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Posted
3 hours ago, LewdK said:

Any hero has this mod?Hình ảnh

 

Really need some more og mods like that my eyes cant take any more fat chick mods man, og propotions look so much better

Posted
1 hour ago, Santadingo said:

Really need some more og mods like that my eyes cant take any more fat chick mods man, og propotions look so much better

LoL that depends but I agree with ya on this one man

Posted
3 hours ago, Iran0utofnames said:

How do i fix the Hiyuki face when she ults?

You don't, it's basically a Phrolova situation again.

There's two iterations of Hiyuki active during the ult anim so merged skeleton does its thing and mashes them together like this.

The "fix" for Phrolova is to just disable the mod during the ult anim or to release the mod using per-component to avoid the issue altogether. 

Posted

@IncogACCSorry to bother you but do you know the method for adding transparency to some draw indexes? I know you have to paint over the specific part with red but im not sure how to write it in the ini and stuff. Help would be appreciated.

Posted (edited)

Has anyone encountered this problem? After a Unreal Engine crash in the game,

 

the textures on buildings and pillars in Capitoline Hill are corrupted, displaying as black dots with blue and purple reflections.

If I start the game normally, without using mods or the XXMI launcher, the textures are normal.

 

I've tried reinstalling the game, XXMI, and even reinstalling my GTX 1060 graphics card driver,

and disabling UI models RabbitFX and No Reload Mod Manager, but it seems to be ineffective.

If I use XXMI and mods, the textures are still corrupted.

 

The texture corruption only occurs in Capitoline Hill . Other maps have been checked and display correctly. Can anyone help me?

Thanks all your guys

 

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Edited by kilo11yoimiya
Posted
7 hours ago, 67Sukhy said:

@IncogACCSorry to bother you but do you know the method for adding transparency to some draw indexes? I know you have to paint over the specific part with red but im not sure how to write it in the ini and stuff. Help would be appreciated.

Adding transparency via textures requires that component to have transparency in the first place, that's in the realm of actual modders so the method there isn't something I'm actually familiar with. I don't see "red" in particular when looking at textures with transparency though, "red" is what TexFx textures use in Genshin but TexFx isn't a thing for WuWa.

Whenever I'm working with transparency, it's using blend transparency which is pretty shit but gets the job done.

You replace the draw call with a CustomShader call instead and have the draw call run inside that custom shader:

 

;drawindexed = X, Y, Z

run = CustomShaderTransparency

Then somewhere outside of the TextureOverride block (I usually just put it below) you'd add the CustomShader block

 

[CustomShaderTransparency]
blend = ADD BLEND_FACTOR INV_BLEND_FACTOR
blend_factor[0] = 0.5
blend_factor[1] = 0.5
blend_factor[2] = 0.5
blend_factor[3] = 1

drawindexed = X, Y, Z

 

Now instead of drawing the object as normal, it draws the object after applying the blend factors. There are quite a few "blend =" options but this is the most standard one and gives opacity control via the 3 "0.5" values, change those to anything between 0 and 1 with 1 being opaque and 0 being invisible.

 

Also when it comes to blend transparency, draw call order actually matters for layering to make sure that objects drawn beneath the transparent component are displayed correctly, make sure your custom shader call is at the bottom of that component block, you want it to be the last thing drawn within that component workspace.

Posted
On 5/7/2026 at 2:54 AM, IncogACC said:

好吧,它确实有裂痕,但不幸的是它并没有100%正常工作。

根据Spectrum的说法,这次更新自定义shapekey部分出问题了,它们只在玩家输入和待机动画时更新,所以如果你只是站着不动,假阳具/肛门动画和滑块等动作要等你开始移动、攻击、待机动画才会生效,虽然自定义shapekey在菜单里至少能正常工作。

 

这个问题没有解决办法,也不是我的错,也不是孔新鲁梦的错,更新后情况就是这样。除此之外,其他操作都没什么大不了的,解锁了锁定的开关,并修复/激活了所有滑块。

 

Menu - /

 

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HiyukiLewdOrderCracked.rar 126.25 MB · 2 downloads

I'm sorry to disturb you (QAQ), but I would like to know why the image here is black (and cannot be removed using the slider)

Screenshot 2026-05-08 172851.png

Posted
9 minutes ago, Xiaonai123 said:

I'm sorry to disturb you (QAQ), but I would like to know why the image here is black (and cannot be removed using the slider)

Screenshot 2026-05-08 172851.png

Probably something to do with RabbitFX, make sure you have RabbitFX and that it's up to date.

Posted
7 hours ago, kilo11yoimiya said:

有人遇過這個問題嗎?遊戲過程中虛幻引擎崩潰後,

 

卡比托利歐山上的建築物和柱子的紋理出現異常,顯示為帶有藍色和紫色反射的黑點。

如果我正常啟動遊戲,不使用任何模組或 XXMI 啟動器,紋理是正常的。

 

我已經嘗試重新安裝遊戲 XXMI,甚至重新安裝了我的 GTX 1060 顯示卡驅動程序,

並且禁用了 UI 模型 RabbitFX 和 No Reload Mod Manager,但似乎沒有效果。

如果我使用 XXMI 和 mod,紋理仍然會損壞。

 

紋理損壞問題僅出現在卡比托利歐山地圖上。其他地圖均已檢查,顯示正常。請問有人能幫幫我嗎?

謝謝大家!

 

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respond by myself , my RabitFx has problem,
I download new version and reinstall it.
 Everything works well now !!!

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