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Sexlab Anim Stage Labels


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Posted

Hi,
I did a quick test for ASL SLSO Sound Effects, it works for the pc but i no longer hear any sound effects for scenes between npcs.
Is this how the mod works or is there an adjustment to be made?
Thanks.

  • 2 weeks later...
Posted

can you make an adjustment for character that use high heels in the scene alignment? 

every time SL scene start using asl patch for SLGP, when my character using high heeled armor mods the alignment broke and need manually positioned it is tiring and also laggy .

 

 

Posted

Right, so I'm kinda retarded, how do you go about actually adding the stage tags and sound effect tags to animations? Everything's installed and the sfx is adjusting by animation stage already but I can't find where in the folders that the tags are actually specified.

Posted
On 12/28/2023 at 5:32 PM, gquock said:

Need help, my SLATE couldn't import action files, It keep saying imported 0 of the 5774 actions.

You need to install your animations first.

Posted
On 1/7/2024 at 1:55 AM, KingstonPrince7 said:

hi, is the sexlab grass patch compatible with OSMel's SexLab Utility Plus?

Not really compatible. To clarify, if you let this mod's script override the one from slup, then it breaks some of the sexlab scaling functions. Npc actors will get taller or shorter with each sex act. If you let slup override instead, then you won't get any of this particular grass patch's extra features since everything's in the one script, (sslActorAlias). The original grass patch page has a version for slup(grass patch overrides slup overrides slso) but without the asl integration you might be hoping for.

Posted (edited)

hi, your mod is very good, but it requires SexLab Animation tag editor. Can I use "slate" with SexLab P+ or SexLab Utility Plus?

Edited by patukla
  • 2 weeks later...
  • 5 weeks later...
Posted

Guys, could someone explaine what is this? I really try to read but I truly failing in understanding

Posted (edited)

Does the ASL SLGP have to overwrite the SLSO? I have the patch overwrite SLSO and during Defeat scenes, the actors are controlled by the spacebar, given that control during rape is disabled in SEXLAB. SEXLAB version 1.63 (not p+ and slu)

Spoiler

image.jpeg.551799aa5d0a1eb889dce2c10753680e.jpeg

 

Edited by wannadaee228
  • 2 weeks later...
Posted

Thanks man works like a GEM, the precision is incredible even for my really heavy scripted game, I have never though this could be posible because most builds works different so is difficult to calibrate the sounds with the animation but this mod is really on point. On the other hand (for me) some animations dont have organs I dont know if is only on my end

  • 4 weeks later...
Posted

Hi,

 

Thank you for your mod. May I ask why the blowjob sounds were included with lead-in category for ASL SLSO? Wondering if they could get their own separate category so I can use my own custom blowjob sounds without hearing them in lead-in stages. Thank you

  • 1 month later...
Posted (edited)
On 9/4/2023 at 6:08 AM, OsmelMC said:

 

Is a common confusion but is described on the download page.

 

 

Anyway, the patch start by include just the creatures support to the SLATE but between user's request and complaints with the time that use to take on SE to reapply the ActionLog, now is basically a new version with many improvement's. 

 

I got the same problem.. 

"SLATE_ActionLog - ASL Human" is missing in the dropdown  (but its in the same directory as "SLATE_ActionLog - ASL Creature")

i cant find the solution that should be described on the download page.. 

 

i Did:

Install SLATE SE 20160801 from https://www.loverslab.com/files/file/12113-sexlab-animation-tag-editor-slate-se/

Patch from https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/)

then Sexlab Anim Stage Labels 2.0.10..

 

but no "SLATE_ActionLog - ASL Human"

 

Sorry english is not my native language and mabey i missed something.

 

**Edit**

Ok after i revert to the previous version of Sexlab Anim Stage Labels the "SLATE_ActionLog - ASL Human" is listet in the Dropdown.

 

**Edit2**

ok found the Problem.. its in the New "SLATE_ActionLog - ASL Human.json"

 

at the bottom of the file:

 

         "addtag, BaboDwarven Centurion Torture,3FV",
         "addtag, BaboDwarven Centurion Torture,4FV",
         "addtag, BaboDwarven Centurion Torture,5EN"                 <------ Missing the ","
         "AddTag,Put Animation Name Here,NoCommaOnLastLine"
      ]
   }
}

 

 

Edited by epitaph78
new info
Posted
9 hours ago, epitaph78 said:

 

I got the same problem.. 

"SLATE_ActionLog - ASL Human" is missing in the dropdown  (but its in the same directory as "SLATE_ActionLog - ASL Creature")

i cant find the solution that should be described on the download page.. 

 

i Did:

Install SLATE SE 20160801 from https://www.loverslab.com/files/file/12113-sexlab-animation-tag-editor-slate-se/

Patch from https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/)

then Sexlab Anim Stage Labels 2.0.10..

 

but no "SLATE_ActionLog - ASL Human"

 

Sorry english is not my native language and mabey i missed something.

 

**Edit**

Ok after i revert to the previous version of Sexlab Anim Stage Labels the "SLATE_ActionLog - ASL Human" is listet in the Dropdown.

 

**Edit2**

ok found the Problem.. its in the New "SLATE_ActionLog - ASL Human.json"

 

at the bottom of the file:

 

         "addtag, BaboDwarven Centurion Torture,3FV",
         "addtag, BaboDwarven Centurion Torture,4FV",
         "addtag, BaboDwarven Centurion Torture,5EN"                 <------ Missing the ","
         "AddTag,Put Animation Name Here,NoCommaOnLastLine"
      ]
   }
}

 

 


This is actually it! Thanks for investigating and posting the solution! 🤗

  • 1 month later...
Posted (edited)

I'm having an issue where I can't get SLATE to work anymore with the ASL jsons.  I can see them, the MCM says that it has successfully applied the tags, but then it doesn't apply the tags.

Edited by Cannaisseur
Fixed. Needed to actually apply the actions not just import them.
  • 4 weeks later...
Posted (edited)

Does the SLGP patch require the base mod?

 

After importing the human.json file I only have a fifth of the total actions on the file (1109/5945). Is that normal or am I supposed to have all of them?

They aren't playing when a scene is triggered either. They stand still for a second then walk away :/

 

 

Edited by Riot445
Posted

It seems that there are still some animations that do not have ASL tags added, and it seems that the grass patch of this MOD cannot be used together with the independent climax adjustment. Will it cause problems in the desire system?

  • 4 weeks later...
Posted

hi guys i meet a problme,i have got the tags,but it seens can not recognize the tags. i try turn of the mutt in ipdv and turn to 0 in slga

but it did not work. i am very upset

 

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