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Posted
8 hours ago, AR26TAA66 said:

My UI mod (Kitsune Wives) does not show up after new patch updating, can someone tells how to fix this?

I'm updating it on my Discord, ill put out an update here when i fix and add everything. Or go there if you want it sooner.

Posted
15 hours ago, IncogACC said:

I couldn't really help myself, I managed to get a LOT of it done already.

 

All of the non-character UI mods/portrait mods are done. It took a while but I also finished the Camellya UI which I'll use as a template to fix all the others, the only thing I haven't done hash/research wise is the portrait mods, but assuming that's just a simple hash swap.

I can have all of the character UI mods done by the end of tomorrow now that I know where to put everything on the new texture atlases, the portrait stuff might be done as well, but I'm more gated by upload speed than actual work speed for that one. 

 

Honestly, might have been an overreaction on my part, I expected it to be a lot more of a pain but I think all of the character UI stuff already trained me well for redoing the textures so most of it went by pretty quick, like I managed to get most of them done faster than hunting hashes for the loading screen mod. 

Once I'm done with all of this, I'll get to making the Augusta portrait as well.

 

Edit: Everything I've done so far is in my UI stuff folder. Do me a favour and test compatibility between the UI mods for me, I did a little bit of rewriting and while it worked on my end, I just wanna be sure that it's working for everyone. If any icons are missing, tell me. 

Man, i just wanted to say that i really appreciate your mods, especially when you have redone and optimized some of them and i can see the difference from before and after.

Posted
12 minutes ago, andrea11564 said:

Every mod, also  the one compatible with 2.6 have this weird glitchy effect around the head. Is there any fix?

up data wwmi 0.9.6

Posted
13 minutes ago, andrea11564 said:

Every mod, also  the one compatible with 2.6 have this weird glitchy effect around the head. Is there any fix?

try update wwmi

Posted

question unrelated to mods, i pulled Shorekeeper after 70 pulls, so if I do a 10 pull in another banner (Augusta), will this count as reaching the guaranteed 5 star after 80 pulls (since limited banners share their pity system), or did it reset to 0 after pulling a 5 star ? 

Posted

I uploaded the Moonholder 2.6 mod fix exe onto hybrid analysis and its saying its a malicious file with an anti VM trick and native function calls, is this a concern?

Posted
6 minutes ago, hekio979 said:

I uploaded the Moonholder 2.6 mod fix exe onto hybrid analysis and its saying its a malicious file with an anti VM trick and native function calls, is this a concern?

my antivirus reacted to this version as well

Posted
19 hours ago, thatSithGuy66 said:

The 2.5v fixer will work. For the most part......

Thanks, this mostly worked for me except a Zani mod. Cantarella, some (damage?) textures are corrupt - but in her normal state its fine.

Posted
2 hours ago, Lenain said:

question unrelated to mods, i pulled Shorekeeper after 70 pulls, so if I do a 10 pull in another banner (Augusta), will this count as reaching the guaranteed 5 star after 80 pulls (since limited banners share their pity system), or did it reset to 0 after pulling a 5 star ? 

NO, it resets after you pull a 5 star,

Posted
1 hour ago, Lenain said:

my antivirus reacted to this version as well

 

5 minutes ago, Yametomo said:

Thanks, this mostly worked for me except a Zani mod. Cantarella, some (damage?) textures are corrupt - but in her normal state its fine.

yo lo use,mí anti virus no dijo nada y ahora los mods andan,pero tienen esa sombra de eco y el xxmi está actualizado 

Spoiler

WutheringWaves29_08_202512_28_36.png.90f9f4db4426f8013fb26a6c4d55a0dc.pngWutheringWaves29_08_202512_28_20.png.e3a5eaf3719695b7b650b18aaf36d6db.pngWutheringWaves29_08_202512_28_05.png.7dc691a9e5cd974c0defc67d84e43fa3.pngWutheringWaves29_08_202512_27_44.png.0a1005ef5b3977a2f3d868679018bd5f.pngWutheringWaves29_08_202512_27_38.png.2b83d967cfbbf00f037ec829fae271e1.pngWutheringWaves29_08_202512_27_21.png.e508d52bfd18135bdad57527eb2da232.pngWutheringWaves29_08_202512_27_13.png.281060282a863755982c83745fa56865.pngWutheringWaves29_08_202512_27_04.png.faaa6ef3e8b1cff9be7e0f3daab01807.pngWutheringWaves29_08_202512_26_51.png.7fca02bb31c196a981d4a6bd438f4787.pngWutheringWaves29_08_202512_26_45.png.5231d7916f70644a0b7b3627f83f5de2.pngWutheringWaves29_08_202512_26_37.png.080d4dd58aab4a47d816b13d5691366c.pngWutheringWaves29_08_202512_26_30.png.23f89f100da2740bb911b1f975dd48a4.pngWutheringWaves29_08_202512_26_21.png.9ade8a7862da91574b157ed98b4f26e9.png

 

Posted
4 hours ago, kelvinak said:

'Splash.ini' will cause problems with shadows, how to fix it?

Image_1756470507210.png

If you have the dreamless exposed mod, in the ini file toward the bottom find the section "[ResourceTexture27]" and see below.

 

1 hour ago, haruzeeen said:

My mod has shadow crashing problem can anyone fix that?

Zani Nude toggle.rar 135.5 MB · 2 downloads

 

Go into the "ult" folder and in the ini towards the bottom find the section "[TextureOverrideTexture14]" and either delete it or add a semicolon in front of each line as shown below.

 

[ResourceTexture14]
filename = Textures/Components-3 t=a98c980a.dds

 

;[TextureOverrideTexture14]
;hash = a98c980a
;match_priority = 0
;this = ResourceTexture14

 

Hopefully that works for you.  I don't know what it is about that texture but luckily removing it doesn't affect either mod.

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