unclesam731 Posted July 16 Posted July 16 On 7/7/2026 at 2:42 AM, Durante said: For real! There is someone already who made an amazing mod called riftspeak that lets you interact with your pawn just like in mantella/chim/skyrimnet via LLM's. You can get your pawn voiced and all, and there is some neat animated interactions like dancing, hugging or kissing. And you can get married to the pawn. The mod author mentioned also in future versions of implementing family making so a mod like this here would fit right in lol. riftspeak (great mod btw legit worth checking out) doesn't even rely on emote dogma iirc and still has some alignment options. maybe getting in touch with the author on how the hek that works and how it could work for this mod as well could be a leap. anyways really pumped to see where this mod is goin 2
Blade000 Posted July 19 Posted July 19 Optional Skimpy Armors Collection - AP-5-1-61-1734932048.rarhttps://www.nexusmods.com/dragonsdogma2/mods/234 https://www.nexusmods.com/dragonsdogma2/mods/30
FromBeyondTime Posted July 22 Posted July 22 Update: So I managed to get a new feature working where you can select the animations from an overlay menu that appears in-game after pressing the hotkey. You can cycle the options using the arrow keys then play the desired animation or cancel playing animations. I haven't made a new animation yet though because I'm been focusing on my other 3D animation projects which I'd put on hold for a while. Planning to release the menu update and new DD2 animation(s) together since there's basically only one animation so far. So I'm taking a slight break from this for now to focus on my other animations outside of DD2, and I will likely return to DD2 modding after the Dark Arisen 2 Gamescom footage and the August update. I still want to see if things might break after the engine updates so I'd rather not risk wasting time animating more stuff yet. Also, I have been checking out RiftSpeak and it's mind-blowing. It also uses a different method for animating characters, and it does include some great features for auto-aligning/adjusting characters, however it's very complicated and it's not a universal system which can work for all types of animations, so I will be sticking to this limited method through Emote Dogma for now. 15
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