csirke128 Posted December 14, 2024 Author Posted December 14, 2024 19 minutes ago, Sok Bojowy said: Unfortunately no lazy's skimpy accesorries show up in barbershop with that load order Hi, for me it works, can you try with the attached file instead?
Sok Bojowy Posted December 14, 2024 Posted December 14, 2024 25 minutes ago, csirke128 said: Hi, for me it works, can you try with the attached file instead? That works, thank you
MOMOKA- Posted December 15, 2024 Posted December 15, 2024 23 hours ago, csirke128 said: Hi, yea I can add that as well, for now if you want to add things to Mesh, just add it to Animation. I'll do it next time I update CBO (which i keep delaying, but ran out of other things to do, so maybe in 1-2 week will have something new) Only thing I'm worried about, is that Mesh will be kinda big, hopefully I'm not hitting some limit on github that would cause them to check what it is. Also not sure if this falls into one of those banned subjects, but then again I could see that sexlab was on github.. so idk. Thank you very much!
Tyrus 2 Posted December 17, 2024 Posted December 17, 2024 On 12/13/2024 at 10:32 AM, csirke128 said: I think there is a game rule for it. Thanks! Not sure how I overlooked that. One other question, this time on CBO Unofficial Base only, since I'm trying to get a set-up that won't strain my computer too much. All males have this bit of their pubic hair extending onto their right leg (but not their left). It becomes more pronounced the lower the character's weight is. Any thoughts on what's causing it? Mods I'm running: CFP EPE CFP+EPE Compatibility CBO Unofficial Base CFP+EPE CBO Base Better Barbershop Undress
csirke128 Posted December 17, 2024 Author Posted December 17, 2024 1 hour ago, Tyrus 2 said: Thanks! Not sure how I overlooked that. One other question, this time on CBO Unofficial Base only, since I'm trying to get a set-up that won't strain my computer too much. All males have this bit of their pubic hair extending onto their right leg (but not their left). It becomes more pronounced the lower the character's weight is. Any thoughts on what's causing it? Mods I'm running: CFP EPE CFP+EPE Compatibility CBO Unofficial Base CFP+EPE CBO Base Better Barbershop Undress Hi, seems like same issue as with simple slits and shafts, the skeleton doesnt have a bone for the penis or balls, and that part is kinda deformed, even on the body mesh, just hard to see. (and the bone weights for the hip, which are the closest bones, are not symmetrical on the original skeleton, no clue why) I guess for now best I can say, is try with CBO Animation, maybe its not heavy enough to cause issues. I'll look into this part further, I'll need to do some changes even to the CBO skeleton, as some of the animations on the female body really deform the vagina part badly, maybe just need to change the bone weights, but havent had much success with those, still not that skilled in blender.
deathworm5890 Posted December 18, 2024 Posted December 18, 2024 (edited) @csirke128 Hi, can I get an official, accurate load order because there's so many comp patches and files that it's a bit frustrating going through several pages of information because everyone is saying different load orders. The mods I have that pertain to this are: Carnalitas, CBO, EPE, CFP, ED, Statues, ROA, CB. Thanks Edited December 18, 2024 by deathworm5890
somerandomnameiguess Posted December 18, 2024 Posted December 18, 2024 How can I play with CBO, CFP, EPE and statues? I can't get my load order to work...
csirke128 Posted December 18, 2024 Author Posted December 18, 2024 12 hours ago, deathworm5890 said: @csirke128 Hi, can I get an official, accurate load order because there's so many comp patches and files that it's a bit frustrating going through several pages of information because everyone is saying different load orders. The mods I have that pertain to this are: Carnalitas, CBO, EPE, CFP, ED, Statues, ROA, CB. Thanks Hi, there is currently no load order for that combo, I'll try create a patch.
csirke128 Posted December 18, 2024 Author Posted December 18, 2024 4 minutes ago, somerandomnameiguess said: How can I play with CBO, CFP, EPE and statues? I can't get my load order to work... Hi, there is a load order on the CFP page: Load order: CFP EPE Statues of CK3 (Optional) CFP + EPE Compatibility Patch Carnalitas CBO Unofficial Base CBO Unofficial Animation CBO Unofficial Mesh CFP+EPE CBO Base CFP CBO Animation CFP CBO Mesh EPE CBO Animation EPE CBO Mesh CFP+EPE+Statues CBO Patch (Optional) 1
somerandomnameiguess Posted December 18, 2024 Posted December 18, 2024 8 minutes ago, csirke128 said: Hi, there is a load order on the CFP page: Load order: CFP EPE Statues of CK3 (Optional) CFP + EPE Compatibility Patch Carnalitas CBO Unofficial Base CBO Unofficial Animation CBO Unofficial Mesh CFP+EPE CBO Base CFP CBO Animation CFP CBO Mesh EPE CBO Animation EPE CBO Mesh CFP+EPE+Statues CBO Patch (Optional) Works perfectly, thank you!
deathworm5890 Posted December 18, 2024 Posted December 18, 2024 4 hours ago, csirke128 said: Hi, there is currently no load order for that combo, I'll try create a patch. thank you for the quick response. I appreciate the help you've been giving people and thanks for hopefully being able to create a patch.
csirke128 Posted December 18, 2024 Author Posted December 18, 2024 2 hours ago, deathworm5890 said: thank you for the quick response. I appreciate the help you've been giving people and thanks for hopefully being able to create a patch. Hi, can you try this? Used the load order attached: https://mega.nz/file/h88yAAjR#e4GtwPAcdjw7LQec7uhVdmW8ixybKqjsPSYMXZPch_0
keksdik69 Posted December 19, 2024 Posted December 19, 2024 Hello csirke, Are the animations from animations+ working? I see that the animation files still exist, but they don't appear to work, even if I script them in. The portrait viewer shows them as a t-pose with distorted eyes. These used to work in previous versions of the mod (at least before the merged format). Is there any chance these will be fixed? Those were some of the better animations out there. Thanks again for all your hard work.
csirke128 Posted December 19, 2024 Author Posted December 19, 2024 3 hours ago, keksdik69 said: Hello csirke, Are the animations from animations+ working? I see that the animation files still exist, but they don't appear to work, even if I script them in. The portrait viewer shows them as a t-pose with distorted eyes. These used to work in previous versions of the mod (at least before the merged format). Is there any chance these will be fixed? Those were some of the better animations out there. Thanks again for all your hard work. Hi, the originator of that mod said that he will update the mod/add new things, so didnt integrate it into CBO. I can try make those animations work with current CBO, and I guess still keep it a separate mod (but probably not depend on the original, as the original changes some files that make it harder to be compatible with)
keksdik69 Posted December 19, 2024 Posted December 19, 2024 2 hours ago, csirke128 said: Hi, the originator of that mod said that he will update the mod/add new things, so didnt integrate it into CBO. I can try make those animations work with current CBO, and I guess still keep it a separate mod (but probably not depend on the original, as the original changes some files that make it harder to be compatible with) Thank you. Even just a fix/retarget for the animations would do wonders even if you decide not to implement it as an event at this time. The most tedious aspects of implementing all the animation variations in that mod can be avoided by using a flag/variable system as you've already done with the existing animations - I was able to implement them all in two events (one for missionary, other for doggy). A caveat is that you would also have to keep in mind that missionary_x_3 for females is incompatible with all missionary_1b_x for males.
The Neel Posted December 19, 2024 Posted December 19, 2024 Does ROA need a compatch to run with the mod? If so where can I find it?
csirke128 Posted December 19, 2024 Author Posted December 19, 2024 13 minutes ago, The Neel said: Does ROA need a compatch to run with the mod? If so where can I find it? Hi, probably better use the CFP+EPE+ROA patch on the CFP mod page: There is a load order there There is also a file: ROA CBO Patch 1.0.7z in this mod page, but it might be out of date (the CFP one should be more up to date)
nhgiang98 Posted December 20, 2024 Posted December 20, 2024 (edited) Hi Mr Csirke128 I have some problem with the tits of female character who have big tits trait, pregnant or milk production is high, appear outside their clothers, also my barbershop cant scroll to click the save changes button and the sex animations dont work. Can you help me, thanks for you help and hard work. My game version is 1.14.0.2. Lazy's Skimpy Access + Lazy's Skimpy Access CBO compatibility i dowloaded on github site too Edited December 20, 2024 by nhgiang98
csirke128 Posted December 20, 2024 Author Posted December 20, 2024 3 minutes ago, nhgiang98 said: Hi Mr Csirke128 I have some problem with the tits of female character who have big tits trait, pregnant or milk production is high, appear outside their clothers, also my barbershop cant scroll to click the save changes button and the sex animations dont work. Can you help me, thanks for you help and hard work. My game version is 1.14.0.2. Lazy's Skimpy Access + Lazy's Skimpy Access CBO compatibility i dowloaded on github site too Hi, for barbershop, you pretty much need better barbershop. (there is a direct download link on the steam workshop page) For the clothing, is it clothing added by OE? I think I'll need to create a patch for CFP+OE, but for now maybe you can try add the OE CBO Patch 1.0.zip from the download section to below CFP CBO Patch 1
nhgiang98 Posted December 20, 2024 Posted December 20, 2024 1 hour ago, csirke128 said: Hi, for barbershop, you pretty much need better barbershop. (there is a direct download link on the steam workshop page) For the clothing, is it clothing added by OE? I think I'll need to create a patch for CFP+OE, but for now maybe you can try add the OE CBO Patch 1.0.zip from the download section to below CFP CBO Patch Hi sir after add better barbershop i can scroll now, but i have another problem is the court sex not work
csirke128 Posted December 20, 2024 Author Posted December 20, 2024 1 minute ago, nhgiang98 said: Hi sir after add better barbershop i can scroll now, but i have another problem is the court sex not work Yea, you need a CFP+OE Patch, I'll create one soon. 1
Quazimodo Posted December 20, 2024 Posted December 20, 2024 (edited) On previous versions having CBO allowed Counts and Dukes access to the Royal Court. This seems to have been taken away, how do we get it back? Also in some cases the Carnal court scene takes me to my leige's court instead?! Edited December 20, 2024 by Quazimodo
csirke128 Posted December 20, 2024 Author Posted December 20, 2024 2 hours ago, Quazimodo said: On previous versions having CBO allowed Counts and Dukes access to the Royal Court. This seems to have been taken away, how do we get it back? Also in some cases the Carnal court scene takes me to my leige's court instead?! Hi, this is done by the file: "char_body_overhaul\common\defines\CBO_Carn_court_defines.txt" You can try grab this file from the original mod, and add it to CBO Unoffial. The side effect of this was, that court languages will start behaving very weirdly, probably due to more people having courts, and more interractions. This file is supposed to help with that: "char_body_overhaul\common\script_values\prevent_language_conversion_cascade.txt" But idk if it still works, might be having some issues. You would also need to patch "char_body_overhaul\common\on_action\court_events.txt" (grab the original from the CK3 folder, and then add the changes done by CBO, which is about disabling court events for counts/dukes) Courts for counts and dukes seem to come with performance penalty, as it causes more characters to be created, and those will create more schemes/interractions, so slow things down. If you are taken to your lieges court, that likely means a court room is not patched. The CBO Patches for mods that add courts make changes to "gfx\court_scene\scene_cultures", to make it so that when a sex scene plays, it will cause you to go to the CBO court, and not the normal court. 2
ds256 Posted December 20, 2024 Posted December 20, 2024 (edited) I faced a strage bug that I've never encountered it before. Last time I played in 1.13 version with CBO 1.4. In my current version where bug is: CK 1.14 + Carnalitas 2.8 + CBO 1.6( as a single file ) + Better Barbershop, nothing else. It affects only born characters and some gene values are random and not depend on what parents have. If you translate DNA string of the character into persistent DNA via Portrait Editor values are correct. However when you copy Persistent DNA from Better Barbershop dna pane it will be slightly different. May be there are more but I found 2 genes: gene_bs_bust it's always change to "bust_default" "random value" in the left gene gene_bs_penis_size it has "penis_size" "random value" in the left gene. I tested on newly born children using save/load both parent had exact same values for these, twins basically. Left gene is overwriten, right gene looks as expected. Bust is always changed to "bust_default" and values for a left gene seem totally random. For example: parent 1 = parent 2 = { "bust_clothes" 200 "bust_clothes" 200 }, { "penis_size" 150 "penis_size" 150 }, 2 children are born child 1 = { "bust_default" 45 "bust_clothes" 200 }, gene_bs_penis_size={ "penis_size" 40 "penis_size" 150 } child 2 = { "bust_default" 142 "bust_clothes" 200 }, gene_bs_penis_size={ "penis_size" 157 "penis_size" 150 } So in save file we have 4 people with same DNA but their sizes will be displayed differently in game. And the most strange part even if you overwrite DNA string in save file this values for gene_bs_bust and gene_bs_penis_size still will be effective for the character like they are stored somewhere else. I play with body parts rule disabled. Edited December 20, 2024 by ds256 1
Quazimodo Posted December 21, 2024 Posted December 21, 2024 (edited) 13 hours ago, csirke128 said: Hi, this is done by the file: "char_body_overhaul\common\defines\CBO_Carn_court_defines.txt" You can try grab this file from the original mod, and add it to CBO Unoffial. The side effect of this was, that court languages will start behaving very weirdly, probably due to more people having courts, and more interractions. This file is supposed to help with that: "char_body_overhaul\common\script_values\prevent_language_conversion_cascade.txt" But idk if it still works, might be having some issues. You would also need to patch "char_body_overhaul\common\on_action\court_events.txt" (grab the original from the CK3 folder, and then add the changes done by CBO, which is about disabling court events for counts/dukes) Courts for counts and dukes seem to come with performance penalty, as it causes more characters to be created, and those will create more schemes/interractions, so slow things down. If you are taken to your lieges court, that likely means a court room is not patched. The CBO Patches for mods that add courts make changes to "gfx\court_scene\scene_cultures", to make it so that when a sex scene plays, it will cause you to go to the CBO court, and not the normal court. Thanks will try that! to confirm are all 3 files from the original CBO and the last one is from your latest version (so I will need to reinstall the latest CBO then copy over the 3 files)? I also became too used to having a Royal Court as a count / duke that to not have is like game breaking ! Edited December 21, 2024 by Quazimodo
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