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Posted

1.4.6 !

 

20250802173019_1.jpg.c0a2766be17c0bf89134244adc2a1f26.jpg

 

New requirement:
RohZima 3.12 (or a newer Patreon version)


New content:
RZ Sleep Sex Couch Tender finished (5 new stages)
RZ Doggy Low Ground Tender
RZ Standing Behind Ground Rough
RZ Standing Facing Ground Tender

 

- FM, FF, Anal and Vaginal variants

 

Posted (edited)
3 hours ago, ookkerpak said:

 

 

My guess is that SAMFormer was never made to work with NAF and that's why my adjustments won't show up when not using AAF.

 

Thanks! Then I'm switching back to AAF

 

P.S. Does the specific AAF version is important for your animations or it should work with any...?

Edited by Skylar Gray
Posted (edited)
11 hours ago, ariathna said:

where is 1.4.6, i can only find the 1.4.5 version...

 

Shitfuck. It didn't upload correctly. There's always something... I'll fix this later today, I'm AFK right now.

Edited by ookkerpak
Posted
14 hours ago, Skylar Gray said:

 

Thanks! Then I'm switching back to AAF

 

P.S. Does the specific AAF version is important for your animations or it should work with any...?

I use the latest. It worked with other builds also, but I can't remember what was the oldest one I have tried.

Posted
19 hours ago, ookkerpak said:

1.4.6 !

 

20250802173019_1.jpg.c0a2766be17c0bf89134244adc2a1f26.jpg

 

New requirement:
RohZima 3.12 (or a newer Patreon version)


New content:
RZ Sleep Sex Couch Tender finished (5 new stages)
RZ Doggy Low Ground Tender
RZ Standing Behind Ground Rough
RZ Standing Facing Ground Tender

 

- FM, FF, Anal and Vaginal variants

 

what textures are you using on that strap on - they look way cleaner then the base ones!

Posted
On 5/11/2025 at 8:37 AM, Holylokki said:

It's a mistake to look for the problem in SAMFormer when it's in AAF itself.
Usually, animationIDs are specified in animationGpoup. And when stages are switched in the group, AAF accesses animationData directly to call the next animation. This means that AAF does not get tags from positionData and does not pass them to SAMFormer.


Obviously, it is enough to tell AAF to access positionID, and not animationID directly, so that SAMFormer can get tags.

 

I rewrote SE Leito and RohZima to be controlled via Trees. I believe that Trees provide a better immersive experience when interacting with AAF mods. And it just works.
1. These files replace the original files
2. Individual stages are combined into staged animations and controlled by Trees.
3. Individual stages are hidden
4. I don't know why SAMFormer reads the gender of actors if it does not use it for anything useful. In fact, it just needs to apply adjustment 1 to actor 1 and adjustment 2 to actor 2 regardless of the gender of the actors. Unfortunately, the mod itself seems to be abandoned and its source is unavailable. In any case, replacing SAMFormer gender "F/M" with gender "A" works better and correctly handles actors with the wrong gender.
4. Variable names have been adjusted for ease of processing with regular expressions.
5. animationData has been brought into line with modern notation.

SAM EA XML_Leito_Staged.zip 27.05 kB · 48 downloads SAM EA XML_RohZima_Staged.zip 28.63 kB · 42 downloads

what would the load order be for this along with the effected mods including the base files from this mod?

Posted
1 hour ago, Mimirue17 said:

what textures are you using on that strap on - they look way cleaner then the base ones!

Something from this mod. Can't remember which ones I used.

Posted
2 hours ago, OldTimer91 said:

AAF has been updated 27 July (works on old and new Fallout)

 

Version 1.1.2


Fixed
- Fix Issue #15 LooksMenu not detected on 1.10.984 -thanks to EgoBallistic.
- Add flycam reset and move player to navmesh on unlock -thanks to EgoBallistic.

 

Changed
- Update player 3D on equipment change -thanks to EgoBallistic. (please report any performance changes during equipment changes)
- Translations: German updated, FOMOD: Compression changed for slightly smaller archive -thanks to CG!

https://www.youtube.com/watch?v=TtWdaYuZuL0

 

LOL  I updated to the new version of AAF and went through "hell". 

 

Because I experimented with NAF some time ago, some folders and files remained on my game folder even after uninstalling.

 

After launching Fallout 4, I got a message telling me to remove NAF and my computer froze.

 

After restarting my computer, I looked in the game folder and found an empty folder called NAF with some Vortex manager files in it. I deleted everything and started the game.

 

The message appeared again telling me to delete some more files and the computer froze.

 

I restarted the computer again, deleted the said file, and launched the game............

 

Another message, another file .....................

 

OMG

 

 

Posted
5 hours ago, Mimirue17 said:

what would the load order be for this along with the effected mods including the base files from this mod?

Since this is a replacer, its files are installed after SAMEA.
You can probably use Leito files with the latest SAMEA. But if you replace RohZima files, you won't see the animations added in the latest updates.

 

I don't plan to update. Over the past time, my work has gone towards complete incompatibility with the original TFM recommended mods. My current files cannot be used separately from my sex system patch. And I don't want to be distracted from working on my patch.

Posted (edited)

Can someone help me with strap-on's, please? I don't get it - I have all requirements, everything is in order as it should be, but I cannot get strap-on to work as it should be. BT 3 stuff is fine and everything is where it should be...Strap-ons hits straight no matter what...Where could be problem? 

 

I have latest Vioxis strap-on + SAM Strap + all animations + SAM anims...

 

Spoiler

Photo212.png.4d8b14f8766baa28028f3e10614fcbb9.png

 

Edited by Skylar Gray
Posted
3 hours ago, Holylokki said:

Since this is a replacer, its files are installed after SAMEA.
You can probably use Leito files with the latest SAMEA. But if you replace RohZima files, you won't see the animations added in the latest updates.

 

I don't plan to update. Over the past time, my work has gone towards complete incompatibility with the original TFM recommended mods. My current files cannot be used separately from my sex system patch. And I don't want to be distracted from working on my patch.

This is not a replacer. The mod adds more animations to your existing list. The originals remain untouched. I didn't want to cause more compatibility problems and thought that this would be the easiest method for that.

Posted
1 hour ago, Skylar Gray said:

Can someone help me with strap-on's, please? I don't get it - I have all requirements, everything is in order as it should be, but I cannot get strap-on to work as it should be. BT 3 stuff is fine and everything is where it should be...Strap-ons hits straight no matter what...Where could be problem? 

 

I have latest Vioxis strap-on + SAM Strap + all animations + SAM anims...

 

  Reveal hidden contents

Photo212.png.4d8b14f8766baa28028f3e10614fcbb9.png

 

Check which version of the strapon you are building in bodyslide. Use the search and type "strap" to narrow the list. Choose the one with bones.

Posted
8 minutes ago, ookkerpak said:

Check which version of the strapon you are building in bodyslide. Use the search and type "strap" to narrow the list. Choose the one with bones.

 

Hmm, ok, I'll check. I have two versions v2 and v2.1.

 

And about Vioxis Strap-On - can I use this instead of this

Posted (edited)
1 hour ago, Skylar Gray said:

can I use this

You literally NEED to use this version.
And it needs to be installed after UAP if you use it. UAP has the wrong IDs in the strapon call file. This should overwrite the two UAP files.

 

image.png.e5669d3921a8c45034556f606d8871a4.png

 

  

1 hour ago, ookkerpak said:

This is not a replacer. The mod adds more animations to your existing list. The originals remain untouched. I didn't want to cause more compatibility problems and thought that this would be the easiest method for that.

It was about my files that pack stages into positionTrees. They are exactly rerplacers of your files. Because I think it is bad practice to litter the AAF list with duplicates of the same animations.

Edited by Holylokki
Posted
13 hours ago, Mimirue17 said:

what would the load order be for this along with the effected mods including the base files from this mod?

However, I decided to check something and made an update for v1.4.6.

 

Since Leito animations in v1.4.6 were not updated, files made for the previous version of SAMEA suitable for they. These files replace the original files.

 

RohZima files no longer replace SAMEA files (rejoice, even more garbage in the AAF folder). So they will work with subsequent SAMEA updates, if they do not change the names of existing animations/positions.

Hiding individual stages is made a separate optional file.

 

Installation order, of course:
1. SAMEA 1.4.6
2. SAMEA v1.4.6 Leito Staged & SAMEA v1.4.6 RohZima Staged
3. SAMEA v1.4.6 RohZima Hide Stages (optional)

SAMEA v1.4.6 Leito Staged.zip SAMEA v1.4.6 RohZima Staged.zip SAMEA v1.4.6 RohZima Hide Stages.zip

Posted
44 minutes ago, Holylokki said:

However, I decided to check something and made an update for v1.4.6.

 

Since Leito animations in v1.4.6 were not updated, files made for the previous version of SAMEA suitable for they. These files replace the original files.

 

RohZima files no longer replace SAMEA files (rejoice, even more garbage in the AAF folder). So they will work with subsequent SAMEA updates, if they do not change the names of existing animations/positions.

Hiding individual stages is made a separate optional file.

 

Installation order, of course:
1. SAMEA 1.4.6
2. SAMEA v1.4.6 Leito Staged & SAMEA v1.4.6 RohZima Staged
3. SAMEA v1.4.6 RohZima Hide Stages (optional)

SAMEA v1.4.6 Leito Staged.zip 27.05 kB · 0 downloads SAMEA v1.4.6 RohZima Staged.zip 9.12 kB · 0 downloads SAMEA v1.4.6 RohZima Hide Stages.zip 12.34 kB · 0 downloads

thanks for the follow up on this!

Posted (edited)
7 hours ago, Holylokki said:

You literally NEED to use this version.
And it needs to be installed after UAP if you use it. UAP has the wrong IDs in the strapon call file. This should overwrite the two UAP files.

 

image.png.e5669d3921a8c45034556f606d8871a4.png

 

 

 

Thanks for explaining. That was the problem - vioxsis was before UAP as manual says... :D Moved after and everything is fine now.

 

Quote

Since Leito animations in v1.4.6 were not updated, files made for the previous version of SAMEA suitable for they. These files replace the original files

 

 

Any chances to get hided stages for Leito stages in SAM EA? 

Edited by Skylar Gray
Posted (edited)
30 minutes ago, Skylar Gray said:

Now there will be no mess in AAF scene menu.

Well, actually it's the other way around, xD.
In "SAMEA v1.4.6 Leito Staged" the stages are hidden by default. These are old v1.4.5 files. They are written in a different way. I just confirmed that they work on v1.4.6.
In "SAMEA v1.4.6 Leito Staged unHide Stages" the stages are displayed.

Edited by Holylokki
Posted
16 hours ago, Holylokki said:

It was about my files that pack stages into positionTrees. They are exactly rerplacers of your files. Because I think it is bad practice to litter the AAF list with duplicates of the same animations.

Ah, my bad. Misunderstood. Happens occasionally ;) 

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