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req Wuthering waves


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Posted
On 6/24/2025 at 1:38 AM, darkcatro said:

 

image.webp.a574024658bc9a02782fd678277dc65f.webp.7ca16397b40ecda3e24a0b283267fd69.webp.21eebd81ddf70df1364fd1922b2d1a48.webpCan anyone create this mod

i told you brother and i will tell you again no one who has that much skills in making mods is left here so all left here is people sharing and doing some slight modifications sadly we are missing some skilled people so my best advice for you is some discord modding group and it better not have kanou or the big modders in it so you dont just get banned from the server lol

Posted (edited)

Hello guys, I need a bit of help!!

 

 

 

68591bcbba748.jpg.0cf2f0185e58c2701390fdbdb360d77a.jpg

 

 

 

I am really in love with this outfit on Fleurdelys that comes from a really nice Cartethya mod I found on Gamebanana. You can see and download the full mod here:

 

https://gamebanana.com/mods/602416

 

 

 

The thing is, when using Fleurdelys, her signature horn has been removed! 🥲 I tried to mess around with the ini file a bit to try and get it back, but I am very much a noob at this, so I wasn't able to. 😭

 

 

 

Can anyone help or teach me make her horn appear again? I would be so very, very grateful and it would really make my day!  🥰

 

 

Fleurdelys - Solitary Dream.rar

Edited by Consulate
Posted
9 hours ago, coconut26 said:

Does anyone have the latest version of this mod, the one with the animation?

fle.jpg

we need a hero for this one

Posted
On 6/24/2025 at 4:41 PM, Bedul01 said:

image.png.2afdaeeecf6b94baba8894ed73c73d8b.png

does anyone know how to remove this?

It should be find in the mod.ini and can you share this version of Cartethyia‘s mod

 

Posted
16 hours ago, Caked Janes said:

Think I made my Wuwa look a little better now Here is my Engine.ini and my presets add engine.ini to the game folder Wuthering waves\WutheringWavesj3oFh\Wuthering Waves Game\Client\Saved\Config\WindowsNoEditor then add the preset to Reshade. This one is more so if you want a clearer and more sharpened style with vibrant colors.

I9 14th gen

RTX 4080 Super 16gb

64gb DDR ram

WutheringWavesScreenshot2025_06.24-23_14_00_10.png.69af3b25ccb9dea2c9b556e978ecda5f.pngWutheringWavesScreenshot2025_06.24-23_18_44_55.png.0513877ad7c77504883cc748bd7f61ec.png

Ini and preset.zip 8.85 kB · 48 downloads

 

Dude I checked Your engine file cuz I have my own heavily edited :) and U have some bugs there :P For example at the beginning U have:

r.Shadow.MaxCSMResolution=4096
r.Shadow.MinResolution=4096
r.Shadow.PerObjectShadowMapResolution=4096
r.Shadow.PerObjectResolutionMax=4096
r.Shadow.PerObjectResolutionMin=4096

 

and at the end U have:

r.Shadow.MaxCSMResolution=2048
r.Shadow.MinResolution=2048
r.Shadow.PerObjectShadowMapResolution=2048
r.Shadow.PerObjectResolutionMax=2048
r.Shadow.PerObjectResolutionMin=2048

 

Which values would be loaded? :(  I didn't check for any other repetitions. I tried it and there are some few interesting settings. Only night is so bright for me (maybe cuz I have whole my system set for my hdr monitor) Some of those settings are different from mine and U have so many of them in that file! :) Damn good job but...

 

Do You know what those are? What does it do?

 

r.Lumen.ScreenProbeGather.DownsampleFactor=8
r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution=32
r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget=500
r.Lumen.ScreenProbeGather.TracingOctahedronResolution=16
r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal=1
r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth=1
r.Lumen.ScreenProbeGather.SpatialFilterNumPasses=2
r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse=1
r.Lumen.ScreenProbeGather.Temporal.DistanceThreshold=0.005
r.Lumen.ScreenProbeGather.Temporal.MaxFramesAccumulated=12
r.Lumen.Reflections.AsyncCompute=1
r.Lumen.Reflections.BilateralFilter=0
r.Lumen.Reflections.ScreenTraces=1
r.Lumen.Reflections.DownsampleFactor=1
r.Lumen.Reflections.WaterDownsampleFactor=1
r.Lumen.Reflections.SmoothBias=0.5
r.Lumen.Reflections.MaxRoughnessToTraceForFoliage=0.4
r.Lumen.TranslucencyReflections.FrontLayer.Allow=1
r.Lumen.TranslucencyReflections.FrontLayer.DownsampleFactor=1

 

Isn't lumen a feature in unreal engine 5? Wuwa is built on UE4. 

 

I will definitely copy some settings :) 

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