Wut1969 Posted February 1, 2021 Posted February 1, 2021 33 minutes ago, Balgin said: So here's an interesting development. I suspected that Camilla not changing might be a conflict with Bijin Wives so I set Hormones to load after Bijin Wives in my load order. Now, upon encountering her for the first time, she has considerably larger breasts than before but otherwise looks like her good old Bijin self. I was unable to get her out of her garments to check if her body was affected as well (I know, unable to get Camilla naked and intimate is practically unheard of) so I used the ring of fashion designer to remove her default inventory. She remained clothes, nothing was removed, and her tits went down to normal size. I reloaded the save a few times and each time she had big boobs but they shrunk down to normal sized knocked within a few seconds of loading (typically while her back was turned to sweep the floor). I suspect that might have been a fashion designer ring effect carrying over between reloads so I went and checked on Nivenor. This means I'll fire up the game again and see how things go with her. She now was back in her old clothes. Normal body. Normal look for her. So interestingly without having Hormones set to load after Bijin Wives Nivenor was wearing a bright white outfit. There might be something else in my load order conflicting with her inventory. Interesting as I'm not aware of anything. Honey & Camilla have puppet dialogue as Wut1969 mentioned. I should check Nivenor for that too. It seems to have replaced any other dialogue options they might have had. [Edit]Started up the game again. Entering the Riverwood trader means Camilla's knockers are enlarged but they go back down to normal size after a few seconds. Interestingly I've now set Hormones to load after Beeing Female to see if that finally fixes body morphing issues. For some reason Beeing Female was lower on the load list than Hormones. This might do it. It didn't. It seemed to make clothes no longer morph so I'll probably be undoing that load order change.[/Edit] I noticed that when Camilla enters the shop, her breasts return to their large state. I have Bijin as well, but by default I keep the LL/SL mods lowest in the load order, so I didn't run in that problem. I'll check up on Nivenor now.
DeepBlueFrog Posted February 1, 2021 Author Posted February 1, 2021 37 minutes ago, Wut1969 said: I noticed that when Camilla enters the shop, her breasts return to their large state. I have Bijin as well, but by default I keep the LL/SL mods lowest in the load order, so I didn't run in that problem. I'll check up on Nivenor now. I reduced the value of the node increase for the next version so it won't be so pronounced. I will add a menu option to turn that on and disable it by default.
SmolAnger Posted February 1, 2021 Posted February 1, 2021 A question regarding where you put your file for the gauntlets that Nivenor wears. I found it on your github and followed the file location and name for the body slide to work, I have the body armor and heels working but for some reason the game wont recognize the gauntlets I made on bodyslide and just showing the ones you included. I tried making a god awful version where the gloves's vertexes were grotesctly moved around but that didn't provide a change in game after building it. The file location I followed was "meshes\armor\SL_Stories\Nivenor\" (bodyslide requires it starts at meshes when telling it where to build) I named the meshes the following Spoiler I tested out if you possibly referred to them as gloves instead of naming them gauntlets but that still didn't work. Since they appear fine on the preview bodyslide gives me but not in game it seems fair that the problem is with where its being told to built. Spoiler Below is what my bodyslide files look like with the file location. Below this is what the gauntlets that you have on github looks like in game. I've spent 3 hours trying to figure out the location of where you have the gauntlets stored but I am at the end.
DeepBlueFrog Posted February 1, 2021 Author Posted February 1, 2021 8 minutes ago, SmolAnger said: A question regarding where you put your file for the gauntlets that Nivenor wears. I found it on your github and followed the file location and name for the body slide to work, I have the body armor and heels working but for some reason the game wont recognize the gauntlets I made on bodyslide and just showing the ones you included. I tried making a god awful version where the gloves's vertexes were grotesctly moved around but that didn't provide a change in game after building it. The file location I followed was "meshes\armor\SL_Stories\Nivenor\" (bodyslide requires it starts at meshes when telling it where to build) I named the meshes the following Hide contents I tested out if you possibly referred to them as gloves instead of naming them gauntlets but that still didn't work. Since they appear fine on the preview bodyslide gives me but not in game it seems fair that the problem is with where its being told to built. Hide contents Below is what my bodyslide files look like with the file location. Below this is what the gauntlets that you have on github looks like in game. I've spent 3 hours trying to figure out the location of where you have the gauntlets stored but I am at the end. I don't know where that issue is coming from. the mod seems to have the right paths:
SmolAnger Posted February 1, 2021 Posted February 1, 2021 7 minutes ago, DeepBlueFrog said: I don't know where that issue is coming from. the mod seems to have the right paths: Ahhhh I'll figure it out eventually, thank you for looking.
LinksSword Posted February 2, 2021 Posted February 2, 2021 how does one increase male hormones? that is one thing i never quite figured out because it seems to be very easy for female hormones to be acquired.
DeepBlueFrog Posted February 2, 2021 Author Posted February 2, 2021 32 minutes ago, LinksSword said: how does one increase male hormones? that is one thing i never quite figured out because it seems to be very easy for female hormones to be acquired. Check all the triggers and effects on the 2nd post of this thread. I am afraid there isn't a lot of ways to do that at the moment. I will be working on Hormones this month and I am planning to add tonics recipes to increase or decrease each type of hormones for finer control.
Wut1969 Posted February 2, 2021 Posted February 2, 2021 14 hours ago, DeepBlueFrog said: The hello topic may take a few attempts to come up... they are what she says before the dialogue topics show up... when you click on her to speak to her. Check. I hadn't realised that you meant it like that.I'm not a native speaker, so don't worry about it. I know my English is well enough, but sometimes obvious things go right over my head. It took Nivenor and Camilla about 10 retries before they caved in. I now know evertything there is to know, and more, about the Riften fishery and Cyrodill. I installed Puppet Master and some obscure patches as well, which had an unexpected result, in the middle of Rivenwood. The text-popup seems to have the name Honey hardcoded. As for Camilla's breast size; I kinda like it. They're huge, but not unnatural (with the body I'm using). As long as she doesn't develop back problems I'd leave it.
w234aew Posted February 2, 2021 Posted February 2, 2021 On 1/25/2021 at 5:55 PM, w234aew said: That feature is nice, but I don't think the way it was implemented is perfect cross-compatibility wise. It uses an actual head mesh replacer, which would conflict with things like custom races and replacers (especially mods that more heavily change the head and face, like High Poly head) If there was a way to do it with Racemenu Face Morphs it would be amazing, but that would take a TON of tuning and work (i.e. Tuning each individual morph) BAC actually changes the lip selection in Racemenu (i.e. the lip "presets"), this would likely be the easiest to implement that is cross-compatible with other head/race mods. EDIT: @DeepBlueFrog I tried forking to add the start of the bodymorph patch I've been working on, but GitHub wants a verified account (i.e. not a smurf for doing NSFW coding) which I don't want to do. Once I have more than just rough ideas vaguely turned into code, I'll figure out how to submit them. If you'd like to see my initial idea, here's the start of a "patch" that turns node scaling values and commands into morph scaling (based on MME): MMEBodymodToSLH.psc 9.57 kB · 4 downloads UPDATE ON BODYMORPH PATCH:
Wut1969 Posted February 2, 2021 Posted February 2, 2021 My PC just encountered a female Dremora Outcast and the end result, according to Apropos2, my male PC now has a tore up vagina. That made me think; if the Outcasts would be futas -and- they would add a 100% corruption (MCM toggle?) that would make kinda sense, sort of. My 2 cents.
LinksSword Posted February 2, 2021 Posted February 2, 2021 @DeepBlueFrog So i have an issue i would like to let you know on, you might already be aware of this but. When my character has enough sex their skin will change if i have that option toggled however even if i do reset the skin color to default in debug it would automatically get set back to the "Red" color when the mod would update the body again. Obviously unless i wait days and days for the body to go back to its normal color i would have to reset hormones but the obvious thing with this it would reset everything back to the race default settings. So perhaps you could add an option just to reset the pigmentation hormones in the future? another thing no matter the setting of pigmentation slider, i still find its super fast for the skin color to change like the setting itself has no impact.
DeepBlueFrog Posted February 2, 2021 Author Posted February 2, 2021 6 minutes ago, LinksSword said: @DeepBlueFrog So i have an issue i would like to let you know on, you might already be aware of this but. When my character has enough sex their skin will change if i have that option toggled however even if i do reset the skin color to default in debug it would automatically get set back to the "Red" color when the mod would update the body again. Obviously unless i wait days and days for the body to go back to its normal color i would have to reset hormones but the obvious thing with this it would reset everything back to the race default settings. So perhaps you could add an option just to reset the pigmentation hormones in the future? Look in the debug section. There should be an option already to set the color or reset it back to default. 6 minutes ago, LinksSword said: another thing no matter the setting of pigmentation slider, i still find its super fast for the skin color to change like the setting itself has no impact. That's a long battle again multiple influences and finicky settings. I'll keep an eye on it. Thanks for the reminder. Is your character having a lot of sex? occasional? or not at all?
LinksSword Posted February 3, 2021 Posted February 3, 2021 1 hour ago, DeepBlueFrog said: Look in the debug section. There should be an option already to set the color or reset it back to default. That's a long battle again multiple influences and finicky settings. I'll keep an eye on it. Thanks for the reminder. Is your character having a lot of sex? occasional? or not at all? 4 or 5 mostly from sexlab disparity triggering masturbation due to high arousal but i set the number of sex needed for changes to 7.
LinksSword Posted February 3, 2021 Posted February 3, 2021 @DeepBlueFrog Also one last thing i have noticed, is when impregnated with estrus chaurus, my character's breast/butt will reduce to minimum size as soon as the breeder spell is added to the player. Not sure if this is intentional or a bug of some kind. also messing with the body setting on debug resets it back to minimum after the mod updates i found. before i got impregnated my scaling for breast/butt were around 2.4 but right afterwards they shrunk down to what the screenshot shows below.
DeepBlueFrog Posted February 3, 2021 Author Posted February 3, 2021 4 minutes ago, LinksSword said: @DeepBlueFrog Also one last thing i have noticed, is when impregnated with estrus chaurus, my character's breast/butt will reduce to minimum size as soon as the breeder spell is added to the player. Not sure if this is intentional or a bug of some kind. also messing with the body setting on debug resets it back to minimum after the mod updates i found. before i got impregnated my scaling for breast/butt were around 2.4 but right afterwards they shrunk down to what the screenshot shows below. That's normal.. kinda. To avoid interferences between Estrus and Hormones, I pause Hormonal body changes when an external pregnancy is detected. Estrus is one of the mods I can detect. I meant to have the changes stay where they were when things were paused but it is possible the node sizes get set immediately to what Estrus wants.
LinksSword Posted February 3, 2021 Posted February 3, 2021 3 minutes ago, DeepBlueFrog said: That's normal.. kinda. To avoid interferences between Estrus and Hormones, I pause Hormonal body changes when an external pregnancy is detected. Estrus is one of the mods I can detect. I meant to have the changes stay where they were when things were paused but it is possible the node sizes get set immediately to what Estrus wants. yeah makes sense i think that is what is going on, although can't say the same for the belly nodes though it might be detecting the other mods i am using like hentai pregnancy?
Wut1969 Posted February 3, 2021 Posted February 3, 2021 7 hours ago, LinksSword said: When my character has enough sex their skin will change if i have that option toggled however even if i do reset the skin color to default in debug it would automatically get set back to the "Red" color when the mod would update the body again. Obviously unless i wait days and days for the body to go back to its normal color i would have to reset hormones but the obvious thing with this it would reset everything back to the race default settings. So perhaps you could add an option just to reset the pigmentation hormones in the future? You can use racemenu to reset the colour afer turning the feature off and using the debug option.
LinksSword Posted February 3, 2021 Posted February 3, 2021 i just wish there was a way for this to detect estrus spider like with estrus chaurus.
DeepBlueFrog Posted February 3, 2021 Author Posted February 3, 2021 15 minutes ago, LinksSword said: i just wish there was a way for this to detect estrus spider like with estrus chaurus. I never used Estrus Spider... it seems to be an add-on to EC, so I suppose there is a similar way to detecting pregnancy. I would have to look into what it actually does first. That said, if ES is using its own mod events to call functions and pregnancy inside EC, it might already be compatible with Hormones. Did you try it? Once pregnant by ES, look in the status message from Hormone's MCM options and see if it says anything about detecting an external pregnancy.
Wut1969 Posted February 4, 2021 Posted February 4, 2021 I can't really prove it because I was too busy playing, but it feels a bit like Camillas Bimbo settings are being reset every time I visit Riverwood; she doesn't any Bimbo texts when I arrive. I use SL Confabulation and finished Camillas quest, making her a romantic lover, so maybe that mod is interfering with Hormones. As Camilla is also a lover as far as SL Romance is concerned, I cannot complain about the amount of options, but maybe having them all together wasn't such a good idea.
LinksSword Posted February 5, 2021 Posted February 5, 2021 i heard there are potions but what are the recipes for them?
DeepBlueFrog Posted February 5, 2021 Author Posted February 5, 2021 4 hours ago, Wut1969 said: I can't really prove it because I was too busy playing, but it feels a bit like Camillas Bimbo settings are being reset every time I visit Riverwood; she doesn't any Bimbo texts when I arrive. I use SL Confabulation and finished Camillas quest, making her a romantic lover, so maybe that mod is interfering with Hormones. As Camilla is also a lover as far as SL Romance is concerned, I cannot complain about the amount of options, but maybe having them all together wasn't such a good idea. I will run more tests on that feature. 2 minutes ago, LinksSword said: i heard there are potions but what are the recipes for them? The recipes are in the cooking stations. You need to find the recipe book so you can learn them. Spoiler The book is in the basement of Anise Cabin, near Riverwood.
LinksSword Posted February 5, 2021 Posted February 5, 2021 Just now, DeepBlueFrog said: I will run more tests on that feature. The recipes are in the cooking stations. You need to find the recipe book so you can learn them. Reveal hidden contents The book is in the basement of Anise Cabin, near Riverwood. i didn't realize you updated sexlab stories around a week ago. but i heard that there are two npcs that are counted as bimbos now?
LinksSword Posted February 5, 2021 Posted February 5, 2021 you work fast i pretty sure i just updated off of the github like 2 weeks ago and you release another update just a week back.
LinksSword Posted February 5, 2021 Posted February 5, 2021 @DeepBlueFrog i think you forgot to update the github files page because there are no updated files when you posted that last changelog.
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