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Commonwealth Slavers


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Posted

@Laethas456 

That's strange. I don't use MO2, so I couldn't tell you if everything is in order. Try forcing it with this: 

 

SetStage _CS_House 96

 

Yes, you can remove those facial piercings. During Pet Walk, go to Simone, Wolfgang's guard at Drumlin Diner. She can put in sets or remove them all.

Posted
1 hour ago, JB. said:

@Laethas456 

That's strange. I don't use MO2, so I couldn't tell you if everything is in order. Try forcing it with this: 

 

SetStage _CS_House 96

 

Yes, you can remove those facial piercings. During Pet Walk, go to Simone, Wolfgang's guard at Drumlin Diner. She can put in sets or remove them all.

Lindstrom can swap them about as well, doesn't he? Once you ask him for a workbench permission? 
Also I think in my recent playthrough he gave his speech and the outfit the second time I selected the Pet Walk, not straight away.

Posted
On 6/4/2026 at 2:15 AM, Hexerig said:

 

Just an update since no.2 and 3 are solved. I can manually start the quests that come right after "The threat" (the pit and the porn studio) normally. I get the prompt on my upper left screen with the quest starting, pointers, everything working correctly. If I try to do the same by setstage _cs_house 915 the quoted problem happens: no prompts, Lindstrom walks to the pillory and stays there forever, doesn't acknowledge any dialogue any longer.

I am having the same exact issue you are describing, did you manage to solve it?

Posted (edited)
7 hours ago, Laethas456 said:

No, did hear not that speech. He just gave a scarf and talked about the collar making farmers worse than raiders. I used the choose task option, rather than the random task assignment option if that matters. Load order below.

image.png.a2f298817c6b20609be69b17585acad6.png

It’s during the second playthrough of Pet Walk he’ll gives the Litheria Outfit. You’ll hear a different of dialogue.

Edited by 416.cja
Posted

I absolutely love this mod.  I waited a while before starting it up and loved that when I revisited my settlements during Pet Walk they told me to take a hike for being a raider slave.

 

One thing I would love to see is a way to go back to the slavers after taking Gristle's escape route.  Like, after escaping run off and try Nuka Ride or mess around with Harassment and consequences from Violate or doing whateverthefuck.  But, ultimately, it all proves to be too much.  She realizes that she is broken and incapable of surviving the wasteland - that she was better off as a raider slave so she goes crawling back to Corvega to put on another collar for the permanent slave route.

Posted
1 hour ago, 416.cja said:

It’s during the second playthrough of Pet Walk he’ll gives the Litheria Outfit. You’ll hear a different of dialogue.

Damnnn, I wired something wrong then. 

Posted (edited)
2 hours ago, JB. said:

Damnnn, I wired something wrong then. 

Forgot to mention as well, during The Scientist Quest, Nora does not get kidnapped by the Minuteman (General Becker) for some reason to start the quest The Minutemen. I had to Setstage _CS_Minutemen 100 to activate it. So it would be right by SetStage _CS_Duff 130 for The Scientist quest. Then after completing The Minutemen quest I had to paste SetStage _CS_Duff 140 to advance the quest because I could not interact with Dr. Duff to give her the beast sample.

 

This is when you do the quest the first time when you ask Lindstrom for an assignment. I have not tested if it happens during the second time.

Edited by 416.cja
Posted (edited)

guys help I blocked the surgery event but my character still got it she has now have this big ugly nipples and resetting the morph dont work

Edited by sopmod
Posted

I have the quest the bomb, and the marker for „Locate the minutemen camp in the valley” its in the water. I entered the canal there underwater and enter a room with a locked door, tried to open the electric cypher there, but nothing happened. I m looking in the wrong place or what ?

Posted
26 minutes ago, SSJ8 said:

I have the quest the bomb, and the marker for „Locate the minutemen camp in the valley” its in the water. I entered the canal there underwater and enter a room with a locked door, tried to open the electric cypher there, but nothing happened. I m looking in the wrong place or what ?

 

Sounds like you have another mod concealing the location as the minutemen camp in the slaver valley is its own cell and doesn't require going through any locked doors

Posted
1 hour ago, sopmod said:

guys help I blocked the surgery event but my character still got it she has now have this big ugly nipples and resetting the morph dont work

 

There's another range of settings for nipples, intended for sex scenes. One of them can fix an "aroused" state for nipples, making them constantly bigger. Check if you have that option active.

Posted
29 minutes ago, SSJ8 said:

I have the quest the bomb, and the marker for „Locate the minutemen camp in the valley” its in the water. I entered the canal there underwater and enter a room with a locked door, tried to open the electric cypher there, but nothing happened. I m looking in the wrong place or what ?

 

Yeah, if I look in the map, it appears that the quest location is there, but it's in another location altogether. In fact, the entrance to the Slavers Valley in a small rock formation southeast of the Whore House, quite close actually. IIRC, using the "local map" in the pipboy shows the right location.

Posted
10 minutes ago, JohnyBurner said:

 

There's another range of settings for nipples, intended for sex scenes. One of them can fix an "aroused" state for nipples, making them constantly bigger. Check if you have that option active.

Yes its active I turned it off but its still big the nipples looks like a pasties its really distracting

Posted
14 minutes ago, JohnyBurner said:

 

Yeah, if I look in the map, it appears that the quest location is there, but it's in another location altogether. In fact, the entrance to the Slavers Valley in a small rock formation southeast of the Whore House, quite close actually. IIRC, using the "local map" in the pipboy shows the right location.

Man it worked, thx a lot ! How the hell should people known that, lucky I got help here.

Posted

Can someone tell me how to start the trapper ship side quest ? some side quest aren t explained how they start, in the op. I m at 20 missions already.

Posted
On 6/24/2026 at 6:43 PM, lingeringfart39 said:

I am having the same exact issue you are describing, did you manage to solve it?

Nope, didn't manage to find a fix yet. I tried some stuff for a bit, pretty much anything that didn't involve disabling every other mod and starting over, cuz I'm not playing that much atm- I did end up rechecking all requirements and trying updating and messing with versiongs, tried moving mod prio in mo2, messing with load order, messing with settings and tried to force stuff wish console commands.

 

What looks so weird to me is how playable and stable the mod is up until that point and how forcing the quest right after seems to work. All of the main quest worked and pretty much all of the side content worked as well. 

 

I did end up trying to force the next quest (I think I mentioned it) and it worked, couldn't force the final quest tho. And the porn studio was also choppy, sometimes starting, sometimes not. 

Posted
3 hours ago, SSJ8 said:

Can someone tell me how to start the trapper ship side quest ? some side quest aren t explained how they start, in the op. I m at 20 missions already.

Pet Walk.  Talk to the guy hanging around Drumlin Diner.  

Posted (edited)

@JB., would you be willing to share your load order?  I am having a small issue, that I believe is load order related, but I can't figure it out.

 

The problem is that certain animations won't play, specifically the piss and shit ones during Pet Walk with a settler.  I have all the required animations mods installed, including EAP, but those specific animations won't play and AAF moves on to the next stage.

 

 

Edited by Holden McGroin
Posted
30 minutes ago, Holden McGroin said:

@JB., would you be willing to share your load order?  I am having a small issue, that I believe is load order related, but I can't figure it out.

 

The problem is that certain animations won't play, specifically the piss and shit ones during Pet Walk with a settler.  I have all the required animations mods installed, including EAP, but those specific animations won't play and AAF moves on to the next stage.

 

 

Okay, the piss animation requires an updated Darthroman, do you have it? The other animation (the shit one) doesn't require anything special, it doesn't even depend on AAF, so if it's not working for you, it's most likely that something in my mod is scripted incorrectly. If I have time, I'll check it tonight.

Posted

hello coming back again tyvm, i would like to ask again i totally forgot tho i cant seem to find the option. ask lindstorm to make clothes and i did make one but whenever i try to wear i get zapped?

Posted
7 minutes ago, woodrealmelf said:

hello coming back again tyvm, i would like to ask again i totally forgot tho i cant seem to find the option. ask lindstorm to make clothes and i did make one but whenever i try to wear i get zapped?

oh nvm found it lol

Posted
6 hours ago, JB. said:

Okay, the piss animation requires an updated Darthroman, do you have it? The other animation (the shit one) doesn't require anything special, it doesn't even depend on AAF, so if it's not working for you, it's most likely that something in my mod is scripted incorrectly. If I have time, I'll check it tonight.

I have the AAF Darthroman creature pack v1.0.6 , is there something else I am missing?

 

My load order for it is 

 

 

Screenshot 2026-06-26 142820.jpg

Posted
5 hours ago, Holden McGroin said:

I have the AAF Darthroman creature pack v1.0.6 , is there something else I am missing?

 

My load order for it is 

 

 

Screenshot 2026-06-26 142820.jpg

OMG, it turns out I've been using version 1.10, which is the Patreon version. My bad. I guess we'll have to wait for Darthroman to update the Loverslab version.

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