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Commonwealth Slavers


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Posted (edited)

Do you have to do The Green Market before The Mule becomes available? I can only get a job from Trudy during Pet Walk, and only the first time I talk to her(after that the job line is replaced with "Not interested".  Wolfgang only offers trading dialogue the first time I interact with him during Pet Walk:

 

Spoiler

enb2024_12_17_00_32_56.jpg.56a837bf27f130f8c4235bdc9da03eb0.jpg





 

Edited by OmniCaptor
Posted
On 12/17/2024 at 7:36 AM, OmniCaptor said:

Do you have to do The Green Market before The Mule becomes available? I can only get a job from Trudy during Pet Walk, and only the first time I talk to her(after that the job line is replaced with "Not interested".  Wolfgang only offers trading dialogue the first time I interact with him during Pet Walk:

 

  Hide contents

enb2024_12_17_00_32_56.jpg.56a837bf27f130f8c4235bdc9da03eb0.jpg





 

Strange. If you've done either one of the quest you should be able to do it every time you talk to them. 

Memory tells me you should be able to start with both of them.

Posted
31 minutes ago, 4nln415 said:

Strange. If you've done either one of the quest you should be able to do it every time you talk to them. 

Memory tells me you should be able to start with both of them.

 

I suspect it could have to do with me still having Order Up incomplete(for some reason) when starting Pet Walk. It completed automatically when I went up to him. But I guess I can manage without his Drug quest, since I will still be able to get enought points.

Posted
34 minutes ago, mertinlad said:

I've read somewhere in this topic that Dr.Duff gives some jobs but it doesn't seem to be the case in my game, in fact only her vanilla dialogue is available after completing the bloatfly gland quest...

 

Doctor Duff is in two locations after finishing the true ending: She's in Diamond City in her vanilla state (bloatfly quest), but you can also find her in the Whore House way in the back past the guest rooms. That's where you'll be able to continue her cum collection quests if you've got beast content enabled.

Posted

I got a Crash to desktop when selecting a dialogue option with Gristle in the hero quest

Spoiler

(before infiltrating that place to take down the slaver ring)


I got buffout and used an auto scanner and it says the issue is a Mesh (NIF) Crash

 

Then it says these are possible reasons for the crash
 

Spoiler
====================================================
SCANNING THE LOG FOR SPECIFIC (POSSIBLE) SUSPECTS...
====================================================
# LIST OF (POSSIBLE) PLUGIN SUSPECTS #
- commonwealth slavers.esp | 16

[Last number counts how many times each Plugin Suspect shows up in the crash log.]
These Plugins were caught by Buffout 4 and some of them might be responsible for this crash.
You can try disabling these plugins and check if the game still crashes, though this method can be unreliable.

# LIST OF (POSSIBLE) FORM ID SUSPECTS #
- Form ID: 00197BA6 | [Fallout4.esm] | Beatnik | 1
- Form ID: E4008456 | [Commonwealth Slavers.esp] | 8
- Form ID: E400B66B | [Commonwealth Slavers.esp] | 8

[Last number counts how many times each Form ID shows up in the crash log.]
These Form IDs were caught by Buffout 4 and some of them might be related to this crash.
You can try searching any listed Form IDs in xEdit and see if they lead to relevant records.

# LIST OF DETECTED (NAMED) RECORDS #
- Full Name: "Beatnik" | 1
- Name: "BSFaceGenNiNodeSkinned" | 2
- Name: "HairMale28" | 4
- Name: "Hair_C_Cloth01" | 2
- Name: "skeleton_faceBones.nif" | 3

[Last number counts how many times each Named Record shows up in the crash log.]
These records were caught by Buffout 4 and some of them might be related to this crash.
Named records should give extra info on involved game objects, record types or mod files.

 

 

My expereince with mods got me this far with the crasdh log, buuut i got no clue what to do now

Posted (edited)
On 12/14/2024 at 7:30 AM, JB. said:

I have read and I'm interested in creating a variant in the VIP quest, so that it isn't always the same, as suggested by users.


Is this I was thinking of for a long time? Is this variation of VIP quest for slave period (from Lindstrom) or is it for when Nora is free (from Medium sized). I was thinking if free Nora could earn extra caps performing VIP quest.

I understand that might be a lot to ask but I hope Great JB will do this one day🙏. So my dream is it would be great if Nora could be able to do some of the Lindstrom quests in post-end period like VIP quest, Trudy's quest (Green Market), Prostitution in DC, Prostitution in Raider camps (raiders may recognize Nora and have some special comments and dialogue lines) but without collar and restrictions. Might be also prostitution in Vault 81, in settlements. I know that I ask to create a prostitution mod (like it would that easy). I know we have an AAF SEU that allows us to sell character's body. But what I want to say, working in Whore House in post end is fun and feels on waaaay different level. It feels interesting and natural. The atmospere and voiced comments of potential clients make it feeling more living and natural. My take on this is that Nora couldn't get away from her past, from her trauma that raiders did to her, and she knows the only way to earn caps for a living.

 

Edited by Waity6taity
Posted (edited)

This is about the ending quest and contains spoilers. If you haven't completed the mod, I don't recommend reading this.

 

@JB.

 

Spoiler

Dwayne is very tough to beat with one arm, and I had to change the difficulty to normal. Even then I had to use a couple of stims. Here are a few ideas for an upcoming version, if you ever feel like doing it:

1. If you're amputated they make mofications to your body before going in, giving you a prosthetic left arm. Syverson can comment on it, saying it doesn't matter because of what is awaiting you(underestimating people is common for madmen in movies).

 

2. Or you can make it a bit weird and you get a modification that releases a mechanic arm from your "stump" at the start of the fight. I'm having a hard time explaining it scientifically but it's a game with synths, mutants and some sci-fi stuff.

3. They inject your arm with a drug that makes you stronger for a limited time, or simply give you a drug you can inject yourself with. It can be a modified version of psycho. I didn't even have a regular psycho when starting the fight. Easier to implement and more immersive perhaps.

 

 

Just wanted to give some ideas on how to win this fight without cheating, because right now you'd probably need every melee and strength perk available, and I didn't plan on making my character a brawler.

Edited by OmniCaptor
Posted
31 minutes ago, OmniCaptor said:

This is about the ending quest and contains spoilers. If you haven't completed the mod, I don't recommend reading this.

 

@JB.

 

  Hide contents

Dwayne is very tough to beat with one arm, and I had to change the difficulty to normal. Even then I had to use a couple of stims. Here are a few ideas for an upcoming version, if you ever feel like doing it:

1. If you're amputated they make mofications to your body before going in, giving you a prosthetic left arm. Syverson can comment on it, saying it doesn't matter because of what is awaiting you(underestimating people is common for madmen in movies).

 

2. Or you can make it a bit weird and you get a modification that releases a mechanic arm from your "stump" at the start of the fight. I'm having a hard time explaining it scientifically but it's a game with synths, mutants and some sci-fi stuff.

3. They inject your arm with a drug that makes you stronger for a limited time, or simply give you a drug you can inject yourself with. It can be a modified version of psycho. I didn't even have a regular psycho when starting the fight. Easier to implement and more immersive perhaps.

 

 

Just wanted to give some ideas on how to win this fight without cheating, because right now you'd probably need every melee and strength perk available, and I didn't plan on making my character a brawler.

About i dream that JB maybe upgrade amputator ))) i put candles in alls churchs 

Posted
On 11/11/2022 at 11:06 AM, JonX67 said:

My "heroine" is given some tattered rags in the beginning and they are equipped automatically sometimes, with the result of a message "Slaves are not allowed to wear clothes" and a shock from the collar.

I have the same problem. 

I installed Real Handcuffs 0.4.17

Installed CIS patch

Deleted all conflict mods

I dont' know what can I do else

Posted
19 hours ago, Samhsay said:

I have the same problem. 

I installed Real Handcuffs 0.4.17

Installed CIS patch

Deleted all conflict mods

I dont' know what can I do else

 

Same here. Using CS version 2.6.8b and Real Handcuffs 0.4.17.

When in the Concord basement Gristle equip the tattered rags the collar gives a shock and the message "Slaves are not allowed to wear clothes" pops up.

The shock even cripples me every time so I can't run and I end up exploding in the next quest because I can't keep up with Gristle and Murphy.

Posted

You can't wear slave clothes under a couple of conditions.

  1. If you are too rebellious. In that case the mod itself warns you that you must be more submissive if you intend to be allowed to wear clothes.
  2. There is another mod putting keywords to the slave's clothes. You can do two things. Either look for the culprit and uninstall it, or put yourself in god mode (tgm) so you don't get killed/hurt, but knowing that there is a persistent problem in the background.
Posted
On 12/19/2024 at 1:08 PM, Enkidu222 said:

About i dream that JB maybe upgrade amputator ))) i put candles in alls churchs 

It's really not up to me. What we need is SUP F4SE to be updated. When that mod is updated, the amputator will finally work in the Next Gen version. From what I read, the update made big changes and there seems to be no sign that SUP will be updated soon.

Posted
8 hours ago, JB. said:

Either look for the culprit and uninstall it

It was New Equipment Overhaul (NEO). 

 

And one more question. Do you use Up To No Good 2 or 3?

Posted
On 12/22/2024 at 12:53 PM, JB. said:

It's really not up to me. What we need is SUP F4SE to be updated. When that mod is updated, the amputator will finally work in the Next Gen version. From what I read, the update made big changes and there seems to be no sign that SUP will be updated soon.

Thank you for your answer...well i dont fell confortable to go back to FALLOUT before NG , i know there is easy mode to do ... i do note dare to do that

Posted

I just downloaded this mod, but it doesn't work for me... I installed the optional voices, but i still hear no dialogue. And when i exit vault 111, I see Murphy on the ground saying that he needs help, but nothing happens when i speak to him. I use MO2.

Posted
9 hours ago, loentje14 said:

I just downloaded this mod, but it doesn't work for me... I installed the optional voices, but i still hear no dialogue. And when i exit vault 111, I see Murphy on the ground saying that he needs help, but nothing happens when i speak to him. I use MO2.

Do you have the basic dialogues when you start the game? When you talk to your husband/wife at the start of the game, etc etc or the voice are missing only for the mod?

If you don't ear even the fallout 4 basic voice : You probably changed the language of your game, except that Fallout is badly done as hell. Put your game back in your original language if that's it.

Otherwise, check if you download correctrly all the Hard Requirement and Incompatibilities mods.

Posted (edited)
On 12/22/2024 at 4:56 PM, Samhsay said:

It was New Equipment Overhaul (NEO). 

 

And one more question. Do you use Up To No Good 2 or 3?

I prefer 2. As incredible as it may seem, 3 seems too strong for my tastes. Not so much because of the amputees girls there, but because the messages imply that someone is looking for them, and we can't do anything about it. 🤐

 

My mod is a bit about this kind of hopelessness, but there is always a light at the end of the tunnel. But damn, there's nothing we can do here except kill them and not give peace of mind to whoever is looking for them.

Edited by JB.
Posted
On 12/24/2024 at 3:34 AM, Muxia said:

In the Pit, the legendary fly killed big bomb npc and stuck the game XD

Big Bomb and Little Bomb are essential characters. They cannot die unless another mod messes with them.

Posted

Hi JB, finished this mod and it was great. The issue i have now is that playing through a normal game afterwards, Preston wouldn't leave concorde, i teleported him to get the next mission etc but Marcy long and all the others keep walking back to concord.

Posted
43 minutes ago, Vladel said:

Hi JB, finished this mod and it was great. The issue i have now is that playing through a normal game afterwards, Preston wouldn't leave concorde, i teleported him to get the next mission etc but Marcy long and all the others keep walking back to concord.

Hmm. I'm not sure how my mod could affect that but according to the wiki, ' SetStage Min00 1000 '  should terminate that quest. Marcy and the others should no longer return to Concord. 

Posted
34 minutes ago, JB. said:

Hmm. I'm not sure how my mod could affect that but according to the wiki, ' SetStage Min00 1000 '  should terminate that quest. Marcy and the others should no longer return to Concord. 

Thanks, I'll give that a try, great work on CWS btw. 

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