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Dragon's Dogma 2 modding


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Posted
3 minutes ago, YuriFoxx said:

You did a very good job bro, it did make me reinstall dragon's dogma 2 which i was looking forward with the expansion as well, technically the same system be also ported to Monster Hunter Wilds as well? since they share the engine, it would be cool if we could like bang some NPCs like gemma and alma👀

 

Thanks, glad you all like it! Let me know if you come across any issues.

 

I actually found a similar NSFW animation mod for MH Wilds from Ridog earlier today https://www.nexusmods.com/monsterhunterwilds/mods/3878?tab=description
I don't have the game though so I haven't tried it.

Posted
3 minutes ago, FromBeyondTime said:

 

Thanks, glad you all like it! Let me know if you come across any issues.

 

I actually found a similar NSFW animation mod for MH Wilds from Ridog earlier today https://www.nexusmods.com/monsterhunterwilds/mods/3878?tab=description
I don't have the game though so I haven't tried it.

This is very insane, i never did notice that mh wilds mod before, we are really starting to enter on the golden age of nsfw mods for re engine games, you guys are very awesome, it would be cool if you could also post the mod nexus in future imo since you deserve a lot of more recognition with your work and efforts

Posted (edited)
4 hours ago, FromBeyondTime said:

 

Thanks, glad you all like it! Let me know if you come across any issues.

 

I actually found a similar NSFW animation mod for MH Wilds from Ridog earlier today https://www.nexusmods.com/monsterhunterwilds/mods/3878?tab=description
I don't have the game though so I haven't tried it.

The mod did successfully work on my game, you did a very well job with the it, the only problem that i had was with the characters not align their bodeis well, but i think that is maybe because of the difference of heights, but still this is a very awesome startimage.jpeg.a55c8cb06b851748fd596608eb8b626c.jpeg

Edited by YuriFoxx
Posted (edited)
2 hours ago, YuriFoxx said:

The mod did successfully work on my game, you did a very well job with the it, the only problem that i had was with the characters not align their bodeis well, but i think that is maybe because of the difference of heights, but still this is a very awesome startimage.jpeg.a55c8cb06b851748fd596608eb8b626c.jpeg

Thanks for getting back to me, I've been waiting for someone to report on their experience. So I created some offset features to try and fix this problem since I realised people's Arisen's and Pawns would be heavily customized characters. Have you tried looking under Other Settings in Emote Dogma and adjusting the Main Pawn offset? I recommend using the X axis first. Increase or decrease that value then run the animation again and keep adjusting. Once that's done, you will likely need to adjust the penis position offset as well. Also make sure you're using v3.5.31 of Emote Dogma and not the latest version. Send me a screenshot of how close you can get them to align :)

image.png.c3f0a4317ac753a6e87ae922c37e4f57.png

Edited by FromBeyondTime
Emote Dogma version requirement specified
Posted (edited)

DragonsDogma2Screenshot2026_05.17-17_41_34_29.thumb.jpeg.1cf25711492463ff7538ecdaae75233d.jpeg

Dragon's Dogma 2 Screenshot 2026.06.24 - 05.26.22.04.jpg


It works just as directed, it's the alignment that I'm sorting through. No matter the adjustments it feels the arisen and pawn are opposing magnets and shift to never align properly, so I'll keep it at default and enjoy the fact this is even happening in DD2.

Edited by Rich8938
Posted
32 minutes ago, Rich8938 said:

DragonsDogma2Screenshot2026_05.17-17_41_34_29.thumb.jpeg.1cf25711492463ff7538ecdaae75233d.jpeg

Dragon's Dogma 2 Screenshot 2026.06.24 - 05.26.22.04.jpg


It works just as directed, it's the alignment that I'm sorting through. No matter the adjustments it feels the arisen and pawn are opposing magnets and shift to never align properly, so I'll keep it at default and enjoy the fact this is even happening in DD2.

Thanks for trying the mod. I've dropped you a message so we can debug if you're willing to help. First need to see if I can replicate the issue on my end. Could you confirm the version of Emote Dogma (the core mod) you're running, and if the same behaviour occurs when you only adjust the Pawn offset and leave the Arisen's at default?

Posted
8 hours ago, FromBeyondTime said:

Thanks for getting back to me, I've been waiting for someone to report on their experience. So I created some offset features to try and fix this problem since I realised people's Arisen's and Pawns would be heavily customized characters. Have you tried looking under Other Settings in Emote Dogma and adjusting the Main Pawn offset? I recommend using the X axis first. Increase or decrease that value then run the animation again and keep adjusting. Once that's done, you will likely need to adjust the penis position offset as well. Also make sure you're using v3.5.31 of Emote Dogma and not the latest version. Send me a screenshot of how close you can get them to align :)

image.png.c3f0a4317ac753a6e87ae922c37e4f57.png

20260624102107_1.jpg.eed614465ee7f269dab0d774b2f99051.jpg20260624102202_1.jpg.7766480cf6d9358301d03fee193a005c.jpgYour offset feature did start to work very well when i did downgrade the emote dogma version from the latest one to v3.5.31, i'm still trying to find my sweet spot with the offsets and also changing my characters and pawn height, but still i'm very satisfied with the results, again you are really the goat, now DD2 will become of my favorite games to gooning since i really the models and character customization of it👀

Posted
9 minutes ago, YuriFoxx said:

20260624102107_1.jpg.eed614465ee7f269dab0d774b2f99051.jpg20260624102202_1.jpg.7766480cf6d9358301d03fee193a005c.jpgYour offset feature did start to work very well when i did downgrade the emote dogma version from the latest one to v3.5.31, i'm still trying to find my sweet spot with the offsets and also changing my characters and pawn height, but still i'm very satisfied with the results, again you are really the goat, now DD2 will become of my favorite games to gooning since i really the models and character customization of it👀

Yeah stick to v3.5.31 of Emote Dogma for now, the teleport logic changed with the next version so it causes issues. I also recommend only adjusting the main pawn offset to first get the Arisen's hands in the right position, then adjust the penis as needed and it will save that offset. But if more people test and can't get it aligned with their characters, I will also create an alternate version of the animation where the Arisen's hands are on the floor instead.

 

I'll need some feedback from a few more people before I make additional animations so I know what issues people might face and how to design the animations for maximum compatibility. I've also got some other cool features planned. Thanks for being one of the first to test the mod!

Posted
14 minutes ago, FromBeyondTime said:

Yeah stick to v3.5.31 of Emote Dogma for now, the teleport logic changed with the next version so it causes issues. I also recommend only adjusting the main pawn offset to first get the Arisen's hands in the right position, then adjust the penis as needed and it will save that offset. But if more people test and can't get it aligned with their characters, I will also create an alternate version of the animation where the Arisen's hands are on the floor instead.

 

I'll need some feedback from a few more people before I make additional animations so I know what issues people might face and how to design the animations for maximum compatibility. I've also got some other cool features planned. Thanks for being one of the first to test the mod!

That would be very nice to see since the hands can be a bit hard to tweak on offsets depending the character and pawns size which makes the hands with hands down very good imo, i'm very happy to be one of the first ones to help you with mod testing

Posted

Got my couple to align, used the v3.5.31 of Emote Dogma, adjusted the right values and although it's not perfect since I'm playing Dragons Pawgma and my pawns butt breaks reality, this is still incredible.
 

Dragon's Dogma 2 Screenshot 2026.06.24 - 07.51.29.43.jpg

Dragon's Dogma 2 Screenshot 2026.06.24 - 07.52.28.99.jpg

Dragon's Dogma 2 Screenshot 2026.06.24 - 07.52.53.74.jpg

Posted
13 minutes ago, Rich8938 said:

Got my couple to align, used the v3.5.31 of Emote Dogma, adjusted the right values and although it's not perfect since I'm playing Dragons Pawgma and my pawns butt breaks reality, this is still incredible.
 

Dragon's Dogma 2 Screenshot 2026.06.24 - 07.51.29.43.jpg

Dragon's Dogma 2 Screenshot 2026.06.24 - 07.52.28.99.jpg

Dragon's Dogma 2 Screenshot 2026.06.24 - 07.52.53.74.jpg

Your pawn is gorgeous! Glad to see you could get it quite close. I'll soon release an alternate version with the Arisen's hands on the floor so it's more compatible. Thanks for testing!

Posted

@YuriFoxx @Rich8938 You can now try the attached SX-Anim1-v2 animation with the adjusted pose. I've also attempted something with the pawn hair to hopefully stop it freezing at unnatural angles during animation, so I've re-uploaded the original pose version too (for anyone who wants to try the hands-on-ass pose with their characters). We can't enable hair physics during animation but this change might improve its positioning during animation. I still want to polish this animation in the future, but for now I'm going to try making some different ones and test some new features.
image.thumb.png.19d85bb711e4a2a6e398b54f02053e13.png

SX-Anim1.zip SX-Anim1-v2.zip

Posted
1 hour ago, FromBeyondTime said:

@YuriFoxx @Rich8938 You can now try the attached SX-Anim1-v2 animation with the adjusted pose. I've also attempted something with the pawn hair to hopefully stop it freezing at unnatural angles during animation, so I've re-uploaded the original pose version too (for anyone who wants to try the hands-on-ass pose with their characters). We can't enable hair physics during animation but this change might improve its positioning during animation. I still want to polish this animation in the future, but for now I'm going to try making some different ones and test some new features.
image.thumb.png.19d85bb711e4a2a6e398b54f02053e13.png

SX-Anim1.zip 3.47 MB · 1 download SX-Anim1-v2.zip 3.47 MB · 1 download

I did test it here and lt and looks like that the animations without using the hands looks a lot better to align compared to the other one with hands, it did work very well, you did a awesome job with it bro20260624194453_1.jpg.144962e32079e587fde96a24bd8c0e6d.jpg20260624194450_1.jpg.228f54ab91bde1c894ba011b84cbd338.jpg20260624194522_1.jpg.75f6e4fb8643629bf805038c8e239fe4.jpg

Posted (edited)
7 hours ago, curva said:

@FromBeyondTime Congratulations on the effort!! It's turning out really well! 💙👏🏻

Thanks, glad you like it! Hopefully you've tested and it looks good in your game too?

 

I've got a few things in progress but don't want to give details too soon in case I run into issues. I should know by the end of this week if what I'm trying to do is possible or not, then I'll have another update for you guys.

Edited by FromBeyondTime
Posted

Unfortunately it mostly isn't working for me, perhaps im just doing something wrong but the undressing and the lining up just wont work for me

Posted
3 hours ago, fawksiii said:

Unfortunately it mostly isn't working for me, perhaps im just doing something wrong but the undressing and the lining up just wont work for me

Are you using the correct version of Emote Dogma (v3.5.31, not the latest version)? The newer versions can cause issues with alignment because the teleport logic changed and I didn't feel like rewriting the mod lol

 

And the undress settings are under Emote Dogma>Other Settings in the REFramework menu. Is is not applying to your characters, or is glitching? Drop me some screenshots if possible.

Posted

Greaat things here! Now we just need someone to make a mod that actives this animations in a npc by a hotkey, like the primordial sex mods in skyrim, or with a select option when you talk with a npc, but would be harder i think, I dont see re engine so easy to mod, and capcom so friend to see this! But i wish lucky with this Frombeyond! Great proactivity 🤩

Posted
2 hours ago, Provedormor said:

Greaat things here! Now we just need someone to make a mod that actives this animations in a npc by a hotkey, like the primordial sex mods in skyrim, or with a select option when you talk with a npc, but would be harder i think, I dont see re engine so easy to mod, and capcom so friend to see this! But i wish lucky with this Frombeyond! Great proactivity 🤩

 

For real!

 

There is someone already who made an amazing mod called riftspeak that lets you interact with your pawn just like in mantella/chim/skyrimnet via LLM's.

 

You can get your pawn voiced and all, and there is some neat animated interactions like dancing, hugging or kissing. And you can get married to the pawn. The mod author mentioned also in future versions of implementing family making so a mod like this here would fit right in lol.

Posted (edited)
20 hours ago, Durante said:

 

For real!

 

There is someone already who made an amazing mod called riftspeak that lets you interact with your pawn just like in mantella/chim/skyrimnet via LLM's.

 

You can get your pawn voiced and all, and there is some neat animated interactions like dancing, hugging or kissing. And you can get married to the pawn. The mod author mentioned also in future versions of implementing family making so a mod like this here would fit right in lol.

So cool! It's on Nexus? Or another site?

 

Edited by Provedormor
Posted
19 hours ago, Oct commish said:

Question is there a monster on human 

 

and sex on Defeat options

There's not even a complete animation framework, yet.

It's gonna take time. Have patience.

Posted
On 7/10/2026 at 1:40 AM, Oct commish said:

Question is there a monster on human 

 

and sex on Defeat options

Calm down mister hahah after two years we have a birthing framework  

Posted

works goooooood on me ,the newest game .now we need more animation and framework like skyrim.this game will be next skyrim OHYEAH

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