darksong Posted February 16, 2024 Posted February 16, 2024 Probably a stupid question, but I've gone through this support thread 3 times now - is there a reason your mod does NOT come up when you use the AddItemMenu ( https://www.nexusmods.com/skyrimspecialedition/mods/17563) mod ? I wanted to look through the assets in it to make mashup outfits for the NPCs in it (because I use 3BA for everything else but this and Yuriana), but it does NOT show up, even though it is installed properly and I see it in game. It is very annoying I can't easily browse the contents and would like to remedy that. Does it have to do with the leading ! in the filename?
RowdyD1313 Posted February 16, 2024 Author Posted February 16, 2024 24 minutes ago, darksong said: Probably a stupid question, but I've gone through this support thread 3 times now - is there a reason your mod does NOT come up when you use the AddItemMenu ( https://www.nexusmods.com/skyrimspecialedition/mods/17563) mod ? I wanted to look through the assets in it to make mashup outfits for the NPCs in it (because I use 3BA for everything else but this and Yuriana), but it does NOT show up, even though it is installed properly and I see it in game. It is very annoying I can't easily browse the contents and would like to remedy that. Does it have to do with the leading ! in the filename? Whoa weird. I would have thought it would work normally with that mod though Additem hasn't been updated in awhile. Which would be my guess as things get updated using the new CK features older mods are going to be left in the dust. Honestly I have no idea why it won't work with that mod. I do know my mod works with QUI, which I used recently until I updated. I liked it better than Additem, all you had to do was press F11 and you instantly get all your mods. I'll put a link for it here; QUI at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
darksong Posted February 16, 2024 Posted February 16, 2024 1 hour ago, RowdyD1313 said: Whoa weird. I would have thought it would work normally with that mod though Additem hasn't been updated in awhile. Which would be my guess as things get updated using the new CK features older mods are going to be left in the dust. Honestly I have no idea why it won't work with that mod. I do know my mod works with QUI, which I used recently until I updated. I liked it better than Additem, all you had to do was press F11 and you instantly get all your mods. I'll put a link for it here; QUI at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) I'd heard of QUI before, but I'd never bothered installing it since AddItemMenu was working perfectly for me up to this point, and I was used to it. Thanks for the tip
Sovnfraude Posted February 23, 2024 Posted February 23, 2024 (edited) did the girl from fort greymoor get moved? i found the maiden iron chest but no maiden. just checking because on the new version of yuriana there is a very big dungeon that was added after the prison of fort greymoor so that could have moved the girl if she is still there. (i am now on the new version of Maidens) Edited February 23, 2024 by Sovnfraude
RowdyD1313 Posted February 23, 2024 Author Posted February 23, 2024 7 hours ago, Sovnfraude said: did the girl from fort greymoor get moved? i found the maiden iron chest but no maiden. just checking because on the new version of yuriana there is a very big dungeon that was added after the prison of fort greymoor so that could have moved the girl if she is still there. (i am now on the new version of Maidens) Yes, Bianca and Tatyana were moved from there. Bianca - moved to Abandon Prison Tatyana - moved to Embershard Mine
Sovnfraude Posted February 23, 2024 Posted February 23, 2024 Oh i see, thanks i only found rex so far so i couldnt confirm the locations of everyone.
RowdyD1313 Posted February 24, 2024 Author Posted February 24, 2024 (edited) Just a little update sneak peek. Made custom eyes for Calia that players will also be able to use. Edited February 24, 2024 by RowdyD1313
pine98029 Posted February 28, 2024 Posted February 28, 2024 Can I use my own body shape on these Maidens?
RowdyD1313 Posted February 28, 2024 Author Posted February 28, 2024 3 hours ago, pine98029 said: Can I use my own body shape on these Maidens? Yes, just replace their body meshes in data/meshes/bianca/body Any CBBE/3BA/TBD textures will work.
Fake438 Posted March 3, 2024 Posted March 3, 2024 So how is the mod supposed to function? When I find a maiden are there any extra steps or can I just straight up tell her to follow me? What if I dismiss her?
Sovnfraude Posted March 3, 2024 Posted March 3, 2024 5 hours ago, Fake438 said: So how is the mod supposed to function? When I find a maiden are there any extra steps or can I just straight up tell her to follow me? What if I dismiss her? just tell her to follow, i recommend NFF as a follower framework for this mod to setup home bases for your companions, i never dismissed them before setting up a base but i guess they just go back to where you found them
RowdyD1313 Posted March 3, 2024 Author Posted March 3, 2024 5 hours ago, Fake438 said: So how is the mod supposed to function? When I find a maiden are there any extra steps or can I just straight up tell her to follow me? What if I dismiss her? 54 minutes ago, Sovnfraude said: just tell her to follow, i recommend NFF as a follower framework for this mod to setup home bases for your companions, i never dismissed them before setting up a base but i guess they just go back to where you found them Just like Sovnfraude says. I use the mod My Home is Your Home so I can leave them wherever I want though. I wanted to keep the mod somewhat light and neutral so players could use it more towards their playstyle preference and the mods they wanted. So if they wanted to just rescue the damsel in distress and continue adventuring or to making in it a full on hentai BDSM (for example) style. I do want to do some forced greetings, diaries giving their backgrounds, and of coarse more enemies. My home is your home can be found here if anyone needs it. My Home is Your Home at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
LoneWolf13778 Posted March 5, 2024 Posted March 5, 2024 Hi, I just had a few questions, I apologize if they have been asked before. I was wondering if there is a way to actually change the npc(s) to use my body mod (3ba) do I just replace the femalebody, hands etc. files? Then there is also the issue of calia being all fucked up looking. Then your yuriana replace also doesn't work wither, and I'm assuming shadow coven is the same way. Not sure if the issues are from me using rsv which buxom wenches has a patch for but your replacer still doesn't work. Or if it's from something else like me using 3ba instead and I also use obody with it. I'd really appreciate any help, I'll attach screenshots of the 2 npcs if it helps as well.
LoneWolf13778 Posted March 5, 2024 Posted March 5, 2024 25 minutes ago, LoneWolf13778 said: Hi, I just had a few questions, I apologize if they have been asked before. I was wondering if there is a way to actually change the npc(s) to use my body mod (3ba) do I just replace the femalebody, hands etc. files? Then there is also the issue of calia being all fucked up looking. Then your yuriana replace also doesn't work wither, and I'm assuming shadow coven is the same way. Not sure if the issues are from me using rsv which buxom wenches has a patch for but your replacer still doesn't work. Or if it's from something else like me using 3ba instead and I also use obody with it. I'd really appreciate any help, I'll attach screenshots of the 2 npcs if it helps as well. So I disabled rsv and switched out the body files and yuriana looks better, except the body isn't using 3ba even after replacing it. And on the other hand calia still has the same skin on her body but no face at all just floating eyes and teeth
Monozero10 Posted March 5, 2024 Posted March 5, 2024 The normal mod with the magic update works fine, but when I add the calia update, I get brown face on Calia. Is there anything you can think of that would cause that?
RowdyD1313 Posted March 5, 2024 Author Posted March 5, 2024 (edited) 6 hours ago, LoneWolf13778 said: So I disabled rsv and switched out the body files and yuriana looks better, except the body isn't using 3ba even after replacing it. And on the other hand calia still has the same skin on her body but no face at all just floating eyes and teeth 1 hour ago, Monozero10 said: The normal mod with the magic update works fine, but when I add the calia update, I get brown face on Calia. Is there anything you can think of that would cause that? Yup the updates didn't compile right. Ugh. I'm pretty sure I've found the problem. I'll upload a new main file ASAP instead of the update ones. For now I've removed the updates. To make it worth your while to redownload the main mod and as an apology for my screw up (lol), I'll squeeze in Larissa and Roarri. Edited March 5, 2024 by RowdyD1313
RowdyD1313 Posted March 5, 2024 Author Posted March 5, 2024 (edited) Mega link went down reuploading. Man technology dose not want to cooperate today. -12:06 pm Ok link is back up Edited March 5, 2024 by RowdyD1313
RowdyD1313 Posted March 6, 2024 Author Posted March 6, 2024 (edited) Your welcome. 😊 Edited March 6, 2024 by RowdyD1313
vhiznu Posted March 11, 2024 Posted March 11, 2024 (edited) Amazing update bro, but damn those maiden enemies are whoopin my ass badly in legendary 😂 Playing as a illusion / destruction mage in legendary, and they are almost unkillable, especially them vampire ones, their health is almost never go down. If you dont mid some suggestion : Maybe nerf them maiden enemies down a little bit, or maybe just add only1 of them plus maybe a bunch of normal bandits / slaver / monster around them. 2 or 3 of them maidens in one spot is crazy tough too handle, especially because they are not susceptible to illusion, even if im already max leveled all the perks with dual casting. Some bugs that girls that tied to the pillar / pillory cannot be interaced with after they are attacked by the bandits / enemies around them. Maybe it will be more safer if they all just tied inside the cage. even if the cage is smaller. Some of the maiden chest is still there even if you are already moved the girls from their old spot. How about adding some multi racial / hybrid khajiit or hybrid argonian girls next ? Thats it, and thx for the update 🤓 Edited March 11, 2024 by vhiznu
RowdyD1313 Posted March 11, 2024 Author Posted March 11, 2024 19 hours ago, vhiznu said: Amazing update bro, but damn those maiden enemies are whoopin my ass badly in legendary 😂 Playing as a illusion / destruction mage in legendary, and they are almost unkillable, especially them vampire ones, their health is almost never go down. If you dont mid some suggestion : Maybe nerf them maiden enemies down a little bit, or maybe just add only1 of them plus maybe a bunch of normal bandits / slaver / monster around them. 2 or 3 of them maidens in one spot is crazy tough too handle, especially because they are not susceptible to illusion, even if im already max leveled all the perks with dual casting. Some bugs that girls that tied to the pillar / pillory cannot be interaced with after they are attacked by the bandits / enemies around them. Maybe it will be more safer if they all just tied inside the cage. even if the cage is smaller. Some of the maiden chest is still there even if you are already moved the girls from their old spot. How about adding some multi racial / hybrid khajiit or hybrid argonian girls next ? Thats it, and thx for the update 🤓 Hey thanx for the feed back! Yeah I do admit some of the enemies need to be nerfed, which I planning to do. Along with some different furniture for them to be restrained in when you find them. Some work well while others.... not so much. I haven't moved the chests with armors yet as I've mostly just focused on fixes. Funny you should mention hybrids, I'm actually waiting on permissions at the moment. I want to add some for the mod. Lets just say the main villain of the mod has been experimenting in dark alchemy on some of these lovely ladies.
LoneWolf13778 Posted March 13, 2024 Posted March 13, 2024 So I'm trying to switch their body types to 3ba but when I replace the body files in the Bianca folder for some reason they all have this artifacting issue, lips don't move when talking, and they don't use my bodyslide presets. However, as far as I can tell the second I give them armor that works with 3ba everything is fine. Also want to mention Im using the magical mayhem file as well, not sure if there's something I need to do with that to get it working. Appreciate any help.
RowdyD1313 Posted March 13, 2024 Author Posted March 13, 2024 3 hours ago, LoneWolf13778 said: So I'm trying to switch their body types to 3ba but when I replace the body files in the Bianca folder for some reason they all have this artifacting issue, lips don't move when talking, and they don't use my bodyslide presets. However, as far as I can tell the second I give them armor that works with 3ba everything is fine. Also want to mention Im using the magical mayhem file as well, not sure if there's something I need to do with that to get it working. Appreciate any help. Ah I can tell by the pic your using an older version of the mod. I got rid of the cuffs in version 1.0.7. I think the issue is with zbf cuffs. When their naked the "cuff outfit" will conflict with changed bodies. You could use Nether's Follower frame work, tell them to change to like a standard outfit (don't give them anything to wear) and close out the dialog after. This should leave them in their birthday suit without the cuffs and should work normally now with your body. Though the latest version of the mod won't have this issue - Just don't use the current version of magical mayhem as I'm updating it for ver 1.0.8. (my bad I've got to start numbering magical mayhem).
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