Takeshi96000 Posted May 15, 2014 Posted May 15, 2014 I can't find the romance esp in the download. is it under another esp
Takeshi96000 Posted September 17, 2014 Posted September 17, 2014 i really like this mod. (because of this i also found the normal khajiit speak - also thanks for that. ^^) but i got a little problem. everytime i try to use khajiit speak for SL solutions my game freezes on the title screen before showing options to continue, new game, etc. all other plugins just work fine. got any idea? ... you do have sexlab solutions, right? Because this sounds like a missing plugin problem to me. So what about the new sexlab solutions, SSv2? will you do a plug-in for that?
razy4ka Posted November 21, 2014 Posted November 21, 2014 great mod, but, I have the same problem with SSv2, maybe you'll be able to do something with this problem? because, as I think, your mod will fit SSv2 perfectly! ^^
xTrogdorx Posted December 25, 2014 Posted December 25, 2014 You say Lover's Comfort is supported, what about Lover's Victim? Moar mod support! Like Captured Dreams :3 Edit: Just tried the mod... we seem to have a problem here. File Name: Khajiit Speak - Sexlab File Submitter: rylasasin File Submitted: 10 Aug 2013 File Category: Other Requires: Any parent mods. CURRENT SUPPORTED MODS: Sexlab Solutions (0.20) Sexlab Dibella Sisterhood (0.6) Sexlab Romance Sexlab Horny Followers (All versions) Sexlab Submit (11FEB14 2301) Sexlab Radiant Prostitution (Tweaked 1.04) Lovers Comfort (v20130824) Sexlab Guild There's no .esp for Sexlab Romance in the archive...? Instead, there's an esp for Sexlab Spectator Crowds. Edit edit: Just realized this mod was recently gravedug by someone asking the same question Edit edit edit: Seems to work well with Radiant Prostitution Tweaked. Dialogue is pretty good, save for a few typos.
trekeyus Posted April 15, 2015 Posted April 15, 2015 great mod. I recently started a new play though as a Khajiit using Alternate Start - Live Another Life and the other Khajiit dialog mods. I'm using Mod Organizer so it was a breeze to copy my normal mod list and make one with local saves.
rylasasin Posted July 15, 2015 Author Posted July 15, 2015 Okay, so I'm back now. I've rebuilt the solution module completely from scratch, I've updated submit, added in Romance (for reals this time), and added approach.... Anything else that needs adding?
nidhogga Posted July 16, 2015 Posted July 16, 2015 Okay, so I'm back now. I've rebuilt the solution module completely from scratch, I've updated submit, added in Romance (for reals this time), and added approach. ... Anything else that needs adding? Well, theres always Amorous Adventures, I actually tried to make "khajiit patch" for it, but my english skills really didnt do justice to original mod's dialogues so I gave up.
27X Posted July 16, 2015 Posted July 16, 2015 Okay, so I'm back now. I've rebuilt the solution module completely from scratch, I've updated submit, added in Romance (for reals this time), and added approach. ... Anything else that needs adding? Well, theres always Amorous Adventures, I actually tried to make "khajiit patch" for it, but my english skills really didnt do justice to original mod's dialogues so I gave up. You get me a text parsing of that and I can probably do it.
rylasasin Posted July 20, 2015 Author Posted July 20, 2015 I'm working on Amorous.I had thought about doing Aporouos, but that's all script based. No ESP records to edit. This is problematic because Any updates will overwrite it (unless you use MO) I don' t know how skryim script formatting works. I use This as a guide, but I think that only works for dialogue. Expect another update soon. A big ass one.
WraithSlayer Posted July 20, 2015 Posted July 20, 2015 I'm working on Amorous. I had thought about doing Aporouos, but that's all script based. No ESP records to edit. This is problematic because Any updates will overwrite it (unless you use MO) I don' t know how skryim script formatting works. I use This as a guide, but I think that only works for dialogue. Expect another update soon. A big ass one. Apropos actually reads descriptions from .txt files you can easily edit, so it should be easily doable if you want to do it.
rylasasin Posted July 20, 2015 Author Posted July 20, 2015 I'm working on Amorous. I had thought about doing Aporouos, but that's all script based. No ESP records to edit. This is problematic because Any updates will overwrite it (unless you use MO) I don' t know how skryim script formatting works. I use This as a guide, but I think that only works for dialogue. Expect another update soon. A big ass one. Apropos actually reads descriptions from .txt files you can easily edit, so it should be easily doable if you want to do it. I'm not sure how Alias formatting for that works though. Is it the same as for Dialogues?
WraithSlayer Posted July 20, 2015 Posted July 20, 2015 I'm working on Amorous. I had thought about doing Aporouos, but that's all script based. No ESP records to edit. This is problematic because Any updates will overwrite it (unless you use MO) I don' t know how skryim script formatting works. I use This as a guide, but I think that only works for dialogue. Expect another update soon. A big ass one. Apropos actually reads descriptions from .txt files you can easily edit, so it should be easily doable if you want to do it. I'm not sure how Alias formatting for that works though. Is it the same as for Dialogues? No, it's a custom system implemented by the author of Apropos. {PRIMARY} is replaced by the actor name that's taking position-0 (a.k.a. the female in hetero sex animations), whereas {ACTIVE} is replaced by the actor in position-1. Other tags are usually drawn from the Synonyms.txt file or similar. If you want more detailed information, search for 'Description Message Customization' over at the Apropos thread.
rylasasin Posted July 21, 2015 Author Posted July 21, 2015 I'm surprised no one's come forward to do Khajiitspeak mods of their own. I wouldn't turn down an extra pair of hands on this thing.
nidhogga Posted July 23, 2015 Posted July 23, 2015 Thanks for adding Amorous adventures, time to remake another khajiit char 1
tonicwalter Posted August 9, 2015 Posted August 9, 2015 I'm surprised no one's come forward to do Khajiitspeak mods of their own. I wouldn't turn down an extra pair of hands on this thing. I would, but as of now, the Khajiit Speak version of Solutions breaks my game (freeze whenever I come up to the giant fighting companions) - and the fact that it still references SSv2 instead of the updated 4.0.0 version doesn't really help with my motivation to practice with the Creation Kit...sorry... PS: Great mod idea, though! A SLEN version would be much appreciated.
ibigfire Posted December 9, 2015 Posted December 9, 2015 Could definitely use an update to make it work with the latest Solutions, if at all possible. http://www.loverslab.com/files/file/1635-sexlab-solutions-402-07-sep-2015/ Either way, thank you for your hard work! Also, it may be worth it to copy the guide for making our own to the OP, as I just stumbled on it now and having it more easily noticeable may help others to submit their own Khajiit Speak, or even other types of speech, to LL. 1
NexusCron Posted June 21, 2017 Posted June 21, 2017 If you still work on this mod, could you update it to work with the newer Sexlab Solutions? 1
Alex_RU Posted October 24, 2024 Posted October 24, 2024 (edited) Excellent. A point idea for Khajiit roleplay. It's sad that the amount of work done can cancel out the usual updating of the master mod, when lines of dialogue change due to which constant maintenance of relevance will be required. Edited October 24, 2024 by Alex_RU
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