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Skyrim AE for Beginners - V 3.1.0


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Posted

I highly suggest for the follower-lovers the new Bosmer Coralyn - from the same author as Vayne. Her custom voice is sweet as honeybrew and you can also use her voice as your own if you installed Naughty Voices (and she has OPrivacy compatibility).

 

When somebody wants to hear my funny first-interaction with Coralyn which made me genuinely laugh:

Spoiler

Ireleth just told Jarl Bargluf about the dragon attack at the watch tower, and the Jarl began his speak. He deadass decided to make use of Coralyns naughtier side and began, while still holding his speak, plowing her from behind. All while still looking at the gathered guards and palace folk in the dining hall. Gotta love OStim Eager Followers.

 

Stay healthy and happy during these times and cheers!

 

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Posted (edited)

I see the discussion of loot managing mods. I may try Open World Loot - Encounter Zone and Loot Overhaul (OWL) on next play through, since I haven't used it yet and it looks interesting. There are a lot of patches. I had been using Scarcity SE - Less Loot Mod, which I liked but am ready for something else. Its challenging to get the balance right between scarcity, progression, and actually sometimes getting cool stuff (oh, and compatibility with everything). I see OWL just got another update. What are the opinions on OWL?

 

I am interested in the recent choice of skeleton mod as I have the one from the SE version of this guide and wanted to change to this new one, too.

Edited by trgdolors
Posted

It's only mentioned as "if you want to use it", but worth mentioning that, if someone *does* want to install Legacy of the Dragonborn, they should probably install the patch mod too, to make it compatible with Enhanced Solitude particularly.

Posted
13 hours ago, wollboi said:

Anybody having issues with blackface vampires? Don't have any NPC mods other than those in the list.

Maybe take a look at bash patch. Wrye Bash sometimes make patch for something you never intend to.

Posted
1 hour ago, akadeadpool said:

Maybe take a look at bash patch. Wrye Bash sometimes make patch for something you never intend to.

It was Cosmetic Vampire Overhaul. Removing it immediately fixes it.

Posted (edited)

Hello.

 

I think I'm going to ask a silly question, but does your mod list applies to both Steam and GOG versions?

Edited by rb1981
Posted (edited)
4 hours ago, wollboi said:

It was Cosmetic Vampire Overhaul. Removing it immediately fixes it.

Very strange...

Spoiler

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29 minutes ago, rb1981 said:

I think I'm going to ask a silly question, but does your mod list applies to both Steam and GOG versions?

No idea. I don't have the GOG version here. But, unlesss a mod says otherwise, it should work. Just make sure the mod works with your version of SKSE.

 

 

@1001nights

Already tested her. But i'll wait for an update before i add her as the OA said he wants to add more lines (i think those are needed).

Spoiler

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Edited by Aylis
Posted

It's weird. Nothing is overwriting it. It was doing it before the new NPC overhaul, so it's not that. Not to worried about, that mod is pretty old.

 

I'm about to toss Enhanced Solitude Docks. Crashes pretty consistently to the point where I can't walk around outside of town. Crash Logger mentions one child NPC over and over again. I really don't think it's worth it.

Posted

oh btw the animation packs got updated to use the new xml-format: Billy3Lesbian, Billy3some, Lesbian, NibblesAnims. Only the Billy Anims aren't updated to use expressions and excitement. The good thing: with the updated Compatibility Patch there is no need for all the other patches. Only the links posted here (well, and if you are into feet and need more lesbian action those two also) are needed.

 

@wollboi I also scrapped Enhanced Solitude Docks. Couldn't resolve Blackface Children and my OCD fired too much with small, but noticable seams and misplaced items.

Posted
2 hours ago, Aylis said:

Very strange...

  Reveal hidden contents

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No idea. I don't have the GOG version here. But, unlesss a mod says otherwise, it should work. Just make sure the mod works with your version of SKSE.

 

 

Some mods had issues. The last steam update was 1.6.640 and GOG 1.6.659. I believe that having the steam version is better, because even if the authors say the mod supports 1.6.318 or higher, I don't think they use this version of GOG. After all, having to make a new version just for this case would be too much, especially because most use steam. Well, I'll try to ask for a refund and buy it through steam.

And congratulations on your work. Your mod list is fantastic.

Captura de tela 2022-12-11 162007.jpeg

Posted

That sucks, JContainers is mandatory. Hopefully there's a GOG version out there.

 

Has anyone tried to get Sexlab to work with OSex? I know it's possible. May mess around with it a bit.

Posted
3 minutes ago, wollboi said:

That sucks, JContainers is mandatory. Hopefully there's a GOG version out there.

 

Has anyone tried to get Sexlab to work with OSex? I know it's possible. May mess around with it a bit.

 

I tried it with OSL Arousal NG and it worked. But I ditched it again because I couldn't live without the atmosphere which the transitions and interactions of OSex implement. But I do miss mods like FameComments and a good prostitution mod. OProstitution is a little bit barebone.

Posted
3 hours ago, wollboi said:

[...]Crash Logger mentions one child NPC over and over again. I really don't think it's worth it.


Which NPC specifically? If you spawn a fresh/new copy at your location does it crash too? If not I would try to resetinventory/recycleactor the original.

On that note am I really the only one running into problems with WACCF? Realistic Armors does not play nice with it for sure and I strongly suspect anything without a special patch won't either.

Posted (edited)
1 hour ago, alaunus01 said:


Which NPC specifically? If you spawn a fresh/new copy at your location does it crash too? If not I would try to resetinventory/recycleactor the original.

On that note am I really the only one running into problems with WACCF? Realistic Armors does not play nice with it for sure and I strongly suspect anything without a special patch won't either.

 

I'll give that a shot. It is at least two child NPCs provided by the mod.

 

As for WACCF/Realistic Armor, I had the hardest time getting them to play well together until I built a bashed patch and now it has magically solved all issues. I'm not using any WACCF patches other than the ones from the list.

Edited by wollboi
Posted

Running a build now with OSex and Sexlab running, using OSex for human and Sexlab for ... anything not human. So far it seems to work with no issues.

Posted (edited)
15 hours ago, wollboi said:

@Aylis Husky Wolves doesn't work with One With Nature. They'll be hostile regardless of the allied setting.

Yeah, just got that too. I'll try to find a fix for that.

 

15 hours ago, wollboi said:

Running a build now with OSex and Sexlab running, using OSex for human and Sexlab for ... anything not human. So far it seems to work with no issues.

Ok, if you found a way please give me a list. I could add that as a third path for sex mods.

___________________________________________________

 

So  far the 'new' animations gave me trouble (or i made a mistake somewhere). OCum and Fertility Mode both stopped working after i installed them.

 

And i found another very nice preset: Octavia (F - Nord) HPH

___________________________________________________

 

And i just got to Blackreach. I have no idea why some people recommended these expansions... Some additions are just empty, others have gaps, and (even with all the patches) some missing creatures. I'll have to remove those expansions. 

Edited by Aylis
Posted (edited)

@Aylis modding skyrim is weird as always, the animations are working 100% for me. did you load the lesbians after the threesome lesbians pack? other than that its just AnimPack -> OSex -> Compatibility Patch, well, at least for me. But I dont use FertilityMode and I use OCum Inflated instead of OCum so maybe it has something to do with those mods?

 

I also ditched BlackestReaches, but wanted a large overhauled underground area and searched for a while to get a well used and streamlined addition which isn't a whole new DLC-Sized questline (those NEVER worked fully for me, no matter which one. Even the expanded Saints and Seducers are bugging out, I ditched that too). Coldhaven - A Vampire City is a great, atmospheric addition and even for a non-vampire playthrough you can enjoy the new home and functions.

 

Another question: Is it not needed anymore to set the values in xLODGen for LOD 8, 16 and 32 individually anymore? I did it anyway with values from my old setup, but maybe a complete newcomer could have some trouble with it.  Especially the LOD 32 can make a tremendous difference in the distance with different values.

Edited by 1001nights
written too fast
Posted

@Aylis Give me a couple of days to play with it and I'll report back on it. So far I know SLAC works as normal, but I haven't played with Osex to even know if it's working or not.

 

And, yeah, agree 100% with the Blackreach mod. Parts of it look great, parts just look goofy. I thought I was playing Dark Souls 1 for a minute there with the mushroom people, and the reskinned trolls just irked me for some reason.

 

Speaking of Blackreach, I'd recommend this patch. It's saved me several hours of playtime because Bethesda can't patch their shit:

Alftand Fix

 

I wish there was an alternative for One with Nature. It's pretty old, and even some vanilla creatures will be hostile, like ice wolves apparently don't count as wolves.

Posted

Any suggestions on what to use instead of the hidden NPC Overhauls? I spent the past 5 weeks modding my AE build using the SE guide and improvised half of it and only noticed the AE guide today by chance somehow... only to find that it's missing an NPC overhaul... I almost cried in despair >.<

Posted
1 minute ago, NismoMan said:

Any suggestions on what to use instead of the hidden NPC Overhauls? I spent the past 5 weeks modding my AE build using the SE guide and improvised half of it and only noticed the AE guide today by chance somehow... only to find that it's missing an NPC overhaul... I almost cried in despair >.<

I use Pride of Skyrim -> Pandorable AIO -> Pandorable Small AIO -> and all Packs for Cold Suns Pantheon (1-9). I load them exactly in that order so Pantheon overwrites all changes, should cover most npcs you encounter. Important: load the esps exactly in that order, too. Cool thing is that you can give all of Pantheons NPCs their own body without a mod like Obody, they all have their own Bodyslide.  And no blackface bugs. I also use TKAA Renewal instead of RS Children Overhaul.

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