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[WIP] SexLab Aroused v2014-01-24


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@Red: Oooh okay... So the reason the Brawl spectators are probably getting stuck at cheering the "fight" even after it ended is because of SL Submit for me. I'll disable Submit momentarily to see your mod being the one that actually controls the sex scene and see what happens. In any case that's good to know I can just reset their AI by doing those simple things.

Also good to know about the other stuff as well :) though I still think checking the exhibitionist box should give you some sort of bonus. Not exactly sure what kind of bonus or how it would work, maybe something like... enhanced speech skill by a bit while there are NPCs around you? After all, you -like- being watched while you're walking around naked, and without any extra bonus, the only thing you're getting out of checking that feature is -bad- bufs unless you take care of your arousal by having sex way too often.

 

But anyway, even without that, still love the mods :) Thanks for the responses and keep up the good work and will :D

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Hello i downloaded this mod yesterday and i have a problem with my arousal level not rising. It says 0 days since sex when its been like 4 days.

How can i fix this?

(amazing mod btw)

 

I think you are using old version of SexLab, required version is 1.32+

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Hello i downloaded this mod yesterday and i have a problem with my arousal level not rising. It says 0 days since sex when its been like 4 days.

How can i fix this?

(amazing mod btw)

 

I think you are using old version of SexLab, required version is 1.32+

 

 

Wow thanks, im so noob at these things :/

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Hello again, sorry to be a pain but my man as been running around Whiterun in the nude for ages, I've followed redneckx2's advice and NOTHING is happening. I have several NCP's at 100 (men and women), yet no one wants to say 'hello'.

Could any of my other mods be affecting this? I've played with only SKSE. SkyUI,SexLab nudesuit, Defeat, Unofficial patch, FNIS (behaviour and creature), SLRomance, SLAroused and Lovers victim installed. My SL is 1.35 , SLAroused 20140103, SLVictim 20140102.

Any thoughts?

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I'm using the latest version of Sexlab and Sexlab aroused. My PC's arousal is not increasing steadily. In the course of a few ingame days, her arousal went from 18 to 33 and then back to 24. How do I fix this? The mod is at default settings BTW.

 

It is normal. With default settings arousal overtime would go first up and then after some will go down.

You can change the "memory" of sex by setting "Time rate decay speed" to large value, say 10. Then Time Rate would decay very slowly, and after each sex it will get increased by change set in MCM, so you might be at risk of being addicted.

It is still excremental, if you dob't like then just set "Time Rate Decay Speed" to zero. The result is linear increase of arousal over time.

 

Hello again, sorry to be a pain but my man as been running around Whiterun in the nude for ages, I've followed redneckx2's advice and NOTHING is happening. I have several NCP's at 100 (men and women), yet no one wants to say 'hello'.

Could any of my other mods be affecting this? I've played with only SKSE. SkyUI,SexLab nudesuit, Defeat, Unofficial patch, FNIS (behaviour and creature), SLRomance, SLAroused and Lovers victim installed. My SL is 1.35 , SLAroused 20140103, SLVictim 20140102.

Any thoughts?

 

Yes, I had posted few at ideas at Lover's Victim thread, try them and please post result at Lover's Victim Thread.

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How time arousal works, warning some geeky stuff

 

 

 

In last version Arousal Time Rate is not constant but changing overtime:

  • Time Rate is decaying overtime, as PC forgets about sex.

post-104149-0-43168100-1388912168_thumb.jpg

 

At chart above starts from intial default settings and shows how things change overtime.

Top charts shows the "Time Rate" as it is decaying for different settings (default is 2.0, blue color)

Time Arousal is "Time Rate" x "Days Since Last Sex", you can see it at bottom plot. It is initialy increaing, as PC still "remebers" sex, but after some time it starts to decreese, as PC "forgets" about sex expirence. With default settings PC starts to forget some where at 5th day, see max point of blue line.

 

Now all above does not include sex evets at all, lets add it assuming at avarge PC has sex one a day, (some times none, some times 2,3..)

Having sex has two effects:

  • It increased time rate by 5.0 (can be changed in MCM)
  • Ann since "Days since last sex" is equal to 0, hence Time Arousal also equals 0.

Chart bellow simultaes such behavoiur:

 

post-104149-0-62609300-1388912157_thumb.png

 

So, at top chart you can see time rate that is not only decaying but also increasing after each sex event.

How does this effects arousal?

At bottom chart you can see that each time PC has sex, arousal drops back to zero, hence "saw tooth" look of the chart.

Now the higher "Time Rate" the faster arousal get high. Note that green line never goes above 20, since PC has short memory for sex.

But red line, hits 100 for some time, PC has good memory of sex and might get adicted to it.

 

The model is still under exprintation, I welcome feedback and changes.

 

 

 

 

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So, if I understood well the "mathematical mechanics", the Time Rate could be a good way to set the "horny basic attitude" for a NPC.

 

A "calm one" like e.g. Farkas, could have a basic Time Rate relatively low, like 1.

Another one, more "burning like fire" could have a basic level like 10 or more.

 

If this is the case, to define each NPC as per its "horny personality", could be a good option to have its Time Rate locked by an MCM option (maybe with a set of "ranged" TimeRates: from 1 to 5, from 10 to 20 and so on).

 

Btw, there is a "quick and dirty" console command to set the TimeRate on a NPC without running across the entire MCM?

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I'm using the latest version of Sexlab and Sexlab aroused. My PC's arousal is not increasing steadily. In the course of a few ingame days, her arousal went from 18 to 33 and then back to 24. How do I fix this? The mod is at default settings BTW.

 

It is normal. With default settings arousal overtime would go first up and then after some will go down.

You can change the "memory" of sex by setting "Time rate decay speed" to large value, say 10. Then Time Rate would decay very slowly, and after each sex it will get increased by change set in MCM, so you might be at risk of being addicted.

It is still excremental, if you dob't like then just set "Time Rate Decay Speed" to zero. The result is linear increase of arousal over time.

 

Thanks for the info. I will test it out. Also, "excremental" LOL.

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So, if I understood well the "mathematical mechanics", the Time Rate could be a good way to set the "horny basic attitude" for a NPC.

 

A "calm one" like e.g. Farkas, could have a basic Time Rate relatively low, like 1.

Another one, more "burning like fire" could have a basic level like 10 or more.

 

If this is the case, to define each NPC as per its "horny personality", could be a good option to have its Time Rate locked by an MCM option (maybe with a set of "ranged" TimeRates: from 1 to 5, from 10 to 20 and so on).

 

Btw, there is a "quick and dirty" console command to set the TimeRate on a NPC without running across the entire MCM?

 

Not exactly, personalty is created through actual experience and not set.

So actor who is having a lot of sex going to have high time rate, since time rate builds up after each experience. The result is that actor will be get aroused again very fast after sex.

In order, to keep arousal low actor will have to:

  • Keep doing sex often

OR

  • Will have to restrain from sex for long time, so time rate would decay, but suffer from debuffs, since arousal will be high (only relevant for PC)

 

 

Actors who have sex rarely, would have low time rate, hence arousal will build up slowly.

 

 

 

Anyway, you can set "Time Rate" directly in MCM, but after being set it is still subject to math described above.

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Hey redneck2x,

 

Could you please add a check for menumode on the 2 second "surprise".

I have the button set to right shift and my char was happily enchanting. I was deciding on what to name the item and while I was thinking I must have held down the shift button long enough. That triggered the animation, unfortunately my character was stuck afterwards. Still, kinda funny.

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I'm confused about the time rate.  Both my followers are at -6.  I manually change it to 15 and save and it goes right back to -6.  Is there something that I am doing wrong?

 

I can change anyone else's time rate and it sticks, but my followers keep going back to -6

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Hey redneck2x,

 

Could you please add a check for menumode on the 2 second "surprise".

I have the button set to right shift and my char was happily enchanting. I was deciding on what to name the item and while I was thinking I must have held down the shift button long enough. That triggered the animation, unfortunately my character was stuck afterwards. Still, kinda funny.

 

Strange, there is already check for menu mod, maybe enchanting is not considered menu mod, need to check.

 

I'm confused about the time rate.  Both my followers are at -6.  I manually change it to 15 and save and it goes right back to -6.  Is there something that I am doing wrong?

 

I can change anyone else's time rate and it sticks, but my followers keep going back to -6

 

Update to last version of SLAroused

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Redneck, thank you so much for adding in this masturbation feature.  Matchmaker is nice and all, but I use it only so that my girl can "relieve" herself if she's in those situations in which there's no sexual partners near by.  So, this feature is a nice integration that consolidates my load order all the more.   

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Had to reinstall Skyrim (never "remove" the creation kit via Steam ... -_-") and now SLA and LC aren't working anymore, the MCM Menus are there but not loading (empty).

I can't assign hotkeys in other MCMs as well (probably due to that).

 

And my papyrus log is full with these:

[01/08/2014 - 04:23:34PM] 		[None].slaCloakEffScr.OnEffectStart() - "slaCloakEffScr.psc" Line 29
[01/08/2014 - 04:23:34PM] 			IP: 245	Instruction: 9	Line: 29
[01/08/2014 - 04:23:34PM] 			[akTarget]: [Actor < (2700599D)>]
[01/08/2014 - 04:23:34PM] 			[akCaster]: [Actor < (00000014)>]
[01/08/2014 - 04:23:34PM] 			[::temp0]: None
[01/08/2014 - 04:23:34PM] 			[::temp1]: False
[01/08/2014 - 04:23:34PM] 			[::temp2]: False
[01/08/2014 - 04:23:34PM] 			[::temp3]: None
[01/08/2014 - 04:23:34PM] 			[lastNakedActor]: None
[01/08/2014 - 04:23:34PM] 			[::temp4]: False
[01/08/2014 - 04:23:34PM] 			[::temp5]: False
[01/08/2014 - 04:23:34PM] 			[::NoneVar]: None
[01/08/2014 - 04:23:34PM] 			[::temp6]: 0
[01/08/2014 - 04:23:34PM] 			[::temp7]: None
[01/08/2014 - 04:23:34PM] 			[::temp8]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp9]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp10]: False
[01/08/2014 - 04:23:34PM] 		[alias PlayerRef on quest sla_Config (1301C6E0)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/08/2014 - 04:23:34PM] 			IP: 73	Instruction: 2	Line: 6
[01/08/2014 - 04:23:34PM] 			[::temp0]: [slaconfigscr <sla_Config (1301C6E0)>]
[01/08/2014 - 04:23:34PM] 			[::temp1]: [slaconfigscr <sla_Config (1301C6E0)>]
[01/08/2014 - 04:23:34PM] 			[::NoneVar]: None
[01/08/2014 - 04:23:34PM] 		[None].slaCloakEffScr.OnEffectStart() - "slaCloakEffScr.psc" Line 29
[01/08/2014 - 04:23:34PM] 			IP: 245	Instruction: 9	Line: 29
[01/08/2014 - 04:23:34PM] 			[akTarget]: [RentRoomScript < (000198A0)>]
[01/08/2014 - 04:23:34PM] 			[akCaster]: [Actor < (00000014)>]
[01/08/2014 - 04:23:34PM] 			[::temp0]: None
[01/08/2014 - 04:23:34PM] 			[::temp1]: False
[01/08/2014 - 04:23:34PM] 			[::temp2]: False
[01/08/2014 - 04:23:34PM] 			[::temp3]: None
[01/08/2014 - 04:23:34PM] 			[lastNakedActor]: None
[01/08/2014 - 04:23:34PM] 			[::temp4]: False
[01/08/2014 - 04:23:34PM] 			[::temp5]: False
[01/08/2014 - 04:23:34PM] 			[::NoneVar]: None
[01/08/2014 - 04:23:34PM] 			[::temp6]: 0
[01/08/2014 - 04:23:34PM] 			[::temp7]: None
[01/08/2014 - 04:23:34PM] 			[::temp8]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp9]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp10]: False
[01/08/2014 - 04:23:34PM] 		[None].slaCloakEffScr.OnEffectStart() - "slaCloakEffScr.psc" Line 29
[01/08/2014 - 04:23:34PM] 			IP: 245	Instruction: 9	Line: 29
[01/08/2014 - 04:23:34PM] 			[akTarget]: [WIDeadBodyCleanupScript < (000198B9)>]
[01/08/2014 - 04:23:34PM] 			[akCaster]: [Actor < (00000014)>]
[01/08/2014 - 04:23:34PM] 			[::temp0]: None
[01/08/2014 - 04:23:34PM] 			[::temp1]: False
[01/08/2014 - 04:23:34PM] 			[::temp2]: False
[01/08/2014 - 04:23:34PM] 			[::temp3]: None
[01/08/2014 - 04:23:34PM] 			[lastNakedActor]: None
[01/08/2014 - 04:23:34PM] 			[::temp4]: False
[01/08/2014 - 04:23:34PM] 			[::temp5]: False
[01/08/2014 - 04:23:34PM] 			[::NoneVar]: None
[01/08/2014 - 04:23:34PM] 			[::temp6]: 0
[01/08/2014 - 04:23:34PM] 			[::temp7]: None
[01/08/2014 - 04:23:34PM] 			[::temp8]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp9]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp10]: False

Got one other stack trace from another mod, but they were working fine together the last time I played:

[01/08/2014 - 02:42:33PM] 		[alias PlayerAlias on quest TameBeastNameQuest (680617CC)].aaTameBeastChooseplayerAliasName.OnCellLoad() - (requested call)

Not really sure where the problem is, but I probably missed something while reinstalling everything.

Sexlab and other SL mods are working fine though.

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I read somewhere else that this mod can make npcs rape the pc or other npcs if they get too aroused. If it's true then please add it in the description.

 

SLArosued only can start PC masturbation.

Rape by aroused NPCs are form Lover's Victim mod.

 

Had to reinstall Skyrim (never "remove" the creation kit via Steam ... -_-") and now SLA and LC aren't working anymore, the MCM Menus are there but not loading (empty).

I can't assign hotkeys in other MCMs as well (probably due to that).

 

And my papyrus log is full with these:

[01/08/2014 - 04:23:34PM] 		[None].slaCloakEffScr.OnEffectStart() - "slaCloakEffScr.psc" Line 29
[01/08/2014 - 04:23:34PM] 			IP: 245	Instruction: 9	Line: 29
[01/08/2014 - 04:23:34PM] 			[akTarget]: [Actor < (2700599D)>]
[01/08/2014 - 04:23:34PM] 			[akCaster]: [Actor < (00000014)>]
[01/08/2014 - 04:23:34PM] 			[::temp0]: None
[01/08/2014 - 04:23:34PM] 			[::temp1]: False
[01/08/2014 - 04:23:34PM] 			[::temp2]: False
[01/08/2014 - 04:23:34PM] 			[::temp3]: None
[01/08/2014 - 04:23:34PM] 			[lastNakedActor]: None
[01/08/2014 - 04:23:34PM] 			[::temp4]: False
[01/08/2014 - 04:23:34PM] 			[::temp5]: False
[01/08/2014 - 04:23:34PM] 			[::NoneVar]: None
[01/08/2014 - 04:23:34PM] 			[::temp6]: 0
[01/08/2014 - 04:23:34PM] 			[::temp7]: None
[01/08/2014 - 04:23:34PM] 			[::temp8]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp9]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp10]: False
[01/08/2014 - 04:23:34PM] 		[alias PlayerRef on quest sla_Config (1301C6E0)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[01/08/2014 - 04:23:34PM] 			IP: 73	Instruction: 2	Line: 6
[01/08/2014 - 04:23:34PM] 			[::temp0]: [slaconfigscr <sla_Config (1301C6E0)>]
[01/08/2014 - 04:23:34PM] 			[::temp1]: [slaconfigscr <sla_Config (1301C6E0)>]
[01/08/2014 - 04:23:34PM] 			[::NoneVar]: None
[01/08/2014 - 04:23:34PM] 		[None].slaCloakEffScr.OnEffectStart() - "slaCloakEffScr.psc" Line 29
[01/08/2014 - 04:23:34PM] 			IP: 245	Instruction: 9	Line: 29
[01/08/2014 - 04:23:34PM] 			[akTarget]: [RentRoomScript < (000198A0)>]
[01/08/2014 - 04:23:34PM] 			[akCaster]: [Actor < (00000014)>]
[01/08/2014 - 04:23:34PM] 			[::temp0]: None
[01/08/2014 - 04:23:34PM] 			[::temp1]: False
[01/08/2014 - 04:23:34PM] 			[::temp2]: False
[01/08/2014 - 04:23:34PM] 			[::temp3]: None
[01/08/2014 - 04:23:34PM] 			[lastNakedActor]: None
[01/08/2014 - 04:23:34PM] 			[::temp4]: False
[01/08/2014 - 04:23:34PM] 			[::temp5]: False
[01/08/2014 - 04:23:34PM] 			[::NoneVar]: None
[01/08/2014 - 04:23:34PM] 			[::temp6]: 0
[01/08/2014 - 04:23:34PM] 			[::temp7]: None
[01/08/2014 - 04:23:34PM] 			[::temp8]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp9]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp10]: False
[01/08/2014 - 04:23:34PM] 		[None].slaCloakEffScr.OnEffectStart() - "slaCloakEffScr.psc" Line 29
[01/08/2014 - 04:23:34PM] 			IP: 245	Instruction: 9	Line: 29
[01/08/2014 - 04:23:34PM] 			[akTarget]: [WIDeadBodyCleanupScript < (000198B9)>]
[01/08/2014 - 04:23:34PM] 			[akCaster]: [Actor < (00000014)>]
[01/08/2014 - 04:23:34PM] 			[::temp0]: None
[01/08/2014 - 04:23:34PM] 			[::temp1]: False
[01/08/2014 - 04:23:34PM] 			[::temp2]: False
[01/08/2014 - 04:23:34PM] 			[::temp3]: None
[01/08/2014 - 04:23:34PM] 			[lastNakedActor]: None
[01/08/2014 - 04:23:34PM] 			[::temp4]: False
[01/08/2014 - 04:23:34PM] 			[::temp5]: False
[01/08/2014 - 04:23:34PM] 			[::NoneVar]: None
[01/08/2014 - 04:23:34PM] 			[::temp6]: 0
[01/08/2014 - 04:23:34PM] 			[::temp7]: None
[01/08/2014 - 04:23:34PM] 			[::temp8]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp9]: 0.000000
[01/08/2014 - 04:23:34PM] 			[::temp10]: False

Got one other stack trace from another mod, but they were working fine together the last time I played:

[01/08/2014 - 02:42:33PM] 		[alias PlayerAlias on quest TameBeastNameQuest (680617CC)].aaTameBeastChooseplayerAliasName.OnCellLoad() - (requested call)

Not really sure where the problem is, but I probably missed something while reinstalling everything.

Sexlab and other SL mods are working fine though.

 

Stack dump is very bad.

Meaning that there are more scripts in queue than papyrus can handle, possibly because some just got stuck.

You have to think about budgeting heavily scripted mods, like SLA.

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I read somewhere else that this mod can make npcs rape the pc or other npcs if they get too aroused. If it's true then please add it in the description.

 

As Red said you need the Lovers Victim mod for that. But it is a plug in, since all LV does is allow for nude rapes if the NPC has a high enough arousal.

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There is something really wrong. The arousal time rate keeps turning to 0 instead of the default being 10. Days go by at even at a time rate change of "0.1" causes arousal to rise too slowly. I didn't have this problem with the previous versions.

 

It is normal behavior of time rate, see explanation here

http://www.loverslab.com/topic/20193-wip-sexlab-aroused-v2014-01-03/page-22?do=findComment&comment=628090

 

You can either set "Time Rate Decay Speed" to 5+, that will slow down time rate decay

OR

set "Time Rate Decay Speed" to 0, that will lock time rate = 10.

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