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[mod] CBO Unofficial


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Posted
1 hour ago, csirke128 said:

 

Hi, can you share your load order?

Crash reports are not really helpful, because we dont have the debug symbols for the ck3 executable, so would not be able to tell, what causes the crash (and without the code, even guessing from stacktrace might not be that useful)

So closest thing we have is error.log, there is a log folder next to the mod folder. Sometimes the error.log gives hints why the crash happens.

 

Screenshot 2024-12-07 022910.png

Screenshot 2024-12-07 022842.png

Posted
26 minutes ago, idkwhattoputy said:

 

Screenshot 2024-12-07 022910.png

Screenshot 2024-12-07 022842.png

 

Hi, can you remove #12, #13, #14, #15?  those should already be included in #11 (because you use the merged file)

If it still doesnt work, can you share an error.log?

Posted
5 hours ago, cumplosion said:

Yeah, I'm loading it last although I'm not at all certain about my overall load order. I added just a pic of what I see ingame (the empty portrait). If you have load order advice, I'd love that.

 

[Edit: just realized I left in the Statues patch even though I removed EPE. I remove that and see if that fixes anything.]

 

[Double Edit: removing the Statues EPE patch fixed the issue. I guess I disabled it when I did my test of turning off CBO stuff and didn't realize it was there.]

 

[Triple Edit: found this while playing. the CBO animation window has the "Who's That Pokemon Portrait?" shadow overlaying it. (third picture)]

ip1.png

ip2.png

ip3.png

 

Hi, I'll check, I dont see it overwrite the event file, but maybe the portraits part of the gui file is used to add the shadow, maybe I can remove it when a sex scene plays.

Posted
14 minutes ago, idkwhattoputy said:

 

Hi, don't see any issues in the error.log that would indicate the issue. Double checked with the merged file, and dont have any issue myself.

Can you try disable other mods, see if that solved the issue? Or does removing just CBO prevent the crash?

Posted
1 minute ago, csirke128 said:

 

Hi, don't see any issues in the error.log that would indicate the issue. Double checked with the merged file, and dont have any issue myself.

Can you try disable other mods, see if that solved the issue? Or does removing just CBO prevent the crash?

Remove just CBO? or with its addons like mesh and animations? thank you for helping me by the way

Posted
13 minutes ago, idkwhattoputy said:

Remove just CBO? or with its addons like mesh and animations? thank you for helping me by the way

 

Like does it work if you disable #8, #9, #10, #11?

Just to know, if the issue is related to CBO or not. Could be CBO is having issues with other mods on your modlist thats not elf destiny.

Posted
30 minutes ago, csirke128 said:

 

Like does it work if you disable #8, #9, #10, #11?

Just to know, if the issue is related to CBO or not. Could be CBO is having issues with other mods on your modlist thats not elf destiny.

I tried it and it worked I loaded up five times and no crash

Posted
23 minutes ago, idkwhattoputy said:

I tried it and it worked I loaded up five times and no crash

 

Hi, can you try this minimal load order?

I'll try grab some of the other mods you have in your load order, see if I can get it to crash.

loadorder.PNG

Posted
23 minutes ago, csirke128 said:

 

Hi, can you try this minimal load order?

I'll try grab some of the other mods you have in your load order, see if I can get it to crash.

loadorder.PNG

Tried this one and no problems from a couple loads. With the original full modlist it would sometimes crash on loading and something not so not sure what exactly it is.

Posted
11 minutes ago, idkwhattoputy said:

Tried this one and no problems from a couple loads. With the original full modlist it would sometimes crash on loading and something not so not sure what exactly it is.

 

Can you try without CBO Mesh? Maybe its memory related.

Posted
1 hour ago, csirke128 said:

 

Can you try without CBO Mesh? Maybe its memory related.

Actually I kept testing when starting and finally got another crash, it is more stable in terms of me actually loading into the game though. 

Posted
18 hours ago, csirke128 said:

 

I guess you had issues with clothing, that has no revealing option. the issue is, that when revealing clothing is enabled, it no longer does some of the shrinks, so probably why things are clipping. I'll try fix it, so that I can mark clothing with no revealing, which would still apply the shrinks or something.

This is very strange. I tested it and found that if I only open cbo unofficial, the revealing clothing options for all female characters will not work. If I open epe and cbo epe patch at the same time, the revealing clothing options for female characters will work normally.

Posted
38 minutes ago, BFDCYY said:

This is very strange. I tested it and found that if I only open cbo unofficial, the revealing clothing options for all female characters will not work. If I open epe and cbo epe patch at the same time, the revealing clothing options for female characters will work normally.

 

Hi, do you have Lazys Skimpy Clothing? The mod on the workshop is out of date, and that could be messing with revealing clothing option (the github version is up to date)

Posted (edited)
20 hours ago, csirke128 said:

 

Hi, its supposed to work with the slavic dlc, can you share a load order and error.log? Some of the mods were not updated yet, but the only thing that would be broken by the slavic dlc, is that you cannot select the new slavic clothing in barbershop, should not cause a crash.

 

Mod loader provided below. I know there's a lot; I think the relevant section starts at 105.

 

Edit: Figured I should mention that it's a lot but this load order worked fine and was stable before the west slavic dlc, but I haven't played much between then and now. I also usually merge my playlist into one Merged mod via Irony Mod Manager in order to significantly improve load time and stability.

 

Also attached the last error.log. Thanks for taking a look.

 

Quote

image.thumb.png.acd3239ee6db5fd48eb0284d503b6076.pngimage.thumb.png.4421fedcbd6784b161cec6cc18ae6042.pngimage.thumb.png.6d25350691817154d6810d91d0bf550c.pngimage.thumb.png.4db96115ad421f1a05bfbfa650aefa61.pngimage.thumb.png.36cf4ba417e35d21f072d88f00ba88fc.pngimage.png.8c9e9e874c2bff04474fcf00692a1145.png

 

error.log

Edited by ventrolo
Posted
16 minutes ago, ventrolo said:

 

Mod loader provided below. I know there's a lot; I think the relevant section starts at 105.

 

Edit: Figured I should mention that it's a lot but this load order worked fine and was stable before the west slavic dlc, but I haven't played much between then and now. I also usually merge my playlist into one Merged mod via Irony Mod Manager in order to significantly improve load time and stability.

 

Also attached the last error.log. Thanks for taking a look.

 

 

error.log 1.98 MB · 0 downloads

 

Hi, first thing I noticed is this:

[00:22:56][E][virtualfilesystem_physfs.cpp:1596]: C:/Users/Leebe/Documents/Paradox Interactive/Crusader Kings III/mod/(Merged)_IronyManaged_-_Vanilla+_CBO_CFP_Fair_ED_recovery/gfx/models/portraits/attachments/female_accessories/lida_asymmetric_dress/female_accessories_lida_asymmetric_dress_top_properties.dds path is over 250 characters long and will likely cause a crash on open. Consider changing install path to something shorter
[00:22:56][E][virtualfilesystem_physfs.cpp:1596]: C:/Users/Leebe/Documents/Paradox Interactive/Crusader Kings III/mod/(Merged)_IronyManaged_-_Vanilla+_CBO_CFP_Fair_ED_recovery/gfx/models/portraits/attachments/female_accessories/lida_asymmetric_dress/female_accessories_lida_asymmetric_dress_top_normal.dds path is over 250 characters long and will likely cause a crash on open. Consider changing install path to something shorter
..

 

You probably want to name the merged mod something shorter.

 

I updated the ED patch yesterday, can you also grab that?

 

Other than that, dont see much else related to CBO. You might have to try disable mods to see what solves the issue.

Posted
1 hour ago, csirke128 said:

 

Hi, do you have Lazys Skimpy Clothing? The mod on the workshop is out of date, and that could be messing with revealing clothing option (the github version is up to date)

I don't have Lazys Skimpy Clothing. As you can see, I can use the option of revealing clothing normally, but it seems to be back to the original problem. After the Slavic clothing dlc, using revealing clothing will cause the belly to show through the clothes after pregnancy. If you use revealing clothing on characters under 18 in the barber shop, their breasts will also be exposed.

QQ截图20241208002414.png

QQ截图20241208002427.png

Posted (edited)
14 hours ago, csirke128 said:

 

Hi, for the breasts, you either need to use Carnalitas traits (big tits an so on), or disable the game rule that enables carnalitas body parts. Even if you dont have carnalitas you need to disable the game rule (I made it so the rule will be there even without carnalitas).

Idk if changing the default would make sense, so that carnalitas traits are ignored unless you specifically set the game rule.

I don't have that mod on as I just wanted the body so the game rule is something I need to change.. which game rule is it I need to change? Sorry to bother you with this, cos I see one for animations and one for the royal court scenes.

 

Edit: I found it, thanks for the support! Appreciate it.

Edited by XenodochiaI
Posted
4 minutes ago, XenodochiaI said:

I don't have that mod on as I just wanted the body so the game rule is something I need to change.. which game rule is it I need to change? Sorry to bother you with this, cos I see one for animations and one for the royal court scenes.

 

Hi, change this to disabled:

(seems like I forgot to add the localization, also next version will switch this to be disabled by default)

game_rule.PNG

Posted
4 hours ago, BFDCYY said:

I don't have Lazys Skimpy Clothing. As you can see, I can use the option of revealing clothing normally, but it seems to be back to the original problem. After the Slavic clothing dlc, using revealing clothing will cause the belly to show through the clothes after pregnancy. If you use revealing clothing on characters under 18 in the barber shop, their breasts will also be exposed.

QQ截图20241208002414.png

QQ截图20241208002427.png

 

Hi, I went back to 1.11.5, and check with the original CBO, and it seems to have the same issue. (atleast the pregnancy stuff)

Strangely, it seems to be fine in blender, so maybe its related to how the gene is triggering the blendshapes, maybe the body is deformed more than the clothes, which is why its clipping.

I'll try mess around with it, maybe I can fix it without making the other revealing clothing still good. (I guess since the other revealing clothing has exposed belly, its not as noticable)

Posted
15 hours ago, csirke128 said:

 

Hi, for the breasts, you either need to use Carnalitas traits (big tits an so on), or disable the game rule that enables carnalitas body parts. Even if you dont have carnalitas you need to disable the game rule (I made it so the rule will be there even without carnalitas).

Idk if changing the default would make sense, so that carnalitas traits are ignored unless you specifically set the game rule.

I encountered something else.. when I choose which size through the slider, it works fine but when I go in game and edit through the barbershop CBO extension, it isn't reflected in their clothing. Click the undress button and they're small again so idk what's going on. I have the Mesh for this mod and along side Mesh for CFP EPE compatch as well

Posted
5 hours ago, csirke128 said:

 

Hi, I went back to 1.11.5, and check with the original CBO, and it seems to have the same issue. (atleast the pregnancy stuff)

Strangely, it seems to be fine in blender, so maybe its related to how the gene is triggering the blendshapes, maybe the body is deformed more than the clothes, which is why its clipping.

I'll try mess around with it, maybe I can fix it without making the other revealing clothing still good. (I guess since the other revealing clothing has exposed belly, its not as noticable)

I can assure you that this problem rarely occurred in versions 1.13 and before. I think it may be that 1.14 broke the mesh shape?

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