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Posted (edited)
20 hours ago, H_dame_zettai404 said:

How do you playing SkyrimSE 1.5.97 with these mods? These mods should be AE (creation club content pack),need SE 1.6.640 or above.
 

Can't you play all of that on 1.5.97 by using the downgrade patcher with the "best of both worlds" option? Might be off there since I've had no need to update past 1.5.97 myself, but I'm pretty sure that's how that worked.

Edited by Loli-Knight
Posted
On 2/16/2024 at 11:13 AM, Loli-Knight said:

Can't you play all of that on 1.5.97 by using the downgrade patcher with the "best of both worlds" option? Might be off there since I've had no need to update past 1.5.97 myself, but I'm pretty sure that's how that worked.

Yes,If they know how to back port the mods,like SE to LE,they can do it.

Posted

I found a bug in the mod:

 

Setting ProxyRaceType in MusTeraElinRaceController.ini works properly for the normal TeraElinRace, but TeraElinRaceVampire always has the ActorProxyKhajiit keyword, regardless of what you set in the INI.

Posted
1 hour ago, calamityxs said:

I have been trying to get this mod working, on a fresh install of skyrim with only dependencies. (and a tiny mod to skip the opening cutscene) I'm seeing the race in-game but CTD on selection. tried reinstalling etc, but i cant figure out what the issue is.

crash-2024-02-26-11-35-13.log 29.08 kB · 0 downloads

 

 

install Latest supported Visual C++ Redistributable downloads | Microsoft Learn

 

 

Posted
On 2/24/2024 at 6:47 PM, InternIsla said:

I found a bug in the mod:

 

Setting ProxyRaceType in MusTeraElinRaceController.ini works properly for the normal TeraElinRace, but TeraElinRaceVampire always has the ActorProxyKhajiit keyword, regardless of what you set in the INI.

 

thanks for the report!

it will be fixed in next version

 

 

On 2/23/2024 at 4:53 AM, nameddd said:

image.png.6d601e7dd3fa2aa3341864603f342db5.png
Can someone help me which mod, i need or what to do to get high poly eyebrows. 

 

move eyebrows slider

Usually move one to the right or left

 

 

Posted
3 hours ago, TheGuyIsMe said:

Is there a specific version necessary? I already have the latest version, reinstalled to be sure.

 

it needs 2022

 

 

then check HDT-SMP is working correctly

 

if you selected mousebell preset as default preset

mousebell uses ears and tail with bone count exceeding 8

and if there are more than 8 bones in the headpart, the game will crash (vanilla issue), and if there is no HDT-SMP or HDT-SMP does not work then there is no patch for it so a crash will occur

 

In elin v1.3.x, there is a mini patch to prevent crashes even without HDT-SMP
but it doesn't check if HDT-SMP did the patch normally (only check that HDT-SMP is installed)

Posted
1 hour ago, Acro748 said:

 

it needs 2022

 

 

then check HDT-SMP is working correctly

 

if you selected mousebell preset as default preset

mousebell uses ears and tail with bone count exceeding 8

and if there are more than 8 bones in the headpart, the game will crash (vanilla issue), and if there is no HDT-SMP or HDT-SMP does not work then there is no patch for it so a crash will occur

 

In elin v1.3.x, there is a mini patch to prevent crashes even without HDT-SMP
but it doesn't check if HDT-SMP did the patch normally (only check that HDT-SMP is installed)

I installed the older visual studio version, reinstalled the latest. and that seems to have fixed it. Thank you for the help.

Posted

I was messing around with some expression sliders, and I noticed that raising the eyebrows seems to cause them to clip into another part of the head. It doesn't look terribly bad or anything, so this might be intended behavior, but I figured I'd mention it anyway. I was using the high-poly eyebrows included in the mod when I found this, if it makes a difference.

 

On a side note, I noticed that when using non-Elin hairstyles, there's a gap between the hair model and the head. Is there anything I can adjust in RaceMenu to address that, or is it just something that can't be helped?

 

 

enb2024_2_27_18_53_47.png

enb2024_2_27_18_53_50.png

Posted

Alright so there's a problem i can't get rid of, at all. From what im seeing there's supposed to be way more hairstyles available too, but i don't see them, and the problem im also having is where the ears are supposed to be, has hole in hair making my head visible... No idea what im doing wrong.

Posted
2 hours ago, Crowwick said:

Acro appreciation gif ❤️ 1,4k hours of Skyrim and still fun to make different anime characters ^u^)b

yippee.gif

 

Is that body preset publicly available?  Might use that for things I don't feel like converting.

Posted

Hey Acro, thank you for this mod. Works straight out of the box and is the first race mod I installed. Really enjoy my character, but have a problem when equipping a helmet, the tail stays stiff and straight without physics. I equipped some vanilla headgear which removes the hair when equipped, maybe that causes the issue. Could not find anything regarding this in this thread.

Posted (edited)

So I'm not entierly sure what happened but after installing this mod and trying it out whenever I choose an Elin the character will be short in the creation menu but then suddenly shoot up to regular Skyrim height after I save and name the character.
I admit I have a few odd mods installed atm but who here doesn't I'm just not sure which one might cause the issues so I'm hoping to compare notes and maybe find a solution.
**I figured it out: OBody did it, theres probably a workaround for it but it was easier just to disable it in vortex I'm not that tech literate.
While I have your attention though are there any good third person camera mods to use with Elin Race? 

Edited by wolffang719
Posted

Any way to get wet textures for the heads on Elins, downloaded wet function and was disappointed to not see it applied to the head.

Posted
On 2/28/2024 at 1:51 PM, InternIsla said:

I was messing around with some expression sliders, and I noticed that raising the eyebrows seems to cause them to clip into another part of the head. It doesn't look terribly bad or anything, so this might be intended behavior, but I figured I'd mention it anyway. I was using the high-poly eyebrows included in the mod when I found this, if it makes a difference.

 

On a side note, I noticed that when using non-Elin hairstyles, there's a gap between the hair model and the head. Is there anything I can adjust in RaceMenu to address that, or is it just something that can't be helped?

 

 

enb2024_2_27_18_53_47.png

enb2024_2_27_18_53_50.png

 

it's normal

morph file of Expressions category in racemenu and actual expression morph file are different

The morph file in the expression category is an old version and has not been updated for the previous preset compatibility

 

And the difference between old and new is that to minimize head mesh deformation when making facial expressions, the head mesh was also moved along the brow before but now only the brow moves

 

 

for hairs

you could use Face Balance, Back Head Size, Back Head Lower Size sliders

 

 

 

On 3/2/2024 at 12:15 PM, Stopforcingaccountmaking said:

Alright so there's a problem i can't get rid of, at all. From what im seeing there's supposed to be way more hairstyles available too, but i don't see them, and the problem im also having is where the ears are supposed to be, has hole in hair making my head visible... No idea what im doing wrong.

 

update to 1.3.3 or close and re-open showracemenu

 

 

 

On 3/8/2024 at 2:43 AM, link212 said:

Hey Acro, thank you for this mod. Works straight out of the box and is the first race mod I installed. Really enjoy my character, but have a problem when equipping a helmet, the tail stays stiff and straight without physics. I equipped some vanilla headgear which removes the hair when equipped, maybe that causes the issue. Could not find anything regarding this in this thread.

 

it's FSMP issue

1. open SKSE\Plugins\hdtSkinnedMeshConfigs\configs.xml file with notepad

2. find <disableSMPHairWhenWigEquipped>true</disableSMPHairWhenWigEquipped>

3. set to false

<disableSMPHairWhenWigEquipped>false</disableSMPHairWhenWigEquipped>

like this

4. save it and reboot the game

 

 

 

24 minutes ago, blur410 said:

Any way to get wet textures for the heads on Elins, downloaded wet function and was disappointed to not see it applied to the head.

 

face _s texture that provided by wet function is not compatible with elin

 

you can use wet texture in elin race

1. unzip elin 7z file

2. take face _s texture from 10Textures - Face Wet\Textures\actors\Tera Elin\face folder

rename the texture with the appropriate name and drop it to appropriate folder

 

or you can reinstall with wet option and use as default texture

Posted (edited)
6 hours ago, Acro748 said:

 

it's normal

morph file of Expressions category in racemenu and actual expression morph file are different

The morph file in the expression category is an old version and has not been updated for the previous preset compatibility

 

And the difference between old and new is that to minimize head mesh deformation when making facial expressions, the head mesh was also moved along the brow before but now only the brow moves

 

 

for hairs

you could use Face Balance, Back Head Size, Back Head Lower Size sliders

 

 

 

 

update to 1.3.3 or close and re-open showracemenu

 

 

 

 

it's FSMP issue

1. open SKSE\Plugins\hdtSkinnedMeshConfigs\configs.xml file with notepad

2. find <disableSMPHairWhenWigEquipped>true</disableSMPHairWhenWigEquipped>

3. set to false

<disableSMPHairWhenWigEquipped>false</disableSMPHairWhenWigEquipped>

like this

4. save it and reboot the game

 

 

 

 

face _s texture that provided by wet function is not compatible with elin

 

you can use wet texture in elin race

1. unzip elin 7z file

2. take face _s texture from 10Textures - Face Wet\Textures\actors\Tera Elin\face folder

rename the texture with the appropriate name and drop it to appropriate folder

 

or you can reinstall with wet option and use as default texture

You're the best :), thanks man.
Seems like setting the lowest setting in the fhdt fmod installer sets this to true. XML states default should be false and I didn't touch the xml.

Edited by link212
Posted

Hello Acro

 

sooo it wasn't virus just explorer was too sensitive..... But I have an another issue. 

 

this one doesen"t work anymore, SGO cannot recognize this new tera body..... any idea or could you re-upload prewious version of Tera Elin

again?

Posted (edited)
10 hours ago, palracz said:

Hello Acro

 

sooo it wasn't virus just explorer was too sensitive..... But I have an another issue. 

 

this one doesen"t work anymore, SGO cannot recognize this new tera body..... any idea or could you re-upload prewious version of Tera Elin

again?

I found something, the old sslActorLibary.pex  (you know race Elin to Blin trick) doesen't work. Sexlab message:  -- FALSE -- They are flagged as forbidden from animating. And it seems this couse also problem with SGO.

Edited by palracz

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