csacskamacska Posted October 23, 2025 Posted October 23, 2025 Nos a legtöbb meghÃvás... hibás? Szerintem nincs olyan senki akinek hogyha a szája tele abba még bármi is férhetne és bárhogyan!   Well, most invitations are... wrong? I don't think there's anyone who, if their mouth is full, could fit anything in it, no matter what!
Esdrik Posted October 25, 2025 Posted October 25, 2025 I have a question to better understand how BDH and LCC interact. BDH only starts when the future mistress takes down a DD piece for the first time. Does that mean I should also disable this option for future play so I don't have this dialog every time I talk to her? 1
lucieanderson Posted November 25, 2025 Posted November 25, 2025 Thank you for creating and sharing this awesome mod! I am having a blast exploring it in the game! 1
Greethings Posted December 2, 2025 Posted December 2, 2025 Lehetséges, hogy az új rendszeren ez nem működik? Nálam rendre kifagy. A 984 -es még jól dolgozott mÃg a 11.169 esetében ez már nem mondható el.   Is it possible that this doesn't work on the new system? It freezes on me all the time. The 984 was still working fine, but the 11.169 is no longer working.
awesomeSPAS Posted December 19, 2025 Author Posted December 19, 2025 (edited) Folks, I am currently stopped the development of this mod, and I have no idea if it works on latest F4 version. I feel the mod is complete and quite stable on previous versions. Edited December 19, 2025 by awesomeSPAS 1
Heinzelman Posted December 19, 2025 Posted December 19, 2025 20 hours ago, awesomeSPAS said: Folks, I am currently stopped the development of this mod, and I have no idea if it works on latest F4 version. I feel the mod is complete and quite stable on previous versions. Thank you for this great mod. I still use it and enjoy it on some of my MO profiles. I wish you happy holidays and I have a glimmer of hope that we'll see something new from you at some point.  1
awesomeSPAS Posted December 19, 2025 Author Posted December 19, 2025 2 hours ago, Heinzelman said: Thank you for this great mod. I still use it and enjoy it on some of my MO profiles. I wish you happy holidays and I have a glimmer of hope that we'll see something new from you at some point.   Thank you for kind words! Happy holidays!
darthgraygor Posted January 11 Posted January 11 Are there any other mods aside from Pervert that "magically" conflict with this mod? i get no pop ups after install this at all
Lindow Posted January 17 Posted January 17 Hi, Â I don't know why but I can't get this mod to work... I can see the mod in my MCM, I can configure it. I tried to modify to 100% chance getting the collar after drinking or a submit with violate. I also set up having a dream even without the necklace but nothing works. Can you help me pls?
roflmaones Posted January 26 Posted January 26 same here, looks like the new fo4 game version has to many changes. ------------------------------------------------------------------------------ leider musste ich den mod deinstallieren, da gar nichts mehr funktioniert. weder träume, noch automatisches anlegen des collar, noch sonstiges. das gleiche problem wie ProvocativePerks... keine reaktion mehr, schade.
muhavaux33 Posted February 14 Posted February 14 On 12/18/2025 at 7:13 PM, awesomeSPAS said: Folks, I am currently stopped the development of this mod, and I have no idea if it works on latest F4 version. I feel the mod is complete and quite stable on previous versions. Hi. The latest version shows Provocative Perks as a missing master but that's not a mod in the requirements section. Could it be you compiled it using that esm as a master and forgot to list it as a requirement or is it a mistake? I'd personally not want to use provocative perks
roflmaones Posted February 21 Posted February 21 On 2/14/2026 at 7:10 PM, muhavaux33 said: Hi. The latest version shows Provocative Perks as a missing master but that's not a mod in the requirements section. Could it be you compiled it using that esm as a master and forgot to list it as a requirement or is it a mistake? I'd personally not want to use provocative perks u can install it, but u dont must use em. its needed/support also other mods like "human milking kindness" or "problems of survivor nuka world". its enough that the .esp is avail in ure loadorder. it will be not auto activate anything ingame without ure MCM permission.
deathtome1998 Posted February 21 Posted February 21 quick question, I'd put this on the boston devious helper mod page but there hasn't been activity there for a couple months, and since it's a mod that has integration with this one, I think it's hopefully ok if I ask here. is anyone able to explain to me the easiest way possible to remove the Armor and Weapon Keywords Community Resource master from the boston devious helper mod? I want to try to use that mod, but I long ago purged my install of AWKCR for it being incompatible with a few of my mods, so if there's someone who can walk me through removing that master, I'd be appreciative. I have the load order of the armor keywords .esm already, I tried to follow something I was reading about doing this in the boston devious helper page, but I couldn't figure it out. the example they used, of looking for the load order of the armor keywords.esm in FO4edit then loading boston devious helper, and looking at the armor records, for the keyword and objects templates, and anything that starts with, in my case 61, would be a reference to AWKCR, I didn't see anything start with anything but 0 then a letter, or 00, on every keyword I looked at, and I see nothing that looks like it says the load order numbers under object template. so I am completely confused and really hoping for some help.
Samhsay Posted February 21 Posted February 21 1 hour ago, deathtome1998 said: remove the Armor and Weapon Keywords Community Resource You have to remove Constructable Objects. Or change Workbench Keyword for chemlab. Or delete Workbench Keyword at all. and then right click for .esp and delete masters  Spoiler Â
deathtome1998 Posted February 21 Posted February 21 (edited) 9 hours ago, Samhsay said: You have to remove Constructable Objects. Or change Workbench Keyword for chemlab. Or delete Workbench Keyword at all. and then right click for .esp and delete masters   Hide contents  edit, nevermind, I went to the fooking manual discord, and someone there found me an esp that didn't have the AWKCR master, which I tried to find myself, but had been unable to.  Edited February 22 by deathtome1998
RunaMysterious Posted March 12 Posted March 12 (edited) On 12/19/2025 at 1:13 AM, awesomeSPAS said: Folks, I am currently stopped the development of this mod, and I have no idea if it works on latest F4 version. I feel the mod is complete and quite stable on previous versions. Af far is i can say, the mod works fine with the 1.11.191.0 Version since every depending mod got updatet. Installed yesterday and already had some lewd fun.  But i got an issue with the DD restrictive boots. When the cursed boots get equipped by the collar the lower legs are visible. Everything was built and looked fine in bodyslide.  I guess Latex Collar equips the boots to a diffenrent slot than supposed to. Since the boots have full body connected, they should replace the body.  Hope anyone got a solution.  Kisses Runa Edited March 13 by RunaMysterious
RunaMysterious Posted March 13 Posted March 13 So i did some test about the DD restrictive boots. when purchasing the original boots from Kimmy at Goodneighbor everything is fine. There are no clipping legs.  Seems my guess about the wrong slot was right.  Hopefully awesomeSPAS will ivestigate the issue soon.  Kisses  Runa
Rex34 Posted March 30 Posted March 30 (edited) Bonjour,  Pour ma part le mode ne fonctionne pas. J'ai fait des tests et je remarque que dès que j'installe ce mod, dans le mcm il y a boston devious helper qui apparaît alors que je ne l'ai pas installé.  Dans la description de Latex Collar, Orgasm Curse et Fetish Dreams , il est marqué que si sur un assistant sournois, le collier ne s'équipe pas. Est-ce la raison de ce bug ? est-il possible de supprimer Boston Devious ?  Merci d'avance ! Edited March 30 by Rex34
Samhsay Posted March 30 Posted March 30 17 minutes ago, Rex34 said: Bonjour,  Pour ma part le mode ne fonctionne pas. J'ai fait des tests et je remarque que dès que j'installe ce mod, dans le mcm il y a boston devious helper qui apparaît alors que je ne l'ai pas installé.  Dans la description de Latex Collar, Orgasm Curse et Fetish Dreams , il est marqué que si sur un assistant sournois, le collier ne s'équipe pas. Est-ce la raison de ce bug ? est-il possible de supprimer Boston Devious ?  Merci d'avance ! Bdo in mcm just a piece of text. You can delete it from LLC folder. This is not the cause of the problem. 1
Rex34 Posted March 30 Posted March 30 Ok, merci et j'espère que quelqu'un pourra m'aider à trouver une solution.
JohnyBurner Posted April 2 Posted April 2 I've got a cursed outfit that is stopping me from running unless I wear that and nothing else. But even with the settings to show all the details for the items and how to remove them, the game doesn't say how or when this curse ends. Â By this I mean that when I use the hotkey for that info, it's the sexperience window that shows up. Is this how it's supposed to work?
izzyknows Posted April 2 Posted April 2 On 3/30/2026 at 6:45 AM, Rex34 said: Pour ma part le mode ne fonctionne pas. J'ai fait des tests et je remarque que dès que j'installe ce mod, dans le mcm il y a boston devious helper qui apparaît alors que je ne l'ai pas installé.  Dans la description de Latex Collar, Orgasm Curse et Fetish Dreams , il est marqué que si sur un assistant sournois, le collier ne s'équipe pas. Est-ce la raison de ce bug ? est-il possible de supprimer Boston Devious ? Can you manually equip the collar? The option is in the Debug section.
izzyknows Posted April 2 Posted April 2 1 hour ago, JohnyBurner said: By this I mean that when I use the hotkey for that info, it's the sexperience window that shows up. Is this how it's supposed to work? Without the collar, you should see sexperience perks With the collar you should see equipped items.
JohnyBurner Posted April 2 Posted April 2 Oh, that's why, then. With Commonwealth Slavers this mod's collar doesn't equip. Does this mean both mods are not compatible?
izzyknows Posted April 3 Posted April 3 2 hours ago, JohnyBurner said: Oh, that's why, then. With Commonwealth Slavers this mod's collar doesn't equip. Does this mean both mods are not compatible? NoooooOOooo! They are not compatible. You can still have LCC loaded, just turned Off in the MCM. Once CS is done, then you can turn it on. 1
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