awesomeSPAS Posted November 15, 2024 Author Posted November 15, 2024 (edited) On 11/13/2024 at 4:22 AM, deathmorph said: PS: What I have noticed in this context: the quests are confusing in their sequence. For example, I was given the task of cleaning the Slocams with Deacon not when I first met Deacon under the North Church, but later. But somehow it worked. Now I had the bartender from DC in my dream, whom I had never seen before. I was promptly given the task of talking to him. When I was staying overnight at the National Guard Training Center. Likely it is possible if some quests are triggered on an actor seeing a player. That is the price for immersion unfortunately. So far did not hear or face any game-breaking stuff. May be some side quests are affected, because you are appearing in places you shouldn't be seeing npcs outside of normal sequence. But i assume even if some side quests are impacted, all those old vanilla quests are played and completed by player many times by now = old boring content. If you want some particular NPCs be not impacted 100% = not participating in scenes just remove them from your npc list: X:\SteamLibrary\steamapps\common\Fallout 4\Data\F4SE\Plugins\lcc_npc_id.ini Dont forget to do it every time you install LCC updates though. Edited November 15, 2024 by awesomeSPAS 1
deathmorph Posted November 15, 2024 Posted November 15, 2024 (edited) Thanks for the tip. But I'll leave it as it is for now. It was exciting to see how the Deacon quest turns out. And if something really goes wrong, there is always the console. By the way, just noticed. The messages from Deacon that he doesn't like something only appear when the drug is consumed in Red Rocket. Not anywhere else. I can't remember exactly, but I think that was where the dream with Deacon was. Edited November 15, 2024 by deathmorph 1
izzyknows Posted November 15, 2024 Posted November 15, 2024 6 hours ago, deathmorph said: but I think that was where the dream with Deacon was. It seems to be where the dream was started. I've had Hancock, Deacon and Preston.. all different "sleep" locations. 2
chaussure69 Posted November 16, 2024 Posted November 16, 2024 (edited) On 11/15/2024 at 2:32 AM, izzyknows said: Uninstall Devious Devices and install RC9, rebuild the outfits, with morphs, and you should be good to go. RC9 has a crap load of bug fixes, the plugs are one. i use fusion girl, di i need to download something else ? Edited November 16, 2024 by chaussure69
chaussure69 Posted November 16, 2024 Posted November 16, 2024 On 11/15/2024 at 3:15 AM, awesomeSPAS said: How often does it happen? If its not often, it means one of safety mechanisms kicked it. E.g. rare occasion when Attraction effect kicked in faster than we started dream i was doing the nuka ride quest so i disable the collar effest in mcm and everythings going great with the dreams but when i finish the story, i reactivate the collar effecte and since this time i get this bug everytime a dream happened. 1
izzyknows Posted November 16, 2024 Posted November 16, 2024 2 hours ago, chaussure69 said: i use fusion girl, di i need to download something else ? There's a DD FG conversion on here, 2 actually, I think, I don't use FG so you'll need to search for it. 1
awesomeSPAS Posted November 17, 2024 Author Posted November 17, 2024 On 11/16/2024 at 6:02 AM, chaussure69 said: i was doing the nuka ride quest so i disable the collar effest in mcm and everythings going great with the dreams but when i finish the story, i reactivate the collar effecte and since this time i get this bug everytime a dream happened. Could you please send me LCC.log and LCC_AM.log from user folder.
chaussure69 Posted November 18, 2024 Posted November 18, 2024 18 hours ago, awesomeSPAS said: Could you please send me LCC.log and LCC_AM.log from user folder. I had to take an old save to fix my endurance problem and I hope that the dream bug is fixed thanks to that. I have about 10 hours of play to catch up, I'll keep you posted regarding the dream bug. Thank you for your speed in answering questions and your work. 1
csacskamacska Posted November 18, 2024 Posted November 18, 2024 Interface\Translations\xxx.txt *is such a product expected?
awesomeSPAS Posted November 18, 2024 Author Posted November 18, 2024 2 hours ago, csacskamacska said: Interface\Translations\xxx.txt *is such a product expected? Not sure i understand your question. I am not working on any translations
awesomeSPAS Posted November 19, 2024 Author Posted November 19, 2024 (edited) 1.28 Release Notes - Dreams: Slightly changed actor's behavior during dreams. Some actors will now be appearing / disappearing during dreams. This also may eliminate some rare occasions of failed AAF scenes, and actors initiating dialogues in dreams. You can change it back with this command: Original: cqf lcc_main setActorsBehavior 27 New behavior: cqf lcc_main setActorsBehavior 28 - Dreams: Few extra checks added to increase overall stability of dreams - Sexperience: Increased level cap from 42 to 50 - MCM: added On/Off Settings for Different Collar Attraction Events (Currently Equipped devices will not be affected, only new ones ) Edited November 19, 2024 by awesomeSPAS 3
awesomeSPAS Posted November 19, 2024 Author Posted November 19, 2024 So this will be optional upgrade.
tallman Posted November 20, 2024 Posted November 20, 2024 On 11/19/2024 at 3:22 AM, awesomeSPAS said: 1.28 Release Notes - Dreams: Slightly changed actor's behavior during dreams. Some actors will now be appearing / disappearing during dreams. This also may eliminate some rare occasions of failed AAF scenes, and actors initiating dialogues in dreams. You can change it back with this command: Original: cqf lcc_main setActorsBehavior 27 New behavior: cqf lcc_main setActorsBehavior 28 - Dreams: Few extra checks added to increase overall stability of dreams - Sexperience: Increased level cap from 42 to 50 - MCM: added On/Off Settings for Different Collar Attraction Events (Currently Equipped devices will not be affected, only new ones ) Do you think this could also benefit the NAF issues which cause dream scenes to fail?
awesomeSPAS Posted November 21, 2024 Author Posted November 21, 2024 (edited) 13 hours ago, tallman said: Do you think this could also benefit the NAF issues which cause dream scenes to fail? Honestly have no idea My guess is NO But if the reason of failure is "some actors are set as None/disabled/dead " this should not be an issue in 1.28 because I've added additional explicit checks. Edited November 21, 2024 by awesomeSPAS
tallman Posted November 21, 2024 Posted November 21, 2024 11 hours ago, awesomeSPAS said: Honestly have no idea My guess is NO But if the reason of failure is "some actors are set as None/disabled/dead " this should not be an issue in 1.28 because I've added additional explicit checks. exactly! That's the only issue reported when running this with NAF. I haven't had a chance to check out 1.28 yet, but I'll report back once I have. 1
justbob2 Posted November 22, 2024 Posted November 22, 2024 The mod description includes this line. "4. Cursed Outfits. Player will be forced to wear sexy outfits while hypnotized" I didn't find an explanation of the hypnosis mechanic, though. I haven't actually tried your mod yet as I'm reading to see if this is a game I want to play. Will the hypnosis affect will be explained by the mod? If so, a simple yes will suffice. Thank you. 1
awesomeSPAS Posted November 22, 2024 Author Posted November 22, 2024 49 minutes ago, justbob2 said: The mod description includes this line. "4. Cursed Outfits. Player will be forced to wear sexy outfits while hypnotized" I didn't find an explanation of the hypnosis mechanic, though. I haven't actually tried your mod yet as I'm reading to see if this is a game I want to play. Will the hypnosis affect will be explained by the mod? If so, a simple yes will suffice. Thank you. "Hypnosis" will work this way: When looting boxes or corpses you have a chance to find a "cursed" outfit (those are SAKR outfits that consist of many items, hundreds of options). You will "want" to wear it. When wearing some other items that occupy same slots as that outfit player will feel uncomfortable = can't run. The "Hypnosis" will clear after some time, or if you wear a plug for specified duration.
justbob2 Posted November 22, 2024 Posted November 22, 2024 1 hour ago, awesomeSPAS said: "Hypnosis" will work this way: When looting boxes or corpses you have a chance to find a "cursed" outfit (those are SAKR outfits that consist of many items, hundreds of options). You will "want" to wear it. When wearing some other items that occupy same slots as that outfit player will feel uncomfortable = can't run. The "Hypnosis" will clear after some time, or if you wear a plug for specified duration. Thank you for the explanation. So the hypnotic effect will be triggered by the cursed outfit and fade after time. Will you be notified when the effect expires? Will the outfit still be cursed?
awesomeSPAS Posted November 22, 2024 Author Posted November 22, 2024 4 hours ago, justbob2 said: Thank you for the explanation. So the hypnotic effect will be triggered by the cursed outfit and fade after time. Will you be notified when the effect expires? Will the outfit still be cursed? Yes you will be notified and outfit will disappear ("player will throw it away")
justbob2 Posted November 22, 2024 Posted November 22, 2024 1 hour ago, awesomeSPAS said: Yes you will be notified and outfit will disappear ("player will throw it away") Thank you, again. I'm thinking I'll have to give this mod a try, at least to see how this hypnosis plays, 1
Greeneyedwolf Posted November 22, 2024 Posted November 22, 2024 (edited) HI, i dont know why but 1.15 works fine for me but when i tried to install 1.28 or 1.27 and launch a new game my game crashed at character creation and loading older saves had the same result , attaching buffout crash log (i have like 10 crash logs but all look the same)crash-2024-11-20-22-18-28.log Note: 1.15 was uninstalled while trying to use 1.28/27 versions tried multiple versions of LLfourplay DLL for example v38/42 Edited November 22, 2024 by Greeneyedwolf adding notes
awesomeSPAS Posted November 23, 2024 Author Posted November 23, 2024 (edited) 2 hours ago, Greeneyedwolf said: HI, i dont know why but 1.15 works fine for me but when i tried to install 1.28 or 1.27 and launch a new game my game crashed at character creation and loading older saves had the same result , attaching buffout crash log (i have like 10 crash logs but all look the same)crash-2024-11-20-22-18-28.log Note: 1.15 was uninstalled while trying to use 1.28/27 versions tried multiple versions of LLfourplay DLL for example v38/42 It is LLFourplay failing to read large ini files. Do you have LL_fourPlay.ini next to dll? It should say: [Custom Arrays] uMaxArraySize=5000 Also don't know if it is related: what is World.esm? If nothing helps you have to disable Outfits feature. If you crash too fast to get to MCM You can do it by editing X:\SteamLibrary\steamapps\common\Fallout 4\Data\MCM\Settings\lcc.ini by adding this: [OutfitManager] bMCM_enableSAKROutfits=0 Unfortunately dreams also may be impacted by this, since they use similar LLFourPlay APIs. SO in general this crash means some other mods can also fail to work properly on your setup. Edited November 23, 2024 by awesomeSPAS
justbob2 Posted November 23, 2024 Posted November 23, 2024 I have a question about the pictures posted here. Several of them show amputations, but I don't see any required amputation mods. Personally, I don't prefer this fetish, so I'm hoping it's not used much here. Just dream sequences I'm thinking? 1
izzyknows Posted November 23, 2024 Posted November 23, 2024 17 hours ago, Greeneyedwolf said: example v38/42 On the 163 version of the game you need 46, Nex-Gen patch you need the latest version. 1
awesomeSPAS Posted November 24, 2024 Author Posted November 24, 2024 19 hours ago, justbob2 said: I have a question about the pictures posted here. Several of them show amputations, but I don't see any required amputation mods. Personally, I don't prefer this fetish, so I'm hoping it's not used much here. Just dream sequences I'm thinking? It is KFT mod that has amputation. There is also MCM option to turn KFT amputation off (called "special suits")
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