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Posted

Finally getting Shorekeeper.

I'm looking for the mod that I think best suits the character.

The mod doesn't exist.

 

Why hasn't anyone made a Rei Ayanami mod for Shorekeeper?

134406427_p0_master1200.jpg

Posted

 

23 hours ago, JebusH said:

Here are the new female character hashes for the team portrait, the names with a 2 are the skins portrait hashes 
 

  • Baizhi → 8e536f03

  • Camellya → da14ee89

  • Cantarella → c8ae362f

  • Carlotta → bc8bedc9

  • Carlotta2 → edd74dab

  • Cartethyia → 0ae8c89e

  • Changli → 5d22afbc

  • Changli2 → 43182244

  • Chixia → 461fb401

  • Ciaccona → aca00308

  • Danjin → 18bf410a

  • Encore → 9f193f21

  • Jianxin → 0f6df4e5

  • Jinhsi → d9d919eb

  • Jinhsi2 → e6d1829e

  • Lumi → 16f378b3

  • Lupa → 4c1fe941

  • Phoebe → 73efd301

  • Phrolova → 1b5570f0

  • Roccia → 6a4795fb

  • Rover → 30d29c41

  • Sanhua → 486af6a0

  • Sanhua2 → 62552f81

  • Shorekeeper → 10c525d0

  • Taoqi → 3f7c3903

  • Verina → 146c6a6d

  • Yangyang → c2adf773

  • Youhu → 06770f65

  • Yinlin → db41a7c0

  • Zani → 474c22e1

  • Zhezhi → f0cecfc8

  •  

Thank you for letting me know the changed hash

 

 

Preview0.thumb.jpg.40fec57934fc535f65dd861ed70199bf.jpg

 

0.png.4b6ec5cf31e1f38331cf387d3db170a3.png

 

Half Nude Splash Art Mod of all female characters

 

If you erase the file 'Splash.ini', it does not apply

 

Female Half Nude Splash Art 2.6.1.zip

Posted
8 hours ago, AR26TAA66 said:

My UI mod (Kitsune Wives) does not show up after new patch updating, can someone tells how to fix this?

I'm updating it on my Discord, ill put out an update here when i fix and add everything. Or go there if you want it sooner.

Posted
15 hours ago, IncogACC said:

I couldn't really help myself, I managed to get a LOT of it done already.

 

All of the non-character UI mods/portrait mods are done. It took a while but I also finished the Camellya UI which I'll use as a template to fix all the others, the only thing I haven't done hash/research wise is the portrait mods, but assuming that's just a simple hash swap.

I can have all of the character UI mods done by the end of tomorrow now that I know where to put everything on the new texture atlases, the portrait stuff might be done as well, but I'm more gated by upload speed than actual work speed for that one. 

 

Honestly, might have been an overreaction on my part, I expected it to be a lot more of a pain but I think all of the character UI stuff already trained me well for redoing the textures so most of it went by pretty quick, like I managed to get most of them done faster than hunting hashes for the loading screen mod. 

Once I'm done with all of this, I'll get to making the Augusta portrait as well.

 

Edit: Everything I've done so far is in my UI stuff folder. Do me a favour and test compatibility between the UI mods for me, I did a little bit of rewriting and while it worked on my end, I just wanna be sure that it's working for everyone. If any icons are missing, tell me. 

Man, i just wanted to say that i really appreciate your mods, especially when you have redone and optimized some of them and i can see the difference from before and after.

Posted
12 minutes ago, andrea11564 said:

Every mod, also  the one compatible with 2.6 have this weird glitchy effect around the head. Is there any fix?

up data wwmi 0.9.6

Posted
13 minutes ago, andrea11564 said:

Every mod, also  the one compatible with 2.6 have this weird glitchy effect around the head. Is there any fix?

try update wwmi

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