Ad Line Posted 19 hours ago Posted 19 hours ago My game kinda fucked up... what in the name of god is happend Spoiler Btw, any news about new safezone? 1
Constantine1416 Posted 19 hours ago Posted 19 hours ago 4 hours ago, damphyre said: i have but same reason as i said above xD there u go... Lucy_WEMC Stocking.rar 1
Aphrødite Posted 19 hours ago Posted 19 hours ago (edited) Anyone had any issues with WWMI today? It auto-updated this morning and I'm suddenly getting crashes when trying to load into the game past the title screen I got it to work once, but I'm curious if anyone experienced this and if maybe it's possible or recommended to roll back the XXMI version for now? This is the first time I've ever had a crash without an error, and the game also didn't fully close even after I got it to work, since it was still running when I tried to log back in Edited 19 hours ago by Aphrødite
Ad Line Posted 19 hours ago Posted 19 hours ago (edited) 13 minutes ago, Aphrødite said: Anyone had any issues with WWMI today? It auto-updated this morning and I'm suddenly getting crashes when trying to load into the game past the title screen I got it to work once, but I'm curious if anyone experienced this and if maybe it's possible or recommended to roll back the XXMI version for now? This is the first time I've ever had a crash without an error, and the game also didn't fully close even after I got it to work, since it was still running when I tried to log back in Say, do you using amd gpu? Edited 19 hours ago by Ad Line
Aphrødite Posted 19 hours ago Posted 19 hours ago (edited) 19 minutes ago, Ad Line said: Say, do you using amd gpu? Nope, it's NVidia Everything's been working fine until today. I just tried to log on again and it only half-loaded geometry and I got a black screen when trying to go to the Resonator screen Never seen any of these issues before The weirdest part is that there's no update listed on the XXMI github, so I don't know why the launcher downloaded something automatically this morning that broke it Edited 19 hours ago by Aphrødite
ochain190 Posted 17 hours ago Posted 17 hours ago Does anyone here have the full version of the mods by this author: https://gamebanana.com/members/3540943 And if you have a subscription to his Patreon, please import him to Pawchive I would like to thank you in advance for being such a wonderful community one that saves the lives of poor Mexicans like me. 1
DemoniaI Posted 17 hours ago Posted 17 hours ago (edited) 2 hours ago, Aphrødite said: Nope, it's NVidia Everything's been working fine until today. I just tried to log on again and it only half-loaded geometry and I got a black screen when trying to go to the Resonator screen Never seen any of these issues before The weirdest part is that there's no update listed on the XXMI github, so I don't know why the launcher downloaded something automatically this morning that broke it Had the same issue, either the game is stuck loading at 80% forever, crashing (UE4 engine crashed) or characters/map textures going invisible. I've tried multiple ways to solve it and so far what worked was deleting everything in WWMI ShaderCache + Rollback Moonholder fix and reapplying the fix on initial broken mods (Do note to not apply the fix on any mods that were released during/after 3.5 as it might cause weird bugs unless they are broken too). I've also tweaked my WWMI settings again and I honestly don't know if that plays a part in everything working but do give it a shot if my first 2 solutions don't work. Final solution and again I don't know if it's just my PC but after deleting RabbitFX before reapplying Moonholder Fix I stopped crashing. There are people who are definitely more knowledgeable then me and might give better solutions but I couldn't find anyone talking about it here plus we lost TSZ so it's harder to find discussions about it. -EDIT- If the solution I gave worked and you really want a transparency filter mod you can use the one I've uploaded that I found on GB, for now I'm sticking to this mod since it isn't giving me any issues and my FPS is higher. Do note what worked for me might not work for everyone, I'm not knowledgeable at this and just trial and error my way to a "fix" I've discovered. Sooner or later someone might have a way better solution and till then it's better to just try what I've suggested first, if it doesn't work the best I can suggest is wait for a real expert. I've also added my WWMI settings so feel free to see if this works for you prevent_transparency-v352_outline.zip Edited 16 hours ago by DemoniaI 3
aidan Posted 17 hours ago Posted 17 hours ago 2 hours ago, Ad Line said: My game kinda fucked up... what in the name of god is happend Reveal hidden contents Btw, any news about new safezone? Same issue here after the update. First time in years I hit update the second I saw it, and the result is marvelous. Even parts of the UI are missing. Spoiler 1
aidan Posted 16 hours ago Posted 16 hours ago (edited) 28 minutes ago, DemoniaI said: Had the same issue, either the game is stuck loading at 80% forever, crashing (UE4 engine crashed) or characters/map textures going invisible. I've tried multiple ways to solve it and so far what worked was deleting everything in WWMI ShaderCache + Rollback Moonholder fix and reapplying the fix on initial broken mods (Do note to not apply the fix on any mods that were released during/after 3.5 as it might cause weird bugs unless they are broken too). I've also tweaked my WWMI settings again and I honestly don't know if that plays a part in everything working but do give it a shot if my first 2 solutions don't work. Final solution and again I don't know if it's just my PC but after deleting RabbitFX before reapplying Moonholder Fix I stopped crashing. There are people who are definitely more knowledgeable then me and might give better solutions but I couldn't find anyone anyone talking about it here plus we lost TSZ so it's harder to find discussions about it. Clearing the cache seems to work, though. or not Spoiler Edited 16 hours ago by aidan 1
Aphrødite Posted 16 hours ago Posted 16 hours ago 8 minutes ago, DemoniaI said: Had the same issue, either the game is stuck loading at 80% forever, crashing (UE4 engine crashed) or characters/map textures going invisible. I've tried multiple ways to solve it and so far what worked was deleting everything in WWMI ShaderCache + Rollback Moonholder fix and reapplying the fix on initial broken mods (Do note to not apply the fix on any mods that were released during/after 3.0 as it might cause weird bugs unless they are broken too). I've also tweaked my WWMI settings again and I honestly don't know if that plays a part in everything working but do give it a shot if my first 2 solutions don't work. Final solution and again I don't know if it's just my PC but after deleting RabbitFX before reapplying Moonholder Fix I stopped crashing. There are people who are definitely more knowledgeable then me and might give better solutions but I couldn't find anyone anyone talking about it here plus we lost TSZ so it's harder to find discussions about it. Hey, thanks a lot for the response! Yeah, it's exactly as you described. Just made it past the loading screen again, and meshes were fragmented and then completely disappeared (including unmodded enemies and UI elements being invisible) The weird part is that WWMI ShaderCache is already empty I've also never used RabbitFX so at least that's not a factor As far as not applying the fix for mods released after 3.0, I don't think that works anymore since pretty much every single hash changed in v3.5
Aphrødite Posted 16 hours ago Posted 16 hours ago (edited) 23 minutes ago, aidan said: Same issue here after the update. First time in years I hit update the second I saw it, and the result is marvelous. Even parts of the UI are missing. Hide contents This is exactly what I'm experiencing Something about the WWMI mini-update this morning broke everything (even though there's no new version info, so what was that update??) Hopefully we hear something soon, 'cause I don't know if we can roll back versions since we're supposedly still on the current one I wonder if installing from the 2.2.1 installer with auto updates off could help BTW, where did you clear the cache? My WWMI ShaderCache folder is completely empty already Edited 16 hours ago by Aphrødite
DemoniaI Posted 16 hours ago Posted 16 hours ago (edited) 21 minutes ago, Aphrødite said: Hey, thanks a lot for the response! Yeah, it's exactly as you described. Just made it past the loading screen again, and meshes were fragmented and then completely disappeared (including unmodded enemies and UI elements being invisible) The weird part is that WWMI ShaderCache is already empty I've also never used RabbitFX so at least that's not a factor As far as not applying the fix for mods released after 3.0, I don't think that works anymore since pretty much every single hash changed in v3.5 Sorry it was a typo what I meant was don't apply the fix on any mods that were released during/after 3.5, I made that mistake and some of those mods were bugging out like crazy. If the mods released during/after 3.5 are working fine make sure they are out of your mods folder before reapplying the fix. Another solution I might suggest is first when you rollback your fix and reapply it, try it without "Add Derived Hashes" or "Apply Stable Textures", load into the game and see if everything is working, if it's not rollback again and enable "Add Derived Hashes" . Once you apply the fix with "Add Derived Hashes" enabled see if it works this time. For some reason "Apply Stable Textures" with RabbitFX 8.0/8.1 or "Custom RabbitFX 8.1" messes up my mods but that might be because of my WWMI settings, not an expert at this so I just stuck to what actually works for me which is either applying the fix with both option disabled or with Derived Hashes enabled. @IncogACC Definitely can figure out a better solution and shed some light to this issue since they have been helping the most and is by far the most experienced (Pardon the glaze) xD -EDIT- If it is already empty you can also check your ShaderFixes folder, both are empty for me. Also for your question on the Rollback what I did was rollback to a date that is before 3.5 official release that broke all the mods. This is to make sure when I'm applying my fix I'm not stacking fixes to minimize problems. From my experience most of the weird problems stem from having multiple fixes on my mods, so I just rollback EVERYTHING to a date that is before the official 3.5 release date and apply a fresh fix for this --> "Add Derived Hashes" or "Apply Stable Textures" thing I mentioned above ^. Edited 16 hours ago by DemoniaI 1
Aphrødite Posted 16 hours ago Posted 16 hours ago 1 minute ago, DemoniaI said: Sorry it was a typo what I meant was don't apply the fix on any mods that were released during/after 3.5, I made that mistake and some of those mods were bugging out like crazy. If the mods released during/after 3.5 is working fine make sure they are out of your mods folder before reapplying the fix. Another solution I might suggest is first when you rollback your fix and reapply it, try it without "Add Derived Hashes" or "Apply Stable Textures", load into the game and see if everything is working, if it's not rollback again and enable "Add Derived Hashes" . Once you apply the fix with "Add Derived Hashes" enabled see if it works this time. For some reason "Apply Stable Textures" with RabbitFX 8.0/8.1 or "Custom RabbitFX 8.1" messes up my mods but that might be because of my WWMI settings, not an expert at this so I just stuck to what actually works for me which is either applying the fix with both option disabled or with Derived Hashes enabled. @IncogACC Definitely can figure out a better solution and shed some light to this issue since they have been helping the most and is by far the most experienced (Pardon the glaze) xD Okay thanks, that makes a lot more sense! I never use the fixer on mods from 3.5 or later anyway, and I don't use Rabbit I had been using Add Derived Hashes though... I'll have to try re-fixing everything without it, and see if any individual mods need it once the game actually works hehe Just to clarify, you're using the rollback option in Moonholder, right? I've never used that before so I'm just making sure And you can do your whole mods folder at once? I always did one at a time xD
DemoniaI Posted 16 hours ago Posted 16 hours ago 2 minutes ago, Aphrødite said: Okay thanks, that makes a lot more sense! I never use the fixer on mods from 3.5 or later anyway, and I don't use Rabbit I had been using Add Derived Hashes though... I'll have to try re-fixing everything without it, and see if any individual mods need it once the game actually works hehe Just to clarify, you're using the rollback option in Moonholder, right? I've never used that before so I'm just making sure And you can do your whole mods folder at once? I always did one at a time xD Yup I'm using Moonholder v3.5.1 , and yea I usually just rollback/apply the fix to my entire character mods folder (already working mods will be placed into a temporary folder until everything is working as it should be), I separated them by Character Mods, UI Mods and NPC Mods to prevent the fix from messing with mods they shouldn't be messing with just in case. There will be a date displayed of when you applied your fix as shown below, when you rollback your mods it will show you the date of the rollback, so I usually just rollback to the point before V3.5 released. 1
Aphrødite Posted 16 hours ago Posted 16 hours ago 17 minutes ago, DemoniaI said: Yup I'm using Moonholder v3.5.1 , and yea I usually just rollback/apply the fix to my entire character mods folder (already working mods will be placed into a temporary folder until everything is working as it should be), I separated them by Character Mods, UI Mods and NPC Mods to prevent the fix from messing with mods they shouldn't be messing with just in case. There will be a date displayed of when you applied your fix as shown below, when you rollback your mods it will show you the date of the rollback, so I usually just rollback to the point before V3.5 released. Thanks so much! I just rolled back everything pre-3.5, re-ran Moonholder on 'em, tweaked my settings, and it works! ⬇ This is how I feel right now ⬇ 2
Popular Post Mug3n Posted 15 hours ago Popular Post Posted 15 hours ago (edited) Hey, as promised, The "Safe" Zone is back, now under the name SafeZone Hub! Just to be completely direct, so there’s no false hope about it: we didn’t recover the old server, and there’s no backup containing every mod, some kind people have helped us repost some mods and get things started again, but we’ll have to rebuild everything together, that said, with a strong community behind us rebuilding it is the easy part, soo the plan is: while people post recent stuff, we can progressively add the old mods back as well. There have been a few minor changes rule-wise, as well as some new channels, including a public Blacklist channel showing users who have acted against the community, such as through DMCA claims and similar actions. This is so the community knows who has harmed a 2y/o community and who may try to do the same in the future. The biggest change, though, is how you enter the server. We moved away from Discord’s onboarding, which basically gave access to everyone without any real control, and switched to a verification system instead. It only takes 1–2 clicks, and the process is handled entirely by the user, no staff member is involved. You won’t have to show your modding screen or UID, and it’s really quick to complete. This should help protect the server against all kinds of personal or coordinated attacks. I’ll skip the details on how the system works so I don’t basically explain how to get around it. Anyway, you’re welcome back! And if the verification system is annoying for you, I completely understand and respect that. Unfortunately, with everything that happened, there isn’t really another way for us to keep the server under control. https://discord.gg/safezonehub I’m counting on you guys to help spread the word and let people know Safe Zone is back! Edited 15 hours ago by Mug3n 33
DemoniaI Posted 15 hours ago Posted 15 hours ago 18 minutes ago, Aphrødite said: Thanks so much! I just rolled back everything pre-3.5, re-ran Moonholder on 'em, tweaked my settings, and it works! ⬇ This is how I feel right now ⬇ I'm glad I manage to help you, but fair warning I do think that invisible bug issue can still happen. After experimenting with my settings and going to different regions I find that Xuanfang Hold is the area that has the highest chance of it happening. Out of 10 times I relog and experimented with that specific area, it has happened twice and it occurs when you swap characters back and forth multiple times or after idling in that area at a random time. I don't know how accurate this information is as it can vary from PC to PC and settings to settings. But as far as I can tell it should work fine if you avoid that area entirely XD. 1
Aphrødite Posted 15 hours ago Posted 15 hours ago Thanks again for everything @Mug3n! May the Safe Zone stay safe for years to come 2
Aphrødite Posted 15 hours ago Posted 15 hours ago (edited) 1 hour ago, DemoniaI said: I'm glad I manage to help you, but fair warning I do think that invisible bug issue can still happen. After experimenting with my settings and going to different regions I find that Xuanfang Hold is the area that has the highest chance of it happening. Out of 10 times I relog and experimented with that specific area, it has happened twice and it occurs when you swap characters back and forth multiple times or after idling in that area at a random time. I don't know how accurate this information is as it can vary from PC to PC and settings to settings. But as far as I can tell it should work fine if you avoid that area entirely XD. Okay, I appreciate the heads-up. I'm taking my time so I'm not quite to Mengzhou yet, but I'll keep that in mind By that point we'll be on 3.6 though, so that issue will probably be replaced with a whole bunch of other ones to iron out hehe EDIT: I still got a crash while loading in after this, so it's not perfect Hopefully this issue will be resolved alongside whatever fixes 3.6 needs Edited 14 hours ago by Aphrødite
Mayer22 Posted 15 hours ago Posted 15 hours ago 7 hours ago, Poqup said: Thanks! Do you have more of SlugCats full mods? There is only 3 mods so far, this one and 2 for skins, but they work only if u purchased skins, they dont change base model of Lynae and Mronye.
Jamt karoretta Posted 14 hours ago Posted 14 hours ago Even without using mods, it was already prone to crashing, but now it’s broken even more and has become unplayable. This is clearly intentional harassment.
DemoniaI Posted 13 hours ago Posted 13 hours ago 1 hour ago, Aphrødite said: Okay, I appreciate the heads-up. I'm taking my time so I'm not quite to Mengzhou yet, but I'll keep that in mind By that point we'll be on 3.6 though, so that issue will probably be replaced with a whole bunch of other ones to iron out hehe EDIT: I still got a crash while loading in after this, so it's not perfect Hopefully this issue will be resolved alongside whatever fixes 3.6 needs Yup unfortunately it can still crash while trying to load into the game sometimes, this is something hopefully will be addressed along with real solutions. Mine unfortunately is just a flimsy band-aid 😭
Sangoku25 Posted 11 hours ago Posted 11 hours ago I stopped playing WuWa because I saw this coming. They announced they were cracking down on modders, and since there were no more fixes for the launcher and such, it was obvious that it would eventually become unplayable with mods XD. They need to find a solution, otherwise every update is going to be a nightmare XD.
blkguy Posted 11 hours ago Posted 11 hours ago 37 minutes ago, Sangoku25 said: I stopped playing WuWa because I saw this coming. They announced they were cracking down on modders, and since there were no more fixes for the launcher and such, it was obvious that it would eventually become unplayable with mods XD. They need to find a solution, otherwise every update is going to be a nightmare XD. This wasn't "Wuwa cracking down on modders" it was the XXMI team pushing an update that wasn't necessary and which obliterated the experience of certain users. I can't say what the technical reason for it is yet, but users who did not update XXMI don't have these issues and can still mod just fine. 3
OOooOOOoooOOo Posted 10 hours ago Posted 10 hours ago dang, glad i resisted my impulse to hit that update when i woke today....😅 does seem like it always something with wuwa now dont it? be breaking alot with updates and not breaking in light, ohh just some hashes got changed kinda breaking either. always apocalyptic, da fookin world gonna end kinda breaking lol
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