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[mod] AGOT CBO Patch


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Posted
27 minutes ago, csirke128 said:

 

Hmm, I thought i was patching against 0.3.4, but seems like steam didn't grab the latest version of AGOT for me yet. Kinda wish the launcher would show mod versions... Ill check again against 0.3.4

No need for donations, got a coffee machine :)


I know from experience they can still be bloody expensive and I know this entire community appreicates your work

Posted
5 minutes ago, ztaku1816 said:

Hello, do I put AGOT CBO Mesh under AGOT CBO Patch?

 

Yea, I guess, in theory the order doesn't matter, Ill update the description with loadorder

Posted

Thank you so much for the update! Will you be adding a patch for AGOT - Colonizable Valyria? Although the patch you threw down earlier works fine.

Posted
19 hours ago, hamletsdead said:

@csirke128 AGOT just updated and added some new house-specific clothes. If you have time could you plesae take a look and do an updated patch? Thanks for continued work on all these various mods. If you have a donation or buy-me-coffee page please link it to the description. Pretty sure you'd be swimming in lattes.

Totally agree! This guy is doing a great job! I'd like to thank him too, even though I have war outside my window and it's hard to live right now.

Posted
Just now, casio89 said:

What's the AGOT CBO Mesh for?

 

Split the patch into 2 parts, AGOT CBO Patch contains what is needed to make AGOT compatible with CBO, and AGOT CBO Mesh contains the mesh edits to add blend shapes to the new clothes.

Doing this for most mods that have bigger meshes, so people who have potato PC can use CBO LIte/Ultra Lite, and just use the Patch and not the Mesh.

Those who have no issues with performance, should probably use both, which is basically how it was previously.

Posted
2 minutes ago, csirke128 said:

 

Split the patch into 2 parts, AGOT CBO Patch contains what is needed to make AGOT compatible with CBO, and AGOT CBO Mesh contains the mesh edits to add blend shapes to the new clothes.

Doing this for most mods that have bigger meshes, so people who have potato PC can use CBO LIte/Ultra Lite, and just use the Patch and not the Mesh.

Those who have no issues with performance, should probably use both, which is basically how it was previously.

I think my 4080 Super and i7 14700K will do the job. Although before I played just with the patch, I didn't even know I needed to put mesh.

Posted
2 minutes ago, casio89 said:

I think my 4080 Super and i7 14700K will do the job. Although before I played just with the patch, I didn't even know I needed to put mesh.

But even for my system, AGOT with lots of mods makes the CPU work hard.

Posted (edited)
2 minutes ago, kakarn11 said:

Hi, what's the difference between AGOT CBO PATCH ang AGOT CBO L PATCH?

 

Hi, AGOT CBO Patch is meant to be used with CBO Unofficial

AGOT CBO L Patch is meant to be used with CBO Unofficial Lite

(there was a bug with CBO Unofficial Lite, that all characters were wearing underwear)

Edited by csirke128
Posted
2 minutes ago, kakarn11 said:

Hi, what's the difference between AGOT CBO PATCH ang AGOT CBO L PATCH?


if its the patch for CBO or CBO light / lite (the differences between which are described in the CBO thread)

Posted
2 minutes ago, csirke128 said:

 

Hi, AGOT CBO Patch is meant to be used with CBO Unofficial

AGOT CBO L Patch is meant to be used with CBO Unofficial Lite

(there was a bug with CBO Unofficial Lite, that all characters were wearing underwear)

Oh, got it.

Posted
On 10/18/2024 at 11:55 PM, byehi said:

I seem to be having an issue with the mod that allows us to use AGOT clothes in Vanilla with CBO, ive tried following the instructions on this page but when I try to load the game after it wont load, has anyone had success / have the files ready to go? Im unsure what im doing wrong

 

Hi, updated the CBO Vanilla Patch, seems like main issue was, that you need to load CBO Vanilla Patch before CBO Unofficial.

Maybe there are some files in AGOT that I still conflict with CBO, and I just havent noticed, because AGOT is meant to be loaded before CBO.

Posted
4 hours ago, csirke128 said:

 

Hi, updated the CBO Vanilla Patch, seems like main issue was, that you need to load CBO Vanilla Patch before CBO Unofficial.

Maybe there are some files in AGOT that I still conflict with CBO, and I just havent noticed, because AGOT is meant to be loaded before CBO.

Thanks man, seriously appreciate all your hard work

Posted
5 minutes ago, byehi said:

Still seem to be having an issue with AGOT Vanilla CBO causing a crash on load 

error.log

 

Hi, did you do it with version 3.2 AGOT CBO Mesh? There are some error messages that I think I fixed between 3.1 and 3.2

Posted
1 minute ago, csirke128 said:

 

Hi, did you do it with version 3.2 AGOT CBO Mesh? There are some error messages that I think I fixed between 3.1 and 3.2

I downloaded all fresh files just before trying and posting the error reports, so everything should be the most up to date versions, as I say with AGOT Vanilla CBO it causes a crash during initilisation on load, without it everything loads fine

Posted
14 minutes ago, AquaJet said:

Do I need to use the AGOT CBO L patch to play with CBO UL?

 

Hi, I havent checked CBO UL yet, i think the main problem there might be the animations.

So maybe start with AGOT CBO L, and then remove the .anim files from

"AGOT CBO L Patch\gfx\models\portraits\female_body"

"AGOT CBO L Patch\gfx\models\portraits\male_body"

Posted
14 minutes ago, byehi said:

I downloaded all fresh files just before trying and posting the error reports, so everything should be the most up to date versions, as I say with AGOT Vanilla CBO it causes a crash during initilisation on load, without it everything loads fine

 

Hi, weird, you have errors like this:

[17:34:42][E][pdx_blend_shape_database.cpp:23]: Blendshape file gfx/models/portraits/f_clothes/agot/religious/rhlorr/redpriestess/female_clothes_religious_redpriestess_bs_bust_max.mesh not found. Relevant mesh file: gfx/models/portraits/f_clothes/agot/religious/rhlorr/redpriestess/female_clothes_religious_redpriestess.mesh
[17:34:42][E][pdx_blend_shape_database.cpp:23]: Blendshape file gfx/models/portraits/f_clothes/agot/religious/rhlorr/redpriestess/female_clothes_religious_redpriestess_bs_bust_min.mesh not found. Relevant mesh file: gfx/models/portraits/f_clothes/agot/religious/rhlorr/redpriestess/female_clothes_religious_redpriestess.mesh

 

Hmmm, not sure how to debug this the easiest.

 

Can you try copy the meshes from AGOT, but not overwrite them with AGOT CBO Mesh?

Other than that, only thing I know of is to temporarily move a folder out of the portraits folder, until the crash stops, to find what mesh causes the issue (but rather time consuming)

Could still be something related to load order still, can you make sure this is the first mod loaded, so everything else can overwrite it?

Posted
1 minute ago, csirke128 said:

 

Hi, weird, you have errors like this:

[17:34:42][E][pdx_blend_shape_database.cpp:23]: Blendshape file gfx/models/portraits/f_clothes/agot/religious/rhlorr/redpriestess/female_clothes_religious_redpriestess_bs_bust_max.mesh not found. Relevant mesh file: gfx/models/portraits/f_clothes/agot/religious/rhlorr/redpriestess/female_clothes_religious_redpriestess.mesh
[17:34:42][E][pdx_blend_shape_database.cpp:23]: Blendshape file gfx/models/portraits/f_clothes/agot/religious/rhlorr/redpriestess/female_clothes_religious_redpriestess_bs_bust_min.mesh not found. Relevant mesh file: gfx/models/portraits/f_clothes/agot/religious/rhlorr/redpriestess/female_clothes_religious_redpriestess.mesh

 

Hmmm, not sure how to debug this the easiest.

 

Can you try copy the meshes from AGOT, but not overwrite them with AGOT CBO Mesh?

Other than that, only thing I know of is to temporarily move a folder out of the portraits folder, until the crash stops, to find what mesh causes the issue (but rather time consuming)

Could still be something related to load order still, can you make sure this is the first mod loaded, so everything else can overwrite it?


Ill give it all ago once i get the chance,  Thanks for your help here

 

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