-Player1- Posted April 26, 2015 Posted April 26, 2015 Hello there,it took me some time to read the hole post and (try to) do all the steps for success but if i start my Skyrim it CTD's.. Any help or advice for the confused me? I can give you no advice on the amount of information you said. "Skyrim CTD's" could mean LITERALLY anything, and most likely doesn't even have anything to do with this mod. If you're serious about wanting to go mod Skyrim AND keep it stable, go read this guide here: http://wiki.step-project.com/Guide:Skyrim_Installation Sure but i am not that dumb,you know ^^ If the game works fine and after 1 New Mod it CTD´s .. well i guess its propably the Mod ^^ I Installed every Req. As well "Single" and everything worked but as soon as SkyKids is installed ,it crashes. EDIT' I found the reason for my CTD,BOSS had some kind of malfunction,now it`ll work,thanks
en_hawk Posted April 26, 2015 Author Posted April 26, 2015 Sure but i am not that dumb,you know ^^ If the game works fine and after 1 New Mod it CTD´s .. well i guess its propably the Mod ^^ I Installed every Req. As well "Single" and everything worked but as soon as SkyKids is installed ,it crashes.Works for everyone else, your logic is suspect. EDIT' I found the reason for my CTD,BOSS had some kind of malfunction,now it`ll work,thanksDid you forget to install the userlist entries?
Wasabi Ice Cream Posted April 27, 2015 Posted April 27, 2015 So, an issue I've been having is that when playing in third-person, by default the camera is too high, and can only see the head of the character. Using the Customizable Camera mod, I can lower the camera to a good position, and even get like an over-the-shoulder thing going on. Here's the problem, though. The crosshair does not adjust for such a low camera, so what ends up happening is that the aiming is off when trying to look at activatables, or trying to talk to shop NPCs behind counters, or looting things off tables and bookshelves, and such. What I've been doing was switching back to first-person, doing what I need to do, then switching back to third-person, but that's very annoying. I'm just wondering if there is a better way to actually play in third-person mode with a character this short?
-Player1- Posted April 27, 2015 Posted April 27, 2015 Sure but i am not that dumb,you know ^^ If the game works fine and after 1 New Mod it CTD´s .. well i guess its propably the Mod ^^ I Installed every Req. As well "Single" and everything worked but as soon as SkyKids is installed ,it crashes.Works for everyone else, your logic is suspect. EDIT' I found the reason for my CTD,BOSS had some kind of malfunction,now it`ll work,thanksDid you forget to install the userlist entries? Yeah well if you have problems with some Mod/s you'll assume its something regarding to them,thought that would be..logical Anyway No it was something i did with the CMD (windows) used that to manually edit and change different things for my own Mods and somehow (maybe a few weeks ago?) i worked on different Things (mods,stuff,and BOSS) It appeared that i changed some variables for my followerMods to load different mods first. Well i have taken a look at this and could figure it out.
playerlin Posted April 27, 2015 Posted April 27, 2015 Hi, I jumped to Skykids yesterday from RSChildren Overhaul because I want more extra hair selections, and it works totally fine and I love it, thanks for making this mod. But I found a weird problem and didn't found anyone who have the same problem with me... When I play as Child(use Imperial Child), I noticed all player's voice still the same as adult one. I don't know if it was intended or I missed something? It's not affacted everything but just feel weird. I was tried use the voice pack of RCOTS-Children of the Sky Rework mod but I still feel it's not right or something...?
MidbossVyers Posted April 27, 2015 Posted April 27, 2015 Hi, I jumped to Skykids yesterday from RSChildren Overhaul because I want more extra hair selections, and it works totally fine and I love it, thanks for making this mod. But I found a weird problem and didn't found anyone who have the same problem with me... When I play as Child(use Imperial Child), I noticed all player's voice still the same as adult one. I don't know if it was intended or I missed something? It's not affacted everything but just feel weird. I was tried use the voice pack of RCOTS-Children of the Sky Rework mod but I still feel it's not right or something...? As far as I can tell, voices are not included. IIRC, I've heard that changing the voice to a child one will also result in any adult player characters also having child voices, but I'm not sure.
playerlin Posted April 27, 2015 Posted April 27, 2015 As far as I can tell, voices are not included. IIRC, I've heard that changing the voice to a child one will also result in any adult player characters also having child voices, but I'm not sure. Sad, always can't get perfect things I guess...(RS Children mod has some, not all but enough) Since the replacement use the same directory/route as adult one so I guess it's so, but not sure about NPCs using the same one?
ChipyChops Posted April 27, 2015 Posted April 27, 2015 Thanks for the skeletons en_hawk EDIT: Is there a difference between the male and female skeletons? Whenever I run fores it shows they both have 115 bones.
striderskunk Posted April 27, 2015 Posted April 27, 2015 Really sorry if this question has already been answered but there are 93 pages and it's a pain to comb through them. So I get the "Missing skykids.esm" error when using the patcher. Like the description said because of MO. So I tried those instructions to run the patch though MO. but I get the message "Error: unable to Access Jarfile ~\Mod Organizer\mods\Skykids\SkyProc Patchers\SKArmorPatcher\SKArmorPatcher.jar
johann7124 Posted April 27, 2015 Posted April 27, 2015 Really sorry if this question has already been answered but there are 93 pages and it's a pain to comb through them. So I get the "Missing skykids.esm" error when using the patcher. Like the description said because of MO. So I tried those instructions to run the patch though MO. but I get the message "Error: unable to Access Jarfile ~\Mod Organizer\mods\Skykids\SkyProc Patchers\SKArmorPatcher\SKArmorPatcher.jar Try this post. http://www.loverslab.com/topic/22395-wip-skykids-child-races-other-technical-goodies-fixed-download-linksmore-compatibility-patches21915/page-91?do=findComment&comment=1154631
striderskunk Posted April 28, 2015 Posted April 28, 2015 Thank you Johann, that indeed got the armors to work.
Spyder Arachnid Posted April 28, 2015 Posted April 28, 2015 Hey been busy the last couple days, so haven't had a chance to play Skyrim after the new skeleton update. But finally got around to testing it, and wanted to say thanks. That fixed my issue.
snikytam Posted April 28, 2015 Posted April 28, 2015 Dunno if it's an issue with the new patcher or what, but after setting it up, equipping my body armor makes my gauntlets disappear. At least, the part of it attached to the arm does. Hand pieces remain intact.
Guest luthienanarion Posted April 28, 2015 Posted April 28, 2015 Dunno if it's an issue with the new patcher or what, but after setting it up, equipping my body armor makes my gauntlets disappear. At least, the part of it attached to the arm does. Hand pieces remain intact. What armor and gauntlets are you wearing when this happens?
snikytam Posted April 28, 2015 Posted April 28, 2015 Interesting thing, actually. I logged back in to see something and I couldn't replicate it. Everything was working as normal. The armor in question is an invisible glass armor mask for a 'Hmm What To Wear' set, and it affected all gauntlets I tried it with. I went back in to see if it'd do the same with other armors, but there was no issue. Gonna play around and see if I can't replicate this nonsense :V EDIT: Alright, I figured it out. If my game loads with both items equipped, the gauntlets are invisible, but if I save a game with one thing unequipped, then re-equip after loading, it's fine. I remember having an issue with this with the Archmage Robe and Priest masks back on console when Skyrim first came out. Dunno if it's the same dealie, but it's happening. Also, it is just this mask thingy. Other armors work fine, it appears.
Spyder Arachnid Posted April 28, 2015 Posted April 28, 2015 Interesting thing, actually. I logged back in to see something and I couldn't replicate it. Everything was working as normal. The armor in question is an invisible glass armor mask for a 'Hmm What To Wear' set, and it affected all gauntlets I tried it with. I went back in to see if it'd do the same with other armors, but there was no issue. Gonna play around and see if I can't replicate this nonsense :V EDIT: Alright, I figured it out. If my game loads with both items equipped, the gauntlets are invisible, but if I save a game with one thing unequipped, then re-equip after loading, it's fine. I remember having an issue with this with the Archmage Robe and Priest masks back on console when Skyrim first came out. Dunno if it's the same dealie, but it's happening. Also, it is just this mask thingy. Other armors work fine, it appears. This sounds like the exact same issue I had with SoS on my adult character. If I logged out wearing two pieces in the body slot, and logged back in, one would be invisible. But if I logged out with only one on, then logged back in and equipped the other, it would work. It was a slot issue for me, so if you have anything overwriting/using that slot, it will cause this issue. This was the explanation I got from B3lisario, though it is about the schlongs for adults, but it might help since your issue is similar in regards to the invisible armor stuff: Invisible slot 52 is the intended behaviour for schlonged characters wearing also a slot 32. The slot 52 (either schlong or underwear) should be visible only when: - there is no equipped armor using slot 32 - or the equipped armor using the slot 32 is revealing - or the character is not schlonged The bug makes the slot 52 visible at some circumstances. The game does its job when loading a savegame, this issue happens only after equipping armor. I noticed the different behaviour when loading the game a couple of weeks ago. Before that I thought the bug was only on NPCs, but the player is also affected.
snikytam Posted April 28, 2015 Posted April 28, 2015 Hmm, anyway I can fix this by dinking around in TES5Edit? Should mention I've used this combo for months prior to this. Today, I installed the new skeleton and the new swapper, so I'm 99% sure the issue lies in one of those.
en_hawk Posted April 29, 2015 Author Posted April 29, 2015 EDIT: Alright, I figured it out. If my game loads with both items equipped, the gauntlets are invisible, but if I save a game with one thing unequipped, then re-equip after loading, it's fine. I remember having an issue with this with the Archmage Robe and Priest masks back on console when Skyrim first came out. Dunno if it's the same dealie, but it's happening. Also, it is just this mask thingy. Other armors work fine, it appears. Probably some unfixable engine bug having to do with dynamic arma creation honestly. I have no solutions. New armor dll to test, this one comes with the bonus feature of automatically patching all installed hair mods to support SK without locking them exclusively to the SK races like the old static patches did. Disable/delete all static hair patches before testing this. Original instructions still apply: Ok, here's something for you guys to test. It's the first public beta of the new SKSE armor swapper plugin. You need to disable/delete the old armor swapper esp, and if you run SUM you should probably disable/delete the skyproc patcher so you don't have to put up with it running constantly. Install is fairly simple, just replace skykids.esm with the included copy and then load the dll into the plugins folder, everything should be automatic from then on out. You may notice a short 'freeze' as the game is first loading, right before it hits the main menu; that's the patcher processing records and its perfectly normal. armor dll test3.rar
ChipyChops Posted April 29, 2015 Posted April 29, 2015 Worked quite well, the stall on start up was minimal too. Thought I was going to have to create a new character because of the hair, but no, it all worked well. Nice work!!!
en_hawk Posted April 29, 2015 Author Posted April 29, 2015 Worked quite well, the stall on start up was minimal too. Thought I was going to have to create a new character because of the hair, but no, it all worked well. Nice work!!!Thanks for the feedback.
ChipyChops Posted April 30, 2015 Posted April 30, 2015 The really nice thing is that the hairs show up for both adults and kids when creating a character, no more of this having to disable plugins anymore.
en_hawk Posted April 30, 2015 Author Posted April 30, 2015 The really nice thing is that the hairs show up for both adults and kids when creating a character, no more of this having to disable plugins anymore.Mmhm, it hooks into the formlists used by racial compatibility and dynamically splices the adult and skykids data together while the game is running, and then applies it to any playable hair styles you have installed. Skykids races get access to the hair, without any of the other adult face parts(which wouldn't fit anyway and would look awful), and the adults get to keep their hair functioning just as it always has.
playerlin Posted April 30, 2015 Posted April 30, 2015 Hi, I have a problem... http://steamcommunity.com/id/playerlin/screenshot/532892171298807950 It seems nothing to do with the Perfect Legionnaire mod since I uninstalled it (the mod that replaced Imperial Heavy Armor just recolored) and the original one also have the same problem, using the dll version of SK Armor Swapper. (Try use showracemenu and check the adult races and they're fine, but not Skykids ones)
ChipyChops Posted April 30, 2015 Posted April 30, 2015 Its the same with the girls, didn't notice it before because its ever so slight. Damn you playerlin, its going to bug me know
playerlin Posted May 1, 2015 Posted May 1, 2015 Its the same with the girls, didn't notice it before because its ever so slight. Damn you playerlin, its going to bug me know LOL, I just try checking my installed Armor mods and sadly, SK Armor Swapper can't get them all working, show nothing or something like this bugged one.
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