

I plan to do this. I think I can script so that mod stores all NPC gear in a form or container, and the replaces after sex. I just do not know how to do that now, but will try to find out.

Nice ty!

Posted
58 minutes ago, snowman123321 said:

Hello, I would like to ask when the problem of misalignment of actors' movements can be fixed?

 

This should only be happening during the first couple of seconds when player is top actor. How long fixing takes depends on why it happens (I do not know yet). Hope to fix in next update, maybe a couple weeks. 

 

Is it happening more than that?

Posted
15 minutes ago, Gray User said:

 

这应该只发生在玩家是顶级演员的最初几秒钟内。修复需要多长时间取决于发生的原因(我还不知道)。希望在下次更新中修复,也许几周后。 

 

这样的事还发生得更多吗?

No, no more, like you said, thanks for the work and good luck!

  • 2 weeks later...
Posted (edited)

Yay! Got it to work, (using Mod Organizer).

Only seems to work on females atm, but a big thank you for making this! (characters were far apart to start with, then after a few seconds it all settled down).

For new users here's some useful commands in the console:
coc aaSeduceCell    (to get to the test cell where the items and settings are, as stated).
-----
coc CityNewAtlantisLodgeInt    (to get back to the Lodge).

(Characters don't get redressed, as stated).

image.thumb.png.9dcbcb1de0325fb6f7f2048b8715495b.png

Edited by Mombasa69
Posted (edited)

I've used it successfully with Sam on top.

 

They only start far apart when the player is on top by the way. When player is bottom everything aligns and works perfectly.

 

Also, the NPC clothing and space suits completely disappear from their inventories. They don't only not get dressed again after, they have absolutely nothing to wear at all. It's all gone permanently. I have had to give them items from my inventory as i just can't be arsed to look up console codes for their default outfits and suits.

Edited by nIn nIn nIn
Posted
On 11/15/2024 at 1:48 PM, nIn nIn nIn said:

I've used it successfully with Sam on top.

 

They only start far apart when the player is on top by the way. When player is bottom everything aligns and works perfectly.

 

Also, the NPC clothing and space suits completely disappear from their inventories. They don't only not get dressed again after, they have absolutely nothing to wear at all. It's all gone permanently. I have had to give them items from my inventory as i just can't be arsed to look up console codes for their default outfits and suits.

 

That is good to know. I would not think that unequip() function would remove items. Many thanks for checking (I have not actually played the game yet, beyond testing mods). 

 

I want to have next release where it drops things to container or thing and then re equips. Hopefully I can get it to work. Trick will be getting script to read items in equip slots from npc. 

 

 

Posted

HI @Gray User, appreciate your work, do you happen to have a Patreon, Ko-Fi, SubStar, etc...? Just wanted to show some support/encouragement, but I didn't come across anything on your mod pages.

 

If not, well... thanks!

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