Jump to content

SoulGem Oven 4: Integration Fork


Recommended Posts

Posted (edited)

Sorry to bother again, Was just wondering is soul gem pregnancy dissable while other mods like Fertility Mode+ are pregnant? I notice now that no new soul gems grow and when try to insert them it says can not insert this items.

 

*edit*

Im also wondering if somehow after changing load order and proiritys i may have broke things again, I can still open the shout menu but it has corupt/bless options 

Edited by LatencyRemix
Posted

Is there a way to increase the length for milking and birth animations? They only last 5 seconds or so, then done! I am using this with Labor animations OAR installed. Just figured it would take longer for a character to milk or push out a soul gem!

 

Posted
16 hours ago, LatencyRemix said:

Sorry to bother again, Was just wondering is soul gem pregnancy dissable while other mods like Fertility Mode+ are pregnant? I notice now that no new soul gems grow and when try to insert them it says can not insert this items.

 

*edit*

Im also wondering if somehow after changing load order and proiritys i may have broke things again, I can still open the shout menu but it has corupt/bless options 

There is no detection/compatibility with other pregnancy mods.

Yes, do not change your load order mid save. just let Loot or a similar program do its thing.

9 hours ago, CrackerJack315 said:

Is there a way to increase the length for milking and birth animations? They only last 5 seconds or so, then done! I am using this with Labor animations OAR installed. Just figured it would take longer for a character to milk or push out a soul gem!

 

Currently no.

Posted (edited)

SoulGem is not soulgem anymore? It's SoloGem now? WTF man. Why was it necessary to rework the mod idea?

Edited by eversent
Posted

What does this mod do? I don't know the original mod nor does this page have a link to it. I know it is common (for some reason) to not describe what a mod does if it is an update of an older mod, but at least put a link to the original in that case if you don't want to just copy>paste the original description inside an spoiler tag.

Posted

Thanks again for the info. When modifying character outputs in onfigs\dse-soulgem-oven\outputs. what do i change to increase the chances of them being filled, and what are my options?, thank you

Posted
9 hours ago, psymon said:

Thanks again for the info. When modifying character outputs in onfigs\dse-soulgem-oven\outputs. what do i change to increase the chances of them being filled, and what are my options?, thank you

You need to replace the output formid's from unfilled to the filled formids. can literally replace with any "item" formid.

Posted (edited)

Sory to be back again, But I think one of the mods i have is causing conflict with SGO? Or it might be something else?

 

When i try to use the shout menu, [SGO] Is not valid for targeting. If i save then console kill myself  the menu will open a few times before going back to not valid.  If i remove PC from MME and BaC menu does work consistently. 

 

*edit*

I think it has to do with hight scale from BaC, when character was 0.80 hight menu said invalid but after resting to 1.0 hieght menu opens as normal

Edited by LatencyRemix
Posted
11 hours ago, FallenSully said:

Does this mod have an MCM? Or is it handled only through JSON?

Yes, but not everything is rigged. Json contains "all" options.

10 hours ago, FallenSully said:

Also where can you get milkers?

find the SGO4 book in random bookshelves (or cheat it in)

and craft it at a smithy.

Posted (edited)
16 hours ago, Murphiee said:

Yes, but not everything is rigged. Json contains "all" options.

find the SGO4 book in random bookshelves (or cheat it in)

and craft it at a smithy.

Do you know the books ID offhand? I dont see it in documentation or github wiki. As I installed midsave I would be surprised if its in any currently accessed bookshelf

Edited by FallenSully
Posted
2 hours ago, FallenSully said:

Do you know the books ID offhand? I dont see it in documentation or github wiki. As I installed midsave I would be surprised if its in any currently accessed bookshelf

they are added through a script, so any new bookshelf "should" in theory have a chance of containing the book.

editor id is: dse_sgo_Book01

Posted
On 2/9/2025 at 2:22 AM, LatencyRemix said:

Sory to be back again, But I think one of the mods i have is causing conflict with SGO? Or it might be something else?

 

When i try to use the shout menu, [SGO] Is not valid for targeting. If i save then console kill myself  the menu will open a few times before going back to not valid.  If i remove PC from MME and BaC menu does work consistently. 

 

*edit*

I think it has to do with hight scale from BaC, when character was 0.80 hight menu said invalid but after resting to 1.0 hieght menu opens as normal

I'm having the same issue. what's BaC? 

Posted (edited)
Quote

BaC is Beeing a Cow mod

On 1/3/2025 at 6:48 AM, Found Wanting said:

Can anyone offer me any assistance? The SGO main menu and scanner powers refuse to see me or any other npc as valid actors, but having the mod enabled and getting impregnated seem to work fine along with stage progression. I have the debug on and in the console it just says that x did not pass sexlab's test: -11. I have tried resetting the mod and resetting sexlab but neither have worked and this whole troubleshooting business has left me stumped.

 

Edit: Okay, after giving it a good and hardy look it appears that Sexlab Cum Overlays Extended Royally fucks everything up. Removing SCOE and adjusting SGO's placement to the top priority in my modlist has fixed it.

Thanks! I wasn't using the mod, but I figured out what was causing the issue. It was SCOE overwriting one of SexLab P+ scripts. After reordering them, P+ winning SCOE, the problem was solved. If the log in the console says "xx did not pass sexlab's test: -11." or something, you could check if any SexLab scripts are being overwritten.

Edited by voxane31012
Posted
23 hours ago, Dm0n said:

Is there an option to turn off "conceiving" for anal sex? Didn't find any mentions in topic search and faq...

Not currently, But it will be "off" by default, with a way to enable it in the next update.

Posted

Would it be possible to add back SLSO Hakkey's Tweaks integration now that you have added a compatibility toggle for P+? If the toggle for P+ is on, obviously people wouldn't use Hakkey's Tweaks, but with it off it would be nice to have the feature again for those of us who don't use P+

Posted
On 2/8/2025 at 1:53 AM, Murphiee said:

You need to replace the output formid's from unfilled to the filled formids. can literally replace with any "item" formid.

ok im sorry im new to this and apparently im a little slow, lol. so im at \dse-soulgem-oven-vbeta8.zip\configs\dse-soulgem-oven.... I thought i found the correct place but the only folders are Races, Setting, and Translations. I do not see the option for outputs. the files in those folders i opened and did not see anything stating unfilled or filled. i tried for some time to find it.... under setting i found "BirthGemsFilled": 1, is this it?... ill keep looking. thank you!

Posted
On 2/16/2025 at 9:02 PM, Connector196 said:

Would it be possible to add back SLSO Hakkey's Tweaks integration now that you have added a compatibility toggle for P+? If the toggle for P+ is on, obviously people wouldn't use Hakkey's Tweaks, but with it off it would be nice to have the feature again for those of us who don't use P+

i guess, adding to next update.

On 2/17/2025 at 4:12 AM, DarkForce_256 said:

Is there a workaround to get the body morphs working with a unique body mod? With the mod off the body scales but with the mod on there is no scaling.

your unique body mod has unique morph names, use those morph names instead of the ones configured for 3ba.

20 hours ago, psymon said:

ok im sorry im new to this and apparently im a little slow, lol. so im at \dse-soulgem-oven-vbeta8.zip\configs\dse-soulgem-oven.... I thought i found the correct place but the only folders are Races, Setting, and Translations. I do not see the option for outputs. the files in those folders i opened and did not see anything stating unfilled or filled. i tried for some time to find it.... under setting i found "BirthGemsFilled": 1, is this it?... ill keep looking. thank you!

you are looking in the old SGO4 Beta 8 folders. This is SGO4IF, a mod/patch for beta8.

Posted
5 hours ago, Murphiee said:

your unique body mod has unique morph names, use those morph names instead of the ones configured for 3ba.

 

 

Okay I get it I can just add the sliders in the MCM, any idea how to find out what the names of the new sliders would be? Its still a 3BA body.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...