fore Posted December 9, 2013 Posted December 9, 2013 Can someone tell me the EXACT order i need to install? FNIS tends to screw my game up, going to save my current mods and do a fresh install via my fresh install folder...would like if some one could explain the exact order i need to install the mods to get them to work. EDIT: What i do know is that the "Dragur" and "Falmer" bug are caused due to changed AI in DG and DB (DLC's) Meaning if you dont have DG or DB one or the other will not work. (FNIS) Thats a bummer Anyone confirm having this issue with vanilla Skyrim? I don't have any DLCs but Falmer seem to work fine. Only draugr have the T-pose that I can't seem to figure out. All other creatures work fine. FNIS 4.1 is supposed to fix that. You have to update BOTH FNIS Behavior 4.1 and Creature Pack 4.1. And ignore this one warning (0_master.hkx). I confess I didn't test the non-DLC part (since I didn't want to figure out what I have to do to safely de-install and then re-install my DLCs). But I thought the difference was all obvious. So I would appreciate if someone could tell me if that works now, or not.
Spoolz Posted December 9, 2013 Posted December 9, 2013 Can someone tell me the EXACT order i need to install? FNIS tends to screw my game up, going to save my current mods and do a fresh install via my fresh install folder...would like if some one could explain the exact order i need to install the mods to get them to work.   EDIT:   What i do know is that the "Dragur" and "Falmer" bug are caused due to changed AI in DG and DB (DLC's) Meaning if you dont have DG or DB one or the other will not work. (FNIS) Thats a bummer Anyone confirm having this issue with vanilla Skyrim? I don't have any DLCs but Falmer seem to work fine. Only draugr have the T-pose that I can't seem to figure out. All other creatures work fine. FNIS 4.1 is supposed to fix that. You have to update BOTH FNIS Behavior 4.1 and Creature Pack 4.1. And ignore this one warning (0_master.hkx). I confess I didn't test the non-DLC part (since I didn't want to figure out what I have to do to safely de-install and then re-install my DLCs). But I thought the difference was all obvious. So I would appreciate if someone could tell me if that works now, or not. Reinstalled all the mods with the new FNIS and still no dice unfortunately. T-pose with draugr.
yoyojoe07 Posted December 9, 2013 Posted December 9, 2013 well...bit of a noob question to ask...where do i place the fucktoyCritters.esp to get the thing to work? not wanting to work in the data folder
yoyojoe07 Posted December 9, 2013 Posted December 9, 2013 DERP...Nevermind...a box pops up in NMM once it's installed in the data folder...i feel silly
WhiskeyS Posted December 13, 2013 Posted December 13, 2013 So, ive been toying around with the creature functionality since FNIS creature functionality was still in beta, when you still had to overwrite the wolf_blahblah_behaviours to get them to work. Ive been keeping up with the updates, and just recently the wolves have failed to animate, and just stand still. I've ran FNIS (multiple times) and dogs seem to work perfectly fine. I even cleared out all the (seemingly) obsolete files inside actors/canine/wolf behaviours and did a fresh install of FNIS, and creatures. Are there some obsolete scripts that are still haunting my game? Or am I just dense? Haaaaalp
Guest Posted December 13, 2013 Posted December 13, 2013 MCM doesnt show up. and Judah is right in front of the house in Whiterun but he is INVISIBLE. I can interact with only two options (Stay/Follow, Go back home!). Other than that, nothing, he's physically invisible.
johnny2by4 Posted December 14, 2013 Posted December 14, 2013 ok so for the immersive bodies mod should i be using "Eternal Black - Immersive Bodies Genders" or "Eternal Black - Immersive Bodies Genders No DLCs"? i have all the dlc required for "Eternal Black - Immersive Bodies Genders" but it sounds like that mod makes some textures invisible? does using "Eternal Black - Immersive Bodies Genders No DLCs" fix/prevent this?
Suludi Posted December 14, 2013 Author Posted December 14, 2013 Please ask your question in the Immersive Bodies thread cause I can't answer this.
valaria69 Posted December 15, 2013 Posted December 15, 2013 Ok so I have everything installed exactly to specks of each mod you listed and everything works great!!! Except 1 thing I see everyone else has a werewolf schlong and mine don't... So question is what and where do I get one? and agains yes I have everyone of those you listed and they were loaded as to what the mod themselves suggested ~sigh~ I don't want to break it since I have it working everyone loves to have fun with my pc and npc's lol no t poses no staring off into space and even fixed the alignments issues but would really really love to enjoy seeing the werewolves ~sigh~ anyone have a suggestion that isn't going to break my instalation...
undeadvr Posted December 15, 2013 Posted December 15, 2013 does anyone know a mod/cause/phenomenon that would cause some creature's genitals from not showing - mainly chaurus and spiders - during sexlab animations? I have the Beastiality extras, EB genders beta, and nude creatures installed (as well as the other requirements). At one point, these creatures did have the genitals, but now they are gone. My theory - the EB genders beta which assigns a gender to these creatures, while the genitals are assigned to unisex creatures. Any ideas? EDIT: Yes, it seems I was correct. I disabled the EB genders beta and the genitals reappeared
godgunner Posted December 15, 2013 Posted December 15, 2013 Ok so I have everything installed exactly to specks of each mod you listed and everything works great!!! Except 1 thing I see everyone else has a werewolf schlong and mine don't... So question is what and where do I get one? and agains yes I have everyone of those you listed and they were loaded as to what the mod themselves suggested ~sigh~ I don't want to break it since I have it working everyone loves to have fun with my pc and npc's lol no t poses no staring off into space and even fixed the alignments issues but would really really love to enjoy seeing the werewolves ~sigh~ anyone have a suggestion that isn't going to break my instalation... do you have - Adult Real Werewolves - from skyrim nexus installed?
Suludi Posted December 15, 2013 Author Posted December 15, 2013 Adult Real Werewolves gives them a permanent huge boner. I used it for a while but it basically made all my videos NSFW, lol. I switched to this yesterday: http://www.loverslab.com/topic/23812-sexlab-nude-werewolves-v11-updated-2013-12-11/ Haven't tested it in a sex animation yet but it's nice to run around with my werewolf follower without this thing constantly poking me.
valaria69 Posted December 15, 2013 Posted December 15, 2013 Ok so I have everything installed exactly to specks of each mod you listed and everything works great!!! Except 1 thing I see everyone else has a werewolf schlong and mine don't... So question is what and where do I get one? and agains yes I have everyone of those you listed and they were loaded as to what the mod themselves suggested ~sigh~ I don't want to break it since I have it working everyone loves to have fun with my pc and npc's lol no t poses no staring off into space and even fixed the alignments issues but would really really love to enjoy seeing the werewolves ~sigh~ anyone have a suggestion that isn't going to break my instalation... do you have - Adult Real Werewolves - from skyrim nexus installed? Yes it is one of the mods she listed and I added it exactly like the mod states in it's readme file ~sigh~
valaria69 Posted December 15, 2013 Posted December 15, 2013 Adult Real Werewolves gives them a permanent huge boner. I used it for a while but it basically made all my videos NSFW, lol. I switched to this yesterday: http://www.loverslab.com/topic/23812-sexlab-nude-werewolves-v11-updated-2013-12-11/ Haven't tested it in a sex animation yet but it's nice to run around with my werewolf follower without this thing constantly poking me. I have that one installed as well as you suggested but no schlong before during or after ~sigh~
paliovouna Posted December 15, 2013 Posted December 15, 2013 I've installed everything correctly, thrice, and i seem not to be able to get the creatures' animations to work. My character starts the animation, but the creatures just stand there. Only the bear works, and strangely enough, only the bear folder in meshes has proper behavior files (bearbehavior.hkx, etc..) The rest of the creatures only have one or two behavior files. When i run GenerateFNISforUsers, i get no error, but it says there's only one creature animation. If i remove bearbehavior.hkx and run it again, doesn't say anything about creatures at all. Everything is installed properly, im sure. It's like all the animal's behavior files are missing while the animation files are there.
WhiskeyS Posted December 16, 2013 Posted December 16, 2013 I've installed everything correctly, thrice, and i seem not to be able to get the creatures' animations to work. My character starts the animation, but the creatures just stand there. Only the bear works, and strangely enough, only the bear folder in meshes has proper behavior files (bearbehavior.hkx, etc..) The rest of the creatures only have one or two behavior files. When i run GenerateFNISforUsers, i get no error, but it says there's only one creature animation. If i remove bearbehavior.hkx and run it again, doesn't say anything about creatures at all. Everything is installed properly, im sure. It's like all the animal's behavior files are missing while the animation files are there. you also have to install the creature behavior files on the FNIS skyrimnexusmods page, scroll down a bit, its under optional. Also make sure you have a newish version of sexlab. If youve had previous (beta) versions of FNIS installed, you may have to get nitty gritty and manually make sure there are no excess files inside each creatures folder.
allsop2604 Posted December 16, 2013 Posted December 16, 2013 Hey, I've installed and have been running everything smoothly except for two specific issues. The first being a huge misalignment with the spider animation - approximately one meter (in game) off horizontally. Second being the dragon animation, where it seems to synch up horizontally but the dragon itself flies up vertically into outer space. Like I said, all of the other animations run fine and are lined up fine so I'm not sure why these two are off. Any suggestions?
WhiskeyS Posted December 16, 2013 Posted December 16, 2013 Hey, I've installed and have been running everything smoothly except for two specific issues. The first being a huge misalignment with the spider animation - approximately one meter (in game) off horizontally. Second being the dragon animation, where it seems to synch up horizontally but the dragon itself flies up vertically into outer space. Like I said, all of the other animations run fine and are lined up fine so I'm not sure why these two are off. Any suggestions? I have the same with the spider, this usually happens with the medium to large spiders. What you can do is open console, click spider, and setscale 1. Unfotunately youll have to do this every stage change, but its not too bad since you can just re open console, up arrow, enter. Also try spawning or finding the smaller spiders, because they have a different animation entirely. As for the dragon, this one seems to be a universal problem aswell due to the fact that dragons innately fly around. Try opening console, help paarth (for paarthunaax), player.placeatme (the refId you get), then use matchmaker or whatever to test on him, since he does not fly around.
Volcarox Posted December 16, 2013 Posted December 16, 2013 I have everything installed, looks like it's working but have no idea how to trigger any of the animations.
Rominov Posted December 18, 2013 Posted December 18, 2013 *edit* For those with creatures standing during animation (not T posing) , try using FNIS Creature Pack 4_0_4 instead of FNIS Creature Pack 4_1. It solved the problem for me
Leon2th Posted December 19, 2013 Posted December 19, 2013 I installed everything listed and got it running, except one thing. The sex animations won't work AT ALL. No bestiality, regular sex or anything at all. Help? :3
javerick Posted December 19, 2013 Posted December 19, 2013 Yeah, so i just dl'd the framework and was going thru the files because i like to know what's going on my pc... Shouldn't there be two different dl's: one for people who just enjoy fucking people and saving hd space etc and another dl if people are into watching spiders hump? Just a suggestion. Now i want to delete the files for the "freaky animations". Does anyone one know if it is safe to remove the beastiality files, or will it mess with the rest of the program?
valaria69 Posted December 19, 2013 Posted December 19, 2013 ok well I found my problem with the werewolf schlong it was EB Genders that made it go bye bye
Suludi Posted December 19, 2013 Author Posted December 19, 2013 Yeah, so i just dl'd the framework and was going thru the files because i like to know what's going on my pc... Shouldn't there be two different dl's: one for people who just enjoy fucking people and saving hd space etc and another dl if people are into watching spiders hump? Just a suggestion. Now i want to delete the files for the "freaky animations". Does anyone one know if it is safe to remove the beastiality files, or will it mess with the rest of the program? I removed the draugr, spider and chaurus files without a problem.
HyperMax Posted December 20, 2013 Posted December 20, 2013 *edit* For those with creatures standing during animation (not T posing) , try using FNIS Creature Pack 4_0_4 instead of FNIS Creature Pack 4_1. It solved the problem for me I thought that might be the solution. But I can't get it to work at all. For some unknown reason beast animation fails and I have no clue why. Nothing works. Even when I managed to somehow make the dog move the my character disappears completely. Tempted to do a clean install see if its a problem with my other mods.
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