Kuipo Posted November 28, 2025 Posted November 28, 2025 On 11/24/2025 at 5:43 PM, XeroxedJoy said: This one expression of Hera's looks to be improperly scaled. Love the mod, hope work continues on it. Hmm, that looks like the displeased portrait. I don't fully understand why that image in the code is a different size than the normal image? *shrug* For the time being I have put in a temporary fix that I think may solve it... if anyone encounters the displeased look in game, please check and see if it works for me. I think if you get a dual boon and choose the [not-hera] boon first she will appear displeased (at least that's the main way I've seen it show up). Same with Artemis... I don't know if her "displeased" art is correctly sized either... if you encounter it, please verify it for me. 3
Kuipo Posted November 28, 2025 Posted November 28, 2025 We've released version 1.1.12 for Hades 2 Free The Nipple mod. Eddy got the artwork for Eris (minus the bath scenes for now) done. He also finished Hecate's bath art as well as adding in Odysseus's bath art. In addition, we changed the Mel artwork with the new lighting. 1.1.12 - 2025-11-28 ### Added Added portrait for `Portrait_Odysseus_Bath_01` Disabled blink/glow/wiggle effects for Odysseus Bath artwork Added portrait for `Portrait_Hec_Bath_01` Added portrait for `Portrait_Eris_Default_01` Added portrait for `Portrait_Eris_Default_02` (Aspect of Lucifer) Added portrait for `Portrait_Eris_FiredUp_01` Added portrait for `Portrait_Eris_FiredUp_02` (Aspect of Lucifer) Added portrait for `Portrait_Eris_Flushed_01` Added portrait for `Portrait_Eris_Flushed_02` (Aspect of Lucifer) Added portrait for `Portrait_Eris_Unsure_01` Added portrait for `Portrait_Eris_Unsure_02` (Aspect of Lucifer) Added moonglow effects for Eris Added moonglow effects for Eris (Aspect of Lucifer) Added wiggle effects for Eris Added wiggle effects for Eris (Aspect of Lucifer) ### Changed Updated the portrait for `Portraits_Melinoe_01` Updated the portrait for `Portraits_Melinoe_Casual_01` Updated the portrait for `Portraits_Melinoe_Empathetic_01` Updated the portrait for `Portraits_Melinoe_EmpatheticFlushed_01` Updated the portrait for `Portraits_Melinoe_Hesitant_01` Updated the portrait for `Portraits_Melinoe_Intense_01` Updated the portrait for `Portraits_Melinoe_Pleased_01` Updated the portrait for `Portraits_Melinoe_PleasedFlushed_01` Updated the portrait for `Portraits_Melinoe_Proud_01` Updated the portrait for `Portraits_Melinoe_Vulnerable_01` Install instructions can be found here (these are for my mod but the only difference is which mod you install): 5
desmosome Posted November 29, 2025 Posted November 29, 2025 If you are done with all female chars, it would be cool if you could make that standalone patch without genderbend stuff. 1
smidgenhamster Posted November 29, 2025 Posted November 29, 2025 (edited) On 11/27/2025 at 4:39 AM, eddyboy said: Hey there, I have 3 Questions regarding the Free the Nipple Edition, which I'm still very much working on with Kuipo's generous help: 1. I'm thinking of fixing the Meli Sprite with new stuff I have learned from editing other characters (see below); namely that you should have EITHER light reflections on transparent cloth or on the skin below it, but not both, resulting in the new sprite on the right. Would it be worth the effort to add this change to all meli sprites or do you prefer the version on the left? 2. The Hades 1 Version also edited male characters, mainly to add actual nipples instead of just nothing or "chest circles". In this version, I aim to add male sprites to bath scenes to give equal oportunity nudity, beginning with Odysseus. How do people here feel about that? 3. Should the Free the Nipple Edition start its own thread on LL for better visibility? 1) I also like the one on the right a lot! 2) I'm not into it, but it doesn't bother me either 3) Sometimes it can be handy to have a main thread for a large, well supported mod if you want to get more eyes on it. I personally don't mind having to follow more then one thread for a game. Edited November 30, 2025 by smidgenhamster 1
anonymous873022 Posted November 30, 2025 Posted November 30, 2025 no offense towards eddyboy because he's doing god's work picking up the slack on the non-ai mod, but the melinoe bath image just looks very off to me so i've decided to make my own edits and mod package. although considering how much time and effort this single image took, i'm immediately regretting that decision and now having second thoughts on whether to continue with the other images as i'm not exactly an artist and just do art stuff as a hobby _(:3」∠)_ also, i still think something is quite off with this edit so i might improve it a bit more some time. and that's a big "MIGHT" 7
eddyboy Posted November 30, 2025 Posted November 30, 2025 As discussed, we decided to create a new thread for the Free The Nipple Edition to keep things organized. Please refer to this thread for feedback and bug reports regarding that mod from now on. 4
anonymo1 Posted December 2, 2025 Posted December 2, 2025 Enjoying the mod. Thanks so much for the hard work. I see people have asked if there is a way to extract the images from the mod itself, and the answer seems to be "not really." but would it be possible to host a folder with just the images somewhere? Maybe a bonus folder in the mod or something?
Kuipo Posted December 4, 2025 Posted December 4, 2025 I agree, this thread has gotten long and the setup/install can be difficult for people to find. So I have also created a new thread for the NSFWResprite mod. Please post feedback and bugs for it in that thread.
Kuipo Posted December 4, 2025 Posted December 4, 2025 On 12/1/2025 at 8:59 PM, anonymo1 said: Enjoying the mod. Thanks so much for the hard work. I see people have asked if there is a way to extract the images from the mod itself, and the answer seems to be "not really." but would it be possible to host a folder with just the images somewhere? Maybe a bonus folder in the mod or something? I will post the images since people seem to want to see them all, see the new thread. On 11/28/2025 at 10:57 PM, desmosome said: If you are done with all female chars, it would be cool if you could make that standalone patch without genderbend stuff. I have added a new setting to disable the genderbent characters. Please see the new thread for my mod here. 1
TaelF Posted December 4, 2025 Posted December 4, 2025 On 11/30/2025 at 9:07 AM, anonymous873022 said: Looks great honestly, keep it up if u can, would love to see more mods for this game, I do think this is an improvement over eddyboy's 1
winctran Posted December 4, 2025 Posted December 4, 2025 My mod was already mentioned here, but I guess its the right place to properly announce it. Nude Melinoe removes clothes from the protagonist in most of her occurrences. It affects sprites, model texture, and animations for hex and boon select screens. https://thunderstore.io/c/hades-ii/p/Winctran/NudeMelinoe/ NOTE: This mod requires some manual installation steps to get all its features All dialogue and bath dialogue portraits are affected Hex screens and animated boon select screen 3D texture changes. With current limitations this is probably the best you can get. 11
eddyboy Posted December 4, 2025 Posted December 4, 2025 (edited) Oooh, very nice! Model texture edits, and more importantly, the animated boon selects seemed impossible so far. I've worked on some of it, but we aborted since implementing seemed impossible. Would you mine sharing how you did it? Spoiler Edited December 4, 2025 by eddyboy 5
winctran Posted December 5, 2025 Posted December 5, 2025 Sure! Anyway, project github repository holds source images in png and package_src folders so you may want to check those out. Animated boon select screen In and Out animations consist of only 9 and 8 frames respectively. A few of those frames does not even need to be edited, but you need to have them in the package anyway. Finding those frames in 30+ pages of GUI package was more tedious work than actually editing them. You could skip that step as I already did that: Way 1: Clone or download my repo, Edit the files in png/BoonSelectAnimation/, open svg/BoonSelect.svg and export it to .png Way 2: Edit the NudeMelinoe_1 and NudeMelinoe_2 files in package_src/textures/atlases Editing the frames is rather simple. 1. Paste your version on top of the original frame (or mine if you decide to use that) 2. Use HSV sliders to match the color of your frame with the original 3. Use magic wand and eraser to remove the parts of your frame that are not existing the original frame 4. Paint some some areas black/white as in the original frame. It doesn't need to be detailed, as those frames are only visible for a split of the second. For the programming part, it's the same as for the usual portraits (sjson.lua) local gui_screens_vfx_path = rom.path.combine(rom.paths.Content, 'Game/Animations/GUI_Screens_VFX.sjson') sjson.hook(gui_screens_vfx_path, function(data) for index, animation_data in ipairs(data.Animations) do -- BoonSelect screen. -- Numbers 0000-0015 are added automatically for In and Out animations if animation_data.Name == "BoonSelectMelStatic" then animation_data.FilePath = "NudeMelinoe\\GUI_BoonSelectMelIn0015" end if animation_data.Name == "BoonSelectMelIn" then animation_data.FilePath = "NudeMelinoe\\GUI_BoonSelectMelIn" end if animation_data.Name == "BoonSelectMelOut" then animation_data.FilePath = "NudeMelinoe\\GUI_BoonSelectMelOut" end end end Model Texture There is a mod MelSkin that does that. Its author shared the template for skin makers. It's a little bit tricky, as some parts of this texture are not intuitive, but you can get the understanding of it by editing the texture, packing it and running the game. You can check my edit in NudeMelinoe_4. For the programming part, it's also nothing new, except you edit ready.lua file instead of sjson.lua: local texture_name = "NudeMelinoe/MelinoeSkin" if CurrentRun ~= nil then SetThingProperty({ Property = "GrannyTexture", Value = texture_name, DestinationId = CurrentRun.Hero.ObjectId }) end modutil.mod.Path.Wrap("SetThingProperty", function(base, args) if CurrentRun.Hero.SubtitleColor ~= Color.ChronosVoice and (MapState.HostilePolymorph == false or MapState.HostilePolymorph == nil) and args.Property == "GrannyTexture" and (args.Value == "null" or args.Value == "") and args.DestinationId == CurrentRun.Hero.ObjectId then args_copy = DeepCopyTable(args) args_copy.Value = texture_name base(args_copy) else base(args) end end) 4
wi.lliam3685 Posted December 6, 2025 Posted December 6, 2025 I was working on a nude version of Athena, but I couldn't find any high-quality images of her. Does anyone here have any? 1
wi.lliam3685 Posted December 6, 2025 Posted December 6, 2025 Hey guys, I noticed that the nude version of Eris is wearing a very different outfit than in the game. It was bothering me so much that I decided to make my own version to practice painting. I'm an NSFW artist and I incorporated some of my preferences into it, let me know what you think ^^ 11
eddyboy Posted December 6, 2025 Posted December 6, 2025 On 12/5/2025 at 10:15 AM, winctran said: Sure! Anyway, project github repository holds source images in png and package_src folders so you may want to check those out. Animated boon select screen In and Out animations consist of only 9 and 8 frames respectively. A few of those frames does not even need to be edited, but you need to have them in the package anyway. Finding those frames in 30+ pages of GUI package was more tedious work than actually editing them. You could skip that step as I already did that: Way 1: Clone or download my repo, Edit the files in png/BoonSelectAnimation/, open svg/BoonSelect.svg and export it to .png Way 2: Edit the NudeMelinoe_1 and NudeMelinoe_2 files in package_src/textures/atlases Editing the frames is rather simple. 1. Paste your version on top of the original frame (or mine if you decide to use that) 2. Use HSV sliders to match the color of your frame with the original 3. Use magic wand and eraser to remove the parts of your frame that are not existing the original frame 4. Paint some some areas black/white as in the original frame. It doesn't need to be detailed, as those frames are only visible for a split of the second. For the programming part, it's the same as for the usual portraits (sjson.lua) local gui_screens_vfx_path = rom.path.combine(rom.paths.Content, 'Game/Animations/GUI_Screens_VFX.sjson') sjson.hook(gui_screens_vfx_path, function(data) for index, animation_data in ipairs(data.Animations) do -- BoonSelect screen. -- Numbers 0000-0015 are added automatically for In and Out animations if animation_data.Name == "BoonSelectMelStatic" then animation_data.FilePath = "NudeMelinoe\\GUI_BoonSelectMelIn0015" end if animation_data.Name == "BoonSelectMelIn" then animation_data.FilePath = "NudeMelinoe\\GUI_BoonSelectMelIn" end if animation_data.Name == "BoonSelectMelOut" then animation_data.FilePath = "NudeMelinoe\\GUI_BoonSelectMelOut" end end end Model Texture There is a mod MelSkin that does that. Its author shared the template for skin makers. It's a little bit tricky, as some parts of this texture are not intuitive, but you can get the understanding of it by editing the texture, packing it and running the game. You can check my edit in NudeMelinoe_4. For the programming part, it's also nothing new, except you edit ready.lua file instead of sjson.lua: local texture_name = "NudeMelinoe/MelinoeSkin" if CurrentRun ~= nil then SetThingProperty({ Property = "GrannyTexture", Value = texture_name, DestinationId = CurrentRun.Hero.ObjectId }) end modutil.mod.Path.Wrap("SetThingProperty", function(base, args) if CurrentRun.Hero.SubtitleColor ~= Color.ChronosVoice and (MapState.HostilePolymorph == false or MapState.HostilePolymorph == nil) and args.Property == "GrannyTexture" and (args.Value == "null" or args.Value == "") and args.DestinationId == CurrentRun.Hero.ObjectId then args_copy = DeepCopyTable(args) args_copy.Value = texture_name base(args_copy) else base(args) end end) This is awesome, thanks! I'm so glad people in this community share, instead of following the trend that seems to be popping up lately of keeping things secret to monetize mods on patreon or wherever. 4
wi.lliam3685 Posted December 7, 2025 Posted December 7, 2025 Athena battle damage. Anyone who wants to use it, feel free. 13
goldhour Posted January 13 Posted January 13 Hi everyone! I'm Zora and trying my hand at NSFW art / modding. Did play around with a little test for Selene. Lots of lovely art here in the thread, inspired me! Next step: Getting it into the game 15
goldhour Posted January 17 Posted January 17 Took me way too long to figure out how to get this into the game but... here's a lil test with an Aphrodite sketch! 12
goldhour Posted January 22 Posted January 22 Not sure if anyone is even interested and am aware similar mods already exist but I'm having fun so here, have some Melinoe 😋 Might release a first version of the mod soon. 10
Medician Posted January 25 Posted January 25 On 1/22/2026 at 12:33 PM, goldhour said: Not sure if anyone is even interested and am aware similar mods already exist but I'm having fun so here, have some Melinoe 😋 Might release a first version of the mod soon. Great art! Narly didn't see the Selene edit, made me chukkle lol. I like the hair and piercings details, well done.
Bokkuzu Posted January 25 Posted January 25 On 11/13/2024 at 2:30 PM, Medician said: It's back! Hades II Unveiled (🔥NSFW🔥) 18+ mod, with art from our @Dorian Bates. It replaces some of Hades' hottest goddesses with even hotter art. Took me a while to set up the ground work for Hades II, but we now have a pretty future proof mod, that will require only minor adjustments, as the game releases. The first installation will take you about 15 minutes, but after that, you are all set. (In my opinion, I gladly give up one run, so I can see some boobage on the next ones) Note: I included almost every step, which might seem too much to most of you that are computer savvy, but this way a person with almost no computer knowledge can play the mod. The more, the merrier, I say 😌. ⚙️ INSTALLATION ⚙️ 1️⃣ Download and extract the zip folder. 📂 2️⃣ Setup our mod "installer"- r2modman. - Needed for all future Hades II mods anyways. PROCESS: - Download, and install r2modman (https://thunderstore.io/package/ebkr/r2modman/). This is standard for Hades II mods. - Run r2modman, search for "Hades" in the search bar. Click "Select Game". - Select "Default" profile, or "Create New" (name it NSFW, for example). - On the left side menu you will see a "MODS" section. Click "Online". - You need to install essential mods, that are neccessary for most mods to run. Search for "ModUtil" and click on it, and "Download with dependencies". - Done. You should now have the number "7" next to the "Installed" text on the left side menu. - Click "Run modded" on the top left, and load the game once. - Close the game. 3️⃣ Find our target folder to copy into* - Open the unzipped mod folder (Medician-Unveiled)📂. This is where we will be copying from. - Press both "Windows + R" keys on the keyboard together. - Type %appdata%, and press ENTER. - It will open a file explorer window that puts you in C:\Users\user\AppData\Roaming (user will be your own name). - There, go to: ...\r2modmanPlus-local\HadesII\profiles - In \profiles open the profile we created in r2modman during step 2 (Default, or NSFW, etc.). - There open folder "ReturnOfModding". - This is where we will make the mod playable. 4️⃣ Copy-Paste step* - First create 2 folders, both named "Medician-Unveiled". One in ...\ReturnOfModding\plugins, and one in ...\ReturnOfModding\plugins_data. A) plugins_data: - From our mod📂: copy everything that is inside the "plugins_data" - 2 files (pkg). - ➡️Paste it in the other window in the ...\ReturnOfModding\plugins_data\Medician-Unveiled. B) plugins: - From our mod📂: copy everything that is inside the "plugins" - 6 files (config.lua, def.lua, main.lua, ...). - ➡️Paste it in the other window in the ...\ReturnOfModding\plugins\Medician-Unveiled. - From our mod📂: copy everything else that is in the folder (CHANGELOG, icon, LICENSE, manifest, README). - ➡️Paste in ...\ReturnOfModding\plugins\Medician-Unveiled DONE! 🙌 5️⃣ Run Hades II with some spicy art 🌶️ - Open r2modman, select Hades II, then the profile. You will still see "7" mods, that's normal- it shows only online mods (we installed our's locally). - Click "Start modded" - ENJOY!😄 Feedback needed, and appreciated! 🫵😎 *because the mod is not published online (on thunderstone), we need to set it up locally, which requires step 3 and 4. # v0.0.2 - Fixed Demeter's Portrait dimensions. # v0.0.3 - ??? 🤫 Medician-Unveiled_0.0.2.zip 5.3 MB · 992 downloads Sorry, quick question. I installed the mod as described and it works for most of the characters except Aphodite, she hasn't updated for some reason. Have you have any other people reach out with the same issue?
goldhour Posted January 27 Posted January 27 On 1/25/2026 at 10:27 AM, Medician said: Great art! Narly didn't see the Selene edit, made me chukkle lol. I like the hair and piercings details, well done. Thanks so much! Glad you like it Sneaky Selene boobies are sneaky 2
corpse_fucker Posted April 8 Posted April 8 On 1/27/2026 at 5:49 PM, goldhour said: Thanks so much! Glad you like it Sneaky Selene boobies are sneaky Still working on this? Rooting for you bro. 2
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