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SoulGem Oven 4: Integration Fork


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Posted
10 hours ago, Womb Raider said:

Would it be possible to get a customizable slowdown effect slider to compliment the magic effects and such that already exist?

Its on the list, unsure when il get to it tough. Meanwhile you can use cobb encumberance to reduce movement speed with the carry weight penalty.

Posted (edited)

I've come across a pretty strange issue;

My character's torso suddenly began going grey - depending on the light angle - shortly after beginning to incubate 2 gems.

 

I've attempted a few fixes like disabling 'Fair skin complexion' and its pregnant normal maps respectively. The still occurs without either.

 

It occurs just as i get the notification for reaching the next stage of breast growth.

So i believe it might have something to do with Lactis interacting weirdly with something, or maybe one of the added breast overlays.

 

The bug briefly disappears when equipping or unequipping armour, and when i enter the racemenu.

(edit: also occurs when fully naked)

 

 

Any help in resolving this problem would be greatly appreciated.

Screenshot 2024-07-10 144413.png

Screenshot 2024-07-10 144604.png

 

 

 

Edit 2: Nevermind. i'm an utter dumbass. I didn't see the 'use fertility mode +' part of the dw normals...

Edited by Kenso_
Posted

I've tried to add the XPMSSE sliders available on body scale section of racemenu but can't seem to get it working. I tried it by adding the slider as a bodymorph and bone scale but both didn't work. I tried with the displayed name in racemenu as well as the name that translates to the display, something like $spine size, which automatically translates to the corresponding displayed name.  Am I doing something wrong or does it just not work?

Posted

Those are not singular slider, but rather a combination of bones scaling. one that scales actual bone, and another that downscales neighboring bone to prevent awkward results.

While the scaling can be great when combined with morphs. it somehow leads to character twitching whenever a bone scale is changed.

Here is a configured plug and play with spine0 scaling enabled, id suggest taking a look through xpmsse script files and trying to figure out the internal names of different sliders.

Default.json

Posted (edited)

hi there, do anyone use this mod with BHUNP?

 

Author says "but you will have to do some tweaking yourself"

 

I wonder what he means...

Edited by Agnot
Posted
On 7/15/2024 at 10:06 PM, Agnot said:

hi there, do anyone use this mod with BHUNP?

 

Author says "but you will have to do some tweaking yourself"

 

I wonder what he means...

Bhunp uses different body morph names, and different base textures. For compatibility you will have to:

Change morphs to their BHUNP Equivalent.

Change milk leak overlay texture to fit BHUNP based textures.

Change Breast Vein Overlay texture to fit BHUNP based textures.

Change Normal Map Replacement textures to their BHUNP based equivalent.

Posted
3 hours ago, Murphiee said:

Bhunp uses different body morph names, and different base textures. For compatibility you will have to:

Change morphs to their BHUNP Equivalent.

Change milk leak overlay texture to fit BHUNP based textures.

Change Breast Vein Overlay texture to fit BHUNP based textures.

Change Normal Map Replacement textures to their BHUNP based equivalent.

Would you happen to know if there are any BHUNP patches out there for the sliders and texture fixes?

Posted
20 hours ago, Murphiee said:

Bhunp uses different body morph names, and different base textures. For compatibility you will have to:

Change morphs to their BHUNP Equivalent.

Change milk leak overlay texture to fit BHUNP based textures.

Change Breast Vein Overlay texture to fit BHUNP based textures.

Change Normal Map Replacement textures to their BHUNP based equivalent.

oh, I see...

Well, true is that I have no clue how to do any of that, so...

I think for now I stll play with no belly inflation form this mod!!😅

Thanks a lot for claryfing this for me!!!

Posted
2 hours ago, Agnot said:

oh, I see...

Well, true is that I have no clue how to do any of that, so...

I think for now I stll play with no belly inflation form this mod!!😅

Thanks a lot for claryfing this for me!!!

The morph for that is the same (PregnancyBelly), you can use my default config for BHUNP as a starting point. No fancy stuff though.

Default.json

Posted
19 hours ago, Hardie1247 said:

Would you happen to know if there are any BHUNP patches out there for the sliders and texture fixes?

There are none that i know of, but should be really simple to implement, if you just know the morph names, take a look in BHUNP script source files, you are looking for morph names. then you can just add those in SGO4IF's ingame Breast/Belly/Weight slider and experiment if you see any change.

Posted (edited)

If I wanted to add a new slider, what should I pick to add it? Morph or bone slider?
It completely missed up my slider configs for pregnancy breast and semen sliders
edit:Is this supposed to look like this? is there a way to know what each thing actually means because I know that it looks completely different from mcm compared to here. Also how in the hells does it make sense that the semen slider isn't the scrotum one anymore? Wtf is going on here?

Knipsel.PNG.f172ff55060fd9a3e0049229b34197b1.PNG

Edited by terrorofmorrowind
Posted
13 hours ago, terrorofmorrowind said:

If I wanted to add a new slider, what should I pick to add it? Morph or bone slider?
It completely missed up my slider configs for pregnancy breast and semen sliders
edit:Is this supposed to look like this? is there a way to know what each thing actually means because I know that it looks completely different from mcm compared to here. Also how in the hells does it make sense that the semen slider isn't the scrotum one anymore? Wtf is going on here?

You use a morph if its a slider from Bodyslide, You use Bone if its a just scaling a bone, like scrotum bone or similar.

 

I did some experimentation with semensliders and it seems they made it into the plug and play, They point to a nonexistant morph so there shouldn't be any difference. Feel free to change it back to whatever is in original sgo4.

 

Backup then delete your Custom.Json to let the config file regenerate.

Posted
4 hours ago, SIKguy said:

Does anyone knows a proper way to make P.A.I.A (Pregnancy and Inflation animations) works with SoulGem Oven 4?

If you are desperate. You can manually edit Paia configs, Replace any mention of the FHU faction with our faction, And any mention of the FHU esp with sgo4IF esp. Notepad++ has a replace all in open documents option which makes this near instant.

 

Do note that Paia is animated with BHUNP pregnancy sliders, which are slightly different when compared to 3BA sliders. so things will clip.

Posted
22 hours ago, SIKguy said:

Does anyone knows a proper way to make P.A.I.A (Pregnancy and Inflation animations) works with SoulGem Oven 4?

Or just go into the OAR ingame editor and add the SGO paramaters as conditions to trigger certain animations. You need the faction name and a few numbers. Then you are good to go. Did it some time ago during my last setup, it worked fine.

Posted
On 7/22/2024 at 1:00 AM, Murphiee said:

You use a morph if its a slider from Bodyslide, You use Bone if its a just scaling a bone, like scrotum bone or similar.

 

I did some experimentation with semensliders and it seems they made it into the plug and play, They point to a nonexistant morph so there shouldn't be any difference. Feel free to change it back to whatever is in original sgo4.

 

Backup then delete your Custom.Json to let the config file regenerate.

thanks, I was kind of panicking when I posted this, I managed to find the solution on my own but still thanks for keeping the mod alive and updates.

Posted (edited)
1 hour ago, Nova4 said:

Hello, how is different the corruption this patch?

New corruption cap is same as level cap.

So if level cap is 100, and you got 100 regular levels, and 100 corruption, your level will be 200, but it has no way of going further.

Think of regular levels as "natural" growth, and corruption as unnatural growth, they both have the same cap, but they stack.

You can also gain negative corruption by purifying an actor, this also has a cap identical to corruption, but negative. So if you get regular levels to 100, and purify until you have -100 corruption, you essentially make your character "normal" with 0 levels.

Edited by Murphiee
Posted

Hi. Thanks for the great mod. Just updated to v1.8 yesterday. Everything else working fine, but when I toggle fast extract off to let my character extract milk or gem one by one, the animation seems to be stuck after 1 extraction. Any help would be appreciated!

Posted

I'm sorry for the possibly stupid question, but how do I get a tattoo? I can't find it in any way-to understand how it is done.

Posted
17 hours ago, colourtemp3000 said:

Sorry for that question, but, mods which is bridge from SL to Ostim start to show up, have we any chances to see ostim integration at your beautiful mod? 

No, i mod primarily for my own use, and i don't use Ostim. Bridge mods should still work, but you will still have to have Sexlab installed.

8 hours ago, lzy731 said:

Hi. Thanks for the great mod. Just updated to v1.8 yesterday. Everything else working fine, but when I toggle fast extract off to let my character extract milk or gem one by one, the animation seems to be stuck after 1 extraction. Any help would be appreciated!

Did this work for you in 1.7?

 

2 hours ago, arkdas said:

I'm sorry for the possibly stupid question, but how do I get a tattoo? I can't find it in any way-to understand how it is done.

Soulgem oven power, Modification menu, Corrupt Womb.

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