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Posted
On 1/15/2025 at 11:33 AM, Mediatek said:

 

well, my installation is a bit complicated and I prefer to keep using mantella as it is a program I know and I don't need many more functions than it provides.

What I would like to know is if there is a way to remove some of those “prompts” that your mod injects by default before every conversation, like the “Char is a male nord” ones

 

And especially the one I'm having more problems with is the one that tells the NPCs to use keyworkds, since I'm not interested in them and I don't use them in my main prompt.

But sometimes using the model I like and can afford, the npc's use random nonsense words for that same prompt, the only thing I would like it to “inject” are the physics of the genitals and breasts.

 

 

Is there any way to remove or modify these prompts that are injected by default somehow?

 

 

Edit:

 

In short, what I want to know is if I can delete or modify this prompt.

 

 

image.png.15bd446fe9a51e73a893dcd8525f9386.png

 

I like the part where it specifies that the dialogue should be direct avoiding the narrative, but the part where it says to use -keywords- makes the model I use, sometimes go crazy and say nonsense words, that's the only thing I need to modify to make my experience perfect for me.

 

 

 

any help? @Min

Posted
5 hours ago, Talesien said:

Say, is Command R+ really still uncensored? Switching to it from Grok (which has been pretty terrible with using actions for me), my Skyrim seems to have gotten noticably tamer and in about all profiles I did have set to dynamic the entire content has been replaced by this message:
 

Create huh? In at least one case you deleted over 500 words worth of a profile, create my foot! 😛 

That's weird, I've found Grok to be good at using actions. 

Posted (edited)
1 hour ago, Loopdeloop said:

That's weird, I've found Grok to be good at using actions. 

Aye, I might have some kind of problem, it appears CHIM frequently send two requests just a few microseconds apart. The second always ends up as a 429 error, likely due to not enough delay between the requests. Might have to do with it, but I'm completely at a loss what causes this behavior.

Anyway, that's kinda besides the point and not the issue here though. Command R+ obviously answered that request ... just not in the expected way, question is why?

Edited by Talesien
Posted

 One thing i noticed is, between SL anim descriptions,  equipment and DD tracking and the like, AI is very well aware of adult stuff happening to the character.

Wich is tribute to this mod, so cheers to that. It leaves AI almost oblivious about combat in comparison. So, PC touching her breasts prompts a response, or at least adds context, but getting almost pulverized  by Dwemer Centurions pneumatic hammeris in not noticeable. Similarly, equipment system can make a short skirt meaningfull, but not a cursed blade of Mephala or Mace of Molag Bal.

 Given the vast array of combat mods, i imagine making any sort of cohesive or even just meaningfull combat tracking is a nightmarish undertaking, but there are some things that should be relatively universal, like performing a backstab/killmove, taking/inflicting heavy damage in a single hit/short time window. Would you  perhaps happen to have any interest in such? I know, its "suffering from sucess" case, where before MinAI introduction i wouldnt even consider such level of reactivity, but now that we know its possible, one can dream.

Posted
21 hours ago, Talesien said:

Say, is Command R+ really still uncensored? Switching to it from Grok (which has been pretty terrible with using actions for me), my Skyrim seems to have gotten noticably tamer and in about all profiles I did have set to dynamic the entire content has been replaced by this message:
 

Create huh? In at least one case you deleted over 500 words worth of a profile, create my foot! 😛 

Should be, but might require some prompting to get it to readily output adult content. 

Posted
20 hours ago, Mediatek said:

 

any help? @Min

You can disable the prompt injects for mantella with `set minai_GLobalInjectToggle to 0`. This will remove the majority of the injects though. There isn't a way to do quite what you want.

Posted
14 hours ago, TheArtOfLove said:

@Min Is it possible to make support for the OVirginity mod so that the AI knows if the NPC is a virgin and reacts when she loses her virginity?

OVirginity Reflowered - https://www.nexusmods.com/skyrimspecialedition/mods/77929?tab=description

I'm not going to add support for it since I don't use OStim. Others are free to contribute this integration though if they want :)

Posted
12 hours ago, nilead said:

 One thing i noticed is, between SL anim descriptions,  equipment and DD tracking and the like, AI is very well aware of adult stuff happening to the character.

Wich is tribute to this mod, so cheers to that. It leaves AI almost oblivious about combat in comparison. So, PC touching her breasts prompts a response, or at least adds context, but getting almost pulverized  by Dwemer Centurions pneumatic hammeris in not noticeable. Similarly, equipment system can make a short skirt meaningfull, but not a cursed blade of Mephala or Mace of Molag Bal.

 Given the vast array of combat mods, i imagine making any sort of cohesive or even just meaningfull combat tracking is a nightmarish undertaking, but there are some things that should be relatively universal, like performing a backstab/killmove, taking/inflicting heavy damage in a single hit/short time window. Would you  perhaps happen to have any interest in such? I know, its "suffering from sucess" case, where before MinAI introduction i wouldnt even consider such level of reactivity, but now that we know its possible, one can dream.

We have some rather basic combat integration at present (NPC's are aware that they're in combat, will talk to eachother, taunt the player, followers will call for help, etc). These would be good things to add though! I'm not very active at the moment (Busy with life), but these are things I'd like to add when I have time. Or, if someone else wants to improve this I'd gladly accept the contributions!

Posted

Is there a way to help the AI understand the difference between consensual and nonconsensual acts? I tried to the prompt but I'm not having much luck. Basically, in my opinion they shouldn't be enjoying nonconsensual assaults.   

Posted
56 minutes ago, B3juc0 said:

Is there a way to help the AI understand the difference between consensual and nonconsensual acts? I tried to the prompt but I'm not having much luck. Basically, in my opinion they shouldn't be enjoying nonconsensual assaults.   

Kind of. I haven't nailed down a super reliable way of doing this. The obvious way would be to use the "Aggressive" tag for this, but a lot of mods use aggressive animations in consensual situations. It's best effort atm, but doesn't work perfectly.

Posted
1 hour ago, billypnats said:

are sex scenes descriptions still using tags? I thought it was all changed to prewritten descriptions. I actaully liked the tags more , would love to see it back

It will fall back to using tags for any scene not in the db. You can just delete all of the scenes from the db to use tags all of the time.

Posted
On 1/24/2025 at 7:43 AM, Min said:

You can disable the prompt injects for mantella with `set minai_GLobalInjectToggle to 0`. This will remove the majority of the injects though. There isn't a way to do quite what you want.

 

Wow, what a pity, isn't there a way to modify some file to simply remove or change that prompt line, it would be nice to be able to do it and modify the promts it injects, it would give more versatility to the mod, thanks anyway.

Posted (edited)
3 hours ago, Mediatek said:

 

Wow, what a pity, isn't there a way to modify some file to simply remove or change that prompt line, it would be nice to be able to do it and modify the promts it injects, it would give more versatility to the mod, thanks anyway.

 

Yeah. TBH, Support for Mantella is "legacy" now. It's not going to be continued for much longer. Whenever I get around to pulling the mantella code out of the mod, I'll probably drop it. There's no technical merit to Mantella over CHIM at this point, and mantella itself isn't really being developed anymore. Everything is customizable over on my CHIM implementation.

Edited by Min
Posted
On 1/24/2025 at 8:44 AM, Min said:

I'm not going to add support for it since I don't use OStim. Others are free to contribute this integration though if they want :)

Thanks for answer

 

Can you tell me the first steps or examples from scripts, how to read a json file and if the npc name is in this file, then attach it to prompt about OVirginity? I have programming experience, but not for skyrim mods.

 

I also saw the commented code for stripping NPCs into separate slots. What is the current problem, to ask to remove the NPC Shirt, and having information about the armor in CHIM, he will understand that you need to remove 32 slots?

Posted

I'm going nuts trying to find the right "Spank That Ass" to download. All the ones I find are for LE and I'm running SE 1.597. Can anyone tell me where to download it and it's dependencies?

Posted
22 hours ago, Min said:

Kind of. I haven't nailed down a super reliable way of doing this. The obvious way would be to use the "Aggressive" tag for this, but a lot of mods use aggressive animations in consensual situations. It's best effort atm, but doesn't work perfectly.

I see... so maybe reclassify all the "real" nonconsensual animations as aggressive using SLATE.

 

There also this mod that applies stress if the PC is assaulted. Maybe it can also help with combat, and help the AI "understand" consequences of combat/assaults. 

 

 

Posted
21 hours ago, Min said:

It will fall back to using tags for any scene not in the db. You can just delete all of the scenes from the db to use tags all of the time.

hmm I don't think its working for me then, there's no fallback at all. it's all jsut blank for scenes not in db

Posted
8 hours ago, B3juc0 said:

I see... so maybe reclassify all the "real" nonconsensual animations as aggressive using SLATE.

 

There also this mod that applies stress if the PC is assaulted. Maybe it can also help with combat, and help the AI "understand" consequences of combat/assaults. 

 

 

Turns out you get pinged if someone mentions your file! That's pretty cool.

 

The way my mod does it, is by listening for whether an actor is marked as a victim or not. Tags are unreliable, given what is mentioned earlier, aggressive-labelled tags are used wide and far. However, the way I usually find mods to distinguish is, is by having an actor flagged as a victim in the Papyrus script that fires the scene.

Posted
20 hours ago, TheArtOfLove said:

Thanks for answer

 

Can you tell me the first steps or examples from scripts, how to read a json file and if the npc name is in this file, then attach it to prompt about OVirginity? I have programming experience, but not for skyrim mods.

 

I also saw the commented code for stripping NPCs into separate slots. What is the current problem, to ask to remove the NPC Shirt, and having information about the armor in CHIM, he will understand that you need to remove 32 slots?

Sure. Here's an example in MinAI where I'm reading some values from a json file: https://github.com/MinLL/MinAI/blob/main/Scripts/Source/minai_SexSexlab.psc#L198

 

If you're interested in contributing, join the CHIM Discord and DM me. I have a dev environment of all of the script dependencies that I've shared to help people get setup. I'm not publicly uploading it since it contains a lot of code for other mods that I don't own. 

 

At the moment, we only expose one dress/undress function for the npc that doesn't differentiate between slots. Nothing is stopping us from adding that more granular level of control, I just haven't done it.

Posted
15 hours ago, coronerra said:

I'm going nuts trying to find the right "Spank That Ass" to download. All the ones I find are for LE and I'm running SE 1.597. Can anyone tell me where to download it and it's dependencies?

 

Posted
11 hours ago, billypnats said:

hmm I don't think its working for me then, there's no fallback at all. it's all jsut blank for scenes not in db

Yeah, someone else reported that too. Might be bugged atm, I'll look into it.

Posted
5 hours ago, Tenner said:

Turns out you get pinged if someone mentions your file! That's pretty cool.

 

The way my mod does it, is by listening for whether an actor is marked as a victim or not. Tags are unreliable, given what is mentioned earlier, aggressive-labelled tags are used wide and far. However, the way I usually find mods to distinguish is, is by having an actor flagged as a victim in the Papyrus script that fires the scene.

Nice, I'll check out that approach. Thanks!

Posted

After updating to 1.0.0 from 42.2 Trying to open the MCM causes the MCM to hang the menu never opens properly.
I have tried the following:
1. Updating CHIM to the latest (I have done this several times at this point and am familiar with this process and have done it successfully multiple times)
2. Removing the old MinAI installation before installing the new
3. Disabling MinAI then script cleaning my save then re-enabling. This allows the MCM to open but all Sexlab actions no longer work, it says they are attempting to start in the upper left corner but nothing happens

I do not have sexlab P+ and am running the newest version of Sexlab for SSE 1.5.97

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