stevengarrus Posted November 11, 2013 Posted November 11, 2013 I am having an issue trying to compile a script in the CK and was wondering if there is a external compiler that would convert .psc files into .pex files so I can test somethings?
myuhinny Posted November 11, 2013 Posted November 11, 2013 http://forums.nexusmods.com/index.php?/topic/682617-convert-pex-psc/ Copied and pasted what you wanted into google got this. 2nd post.
stevengarrus Posted November 11, 2013 Author Posted November 11, 2013 That is not exactly what I need though, I am working on a mod and for some reason my Ck will not compile the script on my main computer and I do not know why. I am attempting to modify a script in .psc format and then just compile in the CK it and it does not want to compile. It works as is but I want to tweak it and I can't even compile it the way it is so something is amiss. I wanted to try and compile it using some kind of external Compiler but my knowledge of this is limited.
b3lisario Posted November 11, 2013 Posted November 11, 2013 There should be a compiler in your skyrim installation, in the "SteamApps\common\Skyrim\Papyrus Compiler" folder. I guess is the compiler the CK is using, so I am not sure you will get better output. Why doesn't compile your script? Is there an error?
Groovtama Posted November 11, 2013 Posted November 11, 2013 Try compiling with the PapyrusCompiler.exe through console/powershell. Maybe CK screws up with the imports of the dependencies of your script, with console use you can tweak it.
jbezorg Posted November 12, 2013 Posted November 12, 2013 That is not exactly what I need though, I am working on a mod and for some reason my Ck will not compile the script on my main computer and I do not know why. I am attempting to modify a script in .psc format and then just compile in the CK it and it does not want to compile. It works as is but I want to tweak it and I can't even compile it the way it is so something is amiss. I wanted to try and compile it using some kind of external Compiler but my knowledge of this is limited. If the script has references to other scripts that are in a BSA file and have not been extracted then your script will not compile. That could be one cause.
nooblet123 Posted November 15, 2013 Posted November 15, 2013 Your script might not compile if the compiler was written by a chimpanzee..... This is so sad.... On the other hand, I came up with a dozen ways how to subtract 1
43deadwood Posted February 22, 2014 Posted February 22, 2014 I am having an issue trying to compile a script in the CK and was wondering if there is a external compiler that would convert .psc files into .pex files so I can test somethings? Don't know if you found a solution but if not then try this - http://www.nexusmods.com/skyrim/mods/39140/? Drag and drop your script onto the appropriate batch file and it will compile into the scripts folder (if OK)
Arizona_Steve Posted February 23, 2014 Posted February 23, 2014 One day I'll get my alternative papyrus compiler finished. I've been stuck on the syntax analyzer for some time.
Heromaster Posted February 24, 2014 Posted February 24, 2014 Interesting, what would be the differences to the standard compiler?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.