savage Posted August 25, 2024 Posted August 25, 2024 Bimbo Demeanor View File Animations, mainly from Gunslicer, which play when the player or actor is afflicted with the corruption curse from the Bimbos of Skyrim mod. Hard Requirements Open Animation Replacer Bimbos of Skyrim (CustomComments.esp)(required after 1.3.4, the esp uses a global value from BoS to fix an animation issue) Soft Requirements Sexlab Aroused If you choose not to use these mods, you'll have to configure your own conditions for the animations, you could also just use Gunslicer's mod instead here - https://www.nexusmods.com/skyrimspecialedition/mods/126100 To edit the animation conditions press Shift + O To preview animations on an actor or player, select them from the console, and the preview button will appear in the animations tab inside the submod. The idles are divided into the following submods, these play for bimbos and depend on arousal: presenting - Arousal is low and the bimbo is mainly interested in showing off her assets. below 25% arousal wiggleeager - The bimbo's arousal starts to make her feel a bit more excited, giddy and playful. between 25% & 50% arousal wigglesensual - The bimbo has started to focus more on advertising her sexuality. between 50% & 75% arousal selfcaress - The bimbo has taken to caressing herself to ease arousal and also advertise her needs. above 75% arousal masterbait - The bimbo has lost control and actively masturbates when idle. at 100% arousal Soliciting - On high arousal and while talking to npcs, the bimbo actively asks for sex emotively. at >=75% arousal celebrating - these play only for bimbos regardless of arousal and while in a cleared cell which is when a dungeon is completed. looting - bimbos will lean over when searching containers (you'll need a mod to unpause menus) walkruncity - subtle walk/run animations specific to towns for bimbos walkrunworld - subtle walk/run animations specific to non towns for bimbos walkrunbalance - The bimbo will put out her hands for balance when standing on stairs or some slopes idlesnormal - these play for non bimbos regardless of arousal. i chose the tamest animations for women of the bunch. might later add more to fit the sight of a strong nord woman. naked - non full bimbos or tonic drunk bimbos will be shy when naked or wearing slutty clothes. GSanimations - Weapon & movement animations don't use arousal conditions, these turn on when the player is bimbofied. Visual guide for the Gunslicer animations used in this mod or just use the oar previewer in game. Non-standing animations were excluded. https://www.loverslab.com/blogs/blog/1986-gsposes-visual-guide/ Patches The SlSurvivalPatch in the downloads section makes this mod use conditions compatible with sl survival cum addiction instead of the corruption curse from bimbos of skyrim. Thanks to ohsnapdragon. Recommended mods Bimbos of Skyrim Immersive Hair Growth and Styling BimboSkin Conditional Expressions - Subtle Face Animations Conditional Expressions Extended Alternate Conversation Camera No Furniture Camera True Directional Movement Brastia Exhausted Idles Skyrim Souls RE (unpauses menus) Change Log Spoiler What's New in Version 1.3.4 Released July 29 Fixed a glitch with bimbo followers that stopped their animations in favor of the randomized original npc animations. Added new animation for mining for Bimbos from Gunslicer Version 1.3.3.1 Released February 11 Added shy animations with conditions for slutty clothes and nakedness when not bimbofied or after drinking a bimbo suppression tonic. Fixed an issue where animations didn't return to normal after drinking a tonic. ------------ Added a naked shyness patch to make shyness a bit more complex. included in 1.3.3.1, shy naked patch just includes the one change to the json config file. shyness animations will play when naked or while wearing slutty clothes. except after stage 120 of the bimbo curse. then no shyness. except after stage 160 is complete and a bimbo tonic is used. then shyness returns. except after 150% bimbo corruption. then no shyness ever. Version 1.3.2 Small patch Added some patches for Devious devices compatibility. included additional conditions to make the bimbo curse detection a bit more rigorous. version 1.3.1 added a negate condition for the walkrunbalance submod to exclude the wooden walkways for falkreath. these were being considered as stairs for some reason. changed submods priority to be a more reasonable number. added condition to the looting submod to include the lockpicking menu. version 1.3.0 Re-arranaged some animations and added new ones. Added: WalkRunBalance These animations play for bimbos when they're on stairs or on a slope greater than 30 degrees. animations are from SonderBain's large dress mod here: https://www.nexusmods.com/skyrimspecialedition/mods/77122 Added & Re-arranged: WalkRunCity & WalkRunWorld added 2 new submods for city and world locations. moved some of Gunslicer's walk/run animations to these two new folders and added some from xp32. the difference is a bit subtle. -city walking has more of a catwalk gait -city running feels a bit more relaxed. -world walking feels a bit more serious. head tilts down a bit. -world running feels a bit more urgent. all play only for bimbos. Added: Looting submod bimbos will lean over when looting corpses or chests. should feel appropriate most of the times since these are mostly at floor level. you'll need a mod that unpauses the game on menus otherwise these animations won't play. works great as you'll get to see more idle animations play when not looting. unpaused menu mod i'm using: https://www.nexusmods.com/skyrimspecialedition/mods/27859 Submitter savage Submitted 08/24/2024 Category Adult Mods Requirements https://www.nexusmods.com/skyrimspecialedition/mods/92109 Regular Edition Compatible No Install Instructions 2
ebbluminous Posted August 25, 2024 Posted August 25, 2024 2 hours ago, Strager said: Any previews? Read the description.
Krotention Posted August 25, 2024 Posted August 25, 2024 Will this work with other aroused mods like bakas version?
savage Posted August 25, 2024 Author Posted August 25, 2024 52 minutes ago, hetiropeghfksfj\ said: Will this work with other aroused mods like bakas version? it might? if you give a link to the bakas version and i can see about making it compatible. basically, all you'd need to do to make it compatible is to go to each condition where the sl aroused is considered and change the form id for the faction rank to the one used by the bakas mod.
savage Posted August 25, 2024 Author Posted August 25, 2024 (edited) 10 hours ago, Strager said: Any previews? you can see movement/crafting/weapon animations here - https://www.nexusmods.com/skyrimspecialedition/mods/126100 idle animations here - https://www.loverslab.com/blogs/blog/1986-gsposes-visual-guide/ this mod doesn't use all the animations from the two links above, so to see animations used only by this mod you need to enter the OAR menu with Shift+O after selecting the player or actor in the console, then go to mod>submod>animation replacers. Edited August 25, 2024 by savage
Krotention Posted August 25, 2024 Posted August 25, 2024 3 hours ago, savage said: it might? if you give a link to the bakas version and i can see about making it compatible. basically, all you'd need to do to make it compatible is to go to each condition where the sl aroused is considered and change the form id for the faction rank to the one used by the bakas mod. https://drive.google.com/file/d/1SlvS2KRY6UscQisro8GEskwCCKg4Wa3G/view, I'm not quite sure what baka has changed but here is the link to his version.
annndfdfs Posted August 25, 2024 Posted August 25, 2024 Your mod use all the animations from gunslicers pack, and then adds idles to them?
savage Posted August 25, 2024 Author Posted August 25, 2024 1 hour ago, annndfdfs said: Your mod use all the animations from gunslicers pack, and then adds idles to them? This mod mostly only uses the standing GS animations for unarmed idles and uses most of the animations for weapon/movement/crafting from Gunslicer's mod from the nexus link. included some additional animations i had in a folder that i don't remember where i got from, mostly for the non bimbo idles.
savage Posted August 25, 2024 Author Posted August 25, 2024 2 hours ago, hetiropeghfksfj\ said: https://drive.google.com/file/d/1SlvS2KRY6UscQisro8GEskwCCKg4Wa3G/view, I'm not quite sure what baka has changed but here is the link to his version. looks like they kept the same form id, so it should still work.
Krotention Posted August 26, 2024 Posted August 26, 2024 4 hours ago, savage said: looks like they kept the same form id, so it should still work. Fantastic thanks for checking it out.
PNclarity001 Posted August 26, 2024 Posted August 26, 2024 Is there a way to not play the standing idles until you are afflicted? The PC and rando npc's will start performing the idles even if not afflicted. SLA animation cond's also take over without the bimbo curse. Tried playing around in the cond's but ive only been successful by disabling them and adding priority to cond armor animations. unfortunately that overwrites every idle though
savage Posted August 26, 2024 Author Posted August 26, 2024 (edited) 2 hours ago, PNclarity001 said: Is there a way to not play the standing idles until you are afflicted? The PC and rando npc's will start performing the idles even if not afflicted. SLA animation cond's also take over without the bimbo curse. Tried playing around in the cond's but ive only been successful by disabling them and adding priority to cond armor animations. unfortunately that overwrites every idle though to disable the base/non bimbo idles you have to go into the oar animation menu with Shift+O then switch to user or author on the top right, then uncheck the submod for Idlesnormal. then make sure to save the change for that submod. Edit: i just realized i put one or two idles in the wrong folder. i'll put out an update fixing that soon. Edited August 27, 2024 by savage
PNclarity001 Posted August 27, 2024 Posted August 27, 2024 1 hour ago, savage said: to disable the base/non bimbo idles you have to go into the oar animation menu with Shift+O then switch to user or author on the top right, then uncheck the submod for Idlesnormal. then make sure to save the change for that submod. Edit: i just realized i put one or two idles in the wrong folder. i'll put out an update fixing that soon. Ah okay that makes sense ya the PC went from this fully plated ebony night with this wide gait, to a dainty pose and I started laughing. All the bimbo connected stuff works great btw
savage Posted August 27, 2024 Author Posted August 27, 2024 2 hours ago, PNclarity001 said: Ah okay that makes sense ya the PC went from this fully plated ebony night with this wide gait, to a dainty pose and I started laughing. All the bimbo connected stuff works great btw haha that's hilarious. 1
PNclarity001 Posted August 27, 2024 Posted August 27, 2024 12 minutes ago, savage said: haha that's hilarious. thanks for the update fix btw boss, appreciate you 1
zuzu88 Posted August 27, 2024 Posted August 27, 2024 Will there be version for Dynamic Animation Replacer?
ebbluminous Posted August 27, 2024 Posted August 27, 2024 29 minutes ago, zuzu88 said: Will there be version for Dynamic Animation Replacer? OAR is far superior, move to that 2
alexasha Posted August 27, 2024 Posted August 27, 2024 Thanks a bunch for "soliciting" conditions and animations specifically, integrating so nicely into my personal sexy OAR collection! 1
savage Posted August 27, 2024 Author Posted August 27, 2024 (edited) 5 hours ago, zuzu88 said: Will there be version for Dynamic Animation Replacer? OAR should be fully backwards compatible with DAR. so if you install OAR you'll still be able to use your DAR animations, though OAR is only available for skyrimSE. OAR is indeed superior to DAR, it's easier to use, it has a more comprehensive ui than messing around with json files, it has better handling of randomized variants with the option to changing the priority of each animation variant pretty easily, DAR hasn't been updated in over a year. if you install OAR, i highly suggest you switch your DAR folder structure to OAR's just to future proof your mods. or find OAR compatible versions of your mods works too. Edited August 27, 2024 by savage
AphroditesEye Posted August 28, 2024 Posted August 28, 2024 Love this idea, been a fan of Gunslicer's animations but don't think they work with my character normally. Does this only work when bimbofied, or at high corruption? If not the latter I'd love an option where it activates when a characters get to say, 62 corruption or so? Either way, keep up the good work! 1
savage Posted August 28, 2024 Author Posted August 28, 2024 2 hours ago, AphroditesEye said: Love this idea, been a fan of Gunslicer's animations but don't think they work with my character normally. Does this only work when bimbofied, or at high corruption? If not the latter I'd love an option where it activates when a characters get to say, 62 corruption or so? Either way, keep up the good work! The animations play once the bimbofied conditions are met, which seems to be different for players and some npcs. for the player the condition triggers once the lowered magic efficiencies get added, which is some where in the mid bimbo curse stages. this also means the bimbo tonics removes the conditions for the animations to play. Not sure yet which condition would pick up on player corruption pre-bimbo curse, but there may be one. 1
Ricardo-Evans Posted August 28, 2024 Posted August 28, 2024 How do you categorize Gunslicer's animations? The preview images only show all the animations but I'm not sure which animmations are corresponding to a certain arousal level
savage Posted August 29, 2024 Author Posted August 29, 2024 (edited) 13 hours ago, Ricardo-Evans said: How do you categorize Gunslicer's animations? The preview images only show all the animations but I'm not sure which animmations are corresponding to a certain arousal level the idles are divided into the following submods: These play for bimbos and depend on arousal. presenting - Arousal is low and the bimbo is mainly interested in showing off her assets. below 25% arousal wiggleeager - The bimbo's arousal starts to make her feel a bit more excited, giddy and playful. between 25% & 75% arousal wigglesensual - The bimbo has started to focus more on advertising her sexuality. between 50% & 75% arousal selfcaress - The bimbo has taken to caressing herself to ease arousal and also advertise her needs. above 75% arousal masterbait - The bimbo has lost control and actively masturbates when idle. at 100% arousal these play for bimbos and while talking to npcs on high arousal soliciting - On high arousal and while talking to npcs, the bimbo actively asks for sex emotively. at >=75% arousal these play only for bimbos regardless of arousal and while in a cleared cell which is when a dungeon is completed. celebrating - better description pending these play for non bimbos regardless of arousal. i chose the tamest animations for women of the bunch. might later add more to fit the sight of a strong nord woman. idlesnormal - non bimbo idles the motion/weapon/crafting animations remain largely untouched other than for the bimbo condition. I suppose i should include this in the main description. Edited August 29, 2024 by savage
H Bof Posted August 31, 2024 Posted August 31, 2024 I've been manually doing this with GS Select/Player items for so long, thanks for making this! 2
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