Guest Posted December 19, 2013 Posted December 19, 2013 For those wanting to avoid an .esp I think you can get the nocturnal robe just by doing a 'player.equipitem 0008954' in console. Obviously have to also remove it via console too as it won't let you replace it the normal way. Or at least that's how I got hold of it previously. edit: scratch that - should have known Stevie has done more than just port it to 7b but given us alternate textures too. Stunningly thorough work as ever, I've never worn those robes and had them work with such minimal clipping, thanks man.
Stevierage Posted December 19, 2013 Author Posted December 19, 2013 For those wanting to avoid an .esp I think you can get the nocturnal robe just by doing a 'player.equipitem 0008954' in console. Obviously have to also remove it via console too as it won't let you replace it the normal way. Or at least that's how I got hold of it previously. edit: scratch that - should have known Stevie has done more than just port it to 7b but given us alternate textures too. Stunningly thorough work as ever, I've never worn those robes and had them work with such minimal clipping, thanks man. I think you still need to do equipitem in console for the nocturnal hat, can't seem to get it to show in inventory but atleast the robes show up, before if you had enchanted them and then use the unequipitem you lost the enchant, also people had experienced CTD. Minimal clipping is helped by the texture for the nocturnal, if i used one that makes the robe longer you will get clipping below the knees. Also for the nocturnal textures, i used the vaermina nocturnal vblack.dds from Art of Magic and just renamed them and placed in the proper texture folder though the normal map was a bit 'heavy' i reduced it through paint.net. The boots and gloves also had the wrong texture path in nif (normal map). The other textures i used for the clothes/robes came from Elaborate Textiles , only used some of them as they will mess up the minidresses mod.
Sakedo Posted December 20, 2013 Posted December 20, 2013 Thanks for these conversions. What's the proper way to resolve the conflict in the Alternate Textures for the Remodeled Armor, Nocturnal and I Love Cleavage 7B? I can merge the lists provided in both but I'm not sure what the function of 3d index is. Does it that need to be unique in the list? I'm not exactly sure about the question but ... Nocturnal.esp can just be activated (or merged with TES5Edit if you know what to do) and put wherever BOSS puts it in the load order, as it only enables the robes/boots/gloves to show up in game. I Love Cleavage 7B.esp can be merged with Bashed Patch in WyreBash then deactivated (so it shows the + sign) and again wherever BOSS puts it in the load order. But if you have another mod that affects the same clothes (eg little sexy apparel replacer) installed and the esp for it, it can revert or not affect the clothes that should have alternate textures, so it depends where in the load order the esp was placed. Just simply move one esp lower than the other. ps, i'm not sure what you mean by 3d index. Okay, after some research and tinkering... Nocturnal.esp and I Love Cleavage.esp both contain Armor Addon records for the colored monk robes and the Mage Apprentice and Journeyman templates. It looks like Nocturnal is put after ILC by Boss but the records from ILC are the ones that should be used - those particular ones in Nocturnal can be removed. 3d index should correspond to the nif's section -- normally 0 for body, 1 for robe, 2 for various underwears etc. I had the original Remodeled Dawnguard armor installed thinking it was required for your other conversions, and it added a bunch of unwanted overwrites and various ESP conflcts It looks like the miner skirt's nif textures needs to change from JUndies to Mine Cheers
Stevierage Posted December 20, 2013 Author Posted December 20, 2013 Ah i get what you mean about 3d index now. Yea to get the alt textures to work you need to have the armor first in nif or texture set 0 in the CK as i had mentioned a few pages back, i had exported the body first in 3ds instead of the armor on a lot of armors/clothes i had already converted before i noticed, the quickest (or laziest) way was to make an esp. Also some of the clothes would have needed an esp anyway because they had extra parts that use the same texture (chest/leggings on monk robes and any that use the same mesh). I started to make sure after that, that any armor i converted would correspond to what the CK (or esm's) said so there would be no need for unnecessary esp's (eg Remodeled Dawnguard Armor). I will take a look at the nocturnal.esp (and the minerclothes) and sort out any conflicts. Thx ps, yea after you use BOSS put I Love Cleavage 7B.esp after (or below) Nocturnal.esp Edit: yea forgot to include the panty textures for the minerclothes had only added the skirt textures.
Shin0bi Posted December 20, 2013 Posted December 20, 2013 Amazing work as always! Almost everyday a new update... you and Shocky are the best contributors no doubt! As for the latest update, I´m having missing textures (purple) on the panties of Nocturnal Robes (transparent). Checking with NifSkope, it looking for "textures\armor\mak\panty\pantyblack.dds" but that filename/file doesn´t exist. I only have panty.dds and panty01.dds. Did you meant to say panty01.dds, which is a black texture?
Stevierage Posted December 20, 2013 Author Posted December 20, 2013 Amazing work as always! Almost everyday a new update... you and Shocky are the best contributors no doubt! As for the latest update, I´m having missing textures (purple) on the panties of Nocturnal Robes (transparent). Checking with NifSkope, it looking for "textures\armor\mak\panty\pantyblack.dds" but that filename/file doesn´t exist. I only have panty.dds and panty01.dds. Did you meant to say panty01.dds, which is a black texture? Again my bad i thought the pantyblack.dds was with the original i love cleavage texture folder , i can't remember where they came from. I could either change them back to panty01.dds or add them into the file. Ah fuck it, ill just add the ILC texture folder and change to a mediafire/mega download link, as the file is getting close to the 100mb limit, so there is no messing about having to get the 2 different mods (one for the meshes and one for the textures). Will sort it out later today.
Guest Posted December 20, 2013 Posted December 20, 2013 I've got the original ILC mod and couldn't see that texture in there. I used one I found in Mak's original CBBE armor mod - quite like them:
Stevierage Posted December 20, 2013 Author Posted December 20, 2013 I've got the original ILC mod and couldn't see that texture in there. I used one I found in Mak's original CBBE armor mod - quite like them: Ah that's where there from, i'll add the to the file. Also created a world model for the hood so it should show up in inventory. Cleaned the nocturnal.esp so no conflicts and add the hood to be purchasable from the mages from each city (which was already possible for the robes just didn't notice) I've setup a mega account and will upload it to there for dl. Just gonna check over everything before i upload it.
Stevierage Posted December 20, 2013 Author Posted December 20, 2013 Updated ILC Hopefully everything is sorted Edit: Tiwa44 has anew minidress out, gonna convert it now.
Stevierage Posted December 20, 2013 Author Posted December 20, 2013 can you convert art of magicka Permissions could be the problem. The parts that are included in the original Remodeled Armors for CBBE and I Love Cleavage CBBE where ok to use, the rest from AOM are not ...sry..
Wodkamanostra Posted December 20, 2013 Posted December 20, 2013 I'd love to see Dragonborn DLC conversions, keep up your fantastic work!
Bad Luck Gacha Posted December 20, 2013 Posted December 20, 2013 I really like ur remodels, just, i dont like the mega skimpy version at the bottom lol (is near to using nothing, i mean, why )
Stevierage Posted December 20, 2013 Author Posted December 20, 2013 Why?, cuz that's the way i like it .
Stevierage Posted December 21, 2013 Author Posted December 21, 2013 Well, with the new Outfit studio it looks like there might not be need to convert stuff anymore. Just gonna hold off converting until i mess with it more and when tutorials come out and see about other things (like UV maps and poly count etc). One thing i noticed there was no cleavage version of 7B, so i might still convert stuff to that body.
Thisisne88 Posted December 21, 2013 Posted December 21, 2013 Hey, so I downloaded this file, but I am getting this weird thing with all the armors where the chainmail or leather looks like this weird white thing. Any suggestions?
Stevierage Posted December 21, 2013 Author Posted December 21, 2013 Looks like you didn't install the texture folder. Look for data/textures/armor/mak/chain in your texture folder to see if they are there, if not reinstall the texture folder.
Mana Yakushima Posted December 21, 2013 Posted December 21, 2013 Well, with the new Outfit studio it looks like there might not be need to convert stuff anymore. Just gonna hold off converting until i mess with it more and when tutorials come out and see about other things (like UV maps and poly count etc). One thing i noticed there was no cleavage version of 7B, so i might still convert stuff to that body. Lol, and just like clockwork, nexus is down. Coincidence?!
Thisisne88 Posted December 21, 2013 Posted December 21, 2013 Alright, I will check, does this not work with NMM then? Because that is how I installed it.
Thisisne88 Posted December 21, 2013 Posted December 21, 2013 I didn't have those textures, I will try installing through NMM one more time just to see if that works. If not I guess I will have to manually install.
Stevierage Posted December 21, 2013 Author Posted December 21, 2013 Alright, I will check, does this not work with NMM then? Because that is how I installed it. Tbh , i couldn't tell you i don't use NMM, i like to install things manually, it hasn't been setup for NMM. Though i've read you can drag 'n' drop files into NMM, but again i don't use it so i wouldn't know...sry.
Thisisne88 Posted December 21, 2013 Posted December 21, 2013 Gotcha, well, I will give it a shot. I like to use NMM because if I have to uninstall a mod I am not always sure how to do it without NMM. Thanks for your help, I will let you know how it goes.
Thisisne88 Posted December 21, 2013 Posted December 21, 2013 Alright, I managed to get it working. Thanks a lot!
RUD3DUD3 Posted December 21, 2013 Posted December 21, 2013 it works with NMM folders are correctly setup i install all my mods through NMM but i do check them first to see if they are properly ordered for NMM if not then i make my own NMM package
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