JustANobody003 Posted February 22, 2023 Posted February 22, 2023 (edited) What's up folks, I'm looking for the definitive way of loading, specificaly, SexLab's mods. Is there a tamplate somewhere?Does anyone know or have a good suggestion on how to do it? Is there a tutorial somewhere on this site about this?Did I missed something(more likely the case)? The only thing I found so far was instructions on More Nasty Creatures, but whenever I asked a couple of people they just say that isn't a good load order, so I'm just putting this out there to anyone willing to say something about it. I searched for a l o t of videos, tutorials and suggestions for the past 3 years about load order, each of giving completely different suggestions on the load orders, so far I could not find THE DEFINITIVE LOAD ORDER METHOD anywhere, and to be 100% sincere I didn't got anywhere, I'm working on my own load order using the mods I like, since whenever I found X that fixes Y, N breaks up and I have to use B...if that makes any sense. So far I'm confident it's working nicely, but whenever I load up SexLab's mods I get more crashes than normal and more instability. The mods I'm using right now, SexLab ones that is, are these: -SL Framework -HentaiCreatures -MNC(latest version) -SOS(Vector Plexus's, Selachii, Lykaios) -SL Aroused -SL Animations Loader -Extra voices explained -SL Tools and Matchmaker Any directions at this point are helpfull, thanks in advance to anyone with the patience to reply to this o/ Edit: Just follow DocClox and Heroine Honeycrotch advices on thos thread and you are good to go. Edited February 27, 2023 by JustANobody003 Found a solution to the original problem
Grey Cloud Posted February 22, 2023 Posted February 22, 2023 39 minutes ago, JustANobody003 said: I could not find THE DEFINITIVE LOAD ORDER METHOD anywhere Might it be because there is no such thing as 'THE DEFINITIVE LOAD ORDER METHOD'? 3
Vader666 Posted February 22, 2023 Posted February 22, 2023 (edited) 1 hour ago, JustANobody003 said: -SL Framework -HentaiCreatures -MNC(latest version) -SOS(Vector Plexus's, Selachii, Lykaios) -SL Aroused -SL Animations Loader -Extra voices explained -SL Tools and Matchmaker Don't know about ExtraVoices and SL Tools but for the rest of them load order shouldn't matter. 1 hour ago, JustANobody003 said: whenever I found X that fixes Y, N breaks up and I have to use B... Load everything up in xEdit and take a look wich .esp does what and where they collide. Although install order might be the actual issue for those conflicts, so you'd need to check that as well. 1 hour ago, JustANobody003 said: whenever I load up SexLab's mods I get more crashes than normal and more instability. What do you consider a "normal" rate of crashes ? If you get random crashes without SL mods then just throwing SL mods on top might not be a good idea in the first place. Also, are you talking about Skyrim LE or SE / AE ? Edited February 22, 2023 by Vader666
JustANobody003 Posted February 23, 2023 Author Posted February 23, 2023 22 hours ago, Grey Cloud said: Might it be because there is no such thing as 'THE DEFINITIVE LOAD ORDER METHOD'? Since you are not even trying to reply to me, I'll give you the same treatment. Have a good day. 21 hours ago, Vader666 said: Don't know about ExtraVoices and SL Tools but for the rest of them load order shouldn't matter. Load everything up in xEdit and take a look wich .esp does what and where they collide. Although install order might be the actual issue for those conflicts, so you'd need to check that as well. What do you consider a "normal" rate of crashes ? If you get random crashes without SL mods then just throwing SL mods on top might not be a good idea in the first place. Also, are you talking about Skyrim LE or SE / AE ? First of all, thanks a lot for the reply mate, so let me reply bit by bit: I'll trust your take that it should not matter the order then. I found this part you mentioned about xEdit but I'm gonna be totally honest, I'm looking for someone that could clarefy what I should or should not do on/with xEdit, I saw the process to identify the problems but when I loaded this up, not gonna lie, most mods that shows conflicts are the ones I once used to play with and I didn't had major issues with my game, just the normal +2 hours play time crash you know? So I really don't know what do do with this information xEdit is providing...should I reorganize the load order based on these conflicts? Should I remove most mods and stay with the ones I like? Because as I said, INIGO, M'rissi and Vilja for example, all of them work nicely together but xEdit displays conflicts between them. I'm not saying I'm a pro and I didn't commited a mistake while checking my mods, all I'm asking is for directions on this, since I cannot manage to find decent discord groups to talk with people about this. When I say "normal rate of crashes" is when I'm playing for more than 1 or 2 hours straight and the game CTDs on me when I either do a quick save or travel through a door/fast travel, you know, the default Bethesda limitations, not a ACTUAL CTD like I'm having right now that the game just loads a new game(using Skyrim Unbound) and just crashes, or when I was trying to use JK's Skyrim and whenever I got near a city or town the game just died. What you mentioned about the SL mods is half true in my case, back in the day that I didn't used any SL mods I had other type of problems but after I got to use them(aside to the fact that I found the world of animation modding even beyond SL, that is also another rabbit hole)I noticed my game suffered to compute multiple scripts at once. Back then I was able to use EGO, multiple gameplays overhauls like Civil War and Dragon Combat Overhaul, the game worked, not perfeclty, but it worked, after I inserted SL mods I noticed that depending on the combinations I was using the game just died, hence why I'm asking about the SL mods: Should they be way up on the list? Should they NOT be bewteen certain mods? Those type of questions I'm having right now. I just need some directions to find out more about modding since beyond this forum and Steam's forums I could not find anywhere else to ask for directions(I'm not going to Reddit for multiple reasons, first of all, every thread I search in there, in all of them, no exceptions, when the OP is asking about a certain topic, the next one ALWAYS goes to another direction and it just devolves into nothing), I know what my game and PC can handle (since I played 2 times with 190 mods and had no problem in both my playtrhoughs), all I'm asking is that, if you guys don't know the answer to what I'm asking, if you know at least of a good place to look for people to talk about this, please point me for those directions, I'm really interested to learn everything I can to make my load order work :] 1
belegost Posted February 23, 2023 Posted February 23, 2023 (edited) 54 minutes ago, JustANobody003 said: Since you are not even trying to reply to me, I'll give you the same treatment. Have a good day. He did give you a reply. The only correct reply to a question you formulated. Maybe you're not asking the right questions? Edited February 23, 2023 by belegost 3
Miauzi Posted February 23, 2023 Posted February 23, 2023 The answer is simply -> 42 Now the task is to find the right question for this answer. --- This parable should show you - that you have asked a question that is impossible to answer... ...but instead of knowledge aka insights you are only looking for quick solutions and if they are not given to you -> you become abusive like a spoiled brat You are welcome to continue to act in the tone here - just don't be surprised then - that nobody answers you here... ...some of the mod authors have already offended! Much fun yet and may you live in interesting times ?
belegost Posted February 23, 2023 Posted February 23, 2023 1 minute ago, Miauzi said: may you live in interesting times Ill spoken. We are living in interesting times...
DocClox Posted February 24, 2023 Posted February 24, 2023 16 hours ago, JustANobody003 said: I found this part you mentioned about xEdit but I'm gonna be totally honest, I'm looking for someone that could clarefy what I should or should not do on/with xEdit You could do worse than read this page from the Tome Of xEdit: https://tes5edit.github.io/docs/5-conflict-detection-and-resolution.html There's a fair bit to absorb, but there's no better source. Or do search for "xedit patching" - there's a few youtube howtos that look promising, if you prefer video. 2
Grey Cloud Posted February 25, 2023 Posted February 25, 2023 On 2/24/2023 at 1:35 PM, DocClox said: You could do worse than read this page from the Tome Of xEdit: ? You used the "R" word.
Heroine HoneyCrotch Posted February 25, 2023 Posted February 25, 2023 (edited) SOS Xpmse MNC Outside of these 3 with what you listed probably doesnt matter. The general rule is unless a mod author tells you to overwrite the skeleton you dont overwrite you skeleton. You can always load all mods with current LO into xedit and if loads up without reporting this mod needs this other mod loading before as it is a master file, you should be good. Since i have numerous mods that require SL and SL Aroused I have them loaded high in LO. Once again outside of three mods I mentioned at top,LO usually doesnt matter for NSFW mods,making sure you have all/correct requirements for all NSFW mods is typically more problematic than LO Edited February 25, 2023 by Heroine HoneyCrotch
Heroine HoneyCrotch Posted February 25, 2023 Posted February 25, 2023 On 2/22/2023 at 4:12 PM, JustANobody003 said: so far I could not find THE DEFINITIVE LOAD ORDER METHOD anywhere, here's a link, scroll down to Load Order section https://www.nexusmods.com/skyrim/mods/13608/?tab=forum&topic_id=6250591 I have used said method since shortly starting modding, it is good method. I deviate a little from it, 01 Your Core files(Skyrim,Update,DLC's 02 Low Priority mods that touch a lot of stuff(Usleep,CuttingRoomFloor,Verdant,Unique Flowers and plants) These are mods that touch a lot of things/area and I want to make sure they dont overwrite other mods in LO, thus low priority 03 Bug Fix mods(DragonStalkingFix,FixLipSynch) 04 Game Structure/UI mods(?)/Little gimmick mods: Never really understood what game structure mods was? I guess the UI part is why I have SKyUI and UI extensions loaded in this area. I feel like 3 and 4 are interchangeable, My LO I have core files, and low priority mods at top and in between 02 and 05 things are a little mixed up, some of mods I easily could have loaded elso where. (notice board is up there cause in plugin order is loads as an esm, dont know how encounter zones unlocked landed there? truth is most mods dont conflict with any other mods and their LO is irrelevant) Spoiler 05 Basic Master Files(SL, Sl aroused,Clothing merge, mods that make minor changes to SL and SL aroused) I have sos and xpmse up here, sos loads as an esm and I have only sos touching files from xpmse so i load skeleton after it, 06 Character Appearance mods( eyes of beauty,skin textures,bodyslide) 07 Mods that adds/changes Items(Immersive Weapons. Unique Uniques) 08 Mods that adds Npcs(Follower mods) 09 Mods that add/changes Location( for here I leave large expansive stuff out like town overhauls such as etac or arthmoor villages(they go to mods that change nav mesh) examples of mods i have here are mods that add a dungeon or makes small changes to exterior/interio to vanilla dungeons) 10 Texture mods(noble skyrim, maybe non applicable to non MO users as these mods typically dont have esp/esm) 11 Environment mods(vivid weathers, pure waters) 12. Mods that do stuffs, gameplay changes Spoiler 12.5 Non SL Animation mods ( female walk animation, female pickup stuff like a sloot, praying animation) I only group these cause I have a fair amount of them 13 NSFW mods( SL animation loader, billyy animation, sl defeat,sl light me up) 14 NPC Replacer mods( too many other mods end up touching npcs covered in npc replacer mods(immersive weapons) so i keep these lower in LO cause Aela doesnt need a silver sword, she needs to look hot) 15 Mods that change Nav Mesh/ Large mods that change/adds outside locations(Etac, Settlement Expanded) I dont like nav mesh not working so I keep these mods low) 16. Mods I dont want anything overwriting(Alt start, RDO, NFF/AFT) 17 Fnis 18 Batched Patch Off course having your LO look like something tried to swallow it whole and then yakked it up(aka using LOOT) is fine also,For MO users it kinda sucks if your anal like me and dont like left window in MO(mod list) being completely different than plug in order(right window) LOOT can get a few things wrong but with smallish LO should suffice nicely. My deviations from what MissJennaBee provided is I keep NPC replacer stuff down low in Load order and I also keep big mods that touch a lot outside area(etac and settlements expanded) down low as well to protects the nav meshes. When i install a new mod i also peek under hood using xedit to tell me if new mod has any conflicts with existing mods in LO and evaluate the prefered LO for new mod. 3
Grey Cloud Posted February 25, 2023 Posted February 25, 2023 4 hours ago, Heroine HoneyCrotch said: it is good method But is it definitive? ?
Heroine HoneyCrotch Posted February 25, 2023 Posted February 25, 2023 27 minutes ago, Grey Cloud said: But is it definitive? ? in the States we have something called "Lysol" its an aresoul virus killer. On the Lyson can is says it kills 99.9% of viruses, I suppose I would say Lysol is a pencil dick more effective, so definitive?....cant say that. I am a math person so Im sort of a stiffler on being absolute. That being said its quantifiably better than LOOT and should be considered the gold standard. 1
JustANobody003 Posted February 27, 2023 Author Posted February 27, 2023 On 2/23/2023 at 6:44 PM, belegost said: He did give you a reply. The only correct reply to a question you formulated. Maybe you're not asking the right questions? What I meant is being specific, like you for example, what I clarefied on my original post what I was asking: The correct load order for these mods I'm using, both the order between themselves and on the actual game load order. Should they be more up in the list or more down? Should they not be before X type of mods and so on. I'm cannot formulate a better question since the topic is so vast in on itself that I tried to make it simple you know? Sincere question here: Wich way would you ask this? Because I have no clue on how to be more specific on what I want to know on this specific topic of the load order. On 2/23/2023 at 8:28 PM, Miauzi said: The answer is simply -> 42 Now the task is to find the right question for this answer. --- This parable should show you - that you have asked a question that is impossible to answer... ...but instead of knowledge aka insights you are only looking for quick solutions and if they are not given to you -> you become abusive like a spoiled brat You are welcome to continue to act in the tone here - just don't be surprised then - that nobody answers you here... ...some of the mod authors have already offended! Much fun yet and may you live in interesting times ? 42!! HOW I HAVEN'T THOUGH OF THAT?! Lmao, but jokes aside, it's not impossible, I specified the mods and asked for directions, as I said, the topic on itselve is vast I'm aware of that, hence why I listed the mods + asked the place where you guys put the SL mods in your load order so it don't break scripting and so on. I don't like be target of irony when I'm being sincere of what I'm looking at, if you think this is a problem or being "spoiled" for not taking jokes at my expense kindly, that's your problem. You for example, you at the very least tried to make a point, you didn't ended up with a joke post and expected me to look like a retard, I can respect people like you, but not people that just drop a joke to someone looking for a answer and just go on their way like a troll. You are living in these times as well dude, pointing the fingers at a random nobody on the internet won't make your life less troublesome like ours. aaaaaaaaaaaaaaaaaaaaaaand this is why I attack people who just don't t a l k about the topic, this type of posts always makes the original point of the thread just dies and people just fight endlessly, and so to you as well, I wish you a good day and will not reply to you any longer to, also, not make this point go on forever. I'm looking for the answer of a technical problem, not a philosofical one. On 2/23/2023 at 8:31 PM, belegost said: Ill spoken. We are living in interesting times... You can say that twice, I completely agree. On 2/24/2023 at 10:35 AM, DocClox said: You could do worse than read this page from the Tome Of xEdit: https://tes5edit.github.io/docs/5-conflict-detection-and-resolution.html There's a fair bit to absorb, but there's no better source. Or do search for "xedit patching" - there's a few youtube howtos that look promising, if you prefer video. Thanks a lot mate, I cannot stress enough how I'm looking for stuff like this, having the Google Search being worst than it already was for years don't help. I'll take a read of it when I have some free time, thanks a lot mate, if only everyone were a gentleman like you it would be a lot less time consuming to find answers for our modding problems. On 2/25/2023 at 12:02 PM, Heroine HoneyCrotch said: SOS Xpmse MNC Outside of these 3 with what you listed probably doesnt matter. The general rule is unless a mod author tells you to overwrite the skeleton you dont overwrite you skeleton. You can always load all mods with current LO into xedit and if loads up without reporting this mod needs this other mod loading before as it is a master file, you should be good. Since i have numerous mods that require SL and SL Aroused I have them loaded high in LO. Once again outside of three mods I mentioned at top,LO usually doesnt matter for NSFW mods,making sure you have all/correct requirements for all NSFW mods is typically more problematic than LO This is what I'm talking about! This is one of the problems then, overwritting the skeleton... Also, thanks a lot for your opinion and how you load up your mods, I'll take into account this when I'm fixing my LO, as you said, the NSFW mods don't matter but do you know of a general case that it should matter? Idk, maybe conflicting with a follower mod like Interesting NPCs or something? The thing you mentioned of having the requirements is not a problem for me, I always read the requirements and installations, but the problem with SL's mods is that they NEVER, even MNC, specify wich type of heavily scripted mods they could cause a problem, Aroused for example, if you leave the cloak on, it continously execute a script, I'm not well versed in the technical side of modding Skyrim but I know that this can somehow, somewhere, cause a problem to another mod that does something like this...problem is, I don't know how or when you know? On 2/25/2023 at 1:55 PM, Heroine HoneyCrotch said: here's a link, scroll down to Load Order section https://www.nexusmods.com/skyrim/mods/13608/?tab=forum&topic_id=6250591 I have used said method since shortly starting modding, it is good method. I deviate a little from it, 01 Your Core files(Skyrim,Update,DLC's 02 Low Priority mods that touch a lot of stuff(Usleep,CuttingRoomFloor,Verdant,Unique Flowers and plants) These are mods that touch a lot of things/area and I want to make sure they dont overwrite other mods in LO, thus low priority 03 Bug Fix mods(DragonStalkingFix,FixLipSynch) 04 Game Structure/UI mods(?)/Little gimmick mods: Never really understood what game structure mods was? I guess the UI part is why I have SKyUI and UI extensions loaded in this area. I feel like 3 and 4 are interchangeable, My LO I have core files, and low priority mods at top and in between 02 and 05 things are a little mixed up, some of mods I easily could have loaded elso where. (notice board is up there cause in plugin order is loads as an esm, dont know how encounter zones unlocked landed there? truth is most mods dont conflict with any other mods and their LO is irrelevant) Reveal hidden contents 05 Basic Master Files(SL, Sl aroused,Clothing merge, mods that make minor changes to SL and SL aroused) I have sos and xpmse up here, sos loads as an esm and I have only sos touching files from xpmse so i load skeleton after it, 06 Character Appearance mods( eyes of beauty,skin textures,bodyslide) 07 Mods that adds/changes Items(Immersive Weapons. Unique Uniques) 08 Mods that adds Npcs(Follower mods) 09 Mods that add/changes Location( for here I leave large expansive stuff out like town overhauls such as etac or arthmoor villages(they go to mods that change nav mesh) examples of mods i have here are mods that add a dungeon or makes small changes to exterior/interio to vanilla dungeons) 10 Texture mods(noble skyrim, maybe non applicable to non MO users as these mods typically dont have esp/esm) 11 Environment mods(vivid weathers, pure waters) 12. Mods that do stuffs, gameplay changes Reveal hidden contents 12.5 Non SL Animation mods ( female walk animation, female pickup stuff like a sloot, praying animation) I only group these cause I have a fair amount of them 13 NSFW mods( SL animation loader, billyy animation, sl defeat,sl light me up) 14 NPC Replacer mods( too many other mods end up touching npcs covered in npc replacer mods(immersive weapons) so i keep these lower in LO cause Aela doesnt need a silver sword, she needs to look hot) 15 Mods that change Nav Mesh/ Large mods that change/adds outside locations(Etac, Settlement Expanded) I dont like nav mesh not working so I keep these mods low) 16. Mods I dont want anything overwriting(Alt start, RDO, NFF/AFT) 17 Fnis 18 Batched Patch Off course having your LO look like something tried to swallow it whole and then yakked it up(aka using LOOT) is fine also,For MO users it kinda sucks if your anal like me and dont like left window in MO(mod list) being completely different than plug in order(right window) LOOT can get a few things wrong but with smallish LO should suffice nicely. My deviations from what MissJennaBee provided is I keep NPC replacer stuff down low in Load order and I also keep big mods that touch a lot outside area(etac and settlements expanded) down low as well to protects the nav meshes. When i install a new mod i also peek under hood using xedit to tell me if new mod has any conflicts with existing mods in LO and evaluate the prefered LO for new mod. What a blessing of a post, I'll save this and will use all of this info to build my own, even better, I'll try to fix my LO to match all of this stuff so I can have a foundation to work with now! This is what I was in need friend, if you ever need of something like me know with a PM. Bless you for your patience of building this response to me, hope this find it's way to clarefy to other lurkers in the future as well! Thanks A LOT man, you truly helped this random here ❤️ On 2/25/2023 at 6:52 PM, Grey Cloud said: But is it definitive? ? You truly are a attention whore aren't you? Tell you what you dind't helped me but I'll give you some advice to help you on the long run, next time, try to be more friendly instead of a jerk, people will often look for you and your opinions opinions and what you think if you don't make jokes at their expanse. wHo WoUlD HaD tHoUgH lol Either that, you are just a troll, either way, once again, have a good day man. On 2/25/2023 at 7:26 PM, Heroine HoneyCrotch said: in the States we have something called "Lysol" its an aresoul virus killer. On the Lyson can is says it kills 99.9% of viruses, I suppose I would say Lysol is a pencil dick more effective, so definitive?....cant say that. I am a math person so Im sort of a stiffler on being absolute. That being said its quantifiably better than LOOT and should be considered the gold standard. Nice answer, I can't bear myself to be such a gentleman to these type of 'tards..oh sorry, I mean...trolls...no wait that's too ofensive...special people on the internet. Mad respect for you mate, and for the "definitive", without foundation, guidance or even some sort of direction you can't have anything definitive. No one can say for sure that there isn't a definite way to load certain mods until proved otherwise, I was out here looking for this answer and thanks to you I found it. So in the end there is a definitive way of loading SL's mods. Follow the steps that Heroine HoneyCrotch and DocClox's explained and we are good to go. Thanks for both of your insights, hope this also help others in the future. 1
belegost Posted February 27, 2023 Posted February 27, 2023 1 hour ago, JustANobody003 said: You can say that twice, I completely agree. I like you already.
Grey Cloud Posted February 27, 2023 Posted February 27, 2023 1 hour ago, JustANobody003 said: You truly are a attention whore aren't you? Tell you what you dind't helped me but I'll give you some advice to help you on the long run, next time, try to be more friendly instead of a jerk, people will often look for you and your opinions opinions and what you think if you don't make jokes at their expanse. You are still missing the point. There is no 'definitive' load order and none of the posters you eulogised offered you one or anything like. They gave sound enough advice but nothing to do with a 'definitive load order'. Perhaps if you had asked about how to use a search engine you could have found the info yourself - god knows most of it has been around for years. My comment to Heroine HoneyCrotch was just that - a comment to him and nothing to do with you.
Nuverotic Posted January 12, 2024 Posted January 12, 2024 (edited) I really don't understand the point of coming into a thread where someone has asked a question, just to act "holier than-thou" and say rude shit to the person. Especially when these same people clicked on the link to find out what the "load order" was. Either that or they just clicked it to come berate the guy asking the question. Which is far worse. Really don't get it. A lot of people need to do some growing up. You were all new to modding at one point too. You're doing a disservice to the modding community by gatekeeping and acting like dicks to the people trying to learn. Feeding the trolls however, is also a bad practice. That being said, let me help you out where I can. I've put a LOT of time into this sort of thing. Load order certainly matters. And even with mods that say it doesn't matter, it's always a good practice to start with a baseline, and work out small kinks that may not make themselves obviously present in your game. Here is my hand written LOAD ORDER BY CATEGORY LIST. This isn't the plugin load order. And it isn't the be-all-end-all list. Some mods might want to be placed in different places. But this is probably the best place to start. A little tip though: * Install all SKSE Plugins * Install all Engine Fixes and USSEP * Install Alternate Start (To save you time later. You can delete it after testing if you want) * Run Loot - Unlock MO2 (Which is what you should be using) * With LOOT still open, Run SSEedit Auto Clean on all the files Loot says to. * Now, install your lovers lab mods by category. Go down the list I uploaded. Just your LL Mods. * Now run loot. Check for issues. * Run SSEedit. Apply Filter to Show Conflicts. Peruse those and see if anything is REALLY bad. * Run your game. If it doesn't work, turn off half your mods. Try again. If it works, bring back one mod at a time until you find the culprit. * Do this until you've got it running smooth with no errors when you run SexLab * Once it's all good in the neighborhood, write that mod list down and load order. Then just install all your regular mods and put the LL mods where they go. * Profit Skyrim Load Order by Category.pdf Edited January 12, 2024 by Nuverotic 4
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