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That damn MCM is gone again. I tried GetQuestRunning on SOS_config and SOS_setupquest. Skyrim says that both are stopped. Should not happen i suppose?

No, they are supposed to be running all the time. Is still the same playthrough where you had these issues? If you ever stop the quests manually and your SOS quests were started before installing version < 2.04.003, it's normal they are stopped because they can't be re-started.

Try to start manually the quests, I guess it won't work. In that case I think the better option would be doing a clean save. After that, your SOS will be fixed, and it will easier to fix next time this issue happens again (hope not) because then the quests can be restarted via console

 

 

Ok i need help with this or at least an answer. SOS Light wont become erect with Sexlab. Is it intended to not have this functionality?

PC or NPC?

If PC, open console and type:

player.sae sosfasterect

If NPC, open console, click on the NPC and type:

sae sosfasterect

If these commands don't work, I guess you installed manually and forgot the meshes\auxbones\SOS folder

If these commands work, is not a SOS issue. SOS Light relies on other mods for using the animations.

 

 

Having a problem with SOS wondering if I can get some troubleshooting help.

 

Currently, random male NPCs will have black body.  Only some show, other's don't.  Have seen it on almost every race, except Altmer, Bosmer, Dunmer and Khajit.  Haven't run into any lately.

 

Problem popped up around the Cidna Mine mission, one of the NPCs was showing it, then afterwards random male NPCs started showing it.

 

Disabling from NMM would remove issue, and I don't know if it's load order or anything.

 

Thought it might have had something to do with Realistic Lighting Overhaul, but disabling that did not correct the problem.

 

Any suggestions?

What version are you using? Did you overwrite the SOS textures? Does the issue happens when NPCs are naked, with clothes, or doesn't matter?

 

 

purple Schlong issue can you give me some help with this texture problem cause I've tried everything :(

How did you install the mod? Don't do it manually, you need a degree in advanced alchemy for installing this mod manually.

 

 

I've got an issue where the color is only a solid green.  I've used a female Argonian.  I had it correct the 1st time i tried in out where the penis texture matched rather well to the body, but I recently had to uninstall everything because the game failed to start.

Prior version 0.8 of the female schlong the argonians were using human textures. Maybe you are using an old version
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No, they are supposed to be running all the time. Is still the same playthrough where you had these issues? If you ever stop the quests manually and your SOS quests were started before installing version < 2.04.003, it's normal they are stopped because they can't be re-started.

Try to start manually the quests, I guess it won't work. In that case I think the better option would be doing a clean save. After that, your SOS will be fixed, and it will easier to fix next time this issue happens again (hope not) because then the quests can be restarted via console

That's what i get after the not-so-clean "clean save":

 

 

[02/18/2014 - 04:58:19PM] VM is thawing...

[02/18/2014 - 04:58:19PM] SOS config: first initialization, currentVersion: 0

[02/18/2014 - 04:58:19PM] [slamainscr <sla_Main (10042D62)>]: starting maintenance...

[02/18/2014 - 04:58:19PM] SOS Maintenance: loaded version is 0.000000

[02/18/2014 - 04:58:19PM] SOS config: updating script from version 0 to version 3

[02/18/2014 - 04:58:19PM] SOS config: performing update to version 2

[02/18/2014 - 04:58:19PM] SOS: first time initialization

[02/18/2014 - 04:58:19PM] SOS ResetLocalSchlongifiedActors: local schlongified actors discarded

[02/18/2014 - 04:58:21PM] [sos_config <SOS_Config (86007F85)>] INITIALIZED

[02/18/2014 - 04:58:22PM] SOS config: updating script from version 0 to version 3

[02/18/2014 - 04:58:22PM] SOS config: performing update to version 2

[02/18/2014 - 04:58:22PM] SOS config: first initialization, currentVersion: 3

[02/18/2014 - 04:58:22PM] [sos_config <SOS_Config (86007F85)>] INITIALIZED

[02/18/2014 - 04:58:23PM] SOS: first time initialization complete

[02/18/2014 - 04:58:23PM] SOS ResetLocalSchlongifiedActors: local schlongified actors discarded

[02/18/2014 - 04:58:23PM] SOS: Addon SOS UNP Addon trying to acquire initialization lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS Smurf Average Addon trying to acquire initialization lock

[02/18/2014 - 04:58:23PM] SOS: update migrated 0 of 0 schlongified actors

[02/18/2014 - 04:58:23PM] SOS: Addon SOS UNP Addon got lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS Smurf Average Addon waiting for initialization lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS Smurf Average Addon waiting for initialization lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS UNP Addon releasing lock

[02/18/2014 - 04:58:24PM] SOS: Addon SOS Smurf Average Addon got lock

[02/18/2014 - 04:58:24PM] SOS: Addon SOS Smurf Average Addon releasing lock

[02/18/2014 - 04:58:30PM] SOS: starting to spread schlongs

[02/18/2014 - 04:58:31PM] Error: Cannot add a None spell to the actor

stack:

    [ (FF000FB0)].Actor.AddSpell() - "<native>" Line ?

    [Active effect 2 on  (FF000FB0)].SOS_SetupNPCMagicEffect_Script.OnEffectStart() - "SOS_SetupNPCMagicEffect_Script.psc" Line 10

 

 

That FF000FB0 is an Puppet Master controlled nord male NPC. Breezehome, only female player and that FF000FB0 in cell. No schlong appears, pants only.

Going to try a new game.

edit: newgame seems to be working. Gonna stop bugging you with this, looks like just a borked save here.

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Ok i need help with this or at least an answer. SOS Light wont become erect with Sexlab. Is it intended to not have this functionality?

PC or NPC?

If PC, open console and type:

player.sae sosfasterect

If NPC, open console, click on the NPC and type:

sae sosfasterect

If these commands don't work, I guess you installed manually and forgot the meshes\auxbones\SOS folder

If these commands work, is not a SOS issue. SOS Light relies on other mods for using the animations.

 

 

Ok the commands work. I guess I should ask in sexlab section why it wont become erect. Thanks for your answer.

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No, they are supposed to be running all the time. Is still the same playthrough where you had these issues? If you ever stop the quests manually and your SOS quests were started before installing version < 2.04.003, it's normal they are stopped because they can't be re-started.

Try to start manually the quests, I guess it won't work. In that case I think the better option would be doing a clean save. After that, your SOS will be fixed, and it will easier to fix next time this issue happens again (hope not) because then the quests can be restarted via console

That's what i get after the not-so-clean "clean save":

 

 

[02/18/2014 - 04:58:19PM] VM is thawing...

[02/18/2014 - 04:58:19PM] SOS config: first initialization, currentVersion: 0

[02/18/2014 - 04:58:19PM] [slamainscr <sla_Main (10042D62)>]: starting maintenance...

[02/18/2014 - 04:58:19PM] SOS Maintenance: loaded version is 0.000000

[02/18/2014 - 04:58:19PM] SOS config: updating script from version 0 to version 3

[02/18/2014 - 04:58:19PM] SOS config: performing update to version 2

[02/18/2014 - 04:58:19PM] SOS: first time initialization

[02/18/2014 - 04:58:19PM] SOS ResetLocalSchlongifiedActors: local schlongified actors discarded

[02/18/2014 - 04:58:21PM] [sos_config <SOS_Config (86007F85)>] INITIALIZED

[02/18/2014 - 04:58:22PM] SOS config: updating script from version 0 to version 3

[02/18/2014 - 04:58:22PM] SOS config: performing update to version 2

[02/18/2014 - 04:58:22PM] SOS config: first initialization, currentVersion: 3

[02/18/2014 - 04:58:22PM] [sos_config <SOS_Config (86007F85)>] INITIALIZED

[02/18/2014 - 04:58:23PM] SOS: first time initialization complete

[02/18/2014 - 04:58:23PM] SOS ResetLocalSchlongifiedActors: local schlongified actors discarded

[02/18/2014 - 04:58:23PM] SOS: Addon SOS UNP Addon trying to acquire initialization lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS Smurf Average Addon trying to acquire initialization lock

[02/18/2014 - 04:58:23PM] SOS: update migrated 0 of 0 schlongified actors

[02/18/2014 - 04:58:23PM] SOS: Addon SOS UNP Addon got lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS Smurf Average Addon waiting for initialization lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS Smurf Average Addon waiting for initialization lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS UNP Addon releasing lock

[02/18/2014 - 04:58:24PM] SOS: Addon SOS Smurf Average Addon got lock

[02/18/2014 - 04:58:24PM] SOS: Addon SOS Smurf Average Addon releasing lock

[02/18/2014 - 04:58:30PM] SOS: starting to spread schlongs

[02/18/2014 - 04:58:31PM] Error: Cannot add a None spell to the actor

stack:

    [ (FF000FB0)].Actor.AddSpell() - "<native>" Line ?

    [Active effect 2 on  (FF000FB0)].SOS_SetupNPCMagicEffect_Script.OnEffectStart() - "SOS_SetupNPCMagicEffect_Script.psc" Line 10

 

 

That FF000FB0 is an Puppet Master controlled nord male NPC. Breezehome, only female player and that FF000FB0 in cell. No schlong appears, pants only.

Going to try a new game.

edit: newgame seems to be working. Gonna stop bugging you with this, looks like just a borked save here.

 

I think I've seen that error before with a dead skeleton, didn't give much importance. I don't know why the spell is None at this point, I'll do some tests. Not having that spell explains permaunderwear. Did your female player, or other NPCs got a schlong?
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Having a problem with SOS wondering if I can get some troubleshooting help.

 

Currently, random male NPCs will have black body.  Only some show, other's don't.  Have seen it on almost every race, except Altmer, Bosmer, Dunmer and Khajit.  Haven't run into any lately.

 

Problem popped up around the Cidna Mine mission, one of the NPCs was showing it, then afterwards random male NPCs started showing it.

 

Disabling from NMM would remove issue, and I don't know if it's load order or anything.

 

Thought it might have had something to do with Realistic Lighting Overhaul, but disabling that did not correct the problem.

 

Any suggestions?

What version are you using? Did you overwrite the SOS textures? Does the issue happens when NPCs are naked, with clothes, or doesn't  matter?

Latest version of SOS full, with smurf addon, Lovers Lab framework is 1.39, or whatever latest is, recently dl'ed about few weeks ago.

 

This problem only seems to happen with clothes so far, haven't tested to see if it affects without clothes or not.

 

Also, regarding overwriting, I don't think that should've happened as I'm only using SOS and all other mods that could affect it, are only female textures and armor meshes.  It's weird seeing it on male bodies.

 

Edit:

Turned on .esp and .esm, haven't done anything with Smurf add-on yet, so far no weird textures.

 

Also moved both .esp and addon to below LSAR in case that was causing conflict.

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No, they are supposed to be running all the time. Is still the same playthrough where you had these issues? If you ever stop the quests manually and your SOS quests were started before installing version < 2.04.003, it's normal they are stopped because they can't be re-started.

Try to start manually the quests, I guess it won't work. In that case I think the better option would be doing a clean save. After that, your SOS will be fixed, and it will easier to fix next time this issue happens again (hope not) because then the quests can be restarted via console

That's what i get after the not-so-clean "clean save":

 

 

[02/18/2014 - 04:58:19PM] VM is thawing...

[02/18/2014 - 04:58:19PM] SOS config: first initialization, currentVersion: 0

[02/18/2014 - 04:58:19PM] [slamainscr <sla_Main (10042D62)>]: starting maintenance...

[02/18/2014 - 04:58:19PM] SOS Maintenance: loaded version is 0.000000

[02/18/2014 - 04:58:19PM] SOS config: updating script from version 0 to version 3

[02/18/2014 - 04:58:19PM] SOS config: performing update to version 2

[02/18/2014 - 04:58:19PM] SOS: first time initialization

[02/18/2014 - 04:58:19PM] SOS ResetLocalSchlongifiedActors: local schlongified actors discarded

[02/18/2014 - 04:58:21PM] [sos_config <SOS_Config (86007F85)>] INITIALIZED

[02/18/2014 - 04:58:22PM] SOS config: updating script from version 0 to version 3

[02/18/2014 - 04:58:22PM] SOS config: performing update to version 2

[02/18/2014 - 04:58:22PM] SOS config: first initialization, currentVersion: 3

[02/18/2014 - 04:58:22PM] [sos_config <SOS_Config (86007F85)>] INITIALIZED

[02/18/2014 - 04:58:23PM] SOS: first time initialization complete

[02/18/2014 - 04:58:23PM] SOS ResetLocalSchlongifiedActors: local schlongified actors discarded

[02/18/2014 - 04:58:23PM] SOS: Addon SOS UNP Addon trying to acquire initialization lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS Smurf Average Addon trying to acquire initialization lock

[02/18/2014 - 04:58:23PM] SOS: update migrated 0 of 0 schlongified actors

[02/18/2014 - 04:58:23PM] SOS: Addon SOS UNP Addon got lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS Smurf Average Addon waiting for initialization lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS Smurf Average Addon waiting for initialization lock

[02/18/2014 - 04:58:23PM] SOS: Addon SOS UNP Addon releasing lock

[02/18/2014 - 04:58:24PM] SOS: Addon SOS Smurf Average Addon got lock

[02/18/2014 - 04:58:24PM] SOS: Addon SOS Smurf Average Addon releasing lock

[02/18/2014 - 04:58:30PM] SOS: starting to spread schlongs

[02/18/2014 - 04:58:31PM] Error: Cannot add a None spell to the actor

stack:

    [ (FF000FB0)].Actor.AddSpell() - "<native>" Line ?

    [Active effect 2 on  (FF000FB0)].SOS_SetupNPCMagicEffect_Script.OnEffectStart() - "SOS_SetupNPCMagicEffect_Script.psc" Line 10

 

 

That FF000FB0 is an Puppet Master controlled nord male NPC. Breezehome, only female player and that FF000FB0 in cell. No schlong appears, pants only.

Going to try a new game.

edit: newgame seems to be working. Gonna stop bugging you with this, looks like just a borked save here.

 

I think I've seen that error before with a dead skeleton, didn't give much importance. I don't know why the spell is None at this point, I'll do some tests. Not having that spell explains permaunderwear. Did your female player, or other NPCs got a schlong?

 

I have more info. This is definitely a SOS issue, and pretty interesting BTW.

I think Active effect 2 on  (FF000FB0) is a leftover script from your previous SOS installation. Also I think I know how to fix that particular issue, need to do more tests. You'll see this error for each NPC in your cell when you do the clean save. Not sure if an extra save+reload before reinstalling SOS would also serve.

 

 

 

 

Having a problem with SOS wondering if I can get some troubleshooting help.

 

Currently, random male NPCs will have black body.  Only some show, other's don't.  Have seen it on almost every race, except Altmer, Bosmer, Dunmer and Khajit.  Haven't run into any lately.

 

Problem popped up around the Cidna Mine mission, one of the NPCs was showing it, then afterwards random male NPCs started showing it.

 

Disabling from NMM would remove issue, and I don't know if it's load order or anything.

 

Thought it might have had something to do with Realistic Lighting Overhaul, but disabling that did not correct the problem.

 

Any suggestions?

What version are you using? Did you overwrite the SOS textures? Does the issue happens when NPCs are naked, with clothes, or doesn't  matter?

 

Latest version of SOS full, with smurf addon, Lovers Lab framework is 1.39, or whatever latest is, recently dl'ed about few weeks ago.

 

This problem only seems to happen with clothes so far, haven't tested to see if it affects without clothes or not.

 

Also, regarding overwriting, I don't think that should've happened as I'm only using SOS and all other mods that could affect it, are only female textures and armor meshes.  It's weird seeing it on male bodies.

 

I've seen an issue like you are describing, on female hands, caused by some gloves. The issue happened when you equip the gloves, not always, like 10% of the times. Try to unequip and reequip your armor repeatedly to see if you can reproduce that.
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XunTzu:  For the black body issue, will the body textures fill in if you move closer to the body?  The reason I ask is I was running into this with female characters.  In my case it seemed to be some kind of texture conflict.  I use the ADEC body, with the sporty sexy map and sporty sexy sweat.  I also was using Aureolean mod (increase areola size on breasts).  Also mods were the ADEC versions of the mods.  If I started to see the black bodies, I could quit (I do mean quit to desktop) and relaunch the game, and the problem would be gone for while.  Once I removed the Aureolean mod, the problem went away and never came back.  I wonder if you are having some kind of texture conflict with the mods you have.  Are you using any textures mods that affect the male bodies other than what comes with SOS?  Again, my problem was getting a black body, but as you get closer the body texture would fill in the closer you got.  And a quit/relaunch would fix it for a while.

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Ran with the .esp active, still having texture issues.

Stripping the armor off the male body will display the correct texture.

 

Currently noticing this with Stormcloak and Imperial, Rags, miner's clothes, hide, fur, or any clothing that displays skin on beyond hands, feet, and head.

 

Going to try leaving the .esp off and turning on the SOS smurf addon.

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Ran with the .esp active, still having texture issues.

 

Stripping the armor off the male body will display the correct texture.

 

Currently noticing this with Stormcloak and Imperial, Rags, miner's clothes, hide, fur, or any clothing that displays skin on beyond hands, feet, and head.

 

Going to try leaving the .esp off and turning on the SOS smurf addon.

What esp?

Move the SOS esp files to the bottom of your load order.

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Ran with the .esp active, still having texture issues.

 

Stripping the armor off the male body will display the correct texture.

 

Currently noticing this with Stormcloak and Imperial, Rags, miner's clothes, hide, fur, or any clothing that displays skin on beyond hands, feet, and head.

 

Going to try leaving the .esp off and turning on the SOS smurf addon.

What esp?

Move the SOS esp files to the bottom of your load order.

 

Was refering to SOS.esp

 

Still bottom of load order, and still will have black texture.  Should I just try uninstall and reinstall with NMM make sure it overwrites what it's supposed to?

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I have a strange issue with werewolfs. They are invisible. I only see the schlong. Why could this happen? 

 

REQUIREMENTS (only for SOS Standard)

  • SKSE - at least 1.6.8 is required, but there are no reasons not to use the last version, we strongly recommend it, specially because 1.6.14 may in the future improve performance to SOS
  • SkyUI
  • Brawl Bugs Patch
  • Mighty Beasts - Werewolf Optional. Use this for maximum compatibility with the included Werewolf schlongs as they were made for these Werewolf body meshes. When prompted for overwrite say yes, this is because I've included the werewolf skeleton in the main file to avoid any chance of CTD for those who doesn't want to use Mighty Beasts. Actually it doesn't matter if you replace it or not.

 

Maybe you forgot to install the last required file :

 

http://www.nexusmods.com/skyrim/mods/42015/?

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I am running the latest version of SOS.  I have attached a screenshot of the debug info.  I am using Boss to load SOS in loadorder.  I am not current actively running any addons.  Only a very few NPCs are schlongified.  When I change size settings in MCM, no message appears that schongification is taking place.  Any suggestions would be helpful.

post-85590-0-49054400-1392813093_thumb.jpg

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I have a strange issue with werewolfs. They are invisible. I only see the schlong. Why could this happen? 

 

REQUIREMENTS (only for SOS Standard)

  • SKSE - at least 1.6.8 is required, but there are no reasons not to use the last version, we strongly recommend it, specially because 1.6.14 may in the future improve performance to SOS
  • SkyUI
  • Brawl Bugs Patch
  • Mighty Beasts - Werewolf Optional. Use this for maximum compatibility with the included Werewolf schlongs as they were made for these Werewolf body meshes. When prompted for overwrite say yes, this is because I've included the werewolf skeleton in the main file to avoid any chance of CTD for those who doesn't want to use Mighty Beasts. Actually it doesn't matter if you replace it or not.

 

Maybe you forgot to install the last required file :

 

http://www.nexusmods.com/skyrim/mods/42015/?

 

Well Mighty Beast is optional... So if I don't like to use Mighty Beasts, I need to detele werewolf skeleton from SoS?

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I have a strange issue with werewolfs. They are invisible. I only see the schlong. Why could this happen?

It could be for multiple reasons: broken monitor, partial blind, mod conflicts, installation issues, bugs... You can provide useful info or figure out the problem by yourself.

 

 

I am running the latest version of SOS.  I have attached a screenshot of the debug info.  I am using Boss to load SOS in loadorder.  I am not current actively running any addons.  Only a very few NPCs are schlongified.  When I change size settings in MCM, no message appears that schongification is taking place.  Any suggestions would be helpful.

Your debug spell seems OK. Do you see the reschlongification message when you load a save? What SOS mods are you using?
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Argh i give up, I have sos and sos for females unp installed. Everything else seems to work fine but male shlongs wont chance size.

All females (player/npc) run around with huge poles but males(player/npc) stay tiny no matter what.

I have sexlab-aroused installed and its effects/animations work also fine.

 

Only problem is chancing size of any/all male characters. Problem must be in front of the monitor but i just cant figure it out :(

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Hi I'm trying to add werewolf's to SOS Light version but is not working.

 

I did 2 Werewolf's bodies with the gnitals included.

Is already compatible with Mighty Beasts.

 

There are 2 options.

"The Howling" and "Vanilla"

 

If someone want to help or test it here are the files:

SOS Lght - Werewolf

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I have disabled all addons. I was running controller and unp addon. I have disabled those but no luck.

 

Also as i stated in my first post, i do not get a schlongification message.

 

You say you "disabled all addons".  Does that include the actual penis addons (VP regular and/or muscular, and/or Smurfs average) required to actually have a schlong?  I just want to be clear since you didn't provide a load order or any other specifics other than the debug spell results. 

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This mod seems to conflict with Live Another Life, in a different way than listed in the OP. Apparently if you have SOS enabled when the "vanilla" beginning starts, the camera isn't centered in your character and it doesn't work properly until the moment where you start controlling your character.

 

Apparently the initial scene is kinda troublesome with entirely unrelated mods, for example if you have Frostfall active the thief dude falls off the cart, somehow. I'm not sure if the issue is easily fixable, but it might be easier simply to add an activation toggle to the mod, so you can activate it manually when you're in control of your character after the troublesome scenes pass. Is not like you're going to suffer much from not seeing your characters waving their dicks for the first 5 minutes of game, lol.

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Reason why you shouldn't have many mods at the the very beginning of the game unless the game requires it (overhaul mods for example). Once you're free to explore start activating them but make a backup save before you start doing so. If something goes wrong with a mod, for trouble shooting purposes load up this save with that mod and see if it does the same thing. That way it's easier to know if the issue is with the mod in general or some scripts breaking after a while.

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I need a little help. I have Frostfall and I looked at the work around but I don't understand what the actual problem is. Does it only affect a male pc?

The Sex Lab one, I looked through the mcm menu in game but I couldn't see where to turn off the Male Body Naked option, and the slot 52 undress.

Any help would be apprciated.

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Reason why you shouldn't have many mods at the the very beginning of the game unless the game requires it (overhaul mods for example). Once you're free to explore start activating them but make a backup save before you start doing so. If something goes wrong with a mod, for trouble shooting purposes load up this save with that mod and see if it does the same thing. That way it's easier to know if the issue is with the mod in general or some scripts breaking after a while.

 

I don't think that's necessary, though. Precisely, Live Another Life gives you the possibility to allow any mods to initialize before the main scene in the waiting room where you select your beginning. I used to have problems with this before using that mod since I'd get notifications of a ton of mods while loading the trip to helgen, which would fuck stuff up, but now the only two problems I'm getting are the Frostfall one, that can be overcame simply by enabling the mod when you get control over your character, and SOS, for some strange reason.

 

Personally, I have no problems on loading the mod later in the game, I'm simply pointing out that it would be nice to have the possibility to overcome this issue from inside the game.

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