Chrimsi Posted June 10, 2023 Posted June 10, 2023 3 hours ago, Equaton said: HI, I have a problem where NPCs enter a sex node because of Natually Horny (the included version), the PC has sex with them, they all cum, but then they just stay in the node, nothing happens, the sex just continues. Shouldn't they leave the node after being satisfied? your log please
Erina Sugino Posted June 10, 2023 Author Posted June 10, 2023 4 hours ago, Equaton said: HI, I have a problem where NPCs enter a sex node because of Natually Horny (the included version), the PC has sex with them, they all cum, but then they just stay in the node, nothing happens, the sex just continues. Shouldn't they leave the node after being satisfied? Â NPCs leave under two conditions - the 5 minute timeout kicks in, or their arousal reaches 0. Arousal only ever decreases upon climaxing, and is by default set to decrease between 10 - 25%. This means it takes NPCs between 4 and 10 climaxes to be satisfied (Climaxes they have, not their partner).
ShauaPuta Posted June 10, 2023 Posted June 10, 2023 (edited) so, huh you might remember me from a few days ago sexbound crash, starbound gave up on living and all that game fixed itself as suddenly as it broke, I have no clue what happened but, now I have an actual question I have teratophilia, and for some reason, everytime a creature cums I am teleported to space. Not my ship, space. I have to beam down to not die. Is there any pointer on what could be happening in my game so that I can fix? Edited June 10, 2023 by ShauaPuta
red3dred Posted June 10, 2023 Posted June 10, 2023 13 minutes ago, ShauaPuta said: so, huh you might remember me from a few days ago sexbound crash, starbound gave up on living and all that game fixed itself as suddenly as it broke, I have no clue what happened but, now I have an actual question I have teratophilia, and for some reason, everytime a creature cums I am teleported to space. Not my ship, space. I have to beam down to not die. Is there any pointer on what could be happening in my game so that I can fix? ...Wh... how... the fuck!? Okay, uh... i guess we could still use a log? Also, you say "Space, not my ship", you mean just way up into the sky? Or you mean your ship but it missed the ship? Sounds like it maybe hitting some crashes related to the liquids/particles of climax.
Erina Sugino Posted June 10, 2023 Author Posted June 10, 2023 (edited) 15 minutes ago, ShauaPuta said: so, huh you might remember me from a few days ago sexbound crash, starbound gave up on living and all that game fixed itself as suddenly as it broke, I have no clue what happened but, now I have an actual question I have teratophilia, and for some reason, everytime a creature cums I am teleported to space. Not my ship, space. I have to beam down to not die. Is there any pointer on what could be happening in my game so that I can fix?  Your world instance crashes because of something going wrong that affects vanilla Starbound functionality, and hence causes a super nova. I know of two scenarios in which this has happend before: A: Using old animation files when the new post-climax state is triggered, as Starbound is like "You're trying to change the animator state... but this state was never defined... Ooop, guess I die." B: You're using StarExtensions v1.8.0+ (or was it 1.6.0?) and do not have the newest Sexbound Reborn version, as SE changed the way Starbound evaluates table indices and old Sexbound parts of the climax logic were relying on Starbound being broken af to work, which they now don't anymore, and hence break the game.  Both, however, should not be a problem anymore, especially if you already went through hell and back at this point probably freshly installing everything. So, since you said something about Terato, maybe you got the wrong version of that? Otherwise, only thing that might lift the secret would be - wait for it - *gasp* a log!  EDIT:   Just now, red3dred said: Also, you say "Space, not my ship", you mean just way up into the sky?  Your are forcefully ported back to your client shipworld upon an instance crash, as can also be read in the log, but Starbound wouldn't be Starbound if it doesn't manage to fuck even that up. So yeah, being thrown onto your ship, without your ship, is like a 90% occurance in that case. Too had that before during testing. Edited June 10, 2023 by Erina Sugino Added answer 1
ShauaPuta Posted June 10, 2023 Posted June 10, 2023 (edited) 1 hour ago, Erina Sugino said: Â Your world instance crashes because of something going wrong that affects vanilla Starbound functionality, and hence causes a super nova. I know of two scenarios in which this has happend before: A: Using old animation files when the new post-climax state is triggered, as Starbound is like "You're trying to change the animator state... but this state was never defined... Ooop, guess I die." B: You're using StarExtensions v1.8.0+ (or was it 1.6.0?) and do not have the newest Sexbound Reborn version, as SE changed the way Starbound evaluates table indices and old Sexbound parts of the climax logic were relying on Starbound being broken af to work, which they now don't anymore, and hence break the game. Â Both, however, should not be a problem anymore, especially if you already went through hell and back at this point probably freshly installing everything. So, since you said something about Terato, maybe you got the wrong version of that? Otherwise, only thing that might lift the secret would be - wait for it - *gasp* a log! Â EDIT: Â Â Your are forcefully ported back to your client shipworld upon an instance crash, as can also be read in the log, but Starbound wouldn't be Starbound if it doesn't manage to fuck even that up. So yeah, being thrown onto your ship, without your ship, is like a 90% occurance in that case. Too had that before during testing. Well, I did provide a log....one that probably didn't contain the source of the issue because it was not the log from when the first crash happened I also did not change anything in my mod list, I just didn't play for a day or two. Stuff breaking and fixing itself happens quite often with me, specially in rimworld. About the other thing, I can provide a log, is there any specific thing I need to do ingame to get a useful log? Because so far, the issue is pretty weird. I am only teleported into space when the climax animation ends, before the character starts the animation again EDIT:Â I managed to make myself get teleported again twice. Once by the usual monster coom, and another by trying to face fuck a poptop. Both times the teleportation happened, but there was nothing in the log at all. Only the usual 'player logging out' stuff because I exited the game. Edited June 10, 2023 by ShauaPuta
xkonx1231 Posted June 10, 2023 Posted June 10, 2023 (edited) Are the files where the config of the new version is just copy and paste into the sexbound file? Â Edited June 10, 2023 by xkonx1231
Erina Sugino Posted June 10, 2023 Author Posted June 10, 2023 51 minutes ago, xkonx1231 said: Are the files where the config of the new version is just copy and paste into the sexbound file? Â I have no idea what you are currently trying to do, but stop doing it because I'm pretty sure you are about to break stuff. Â The configs are for the pak-ed version of the mod. They are also their own mod. Just follow the installation instructions like a good boy and everything will turn out fine, no explosions happening.
xkonx1231 Posted June 11, 2023 Posted June 11, 2023 (edited) 3 hours ago, Erina Sugino said:  No tengo idea de lo que estás tratando de hacer actualmente, pero deja de hacerlo porque estoy bastante seguro de que estás a punto de romper cosas.  Las configuraciones son para la versión pak-ed del mod. También son su propio mod. Simplemente siga las instrucciones de instalación como un buen chico y todo saldrá bien, sin que ocurran explosiones. I have a problem and it's that the scenes don't start... I mean, they stay standing, is there a solution for that?  no, sorry I fixed it just to adjust a few things, but... what I wonder is if it's normal that after the climax between npc and player the game crashes? Edited June 11, 2023 by xkonx1231
ActualDonglord Posted June 13, 2023 Posted June 13, 2023 Right, so the new setup is capable of adding additional pages to the UI for more than 8 positions. I've been toying around with outright changing default positions since I haven't the slightest idea how to code in a second page, however going in, making the adjustments visually, and renaming everything in the "positions" and "interface" folder accordingly doesn't quite cut it as it breaks the sexbound interface. Is there another chunk of code somewhere in the folders that I need to be adjusting?
Erina Sugino Posted June 13, 2023 Author Posted June 13, 2023 1 hour ago, ActualDonglord said: Right, so the new setup is capable of adding additional pages to the UI for more than 8 positions. I've been toying around with outright changing default positions since I haven't the slightest idea how to code in a second page, however going in, making the adjustments visually, and renaming everything in the "positions" and "interface" folder accordingly doesn't quite cut it as it breaks the sexbound interface. Is there another chunk of code somewhere in the folders that I need to be adjusting? Â You literally don't do anything but add more postitions to the list supported by a node. If it's more than 8, then they will go onto the next page. That is, patching into whatever furniture or node you want more positions in. Theoretically just duplicating all the existing positions should already work (in that list, not the actual position configs) to test this.
HornyGod Posted June 13, 2023 Posted June 13, 2023 (edited) starbound.logI use defeat, but none of the icons pop up, nor does it work. It is permanently stuck in idle position. Checked through logs and I cannot tell what I am doing wrong. Note: I have also tried the Aphrodite quest, but the wheel fails to load for it...- Edited June 13, 2023 by HornyGod
ActualDonglord Posted June 13, 2023 Posted June 13, 2023 2 hours ago, Erina Sugino said: Â You literally don't do anything but add more postitions to the list supported by a node. If it's more than 8, then they will go onto the next page. That is, patching into whatever furniture or node you want more positions in. Theoretically just duplicating all the existing positions should already work (in that list, not the actual position configs) to test this. Technically then, I'd just be able to duplicate sections of code in the .animation and .frames files in the "artwork" folder, extending as position9 and onward. Assuming I've expanded the defined range in the .frames file do you reckon it'll recognize the extended area in the sprite sheet or is there something else I'll need to mess with? It's been a minute since I've fired this up and Aseprite, but with this big update I think I'm gonna sink some more time into it.
Erina Sugino Posted June 13, 2023 Author Posted June 13, 2023 2 hours ago, HornyGod said: I use defeat, but none of the icons pop up, nor does it work. It is permanently stuck in idle position. Checked through logs and I cannot tell what I am doing wrong. Note: I have also tried the Aphrodite quest, but the wheel fails to load for it...- Â You have an incompatible POV mod. Though I don't know which as you have the right versions. So I can only assume it might be Neki POV. Remove that and see if it works then. Â 11 minutes ago, ActualDonglord said: Technically then, I'd just be able to duplicate sections of code in the .animation and .frames files in the "artwork" folder, extending as position9 and onward. Assuming I've expanded the defined range in the .frames file do you reckon it'll recognize the extended area in the sprite sheet or is there something else I'll need to mess with? It's been a minute since I've fired this up and Aseprite, but with this big update I think I'm gonna sink some more time into it. Â You need to add the offsets and animation state to both animation files, extend the .frame files of everything, and then patch effectively every compatible piece of furniture to have the new position, aswell as potentially custom offsets.
HornyGod Posted June 13, 2023 Posted June 13, 2023 (edited) 1 hour ago, Erina Sugino said: You have an incompatible POV mod. Though I don't know which as you have the right versions. So I can only assume it might be Neki POV. Remove that and see if it works then. I went through and deleted all of the POV mods 1 by 1... It was POV Redux. Started working after I removed it.- To specify, I was using the .pak version. I'll now try the actual file now. Edited June 13, 2023 by HornyGod
Lgarniger Posted June 16, 2023 Posted June 16, 2023 Okay, I tried the basic troubleshooting steps I could think of, but I've definitely broken something along the way. Issue: When entering a sex node, the menu doesnt actually "work" the icons are present, but you cant interact with them in any way, no selection or anything.  I know that i am running a fairly obscene amount of mods, so the log is a nightmare to sift through in its entirety, so here's the screenshot of the error: And finally here's the modlist installed: Working off of the error message alone, I tried removing Teratoscenes, just to see what would happen. Nothing changed in the initial error, but the teratoscenes one is totally gone, so thats probably an entirely seperate issue. My coding knowledge is absolute garbage, so im not entirely sure whats gone wrong here.Â
red3dred Posted June 16, 2023 Posted June 16, 2023 (edited) 27 minutes ago, Lgarniger said: Okay, I tried the basic troubleshooting steps I could think of, but I've definitely broken something along the way. Issue: When entering a sex node, the menu doesnt actually "work" the icons are present, but you cant interact with them in any way, no selection or anything.  I know that i am running a fairly obscene amount of mods, so the log is a nightmare to sift through in its entirety, so here's the screenshot of the error: And finally here's the modlist installed: Working off of the error message alone, I tried removing Teratoscenes, just to see what would happen. Nothing changed in the initial error, but the teratoscenes one is totally gone, so thats probably an entirely seperate issue. My coding knowledge is absolute garbage, so im not entirely sure whats gone wrong here. I like how you've mentioned the log but didn't share it... Look, we ask for the log, not because we think we can read it better than you or any other users, we're legit trying to help here, and without seeing what the log says, it's hard to know a lot without having you run a gauntlet of questions that come down to "Did you do a dumb?". So, from what little i can see, your folder is called "Sexbound", you are runnning both the updated PoV and Teratoscenes mod, and they both show up in the listed error. So, just to be sure, did you download and install Sexbound Reborn, or normal Sexbound? Because i don't see a folder with configs, and there's a distinction between both versions of the mod. Mainly in code. Edit: Oh yeah, i always forget about the patches too. Do get yourself the relevant Sexbound Reborn (SBR) patches from this download page, if you're running other mods likes Lustbound or Aphrodite's Bow. Also, Naturally Horny is already part of Reborn so shouldn't be required. Edited June 16, 2023 by red3dred
Lgarniger Posted June 16, 2023 Posted June 16, 2023 9 hours ago, red3dred said: I like how you've mentioned the log but didn't share it... Look, we ask for the log, not because we think we can read it better than you or any other users, we're legit trying to help here, and without seeing what the log says, it's hard to know a lot without having you run a gauntlet of questions that come down to "Did you do a dumb?". So, from what little i can see, your folder is called "Sexbound", you are runnning both the updated PoV and Teratoscenes mod, and they both show up in the listed error. So, just to be sure, did you download and install Sexbound Reborn, or normal Sexbound? Because i don't see a folder with configs, and there's a distinction between both versions of the mod. Mainly in code. Edit: Oh yeah, i always forget about the patches too. Do get yourself the relevant Sexbound Reborn (SBR) patches from this download page, if you're running other mods likes Lustbound or Aphrodite's Bow. Also, Naturally Horny is already part of Reborn so shouldn't be required. Ah yes the wonders of troubleshooting an issue when your dumbass user (me) cant read for some reason! >Wrong version of Sexbound, thought I had installed reborn, but I had the original. When i opened the config to double check the verion number there was the proudly and obviously incorrect one. As a test I swapped to the correct version of sexbound and booted up again I also removed Naturally horny from my load order when swapping back. >So, that's fixed, but now some other things are acting weird. I attempted to test the way I normally do, which is with Fuchsia, but then when looking at the GitHub realized they arent supported, which makes sense because one of the wheel options was missing for them. Instead went to test with normal NPCs, and that works fine, however it seems like for some reason Sextalk vanished after that? Fuschia had lines like normal, but other NPCs did not. Originally I wanted to ask how to add in custom lines for the sextalk configs, but I havent actually edited any of the configs at all, so there shouldnt have been any direct thing I did to break that other than make a mess with the mods. Also for the POV errors for the Avali, im just guessing they arent actually supported? Never really found a POV specific mod for them, so that is probably a simple issue. Full log is attached.  starbound.log
Chrimsi Posted June 16, 2023 Posted June 16, 2023 10 minutes ago, Lgarniger said: Ah yes the wonders of troubleshooting an issue when your dumbass user (me) cant read for some reason! >Wrong version of Sexbound, thought I had installed reborn, but I had the original. When i opened the config to double check the verion number there was the proudly and obviously incorrect one. As a test I swapped to the correct version of sexbound and booted up again I also removed Naturally horny from my load order when swapping back. >So, that's fixed, but now some other things are acting weird. I attempted to test the way I normally do, which is with Fuchsia, but then when looking at the GitHub realized they arent supported, which makes sense because one of the wheel options was missing for them. Instead went to test with normal NPCs, and that works fine, however it seems like for some reason Sextalk vanished after that? Fuschia had lines like normal, but other NPCs did not. Originally I wanted to ask how to add in custom lines for the sextalk configs, but I havent actually edited any of the configs at all, so there shouldnt have been any direct thing I did to break that other than make a mess with the mods. Also for the POV errors for the Avali, im just guessing they arent actually supported? Never really found a POV specific mod for them, so that is probably a simple issue. Full log is attached.  starbound.log 380.31 kB · 0 downloads try completely removing Fuchsia as from personal experience it disables sextalk
Lgarniger Posted June 16, 2023 Posted June 16, 2023 18 minutes ago, Chrimsi said: try completely removing Fuchsia as from personal experience it disables sextalk I think that did it! Seems like its working now.Â
red3dred Posted June 16, 2023 Posted June 16, 2023 10 minutes ago, Lgarniger said: Ah yes the wonders of troubleshooting an issue when your dumbass user (me) cant read for some reason! >Wrong version of Sexbound, thought I had installed reborn, but I had the original. When i opened the config to double check the verion number there was the proudly and obviously incorrect one. As a test I swapped to the correct version of sexbound and booted up again I also removed Naturally horny from my load order when swapping back. >So, that's fixed, but now some other things are acting weird. I attempted to test the way I normally do, which is with Fuchsia, but then when looking at the GitHub realized they arent supported, which makes sense because one of the wheel options was missing for them. Instead went to test with normal NPCs, and that works fine, however it seems like for some reason Sextalk vanished after that? Fuschia had lines like normal, but other NPCs did not. Originally I wanted to ask how to add in custom lines for the sextalk configs, but I havent actually edited any of the configs at all, so there shouldnt have been any direct thing I did to break that other than make a mess with the mods. Also for the POV errors for the Avali, im just guessing they arent actually supported? Never really found a POV specific mod for them, so that is probably a simple issue. Full log is attached. I don't know why Fuchsia keeps getting pointed as being incompatible... I've been testing her in Reborn and haven't had issues with her at all! I dunno what people do with their mods that breaks things, honestly. Here's me using Fuchsia in Reborn just fine: Spoiler Only part notably broken are her offsets, as she is not centered when doing her dance. Well, anyway, rant apart; There is no error of Fuchsia or anything similar in your log, not even an attempt to call the PoV window, which implies you didn't try it, so okay. The rest is mostly responding to your topics there; Yes, PoV requires there to be image files for the races to be called up, otherwise it cannot run. While most races are similar enough to humanoid that it can be easily supported, there's lots of small details and i mostly am the only one working on them and talking to the community... Which makes it hard to see a whole lot of PoV progress. But do not despair, the PoV mod has a lot of files but they are not all necessary; Spoiler For the absolutely bare minimum for the mod to work, actor two only needs the body files (body_penetration1.png, body_penetration2.png, body_penetration3.png) and actor one requires all of them, but since Actor 1 is much simpler to draw, it shouldn't be a problem. That's why even older, unfinished/basic supports like MorePoses should work. Only other PoV mods currently released are Draconis Full-Dragon (Requires fixing), Lucarios, Neki, Hylotl and unfinished ones for Shadow, Avian, Glitch, Apex, Nova, Mollopod and Slime. Might've been one for a SBG race but i cannot for the life of me remember the name of it. A couple mods can break your Sextalk module, weirdly enough. Yet you do not have CritterBang or any mod that i can remember causing that. Will have to keep an eye on that issue.
red3dred Posted June 16, 2023 Posted June 16, 2023 15 minutes ago, Lgarniger said: I think that did it! Seems like its working now. Ah, now there's a tangible problem that nobody has reached out about... Okay, i see what's up with that. Erina setup so the player is also enabled to use Sextalk dialogue by default (By making the setting "free for all") so by patching in the "object" value i'm setting it to only allow dialogue from objects. ... well a bit of a oversight but i can fix that.
Chrimsi Posted June 16, 2023 Posted June 16, 2023 (edited) 9 minutes ago, red3dred said: I don't know why Fuchsia keeps getting pointed as being incompatible... I've been testing her in Reborn and haven't had issues with her at all! I dunno what people do with their mods that breaks things, honestly. Here's me using Fuchsia in Reborn just fine: Â Reveal hidden contents Only part notably broken are her offsets, as she is not centered when doing her dance. Well, anyway, rant apart; There is no error of Fuchsia or anything similar in your log, not even an attempt to call the PoV window, which implies you didn't try it, so okay. The rest is mostly responding to your topics there; Yes, PoV requires there to be image files for the races to be called up, otherwise it cannot run. While most races are similar enough to humanoid that it can be easily supported, there's lots of small details and i mostly am the only one working on them and talking to the community... Which makes it hard to see a whole lot of PoV progress. But do not despair, the PoV mod has a lot of files but they are not all necessary; Â Reveal hidden contents For the absolutely bare minimum for the mod to work, actor two only needs the body files (body_penetration1.png, body_penetration2.png, body_penetration3.png) and actor one requires all of them, but since Actor 1 is much simpler to draw, it shouldn't be a problem. That's why even older, unfinished/basic supports like MorePoses should work. Only other PoV mods currently released are Draconis Full-Dragon (Requires fixing), Lucarios, Neki, Hylotl and unfinished ones for Shadow, Avian, Glitch, Apex, Nova, Mollopod and Slime. Might've been one for a SBG race but i cannot for the life of me remember the name of it. A couple mods can break your Sextalk module, weirdly enough. Yet you do not have CritterBang or any mod that i can remember causing that. Will have to keep an eye on that issue. and did you try fucking someone with Fuchsia installed? cause i DID try it with a clean install and only SxBR and Fuchsia and everything still works except the dialogue well nevermind Edited June 16, 2023 by Chrimsi 1
Lgarniger Posted June 16, 2023 Posted June 16, 2023 7 minutes ago, red3dred said: Ah, now there's a tangible problem that nobody has reached out about... Okay, i see what's up with that. Erina setup so the player is also enabled to use Sextalk dialogue by default (By making the setting "free for all") so by patching in the "object" value i'm setting it to only allow dialogue from objects. ... well a bit of a oversight but i can fix that. Oh, I didnt realize that it was meant to be disabled by default, So fuschia can work as long as the player sextalk is disabled and only objects are enabled?
red3dred Posted June 16, 2023 Posted June 16, 2023 1 minute ago, Lgarniger said: Oh, I didnt realize that it was meant to be disabled by default, So fuschia can work as long as the player sextalk is disabled and only objects are enabled? More like there is a value in the config that dictates "who" has access to features of the mod, usually the list has "npc" and "player". This was to avoid "monsters" chatting back. Now that list is empty, which means "there is no limitation, everyone has access to it". Well, when i put "objects" in there, it means nobody BUT objects have access to it. So fixing that should be just a matter of deleting the "sexbound.config.patch" file in the Fuchsia mod. ... that said, i am testing it, and i noticed nobody has dialogues. So now i gotta troubleshoot my mods and also the other ~40 mods in my testing suite. See who's doing the do now.
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