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[mod] Phaze's Futanari Mod


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Posted

I removed the Futa Vangrant MAA events, it felt too over powered for my taste, end up with like 14/5 MAAĀ regiments with my first character while I conquered the hell out of Britannia.

Here is the files with anyone wanna disable it too, just replace the original one (events\futa_maa_events.txt):


futa_maa_events.txt

Posted
7 hours ago, Phaze Star said:

The next patch is ready but LL wont let me upload it, soĀ šŸ™ˆ
Better luck tomorrow I guess?

Great update by the way, it is crazy how much content there is in your mod, top tier modding right there. Here is an idea for a future feature: something related to the witch coven thing. 😈

Posted
4 minutes ago, TheCritical said:

Great update by the way, it is crazy how much content there is in your mod, top tier modding right there. Here is an idea for a future feature: something related to the witch coven thing. 😈

Thanks. The dark sisters do already have some events and decisions unique to them if you play it.
I did a content vote a while back and that sort of stuff was at rock bottom so its not getting developed now.

Posted (edited)

Small issue with Hermillia after you establish the Queendom.

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1. All the special buildings are disabled for religious reasons. Understandable but it does make alot of useless slots.

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2. You are basically unable to make any gold because all the army units eat your income.

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It kind of makes you not want to establish the Queendom because you not only have Vilecore to worry about, but a massive debt trap you cannot get out of.

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It might be useful to have some events where the disabled buildings are remade or something so they actually contribute to your economy. I also think we need some sort of war loot event that gives us a pile of gold to sit on so we build up an economy, since the army maintaining cost quickly cripples you otherwise.Ā 

Edited by Akashi_1944
Adding some details and suggestions.
Posted (edited)

PATCH 1

NOTICE: For whatever reason, over the last day or so LL has refused many many times to let me to update the mod. I have been unable to contact anyone who might know what the causes is, so for now I am uploading the newest patch for the mod right here.

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Now that you lot had some time to try the new content, some oversights have been uncovered. The most important of which should be resolved with this patch.

  • Addiction Tweaks
    • Corrected and restricted the range of characters that can be called for events
    • Reduced the amount of addict XP generated per month
    • Added addiction lowering properties to older events. Some might still be missing, but now more ways to manage XP exists.
    • Lowered the popular opinion penalty from the modifier recieved durng the high withdraw event to -100 from -200
  • Skyspawn changes
    • Skyspawn Court Positions are now on top the court positions list if you have Khans of the Steppe DLC
    • Increased AI priority on Skyspawn Court Positions, which should mean they almost always try to employ the Sksypawn Court Positions
    • Increased AI priority for the Azure Blessing Activity
    • Skyspawn Court Poisitions can now be given to Knights and they are no longer forbidden from being Knights
    • Added two new decisions for Skyspawn
  • Hermillia Changes
    • After Queendom war victory, the Capital Duchy of Hermillia will convert to her faith and culture. No more instant giant rebellion.
    • Queendom Title will now have ByzantineĀ as their de jure Empire Liege title
    • Hermillia's ascension and rituals will remove any disease, wound and negative congenital trait from both characters
    • Added a temporary modifier and 1000 gold upon Queendom victory, so you are not immediately over the cap with your MaA regiments.
    • High Priestess Recruiting and Hermillia's Raid holding events outcomes will now give a proper notification message
  • Body Guard Changes
    • Bodyguard will now lower your addiction. What a wonderful servant she is!
    • Bodyguard now has a chance to also impregnate with quintuplets and sextuplets during one of her events.Ā 
  • Tweaks to Pope enforcing Carldenism on Catholic Futanari
    • Pope's demand for Carldenism event can't trigger if you have a Strong Hook on, are friends or lovers with the Popeman
    • Accepting to convert with Pope's demand will give you protected religious rights contract
    • You can use a hook or pay indulgence money to the Pope during the conversion event to stay safe until the next time the event comes
    • Increased the cooldown for the Pope's conversion event to 10-15 years
  • Establish Dynasty CB can no longer target landless titles. You can't take a poor Nomad's Camp anymore
  • Gave official names to Tutku's special twins, though you can still rename them at birth as always
  • Fixed AI not accepting polygamous marriages when they only had Ancient Marital Customs cultural tradition
  • Enabled pregnancy idle animation for futa pregnancies. However, it seems to be somewhat inconsistent
  • Removed Plague Resistance from Divine Balls, Seed Blessing, Beautiful Impurity and Fujumi Spawn traits. This modifier only affects counties/character domain, not character resistances
  • Localization fixes

Phaze Futa Version 20 PATCH1.7z

Edited by Phaze Star
Posted

Made a modification that significantly increased the chance of becoming addicted to cum while having sex with a futa with the addictive cum trait or secret (replace original atĀ common\scripted_effects\futa_sex_effects.txt):

Base chance 50% (0% if the futa doesn't have the addictive cum trait or secret)
+25% if fecund
+25% if over-productive (randomly gained when reached puberty and receiving backed up trait, cursed dynasty perk increase chance of receiving it)

futa_sex_effects.txt

Posted (edited)

(My last time trying toĀ  post got eaten?? So rewrite.) I look forward to playing this!

Thank you! You definitely went with the options oriented approach for my main request, I have one last note, at the end that may hold merit, but thank you!

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I am making a simple event chain, if you choose to eat the excommunication and aren't top-level, allowing you to choose to esconse with the Enclave, as an adventurer, being able to convert, or getting a bonus towards, Hermillian. (Endless Bounds and Empathy). Should be done by tonight. Let me know if this is welcome. But it's a show of thanks I want to do.

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As for the update it, tons of QOL, fixes and especially more BG love (lovin) is great.

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I will miss that CB hitting camps, it was one of the few ways to reliably swat camps, not many mods do that, ah well it was absolutely unintentional, maybe an idea for the Phaze CB mod.

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Making the queendom dejure of Byz is both nice but will absolutely lead to Hermillia getting diplo vassaled by a random friend/charriot hook event if the Byz aren't mega dead, the goofy AI knows no bounds, Hah!Ā 

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Thank you, for this lewd mod.

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I'd like to bring attention to Insular Futa being notably uniquely immune to the courtier check, since you only check HOF on the main event instead of the scripted trigger-

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futa_valid_character_for_pope_conversion_demand_trigger

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(Mind, if a HOF check was on that trigger too, it would be a truly delightfullyĀ PerfectĀ fix.). From a gameplay perspective, I get it's to not disrupt Boggies, while they have the same HOF, but Boggies (Usually Maeve) tend to really get around, VERY around, making others round!

Thier immunity to triggering the conversion event is novel, and it's not as if Pagans, Hermillians, or the like, would go to mass. So consider that. And the Pope, I do conceed, could flex his muscles on his own creed!

Edited by aceasulter
Posted (edited)

I'm also not certain how this happened, but AI Tuktu got turned into a bog blaster in my previous game. I don't know what event could've possibly triggered that, though.

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Either way, for content's sake, Tuktu should probably have a reversion event like Hermillia, albiet with an option if it happens to a player, since most of her content is culture/faith focused.

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Still not sure what happened.

Edited by aceasulter
clarity.
Posted (edited)

Instant crash as Hermelia after the Wrath of the Divine event whenever either of the two options is chosen. Happens on the new and old update, playset stripped to the bare minimum.Ā 

Edited by denaja5060
Posted (edited)

Nerfed the futa viking regiments, every single duchess having a 2000 of them was far to powerful, I halved its stats, here is the file if you wanna try it:

(Replace common\men_at_arms_types\00_futa_maa_types.txt)

00_futa_maa_types.txt

Edited by TheCritical
Posted
8 hours ago, aceasulter said:

Making the queendom dejure of Byz is both nice but will absolutely lead to Hermillia getting diplo vassaled by a random friend/charriot hook event if the Byz aren't mega dead, the goofy AI knows no bounds, Hah!

If that happens frequently it shall be changed

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7 hours ago, aceasulter said:

I'm also not certain how this happened, but AI Tuktu got turned into a bog blaster in my previous game.

Wow, that is the first time I am hearing that! 🤣

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7 hours ago, denaja5060 said:

Instant crash as Hermelia after the Wrath of the Divine event whenever either of the two options is chosen. Happens on the new and old update, playset stripped to the bare minimum.Ā 

I cannot replicate this. It has to be something on your end.

Posted (edited)
12 hours ago, aceasulter said:

I'm also not certain how this happened, but AI Tuktu got turned into a bog blaster in my previous game. I don't know what event could've possibly triggered that, though.

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Either way, for content's sake, Tuktu should probably have a reversion event like Hermillia, albiet with an option if it happens to a player, since most of her content is culture/faith focused.

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Still not sure what happened.

That already exists. This should be quite literally impossible, so I have no idea what went wrong there.

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Edit: Looking at the pic I took, I noticed the mistake. Whoops. Root scope here is the story itself, not story owner 😭

Thanks for the report, this has been borken for a while, although this only affects courtiers and vassals, not herself. So still no idea what went wrong there

Spoiler

image.png.62fd4e2ed11cb4ffcd1125b54e49cc9b.png

Same also exists for the Faith

Spoiler

image.png.3028113996562077a40c8f1c7e5bcca4.png

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Edited by Finisher
Posted

I'm playing as a male ruler with this mod on. I've upgraded the futa enclave once but am still getting overtaken by a futa assassin who makes me gobble cock and I lose my realm. How do I stop this, must I upgrade the enclave a 2nd time? Is allowing the enclave into your realm starting a timer to upgrade or you are killed/deposed, are there any other parameters bringing on this event? I was currently getting my home county sieged by the boggies when the event triggers but they've just barely got to my walls let alone finished the siege. I understood the futa assassin as being only from the beginning enclave level and once enclave upgraded once this threat is passed.Ā 

Posted
14 minutes ago, T1002 said:

I understood the futa assassin as being only from the beginning enclave level and once enclave upgraded once this threat is passed.Ā 

It does, however there is also a 2nd condition that if you are below 0 Goodwill it will also trigger no matter the level. Those are the only two conditions.

Posted (edited)

How do you interact with the cum addiction content? I see no one on the planet with the "Seed of Temptation" trait, nor any cum addicts after years have passed in game.

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Edit: Man, its been a while since I played this mod, what exactly is the popes damn problem. How would he even know, the futa he was angry over was a wanderer who effectively just visited.

Edited by Farscapeman
Posted (edited)
11 minutes ago, Farscapeman said:

How do you interact with the cum addiction content? I see no one on the planet with the "Seed of Temptation" trait, nor any cum addicts after years have passed in game.

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Edit: Man, its been a while since I played this mod, what exactly is the popes damn problem. How would he even know, the futa he was angry over was a wanderer who effectively just visited.

Right now, without using that one guy's edit mod to make them not exceedingly rare (or universal in one of his variants), you head over to Japan and Get Banged by the Yokai Spirit lady (or her spawn) a few times while not being a Futa.

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Congratulations, rather than a crippling addiction to Futa Sex, you have a Chemical Addiction to Futa Cum. We truly are in a Futadom game.

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Edited by aceasulter
Posted
19 minutes ago, aceasulter said:

Right now, without using that one guy's edit mod to make them not exceedingly rare (or universal in one of his variants), you head over to Japan and Get Banged by the Yokai Spirit lady (or her spawn) a few times while not being a Futa.

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Congratulations, rather than a crippling addiction to Futa Sex, you have a Chemical Addiction to Futa Cum. We truly are in a Futadom game.

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Thanks, think I'll give this a break though. i don't seem to be getting addicted at all so maybe something is just broken somewhere on my end. Thanks for the help. Maybe I'll try again tomorrow.

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Wish some of the non-futa pov stuff wasn't so weirdly difficult to interact with though, the writing is so hot, but the scenes can be so annoying to have happen naturally.

Posted

Am I missing something about the femboi awakening? Are there some modifiers that can make it easier as I was trying for the decision that needs a king's son femboi lover and after 10 hard fails using 4 seduced princes with a positive opinion I finally got it with some crazy save scumming. As in the last "attempt" had 10+ failures and 3+ conversions to bisexual. And that was on a character that I already converted to bisexual using the interaction. Maybe at least lower the requirement for bisexual characters so when their sexuality conversion would fire it would turn them into a femboi?

The biggest issue with doing this without save scumming is that there is a global cooldown. So seducing multiple princes doesn't help much as in addition to their personal cooldown there is a global one.

It was a real letdown that after seducing a prince I got a failure after failure. I understand there is a large reward for the dynasty but failing all the time just to RNG isn't fun.

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Also how to make sure I don't end up with a learning 4 priestess when establishing the Futanari Queendom? Might be due to me going for a "Great Conqueror" decision on Constantinople first before going for a war for the queendom.

Queen_Hermillia_of_the_Futanari_Queendom_907_06_19.zip

Posted
9 hours ago, Hawkmoon8 said:

Am I missing something about the femboi awakening? Are there some modifiers that can make it easier as I was trying for the decision that needs a king's son femboi lover and after 10 hard fails using 4 seduced princes with a positive opinion I finally got it with some crazy save scumming. As in the last "attempt" had 10+ failures and 3+ conversions to bisexual. And that was on a character that I already converted to bisexual using the interaction. Maybe at least lower the requirement for bisexual characters so when their sexuality conversion would fire it would turn them into a femboi?

The biggest issue with doing this without save scumming is that there is a global cooldown. So seducing multiple princes doesn't help much as in addition to their personal cooldown there is a global one.

It was a real letdown that after seducing a prince I got a failure after failure. I understand there is a large reward for the dynasty but failing all the time just to RNG isn't fun.

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Also how to make sure I don't end up with a learning 4 priestess when establishing the Futanari Queendom? Might be due to me going for a "Great Conqueror" decision on Constantinople first before going for a war for the queendom.

Queen_Hermillia_of_the_Futanari_Queendom_907_06_19.zip 25.89 MBĀ Ā·Ā 1 download

The Conquering had nothing to do with it. CKIII is horrible when auto-generating characters.Ā 

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My Queendom Priestess had zero learning.Ā 

Posted

Hey what am i supposed to do as hermillia? I did some contracts and got a sword then did all the Help (Insert futa culture) and then went and won a war against the Byzantines to land myself, 40 years later and i think i did something wrong can anyone help?

Posted

Out of curiosity, what are the spawn conditions forĀ  the merchant's daughter? I've 5 speed through a few 100 year runs, half afk after raising the Enclave level to 4. (One as male, one as femboy, one as female, and working on a final one as a futa.) I would assume being landed is a requirement as that's the only way to access the merchant proper. But never see her show up in an event, though I could just be unlucky.

Posted
3 minutes ago, seventenSplit said:

Out of curiosity, what are the spawn conditions forĀ  the merchant's daughter? I've 5 speed through a few 100 year runs, half afk after raising the Enclave level to 4. (One as male, one as femboy, one as female, and working on a final one as a futa.) I would assume being landed is a requirement as that's the only way to access the merchant proper. But never see her show up in an event, though I could just be unlucky.

She is in the unlanded Merchant Menu, the one from the dynasty legacy

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