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Old HDT Support Thread.


Monsto Brukes

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Im using 10-23 and have the problem that the breasts of my follower are stretched after I zone into a cell. It normally takes a couple of seconds until the stretching vanishes.

Sometimes (seldom) the breasts of the follower move and twitch like crazy.

Is there a release which doesnt have these problems?

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Whenever I try to wear the catsuits from skyrim.nexusmods.com/mods/41534 (shiny rubber catsuits) and I have anything later than v9-28 installed I get the following:

 

hdtPhysicsExtensions
[11/03/13 05:55:37]INFO: Queue OK
[11/03/13 05:55:37]INFO: System run with 8 threads
[11/03/13 05:55:37]INFO: Havok simulated world created.
[11/03/13 05:55:37]INFO: SKSEPlugin_Load
[11/03/13 05:56:09]ERROR: Fatal error occured
[11/03/13 05:56:09]ERROR: Code : 0xc0000005
[11/03/13 05:56:09]ERROR: Flag : 0x00000000
[11/03/13 05:56:09]ERROR: Module : タ・
[11/03/13 05:56:09]ERROR: Address : 0x0046ecf5
[11/03/13 05:56:09]ERROR: Module Address : 0x0000000c
[11/03/13 05:56:09]ERROR: AccessViolation, try to read 0x000000b4 failed
[11/03/13 05:56:09]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump
[11/03/13 05:56:09]ERROR: Plugin is trying to save game
 
 
:s
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checking it ^^

Are you using ENB ? Cause i have a little different config , w\wo got 60\1200 fps. it all depends on ENB.

 

Canderes,man,wheres my cape !??  :)

 

 

It's already finished but the tutorial video needs some things changed. Stop using triangles to model everything you have no idea how hard it makes it to rig.

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I have a problem (hair)

 

5276274d355c3.jpg 5276274e28c35.jpg 5276274f222cc.jpg

 

 

It's a wip. If you would post your loaded mods and the order, xp32 might be able to tell what's causing the problem.

 

Im using 10-23 and have the problem that the breasts of my follower are stretched after I zone into a cell. It normally takes a couple of seconds until the stretching vanishes.

Sometimes (seldom) the breasts of the follower move and twitch like crazy.

Is there a release which doesnt have these problems?

 

I'll bet the stretching is related to the hair thing above. A list of your mods in load order would probably help

 

i also got this when living town and go to the wilds.I kill npc then remove cloth in town-  body is visible, but as soon as i go out and location cell grid loaded, have this bug   :(  someone have it to no ? Not using hkx.

 

What happens when you use the hkx?

 

 

Whenever I try to wear the catsuits from skyrim.nexusmods.com/mods/41534 (shiny rubber catsuits) and I have anything later than v9-28 installed I get the following:

 

hdtPhysicsExtensions
[11/03/13 05:55:37]INFO: Queue OK
[11/03/13 05:55:37]INFO: System run with 8 threads
[11/03/13 05:55:37]INFO: Havok simulated world created.
[11/03/13 05:55:37]INFO: SKSEPlugin_Load
[11/03/13 05:56:09]ERROR: Fatal error occured
[11/03/13 05:56:09]ERROR: Code : 0xc0000005
[11/03/13 05:56:09]ERROR: Flag : 0x00000000
[11/03/13 05:56:09]ERROR: Module : タ・
[11/03/13 05:56:09]ERROR: Address : 0x0046ecf5
[11/03/13 05:56:09]ERROR: Module Address : 0x0000000c
[11/03/13 05:56:09]ERROR: AccessViolation, try to read 0x000000b4 failed
[11/03/13 05:56:09]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump
[11/03/13 05:56:09]ERROR: Plugin is trying to save game
 
 
:s

 

 

Thanks. Perhaps HydrogensaysHDT can use that information.

 

 

 

 

checking it ^^

Are you using ENB ? Cause i have a little different config , w\wo got 60\1200 fps. it all depends on ENB.

 

Canderes,man,wheres my cape !??  :)

 

 

It's already finished but the tutorial video needs some things changed. Stop using triangles to model everything you have no idea how hard it makes it to rig.

 

 

Tris are harder to rig than quads? I wouldn't have expected that . . . I suppose that every quad is 2 tris, so if it's the sheer number alone, i get that.

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there are "quadify mesh" modifier and I think it would help a lot if we have probs with tris. I try to do some new hair but somehow it always "fall off" as debris. As if it's ignoring its attachment to its parent rigid body which is keyframed

 

On another note, Here is Stabilized Version of Ponytail Hair with HDT-havok PhysX. Finally got rid "snake-like" behavior and it act like proper thing

 

Ponytail for HDTphyscis extension.7z

This is standalone version with its own esp (you need to use showracemenu again since I use different ID for the hair). Well, you free to modify it anyway

EDIT: go to this post below for the latest work of Ponytail Hair with HDT-havok PhysX

http://www.loverslab.com/topic/19451-hdt-support-unof-release-v9-28-minor-v11-2-see-release-info-in-op-xp32-hair-physics-upd-in-op/page-52?do=findComment&comment=562698

 

HDTPhysX plugin 11-03 10:23 (compressed/2mb version)

hdtPhysicsExtensions.7z

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For me, TressFX were slowing TR down quite a bit. And that with only one hair object on Lara herself. :@ It would slow everything down to 0,0005 FPS when applied to the environment.

Might be becuase of my Nvidia card though.

when i played TR with my hd6950 iceqx with tressfx i got like 10-20 fps in game on medium.Off it and ultra with 90fps.So i made conclusions   :D

 

Canderes ,really appreciate , i converted it from oblivion mod .I don't know about triangles and quads stuff.

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there are "quadify mesh" modifier and I think it would help a lot if we have probs with tris. I try to do some new hair but somehow it always "fall off" as debris. As if it's ignoring its attachment to its parent rigid body which is keyframed

 

On another note, Here is Stabilized Version of Ponytail Hair with HDT-havok PhysX. Finally got rid "snake-like" behavior and it act like proper thing

 

attachicon.gifPonytail for HDTphyscis extension.7z

This is standalone version with its own esp (you need to use showracemenu again since I use different ID for the hair). Well, you free to modify it anyway

 

 

THX xp32 heres a video showing your mod working with HydrogensaysHDT Physics

 

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Epic Video just to show how many animations mod works inside that, lol. I plan to add little bit changes at the "front". Let me show you some pic for teaser. Remember when the hair still not collide with arms? (when you pull the bow string).. These pic below might solve it

 

13827131.jpg

 

Btw, I put latest compressed plugin at this post

http://www.loverslab.com/topic/19451-hdt-support-unof-current-v9-28-current-minor-v11-2-see-1release-info-in-op-xp32-hair-mod-wip/page-49?do=findComment&comment=560464

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Guest thunderiaz

Whenever I try to load a game with any dll newer than 28-9, my game enters a infinite loading screen. I have to alt-tab and manually shutdown the game everytime it goes into that loading state. I've attached the content of the hdt log in the spoiler below:

 

 

hdtPhysicsExtensions
[11/04/13 15:30:03]INFO: Queue OK
[11/04/13 15:30:03]INFO: System run with 8 threads
[11/04/13 15:30:03]INFO: Havok simulated world created.
[11/04/13 15:30:03]INFO: SKSEPlugin_Load
[11/04/13 15:30:33]ERROR: Fatal error occured
[11/04/13 15:30:33]ERROR: Code : 0xc0000005
[11/04/13 15:30:33]ERROR: Flag : 0x00000000
[11/04/13 15:30:33]ERROR: Module :
[11/04/13 15:30:33]ERROR: Address : 0x0046ecf5
[11/04/13 15:30:33]ERROR: Module Address : 0x00f52361
[11/04/13 15:30:33]ERROR: AccessViolation, try to read 0x000000b4 failed
[11/04/13 15:30:33]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump
[11/04/13 15:30:33]ERROR: Plugin is trying to save game

 

 

With 28-9 dll, the game loads within seconds. The content of hdt log is given below:

 

 

hdtPhysicsExtensions

[11/04/13 15:41:23]INFO: Queue OK
[11/04/13 15:41:23]INFO: System run with 4 threads
[11/04/13 15:41:23]INFO: Havok simulated world created.
[11/04/13 15:41:23]INFO: SKSEPlugin_Load
[11/04/13 15:41:33]INFO: Suspending ... Mist Menu
[11/04/13 15:41:43]INFO: Resuming... Mist Menu
[11/04/13 15:41:43]INFO: Suspending ... Loading Menu
[11/04/13 15:41:56]INFO: Resuming... Loading Menu
[11/04/13 15:41:56]INFO: Cell changed...
[11/04/13 15:41:57]INFO: Add character 00013485
[11/04/13 15:41:57]INFO: Add character 810022fd
[11/04/13 15:41:57]INFO: Add character 00013486
[11/04/13 15:41:57]INFO: Add character 00000014
[11/04/13 15:41:57]INFO: Add character 00013491
[11/04/13 15:41:57]INFO: Add character 0003550c
[11/04/13 15:41:57]INFO: Add character 02002b74
[11/04/13 15:41:57]WARNING: Physics delta time > 0.2, lose time
[11/04/13 15:41:58]WARNING: Physics delta time > 0.2, lose time
[11/04/13 15:42:02]INFO: Suspending ... TweenMenu
[11/04/13 15:42:03]INFO: Resuming... TweenMenu
[11/04/13 15:42:03]INFO: Cell changed...
[11/04/13 15:42:03]INFO: Add character 00013485
[11/04/13 15:42:03]INFO: Add character 810022fd
[11/04/13 15:42:03]INFO: Add character 00013486
[11/04/13 15:42:03]INFO: Add character 00000014
[11/04/13 15:42:03]INFO: Add character 00013491
[11/04/13 15:42:03]INFO: Add character 0003550c
[11/04/13 15:42:03]INFO: Add character 02002b74
[11/04/13 15:42:03]WARNING: Physics delta time > 0.2, lose time
[11/04/13 15:42:03]INFO: Suspending ... Console

 

 

Please someone help me.

 

Link to comment

Whenever I try to load a game with any dll newer than 28-9, my game enters a infinite loading screen. I have to alt-tab and manually shutdown the game everytime it goes into that loading state. I've attached the content of the hdt log in the spoiler below:

 

 

hdtPhysicsExtensions

[11/04/13 15:30:03]INFO: Queue OK

[11/04/13 15:30:03]INFO: System run with 8 threads

[11/04/13 15:30:03]INFO: Havok simulated world created.

[11/04/13 15:30:03]INFO: SKSEPlugin_Load

[11/04/13 15:30:33]ERROR: Fatal error occured

[11/04/13 15:30:33]ERROR: Code : 0xc0000005

[11/04/13 15:30:33]ERROR: Flag : 0x00000000

[11/04/13 15:30:33]ERROR: Module :

[11/04/13 15:30:33]ERROR: Address : 0x0046ecf5

[11/04/13 15:30:33]ERROR: Module Address : 0x00f52361

[11/04/13 15:30:33]ERROR: AccessViolation, try to read 0x000000b4 failed

[11/04/13 15:30:33]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump

[11/04/13 15:30:33]ERROR: Plugin is trying to save game

 

 

 

With 28-9 dll, the game loads within seconds. The content of hdt log is given below:

 

 

hdtPhysicsExtensions

[11/04/13 15:41:23]INFO: Queue OK

[11/04/13 15:41:23]INFO: System run with 4 threads

[11/04/13 15:41:23]INFO: Havok simulated world created.

[11/04/13 15:41:23]INFO: SKSEPlugin_Load

[11/04/13 15:41:33]INFO: Suspending ... Mist Menu

[11/04/13 15:41:43]INFO: Resuming... Mist Menu

[11/04/13 15:41:43]INFO: Suspending ... Loading Menu

[11/04/13 15:41:56]INFO: Resuming... Loading Menu

[11/04/13 15:41:56]INFO: Cell changed...

[11/04/13 15:41:57]INFO: Add character 00013485

[11/04/13 15:41:57]INFO: Add character 810022fd

[11/04/13 15:41:57]INFO: Add character 00013486

[11/04/13 15:41:57]INFO: Add character 00000014

[11/04/13 15:41:57]INFO: Add character 00013491

[11/04/13 15:41:57]INFO: Add character 0003550c

[11/04/13 15:41:57]INFO: Add character 02002b74

[11/04/13 15:41:57]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:41:58]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:42:02]INFO: Suspending ... TweenMenu

[11/04/13 15:42:03]INFO: Resuming... TweenMenu

[11/04/13 15:42:03]INFO: Cell changed...

[11/04/13 15:42:03]INFO: Add character 00013485

[11/04/13 15:42:03]INFO: Add character 810022fd

[11/04/13 15:42:03]INFO: Add character 00013486

[11/04/13 15:42:03]INFO: Add character 00000014

[11/04/13 15:42:03]INFO: Add character 00013491

[11/04/13 15:42:03]INFO: Add character 0003550c

[11/04/13 15:42:03]INFO: Add character 02002b74

[11/04/13 15:42:03]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:42:03]INFO: Suspending ... Console

 

 

 

Please someone help me.

Try The half thread version from this post http://www.loverslab.com/topic/19451-hdt-support-unof-current-v9-28-current-minor-v11-2-see-1release-info-in-op-xp32-hair-mod-wip/?p=557754

Link to comment
Guest thunderiaz

 

Whenever I try to load a game with any dll newer than 28-9, my game enters a infinite loading screen. I have to alt-tab and manually shutdown the game everytime it goes into that loading state. I've attached the content of the hdt log in the spoiler below:

 

 

hdtPhysicsExtensions

[11/04/13 15:30:03]INFO: Queue OK

[11/04/13 15:30:03]INFO: System run with 8 threads

[11/04/13 15:30:03]INFO: Havok simulated world created.

[11/04/13 15:30:03]INFO: SKSEPlugin_Load

[11/04/13 15:30:33]ERROR: Fatal error occured

[11/04/13 15:30:33]ERROR: Code : 0xc0000005

[11/04/13 15:30:33]ERROR: Flag : 0x00000000

[11/04/13 15:30:33]ERROR: Module :

[11/04/13 15:30:33]ERROR: Address : 0x0046ecf5

[11/04/13 15:30:33]ERROR: Module Address : 0x00f52361

[11/04/13 15:30:33]ERROR: AccessViolation, try to read 0x000000b4 failed

[11/04/13 15:30:33]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump

[11/04/13 15:30:33]ERROR: Plugin is trying to save game

 

 

 

With 28-9 dll, the game loads within seconds. The content of hdt log is given below:

 

 

hdtPhysicsExtensions

[11/04/13 15:41:23]INFO: Queue OK

[11/04/13 15:41:23]INFO: System run with 4 threads

[11/04/13 15:41:23]INFO: Havok simulated world created.

[11/04/13 15:41:23]INFO: SKSEPlugin_Load

[11/04/13 15:41:33]INFO: Suspending ... Mist Menu

[11/04/13 15:41:43]INFO: Resuming... Mist Menu

[11/04/13 15:41:43]INFO: Suspending ... Loading Menu

[11/04/13 15:41:56]INFO: Resuming... Loading Menu

[11/04/13 15:41:56]INFO: Cell changed...

[11/04/13 15:41:57]INFO: Add character 00013485

[11/04/13 15:41:57]INFO: Add character 810022fd

[11/04/13 15:41:57]INFO: Add character 00013486

[11/04/13 15:41:57]INFO: Add character 00000014

[11/04/13 15:41:57]INFO: Add character 00013491

[11/04/13 15:41:57]INFO: Add character 0003550c

[11/04/13 15:41:57]INFO: Add character 02002b74

[11/04/13 15:41:57]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:41:58]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:42:02]INFO: Suspending ... TweenMenu

[11/04/13 15:42:03]INFO: Resuming... TweenMenu

[11/04/13 15:42:03]INFO: Cell changed...

[11/04/13 15:42:03]INFO: Add character 00013485

[11/04/13 15:42:03]INFO: Add character 810022fd

[11/04/13 15:42:03]INFO: Add character 00013486

[11/04/13 15:42:03]INFO: Add character 00000014

[11/04/13 15:42:03]INFO: Add character 00013491

[11/04/13 15:42:03]INFO: Add character 0003550c

[11/04/13 15:42:03]INFO: Add character 02002b74

[11/04/13 15:42:03]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:42:03]INFO: Suspending ... Console

 

 

 

Please someone help me.

Try The half thread version from this post http://www.loverslab.com/topic/19451-hdt-support-unof-current-v9-28-current-minor-v11-2-see-1release-info-in-op-xp32-hair-mod-wip/?p=557754

 

 

I've tried that half thread version with no luck. Same infinite loading state. Content of HDT log is given below:

 

 

hdtPhysicsExtensions

[11/04/13 15:49:54]INFO: Queue OK

[11/04/13 15:49:54]INFO: System run with 4 threads

[11/04/13 15:49:54]INFO: Havok simulated world created.

[11/04/13 15:49:54]INFO: SKSEPlugin_Load

[11/04/13 15:50:04]INFO: Suspending ... Mist Menu

[11/04/13 15:50:15]INFO: Resuming... Main Menu

[11/04/13 15:50:18]INFO: Suspending ... Loading Menu

[11/04/13 15:50:26]ERROR: Fatal error occured

[11/04/13 15:50:26]ERROR: Code : 0xc0000005

[11/04/13 15:50:26]ERROR: Flag : 0x00000000

[11/04/13 15:50:26]ERROR: Module :

[11/04/13 15:50:26]ERROR: Address : 0x0046ecf5

[11/04/13 15:50:26]ERROR: Module Address : 0x00f52361

[11/04/13 15:50:26]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump

[11/04/13 15:50:26]ERROR: Plugin is trying to save game

 

 

Link to comment

On another note, Here is Stabilized Version of Ponytail Hair with HDT-havok PhysX. Finally got rid "snake-like" behavior and it act like proper thing

 

attachicon.gifPonytail for HDTphyscis extension.7z

This is standalone version with its own esp (you need to use showracemenu again since I use different ID for the hair). Well, you free to modify it anyway

 

umm...about installing...do i need any files from your nexus release or Is this a totally different thing ?

 

This is standalone version with its own esp

EDIT: yep yep stupid question :lol: but was having some trouble first so asked...let's just chalk it up to one of dem skyrim mysteries.

 

Anyways, looking VERY promising already. A bit frantic movement on quick turns though.

Link to comment

 

 

Whenever I try to load a game with any dll newer than 28-9, my game enters a infinite loading screen. I have to alt-tab and manually shutdown the game everytime it goes into that loading state. I've attached the content of the hdt log in the spoiler below:

 

 

hdtPhysicsExtensions

[11/04/13 15:30:03]INFO: Queue OK

[11/04/13 15:30:03]INFO: System run with 8 threads

[11/04/13 15:30:03]INFO: Havok simulated world created.

[11/04/13 15:30:03]INFO: SKSEPlugin_Load

[11/04/13 15:30:33]ERROR: Fatal error occured

[11/04/13 15:30:33]ERROR: Code : 0xc0000005

[11/04/13 15:30:33]ERROR: Flag : 0x00000000

[11/04/13 15:30:33]ERROR: Module :

[11/04/13 15:30:33]ERROR: Address : 0x0046ecf5

[11/04/13 15:30:33]ERROR: Module Address : 0x00f52361

[11/04/13 15:30:33]ERROR: AccessViolation, try to read 0x000000b4 failed

[11/04/13 15:30:33]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump

[11/04/13 15:30:33]ERROR: Plugin is trying to save game

 

 

 

With 28-9 dll, the game loads within seconds. The content of hdt log is given below:

 

 

hdtPhysicsExtensions

[11/04/13 15:41:23]INFO: Queue OK

[11/04/13 15:41:23]INFO: System run with 4 threads

[11/04/13 15:41:23]INFO: Havok simulated world created.

[11/04/13 15:41:23]INFO: SKSEPlugin_Load

[11/04/13 15:41:33]INFO: Suspending ... Mist Menu

[11/04/13 15:41:43]INFO: Resuming... Mist Menu

[11/04/13 15:41:43]INFO: Suspending ... Loading Menu

[11/04/13 15:41:56]INFO: Resuming... Loading Menu

[11/04/13 15:41:56]INFO: Cell changed...

[11/04/13 15:41:57]INFO: Add character 00013485

[11/04/13 15:41:57]INFO: Add character 810022fd

[11/04/13 15:41:57]INFO: Add character 00013486

[11/04/13 15:41:57]INFO: Add character 00000014

[11/04/13 15:41:57]INFO: Add character 00013491

[11/04/13 15:41:57]INFO: Add character 0003550c

[11/04/13 15:41:57]INFO: Add character 02002b74

[11/04/13 15:41:57]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:41:58]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:42:02]INFO: Suspending ... TweenMenu

[11/04/13 15:42:03]INFO: Resuming... TweenMenu

[11/04/13 15:42:03]INFO: Cell changed...

[11/04/13 15:42:03]INFO: Add character 00013485

[11/04/13 15:42:03]INFO: Add character 810022fd

[11/04/13 15:42:03]INFO: Add character 00013486

[11/04/13 15:42:03]INFO: Add character 00000014

[11/04/13 15:42:03]INFO: Add character 00013491

[11/04/13 15:42:03]INFO: Add character 0003550c

[11/04/13 15:42:03]INFO: Add character 02002b74

[11/04/13 15:42:03]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:42:03]INFO: Suspending ... Console

 

 

 

Please someone help me.

Try The half thread version from this post http://www.loverslab.com/topic/19451-hdt-support-unof-current-v9-28-current-minor-v11-2-see-1release-info-in-op-xp32-hair-mod-wip/?p=557754

 

 

I've tried that half thread version with no luck. Same infinite loading state. Content of HDT log is given below:

 

 

hdtPhysicsExtensions

[11/04/13 15:49:54]INFO: Queue OK

[11/04/13 15:49:54]INFO: System run with 4 threads

[11/04/13 15:49:54]INFO: Havok simulated world created.

[11/04/13 15:49:54]INFO: SKSEPlugin_Load

[11/04/13 15:50:04]INFO: Suspending ... Mist Menu

[11/04/13 15:50:15]INFO: Resuming... Main Menu

[11/04/13 15:50:18]INFO: Suspending ... Loading Menu

[11/04/13 15:50:26]ERROR: Fatal error occured

[11/04/13 15:50:26]ERROR: Code : 0xc0000005

[11/04/13 15:50:26]ERROR: Flag : 0x00000000

[11/04/13 15:50:26]ERROR: Module :

[11/04/13 15:50:26]ERROR: Address : 0x0046ecf5

[11/04/13 15:50:26]ERROR: Module Address : 0x00f52361

[11/04/13 15:50:26]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump

[11/04/13 15:50:26]ERROR: Plugin is trying to save game

 

 

 

 

I'm really confuse about that.

0x0046ecf5 belongs to

NiNode* 0046E720(NiNode* armor, NiNode* npc,UINT32 unk2,UINT32 unk3,UINT32 unk4,UINT32 unk5)

which is used to attach an armor to a character, and 0x0046ecf5 do this

ebp,dword ptr [esi+0B4h]

where esi is a NiTriShape.

Accroding to the error message, esi is NULL, means the trishape is released by mistake.

I need some times to find out why.

It's quite difficult to me because I never CTD like this.

Link to comment

 

 

 

 

I'm really confuse about that.

0x0046ecf5 belongs to

NiNode* 0046E720(NiNode* armor, NiNode* npc,UINT32 unk2,UINT32 unk3,UINT32 unk4,UINT32 unk5)

which is used to attach an armor to a character, and 0x0046ecf5 do this

ebp,dword ptr [esi+0B4h]

where esi is a NiTriShape.

Accroding to the error message, esi is NULL, means the trishape is released by mistake.

I need some times to find out why.

It's quite difficult to me because I never CTD like this.

 

I wrote back ,armor conflict yes , Maybe even  shader flags  part of it to. my game runs on the last ,before 11-2 (11-1 ?)  and 9-28. All else ctd ,even new xml in baidu.

Link to comment

EDIT: yep yep stupid question :lol: but was having some trouble first so asked...let's just chalk it up to one of dem skyrim mysteries.

 

Anyways, looking VERY promising already. A bit frantic movement on quick turns though.

a bit frantic, I guess it happen since I took down the weight of each rigid body to 1kg. However it work at some mathematical formula and I doubt you could modify it directly, lol. Keyword is

<hkparam name="inertiaAndMassInv">(

I'll try to add 2 kg to it later

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Whenever I try to load a game with any dll newer than 28-9, my game enters a infinite loading screen. I have to alt-tab and manually shutdown the game everytime it goes into that loading state. I've attached the content of the hdt log in the spoiler below:

 

 

hdtPhysicsExtensions

[11/04/13 15:30:03]INFO: Queue OK

[11/04/13 15:30:03]INFO: System run with 8 threads

[11/04/13 15:30:03]INFO: Havok simulated world created.

[11/04/13 15:30:03]INFO: SKSEPlugin_Load

[11/04/13 15:30:33]ERROR: Fatal error occured

[11/04/13 15:30:33]ERROR: Code : 0xc0000005

[11/04/13 15:30:33]ERROR: Flag : 0x00000000

[11/04/13 15:30:33]ERROR: Module :

[11/04/13 15:30:33]ERROR: Address : 0x0046ecf5

[11/04/13 15:30:33]ERROR: Module Address : 0x00f52361

[11/04/13 15:30:33]ERROR: AccessViolation, try to read 0x000000b4 failed

[11/04/13 15:30:33]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump

[11/04/13 15:30:33]ERROR: Plugin is trying to save game

 

 

 

With 28-9 dll, the game loads within seconds. The content of hdt log is given below:

 

 

hdtPhysicsExtensions

[11/04/13 15:41:23]INFO: Queue OK

[11/04/13 15:41:23]INFO: System run with 4 threads

[11/04/13 15:41:23]INFO: Havok simulated world created.

[11/04/13 15:41:23]INFO: SKSEPlugin_Load

[11/04/13 15:41:33]INFO: Suspending ... Mist Menu

[11/04/13 15:41:43]INFO: Resuming... Mist Menu

[11/04/13 15:41:43]INFO: Suspending ... Loading Menu

[11/04/13 15:41:56]INFO: Resuming... Loading Menu

[11/04/13 15:41:56]INFO: Cell changed...

[11/04/13 15:41:57]INFO: Add character 00013485

[11/04/13 15:41:57]INFO: Add character 810022fd

[11/04/13 15:41:57]INFO: Add character 00013486

[11/04/13 15:41:57]INFO: Add character 00000014

[11/04/13 15:41:57]INFO: Add character 00013491

[11/04/13 15:41:57]INFO: Add character 0003550c

[11/04/13 15:41:57]INFO: Add character 02002b74

[11/04/13 15:41:57]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:41:58]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:42:02]INFO: Suspending ... TweenMenu

[11/04/13 15:42:03]INFO: Resuming... TweenMenu

[11/04/13 15:42:03]INFO: Cell changed...

[11/04/13 15:42:03]INFO: Add character 00013485

[11/04/13 15:42:03]INFO: Add character 810022fd

[11/04/13 15:42:03]INFO: Add character 00013486

[11/04/13 15:42:03]INFO: Add character 00000014

[11/04/13 15:42:03]INFO: Add character 00013491

[11/04/13 15:42:03]INFO: Add character 0003550c

[11/04/13 15:42:03]INFO: Add character 02002b74

[11/04/13 15:42:03]WARNING: Physics delta time > 0.2, lose time

[11/04/13 15:42:03]INFO: Suspending ... Console

 

 

 

Please someone help me.

Try The half thread version from this post http://www.loverslab.com/topic/19451-hdt-support-unof-current-v9-28-current-minor-v11-2-see-1release-info-in-op-xp32-hair-mod-wip/?p=557754

 

 

I've tried that half thread version with no luck. Same infinite loading state. Content of HDT log is given below:

 

 

hdtPhysicsExtensions

[11/04/13 15:49:54]INFO: Queue OK

[11/04/13 15:49:54]INFO: System run with 4 threads

[11/04/13 15:49:54]INFO: Havok simulated world created.

[11/04/13 15:49:54]INFO: SKSEPlugin_Load

[11/04/13 15:50:04]INFO: Suspending ... Mist Menu

[11/04/13 15:50:15]INFO: Resuming... Main Menu

[11/04/13 15:50:18]INFO: Suspending ... Loading Menu

[11/04/13 15:50:26]ERROR: Fatal error occured

[11/04/13 15:50:26]ERROR: Code : 0xc0000005

[11/04/13 15:50:26]ERROR: Flag : 0x00000000

[11/04/13 15:50:26]ERROR: Module :

[11/04/13 15:50:26]ERROR: Address : 0x0046ecf5

[11/04/13 15:50:26]ERROR: Module Address : 0x00f52361

[11/04/13 15:50:26]ERROR: ExceptionContent saved in hdtPhysicsExtensions.dump

[11/04/13 15:50:26]ERROR: Plugin is trying to save game

 

 

 

 

The dll is crashing. You'd have to get the symbol files and analyze the dump to find out why. You'll also need to understand programming to understand the actual cause of the crash. Best bet is to try contacting Hydrogensays and provide the dump to her. She'd be best able to tell what the cause of the crash is.

 

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Ive tried ponytail mod and it worked but it was latest version it still looked snake-like movement to me and it clip through my body and after while it stopped moving animations not there anymore and got a very long disformed tail on head of my back lol.

 

So for now ive deinstalled it and wait for a better version.

 

Video shown here looks great but i only saw it clip through her arms in my case it clipped through my whole body.

 

My pc can easly handle this its high end so no problem there.

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