A1wwl Posted November 21, 2025 Posted November 21, 2025 That's fantastic! I've come back to play CK3 after such a long time, and I'm amazed to see that you're still updating it. What a pleasant surprise! I'm really glad to see you're still keeping the mods running. Cool! 1
hunterwe32323 Posted November 21, 2025 Posted November 21, 2025 is the ambush war when you play in ireland supposed to be an war that is a instant loss?
hunterwe32323 Posted November 21, 2025 Posted November 21, 2025 im sorry but the ambush wars are stupid like wtf is that its always a complete wipe of my army which is a joke
Phaze Star Posted November 21, 2025 Author Posted November 21, 2025 5 hours ago, A1wwl said: That's fantastic! I've come back to play CK3 after such a long time, and I'm amazed to see that you're still updating it. What a pleasant surprise! I'm really glad to see you're still keeping the mods running. Cool! Thank you! ❤️
Phaze Star Posted November 21, 2025 Author Posted November 21, 2025 13 hours ago, Denokean said: Haven't played in a while, so need some basic help. Should i just drag common folder and descriptor file into the futa mod folder, or into the degen folder? II am not sure what you are talking about? If its the paches, they are their own mods. No dragging or dropping. 1 hour ago, hunterwe32323 said: is the ambush war when you play in ireland supposed to be an war that is a instant loss? It is not an instant loss. I recommend avoiding crossing wetland tiles if you don't want to risk it. Bog Blaster characters and MAA are very strong their. You can atain both of them just by exploring Ireland and using the contact decision, which will improve your own odds in Wetlands. 1
Silmarion Posted November 21, 2025 Posted November 21, 2025 So, thought I had: in alchemical beliefs the Rebis is the Magnum Opus. The Divine Hermaphrodite and Perfect Union of male and female. It might be interesting if there was a way for a high learning futa carldenite event chain using alchemy to prove futa are not cursed, and flip the religion to one that views them as exalted and makes the christian religions at least accepting of them. 1
hunterwe32323 Posted November 21, 2025 Posted November 21, 2025 (edited) 5 hours ago, Phaze Star said: II am not sure what you are talking about? If its the paches, they are their own mods. No dragging or dropping. It is not an instant loss. I recommend avoiding crossing wetland tiles if you don't want to risk it. Bog Blaster characters and MAA are very strong their. You can atain both of them just by exploring Ireland and using the contact decision, which will improve your own odds in Wetlands. its absolutely a instant loss war since they completely wipe my army and most of the time its ends my game lol playing ireland in the earliest date is a crapshoot because of that and strong? the ambush army is near undestroyable i seen it destroy a 5k french army so if a 5k french army cant beat like 800 bog blasters how can an Irish minor that suffers from the truce with the bog blaster beat them its a unwinnable war. Edited November 21, 2025 by hunterwe32323
Denokean Posted November 21, 2025 Posted November 21, 2025 4 hours ago, Phaze Star said: II am not sure what you are talking about? If its the paches, they are their own mods. No dragging or dropping. Thx for help, Phaze. Yes it was about patch. 1
Lily Rae Posted November 21, 2025 Posted November 21, 2025 5 hours ago, hunterwe32323 said: its absolutely a instant loss war since they completely wipe my army and most of the time its ends my game lol playing ireland in the earliest date is a crapshoot because of that and strong? the ambush army is near undestroyable i seen it destroy a 5k french army so if a 5k french army cant beat like 800 bog blasters how can an Irish minor that suffers from the truce with the bog blaster beat them its a unwinnable war. Have you tried with the nerfed bog blaster game rule? the biggest problem is they are pure MMA with good stats in wetlands. so if you can't match or have more MMA or really good knights it is hard to win. 1
Phaze Star Posted November 21, 2025 Author Posted November 21, 2025 7 hours ago, Silmarion said: So, thought I had: in alchemical beliefs the Rebis is the Magnum Opus. The Divine Hermaphrodite and Perfect Union of male and female. It might be interesting if there was a way for a high learning futa carldenite event chain using alchemy to prove futa are not cursed, and flip the religion to one that views them as exalted and makes the christian religions at least accepting of them. Not a bad idea 👀🤔
JDR5 Posted November 21, 2025 Posted November 21, 2025 (edited) So with just this mod enabled i am getting a crash on startup to the main menu. I have included the logs if that helps. does this mod have any dependencies or anything I am missing? game.log debug.log error.log Edited November 21, 2025 by JDR5
LustDemon69 Posted November 21, 2025 Posted November 21, 2025 55 minutes ago, JDR5 said: So with just this mod enabled i am getting a crash on startup to the main menu. I have included the logs if that helps. does this mod have any dependencies or anything I am missing? game.log 655 B · 0 downloads debug.log 292.63 kB · 0 downloads error.log 155.87 kB · 0 downloads It needs Carnalitas at least, as it's entirely dependent on the framework of the Sex Framework Mod. Just look at the mod page and there's a list of mods you can use, with the required mods also being listed.
LustDemon69 Posted November 22, 2025 Posted November 22, 2025 Is there a way to keep the Lang-Leaf artifact from auto-equipping from the events? It's kinda stupid that even when I have full trinket slots getting one or two just automatically puts them over my preferred equipped trinkets.
hunterwe32323 Posted November 22, 2025 Posted November 22, 2025 (edited) 2 straight games ended because a ambush happened with 5 years of the game starting. like this adds nothing to the game but to just piss the player off. great job making the 867 ireland starts near impossible to play impressive Edited November 22, 2025 by hunterwe32323
Dashlyon7 Posted November 22, 2025 Posted November 22, 2025 Hey anybody can help me, I just got the sliver sword and how do i awaken it.
kart72 Posted November 22, 2025 Posted November 22, 2025 9 hours ago, hunterwe32323 said: 2 straight games ended because a ambush happened with 5 years of the game starting. like this adds nothing to the game but to just piss the player off. great job making the 867 ireland starts near impossible to play impressive Isn't there an option in contact the bog blasters to get a truce modifier?
LustDemon69 Posted November 22, 2025 Posted November 22, 2025 10 hours ago, hunterwe32323 said: 2 straight games ended because a ambush happened with 5 years of the game starting. like this adds nothing to the game but to just piss the player off. great job making the 867 ireland starts near impossible to play impressive As some other people have said, there is a game setting to weaken the bog blasters if you're having trouble with them. Or, alternatively, start in Scotland with a custom character, build up there, then go invade Ireland. Just gotta do it sorta quickly before some Bog Blasters take land for themselves. 1
Alexia69 Posted November 22, 2025 Posted November 22, 2025 On 11/21/2025 at 7:05 PM, Phaze Star said: Not a bad idea 👀🤔 Hey! Love the mod, but I've noticed an issue that wasn't present in the older version (pre AUH): The event "Of My Blood" from the Futa Orphan chain isn't triggering anymore. I looked into the FREP_events file to check what might be the issue, thinking that maybe I had messed something up by setting up a betrothal for her before it triggered, but I found out that both the "trigger" and "immediate" fields for that event are empty. I'm assuming this is why it's not firing anymore? I came here looking for an older version of the mod so that I could check how the event looked before, but unfortunately it seems that just the current version is available for downloading, and I can't find it anywhere else. Could you perhaps help me out with this, if this indeed is the problem that is causing my issue? Just please let me know what was in those fields in the older version, I can't wait for another hotfix 😭
Finisher Posted November 22, 2025 Posted November 22, 2025 19 minutes ago, Alexia69 said: Could you perhaps help me out with this, if this indeed is the problem that is causing my issue? Just please let me know what was in those fields in the older version, I can't wait for another hotfix 😭 It is not. Those were like that for a long time and have not been changed. They have nothing to do with it not triggering and being empty just means there is nothing to consider. You need to have her as your ward. 2
Alexia69 Posted November 22, 2025 Posted November 22, 2025 2 hours ago, Finisher said: It is not. Those were like that for a long time and have not been changed. They have nothing to do with it not triggering and being empty just means there is nothing to consider. You need to have her as your ward. Thank you ! ❤️ I did have her as my ward, I did things pretty much the same as before AUH, except for the betrothal thing. I'll look into this deeper, but you already helped a lot by showing me that "reaches_maturity" line that triggers the event, I had no idea it existed lol 😅
Dummythicky Posted November 23, 2025 Posted November 23, 2025 I don't know if this is a change or a possible bug for my game but, during any of scenes that possible involve any potential of pregnancy, there is no change in numbers for the Futa and the backed up trait. For example: testing with Isodle it will say that there is a chance of consequences but show no change in back up trait or the possibility of nothing happening. There is no -60 to Bona Baes backed up trait, it just remains at 100. it also takes a lot longer to revel the Futa pregnancy. Another possible bug is when playing as the inquisitor for years there were ZERO contracts to apprehend the Futa devils and it took a lot of moving around to see a contract that involved Futa and it was the criminal one to protect the Futa couple, i don't know if is just me or something with my files. 1
hetus Posted November 23, 2025 Posted November 23, 2025 Please excuse me if I am using an AI translator for my questions. Thank you very much for creating this mod. I have an updated bug report regarding the "futa_find_concubine" interaction's candidate list. The Initial Issue is Partially Solved: The interaction icon was initially greyed out and unclickable, displaying "take_concubine_available_character_opp". I modified the code by removing the "is_playable_character = no" condition from the "futa_can_become_concubine_of_character_trigger". Result: The icon is now active and clickable! (This confirms "is_playable_character" was the issue for the greyed-out state). The Current Issue (Missing Candidate): Despite the interaction being active, the suitable female courtier still does not appear in the recipient list. The same female courtier appears correctly in the Vanilla "find_concubine" list. She is unmarried, not a ruler, not a hostage, and is now the same faith as my Futa character. My Futa character has the required traits and concubine capacity. 1
Phaze Star Posted November 23, 2025 Author Posted November 23, 2025 2 hours ago, Dummythicky said: Another possible bug is when playing as the inquisitor for years there were ZERO contracts to apprehend the Futa devils and it took a lot of moving around to see a contract that involved Futa and it was the criminal one to protect the Futa couple, i don't know if is just me or something with my files. The pregnancy stuff is working normally. As for the contracts, this was likely an issue made when Paradox updated the effect your camp type had on contract spawns. I will try raising the odds of generation a bit, but yeah Futa contracts have become rarer. 1 hour ago, hetus said: I modified the code by removing the "is_playable_character = no" condition from the "futa_can_become_concubine_of_character_trigger". The code is based on the Vanilla version, that trigger is needed and should not be causing an issue. Are you possibly running other mods that might also impact this?
Phaze Star Posted November 23, 2025 Author Posted November 23, 2025 (edited) Time for a view into what is comming up in the near future of Futanari! https://ko-fi.com/post/Futa-Mod-Progression-R6R31P0NTA Edited November 23, 2025 by Phaze Star 1
GenericUsername234 Posted November 24, 2025 Posted November 24, 2025 Lately Bog Blasters and the Norse Futa cultures wear nightgowns by default for some reason. Wasn't happening prior to the DLC.
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