Jump to content

req Wuthering waves


Recommended Posts

Posted
17 hours ago, swervedriver said:

It corrected most of my textures. Rover slap is still bugged. Some face animations still bizarre. Did it work 100% for anyone?

In my case, it didn't fix the characters I have with Hazeker mods (except Lupa and Carthethyia, they were the only ones that were fixed), and also some from Melodic like Taoqi and Baizhi

Posted
3 hours ago, IncogACC said:

UI mods are all fixed
UI 模组全部固定

I might have overreacted a little, once I got into the flow of it the character UI mods took me an average of 6 minutes to fix.
我可能反应过度了,一旦我进入流程,角色 UI 模组平均需要我 6 分钟才能修复。

All of them are on my google drive, this is every UI mod I've worked on that's not a purely personal project or the Loading screen mod which is on GB and is also fixed.
所有这些都在我的谷歌驱动器上 ,这是我参与过的每个 UI 模组,它们不是纯粹的个人项目,也不是 GB 上的加载屏幕模组,也是固定的。

 

image.png.7d43a57693a70671c35da1a901deb078.png

 

Portrait mods are all fixed and updated.
肖像模组都已修复和更新。

They just needed a hash change and I have a script to do that quickly. 
他们只需要更改哈希值,而我有一个脚本可以快速完成。

The more meaningful update is that I changed the way the border on the portrait slots is removed. Instead of using 6 VBs and just hoping that they all work (not 100% consistent) I've swapped to directly altering the Texture (100% consistent). I removed the "border delete" section from all of the inis and made a new file called "REQUIRED FILES" which has the ShaderOverride, the math libraries and a new standalone border remover, so if the hashes change in the future you'll just need to download that file instead of all of the portraits again.
更有意义的更新是我改变了肖像插槽上边框的删除方式。我没有使用 6 个 VB 并只是希望它们都能工作(不是 100% 一致),而是直接更改纹理(100% 一致)。我从所有 inis 中删除了“边框删除”部分,并制作了一个名为“REQUIRED FILES”的新文件,其中包含 ShaderOverride、数学库和一个新的独立边框去除器,因此如果将来哈希值发生变化,您只需下载该文件而不是再次下载所有肖像。

 

Installation is slightly different as a result, not everything is contained in the portrait files anymore, you need to download the portrait you want + the "REQUIRED FILES" file. If you've already downloaded the "REQUIRED FILES" file before, you don't need to download it again.
因此,安装略有不同,并非所有内容都包含在肖像文件中,您需要下载您想要的肖像+“REQUIRED FILES”文件。如果您之前已经下载过“REQUIRED FILES”文件,则无需再次下载。

 

All on my Google drive
全部在我的 Google 云端硬盘上

 

image.png.072252344a447d0d082ce56a29cd8497.png

 

Moonholder released the 2.6 texture hash fix during all of this, so good timing I can get down to fixing all my character mods and play the game again. 
Moonholder 在所有这些过程中发布了 2.6 纹理哈希修复 ,所以时机很好,我可以着手修复我所有的角色模组并再次玩游戏。

Thank you for your help, I wish you a happy life! Pay attention and rest well.

Posted
4 hours ago, Numbers66 said:

this fixed all my mods, as far as i can tell anyways XD

 

https://github.com/Moonholder/Wuwa_Mod_Fixer/releases/tag/v2.6.0

Not in my case, ha ha ha. I only fix the mods made by Melodic (except for Taoqi's, which still has problems with the legs), but the mods made by Hazeker and LinkSik that I use weren't fixed. In the fixer console, I noticed that something is skipped in those mods (I think it's the .ini), so that's probably the problem.

Posted
26 minutes ago, ZoeNyx said:

Moonson's Cartethyia mod isn't working for me. Is there a solution? :c

IMG-20250829-WA0026.jpg

Did you try the 2.6 fix tool? if you did and still broken, Use the 2.5 and then the 2.6, this should fix it?

Posted
10 minutes ago, Numbers66 said:

Did you try the 2.6 fix tool? if you did and still broken, Use the 2.5 and then the 2.6, this should fix it?

is the 2.6 fix tool out yet, last I checked it was 55% finished or was it released outside gamebanan?

Posted
Just now, MastemaBryd said:

is the 2.6 fix tool out yet, last I checked it was 55% finished or was it released outside gamebanan?

its out. And at least for me, it fixed every single mod

Posted
7 hours ago, IncogACC said:

UI mods are all fixed
UI 模组全部固定

I might have overreacted a little, once I got into the flow of it the character UI mods took me an average of 6 minutes to fix.
我可能反应过度了,一旦我进入流程,角色 UI 模组平均需要我 6 分钟才能修复。

All of them are on my google drive, this is every UI mod I've worked on that's not a purely personal project or the Loading screen mod which is on GB and is also fixed.
所有这些都在我的谷歌驱动器上 ,这是我参与过的每个 UI 模组,它们不是纯粹的个人项目,也不是 GB 上的加载屏幕模组,也是固定的。

 

image.png.7d43a57693a70671c35da1a901deb078.png

 

Portrait mods are all fixed and updated.
肖像模组都已修复和更新。

They just needed a hash change and I have a script to do that quickly. 
他们只需要更改哈希值,而我有一个脚本可以快速完成。

The more meaningful update is that I changed the way the border on the portrait slots is removed. Instead of using 6 VBs and just hoping that they all work (not 100% consistent) I've swapped to directly altering the Texture (100% consistent). I removed the "border delete" section from all of the inis and made a new file called "REQUIRED FILES" which has the ShaderOverride, the math libraries and a new standalone border remover, so if the hashes change in the future you'll just need to download that file instead of all of the portraits again.
更有意义的更新是我改变了肖像槽边框的删除方式。我没有使用 6 个 VB 并只是希望它们都能工作(不是 100% 一致),而是直接更改纹理(100% 一致)。我从所有 inis 中删除了“边框删除”部分,并制作了一个名为“REQUIRED FILES”的新文件,其中包含 ShaderOverride、数学库和一个新的独立边框去除器,因此如果将来哈希值发生变化,您只需下载该文件而不是再次下载所有肖像。

 

Installation is slightly different as a result, not everything is contained in the portrait files anymore, you need to download the portrait you want + the "REQUIRED FILES" file. If you've already downloaded the "REQUIRED FILES" file before, you don't need to download it again.
因此,安装略有不同,并非所有内容都包含在肖像文件中,您需要下载您想要的肖像+“所需文件”文件。如果您之前已经下载了“必需文件”文件,则无需再次下载。

 

All on my Google drive
全部在我的 Google 云端硬盘上

 

image.png.072252344a447d0d082ce56a29cd8497.png

 

Moonholder released the 2.6 texture hash fix during all of this, so good timing I can get down to fixing all my character mods and play the game again. 
Moonholder 在所有这些过程中发布了 2.6 纹理哈希修复 ,所以时机很好,我可以着手修复我所有的角色模组并再次玩游戏。

Thank you for your repair. It can be used now, but there will be the situation as shown in the picture.

屏幕截图 2025-08-30 070230.png

Posted
5 hours ago, roflmnop said:

If you have the dreamless exposed mod, in the ini file toward the bottom find the section "[ResourceTexture27]" and see below.

 

 

Go into the "ult" folder and in the ini towards the bottom find the section "[TextureOverrideTexture14]" and either delete it or add a semicolon in front of each line as shown below.

 

[ResourceTexture14]
filename = Textures/Components-3 t=a98c980a.dds

 

;[TextureOverrideTexture14]
;hash = a98c980a
;match_priority = 0
;this = ResourceTexture14

 

Hopefully that works for you.  I don't know what it is about that texture but luckily removing it doesn't affect either mod.

You are hero it works fine enough thank u ❤️

Posted
6 minutes ago, MastemaBryd said:

is the 2.6 fix tool out yet, last I checked it was 55% finished or was it released outside gamebanan?

its the .exe one that one is out, the phythn one on gamebanna is still WIP, both tools are good to use, it depend what one you like to support i guess? XD

Posted
11 minutes ago, Zetita said:

Does anyone happen to have a list of the new hashes of the affected characters?

 

43 minutes ago, MastemaBryd said:

is the 2.6 fix tool out yet, last I checked it was 55% finished or was it released outside gamebanan?

was already posted here

Posted
11 hours ago, kelvinak said:

'Splash.ini' will cause problems with shadows, how to fix it?

Image_1756470507210.png

 

I don’t experience that issue.
Could you check if the same problem occurs when you disable all other mods and only use mine?

Posted
53 minutes ago, Gamome said:

 

I don’t experience that issue.
Could you check if the same problem occurs when you disable all other mods and only use mine?

bruh the dreamless mod is the fucking bug bruh

Posted
35 minutes ago, Shifle said:

bruh the dreamless mod is the fucking bug bruh

I think it's the same problem as the Zani mod before? hopefully this should be the fix

 

 [ResourceTexture27]
filename = Textures/Components-6 t=a98c980a.dds

 

;[TextureOverrideTexture27]
;hash = a98c980a
;match_priority = 0
;this = ResourceTexture27

Posted (edited)

Hey anyone elses Wuwa look fine in short distance but then when looking out in the distance the sharpness begins to be too much, applying a lot of noise on the screen? attempted to use reshade to denoise the affected area but still no hope. Any fixes out there? (it's mostly the foliage)

Wuthering Waves Screenshot 2025.08.29 - 20.59.46.63.png

Edited by Caked Jeans

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...