sickboy791 Posted October 14, 2022 Posted October 14, 2022 (edited) Deepfolkhjerim View File An Ancient Dwemer Sandbox Playerhome and a Slaughterhouse (if you want it to be) this is a W.I.P. Playerhome located in North West Reach at Deepfolkcrossing ! Requirements: ZaZ pama-deadly_furniture Base Object Swapper: https://www.nexusmods.com/skyrimspecialedition/mods/60805 JS Common Cages SE: https://www.nexusmods.com/skyrimspecialedition/mods/68236 these are the HardRequirements without them your Game won´t start , Recommended Mods: Nethers Follower Framewor, EFF, AFF, Paradise Halls, Diary of Mine, PAH Home Sweet Home, Puppet Master..... about additional Soundfiles: these soundfiles are replacers for sexlabblowjobs and the zazWhipingsound, you need to load the .esm after zaz for them to work credits: pande4360 Mandragorasprouts @t.ara @Pamatronic @nooblet123 Submitter sickboy791 Submitted 10/15/2022 Category Adult Mods Requirements ZaZ_Animation_Pack 8 + Regular Edition Compatible No Install Instructions Edited May 20, 2023 by sickboy791 incomming 1
sickboy791 Posted October 23, 2022 Author Posted October 23, 2022 (edited) On 10/23/2022 at 2:05 PM, Gracker said: The chains arent moving for me. you´re right i was using an older version 1-1 Moveable Chain 1-1.rar should work edit: fixed Edited October 25, 2022 by sickboy791
snarfies Posted October 25, 2022 Posted October 25, 2022 I found the place. Its locked. How does one get in?
Arthurj650 Posted October 25, 2022 Posted October 25, 2022 Love the atmosphere. Good place for a dark slaver. -I have the brown face bug on the 2 people inside. -Also are we supposed to be able to enslave the one walking around. There is a dialogue for it.
Arthurj650 Posted October 25, 2022 Posted October 25, 2022 2 hours ago, snarfies said: I found the place. Its locked. How does one get in? There is a key to the right on top of a barrel. 1
sickboy791 Posted October 25, 2022 Author Posted October 25, 2022 6 hours ago, Arthurj650 said: Love the atmosphere. Good place for a dark slaver. -I have the brown face bug on the 2 people inside. -Also are we supposed to be able to enslave the one walking around. There is a dialogue for it. sorry, i forgot to export the facegen data, i don´t see this in my game because of this .dll fix thing i guess try this dfhfacegendata.zip (will update the download) i would not recommend to enslave the 2 npc´s the one in chains is supposed to be a merchant for the place and the one walking around is a potatohead - eye candy so far, they are essential and you can´t change their outfits correctly, i need to find out how to mess around with npc´s...
Helmut290456 Posted October 25, 2022 Posted October 25, 2022 Hiho, you mod dosn´t work corecktly on Skyrim se xx.640 because hte Base Object Swapper dosn´t work on xx.640! And I don´t see a early update for xx.640 yet..... ? Have a nice day Helmut P.S.: Has you a alternate mod for Base Object Swapper?
shamanman Posted October 25, 2022 Posted October 25, 2022 Great home, like it.... but 3 new "hard" esp´s? Really? My loadorder is very long.
Helmut290456 Posted October 25, 2022 Posted October 25, 2022 5 hours ago, sickboy791 said: sorry, i forgot to export the facegen data, i don´t see this in my game because of this .dll fix thing i guess try this dfhfacegendata.zip (will update the download) i would not recommend to enslave the 2 npc´s the one in chains is supposed to be a merchant for the place and the one walking around is a potatohead - eye candy so far, they are essential and you can´t change their outfits correctly, i need to find out how to mess around with npc´s... Hiho, I have switch the facegendata, but I have by the 2 NPC´s brown faces! Can you help? Have a nice day Helmut
sickboy791 Posted October 25, 2022 Author Posted October 25, 2022 (edited) 5 hours ago, Helmut290456 said: Base Object Swapper dosn´t work on xx.640! Fomod installer. Supports Special Edition (v1.5.97) and Anniversary Edition (v1.6+) 3 hours ago, shamanman said: 3 new "hard" esp´s? Really? you need skyrim + the 3 DLC´s moveable chain . esp is now a hard requirement, base objekt swapper has no esp. its a dll , js common cages are textures only, if you use smim or something you can try to overwrite just the shipanchorchain but i won´t guarantee it works since i don´t know how moveablechains makes use of the other nif´s, 1 hour ago, Helmut290456 said: I have switch the facegendata, but I have by the 2 NPC´s brown faces! to be honest at the moment i have no idea how to fix that, wich modmanager do you use? if you use Vortex and installed the files manually you need to deploy and confirm in Vortex https://www.nexusmods.com/skyrimspecialedition/mods/42441?tab=files Face Discoloration Fix is good to have, since i use it , never saw a gry brown black face anymore ...except reguards of course ? Edited October 25, 2022 by sickboy791
snarfies Posted October 25, 2022 Posted October 25, 2022 Okay, got in, had a look around. Not bad. Some issues I had: 1) If there's a key just lying next to the place, why even bother with the key? Just have an unlocked door. 2) If Mariah is supposed to be a merchant, she isn't working - she has no merchant dialogue. 3) The ankle cuffs and gag ring in the open chest in the first room are marked as owned/stolen. 4) There's some kinda shoggoth statue behind the furotub that has no texture. I assume this is some unmentioned dependency? 5) The room with the cells that shoot flames are neat, but there should be some shackles opposite the flame jets. 6) Most of the rooms are way too dark. I don't use any lighting mods, and I'd still want to carry a torch to see around my own home. 2
sickboy791 Posted October 25, 2022 Author Posted October 25, 2022 6 minutes ago, snarfies said: 1) If there's a key just lying next to the place, why even bother with the key? Just have an unlocked door. you´re right that seems pointless, but...you haven´t found it, right? why not a bit of struggle to get in 12 minutes ago, snarfies said: 2) If Mariah is supposed to be a merchant, she isn't working - she has no merchant dialogue. Mariah is open 8 till 20 o´clock, but yeah you´re right i need to change that to 24 hrs, wait till 8-9 in the morning and talk to her if she doesn´t respond with merchant dialouge try again thats vanilla bug you see with other merchants as well 16 minutes ago, snarfies said: 3) The ankle cuffs and gag ring in the open chest in the first room are marked as owned/stolen. first, i wanted to have the merchant sell these itemes, i need to fix that 21 minutes ago, snarfies said: 4) There's some kinda shoggoth statue behind the furotub that has no texture. I assume this is some unmentioned dependency? what stratue.. ? oh that one.. yeah.. you dont see it ? allright i need to fix that as well.. 25 minutes ago, snarfies said: 5) The room with the cells that shoot flames are neat, but there should be some shackles opposite the flame jets. hmm yeah, i think about that... i was thinking about to integrate pama deadly furniture in this whole area, in the end, when there´s nothing to fix anymore 29 minutes ago, snarfies said: 6) Most of the rooms are way too dark. I don't use any lighting mods, and I'd still want to carry a torch to see around my own home. have you found the lightswitch ,near the entrance ? thx for the report, please keep in mind i´m a noob and this is defenetly a noobmod i almost do for myself but i try to fix what i can
sickboy791 Posted October 25, 2022 Author Posted October 25, 2022 (edited) 2 hours ago, snarfies said: 4) There's some kinda shoggoth statue behind the furotub that has no texture. I assume this is some unmentioned dependency? i don´t quite understand why you dont see it, can you show a picture how it appears in your game? edit: iguess i packed the wrong esp grey face and statue should be fixed now hope i don´t get in to more trouble with this thingy Edited October 25, 2022 by sickboy791
snarfies Posted October 25, 2022 Posted October 25, 2022 7 hours ago, sickboy791 said: have you found the lightswitch ,near the entrance ? I'm going to say no? There's a lever near the front door - it doesn't seem to do anything. Is that the lightswitch? I'm going to try v5 to see if that fixes the statue, thanks.
snarfies Posted October 26, 2022 Posted October 26, 2022 22 hours ago, snarfies said: I'm going to say no? There's a lever near the front door - it doesn't seem to do anything. Is that the lightswitch? I'm going to try v5 to see if that fixes the statue, thanks. Nope. 5.0 does not fix the statue. Also, the mod seems to be overwriting default sounds from both Sexlab and ZAZ - not sure why those are included. 1
sickboy791 Posted October 26, 2022 Author Posted October 26, 2022 2 hours ago, snarfies said: Nope. 5.0 does not fix the statue. sorry, i just threw the textures in zdd folder should be fixed in 6.0, new .esp and filestructure, try again if you still feel like it
Fredfish Posted October 31, 2022 Posted October 31, 2022 (edited) 6 hours ago, kicsonlee said: Where is that place? I couldn't find it. Here's a link to an interactive map https://mapgenie.io/skyrim Search for Deep Folk Crossing Edited October 31, 2022 by Fredfish 1
kicsonlee Posted October 31, 2022 Posted October 31, 2022 50 minutes ago, Fredfish said: 这是交互式地图的链接 https://mapgenie.io/skyrim 搜索深民间穿越 Thank you
snarfies Posted November 1, 2022 Posted November 1, 2022 6.2 is pretty cool. I played around with the deadly furniture a bit. Couldn't get anyone to step into the impaler though, but I don't know that that's anything to do with THIS mod. Still can't see a thing in the crafting room though. 1
sickboy791 Posted February 8, 2023 Author Posted February 8, 2023 2 hours ago, crococat said: From what mod are white robes in video? https://www.patreon.com/posts/xuniana-code-io-31008891
crococat Posted February 8, 2023 Posted February 8, 2023 19 minutes ago, sickboy791 said: https://www.patreon.com/posts/xuniana-code-io-31008891 Thanks. Just recognize that patreon is blocked in Belarus. But it is not problem.
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