blur410 Posted January 14, 2024 Posted January 14, 2024 Well I downloaded ENB and saw my FPS sink to the floor but the problem is solved. Still hoping another solution is possible so I don't have to tank my FPS to the ground.
b0rgg Posted January 18, 2024 Posted January 18, 2024 On 1/14/2024 at 4:43 PM, blur410 said: Is there any way other than an ENB to fix the black reflections?I mainly just don't want to bother with setting it up as I wanted my skyrim install to remain fairly light and not time consuming. can you post your bodyslide preset? that looks really good
Acro748 Posted January 18, 2024 Author Posted January 18, 2024 On 12/26/2023 at 9:03 AM, disaer said: Need some help (my english is terrible). When I updated to version 1.3,my character and elin follower emotion are displaying incorrectly. The face and eye Emotion icons will becomes a black texture.but this is not always the case. When my character's head is facing different directions or Move the camera direction,the range of black textures will change. Emotion icon display is correct at certain angles,Version 1.2.10 does not have this display problem. On 1/15/2024 at 6:43 AM, blur410 said: Is there any way other than an ENB to fix the black reflections?I mainly just don't want to bother with setting it up as I wanted my skyrim install to remain fairly light and not time consuming. overlay.nif try this overwrite file in Meshes\actors\Tera Elin\Overlay 2
blur410 Posted January 21, 2024 Posted January 21, 2024 On 1/17/2024 at 9:51 PM, b0rgg said: can you post your bodyslide preset? that looks really good Thanks, it's a work in progress though! I can post some of the stages, it's based on a modification of one of Acro's old presets for 3BA although it has pretty much left its original shape behind (just as a story for the name lol). Just a warning it is BHUNP as I decided to switch to it for this install. I'll do pictures for the most recent stage since I am lazy.Libitina Purk.xmlLibitina Fook.xmlLibitina Fetish.xmlLibitina Fat.xmlLibitina Thighs.xmlLibitina Thicc.xmlLibitina Puss.xml Puss is latest, just has closed labia and adjusted top slope since i didn't like the artifacting on top of the chest. On 1/18/2024 at 11:40 AM, Acro748 said: overlay.nif 645 B · 8 downloads try this overwrite file in Meshes\actors\Tera Elin\Overlay I'll try this out on a second install without ENB at some point, thanks!
WhiteGloveSociety Posted January 23, 2024 Posted January 23, 2024 Any hope for HIMBO V5 support? Great male body mod IMO
kamkenchi Posted January 26, 2024 Posted January 26, 2024 It's a wonderful mod! But I have a problem when I use it. My Elin race doesn't have any voices, including combat and dragon roar. But I noticed that there are voice files in the mod files. I can't get the voice work no matter what I do, but the other races' voices are working fine. Is there a solution to this problem?
asd12091 Posted January 27, 2024 Posted January 27, 2024 17 hours ago, kamkenchi said: It's a wonderful mod! But I have a problem when I use it. My Elin race doesn't have any voices, including combat and dragon roar. But I noticed that there are voice files in the mod files. I can't get the voice work no matter what I do, but the other races' voices are working fine. Is there a solution to this problem? Same. Can anyone help🤧
blur410 Posted January 27, 2024 Posted January 27, 2024 My elin has voices but not in Sexlab, there a way to add elin voice to SL? Figured the answer might be parallel to the last 2 questions.
palracz Posted January 30, 2024 Posted January 30, 2024 Hi Acro, I have a issue (CTD type) maybe you can help me. .1170 Skyrime AE new FSMP test bild for .1170 FSMP - Faster HDT-SMP at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) new Racemenu 0.4.19.16 Starting new game and before character creation Skyrim has CTD. Trainwreck said: 2024-01-30-17-23-38.log Any idea?
ekootsu Posted January 30, 2024 Posted January 30, 2024 On 12/26/2023 at 9:30 AM, Acro748 said: it's overlay bug of vanilla you can fix it using enb Any enb recommendations?
palracz Posted February 3, 2024 Posted February 3, 2024 On 1/30/2024 at 5:29 PM, palracz said: Hi Acro, I have a issue (CTD type) maybe you can help me. .1170 Skyrime AE new FSMP test bild for .1170 FSMP - Faster HDT-SMP at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) new Racemenu 0.4.19.16 Starting new game and before character creation Skyrim has CTD. Trainwreck said: 2024-01-30-17-23-38.log 91.83 kB · 7 downloads Any idea? Fixed... I deleted everything made a new install for skyrim and start again... It's working now
blur410 Posted February 3, 2024 Posted February 3, 2024 On 1/30/2024 at 6:23 PM, ekootsu said: Any enb recommendations? Was using Rudy up until my current install. Went with Re-engaged for my current install as I wanted something with less requirements that was just a drag and drop install.
Guest Posted February 10, 2024 Posted February 10, 2024 thank you very much I was looking for a mod like this to add anime characters this is great
taleintervenor Posted February 12, 2024 Posted February 12, 2024 Did anyone encounter the following problem? When useing 0.7x body size, the actual aiming position for picking up items is much lower than the asterrisk on the screen. For example, when picking up items on the table, the aiming position has no reaction at all, and it needs to move a certain distance above the item before it can be truly selected. The more obvious scene is when picking up items from multi-layer shelves. Point asterrisk to item on first layer actually selects the item on the second layer. I have tried mods like Customizable Camera, but they only change the relative position of the camera and the character. Lowering the camera is completely useless, and there is still a height problem in the selection of interactive targets.
RalverS Posted February 12, 2024 Posted February 12, 2024 (edited) I noticed that when in combat the eye color changed to red and sometimes it renders to part or full black depend on which angle my camera is pointing at character. (it is more obvious when in less brighter environment). Can someone help me identify whether this problem is caused by my other mod or Elin mod? I do not have any other mod that overwrites the meshes and texture of the eyes. And probably anyway to disable this angry expression effect when in combat? (I know I can turn off the mark, i mean the color change in eye) Edited February 12, 2024 by RalverS
mcnv Posted February 13, 2024 Posted February 13, 2024 Weird Question. Does the fomod work? I set the proxy race as Nord but it is set to the default Khajiit in the .ini file. Vanilla scales are also set to false in it. I checked the ESM itself and the Elin race still has the Khajiit and beastrace keywords. I am sure I am on the 1.3.2 version of the mod.
Acro748 Posted February 13, 2024 Author Posted February 13, 2024 On 1/31/2024 at 8:23 AM, ekootsu said: Any enb recommendations? pi-cho enb or cabbage enb On 2/12/2024 at 11:40 AM, taleintervenor said: Did anyone encounter the following problem? When useing 0.7x body size, the actual aiming position for picking up items is much lower than the asterrisk on the screen. For example, when picking up items on the table, the aiming position has no reaction at all, and it needs to move a certain distance above the item before it can be truly selected. The more obvious scene is when picking up items from multi-layer shelves. Point asterrisk to item on first layer actually selects the item on the second layer. I have tried mods like Customizable Camera, but they only change the relative position of the camera and the character. Lowering the camera is completely useless, and there is still a height problem in the selection of interactive targets. it's vanilla bug so recommand to use this Better Third Person Selection I was thinking of fixing it, but I canceled it after that mod released On 2/12/2024 at 2:39 PM, RalverS said: I noticed that when in combat the eye color changed to red and sometimes it renders to part or full black depend on which angle my camera is pointing at character. (it is more obvious when in less brighter environment). Can someone help me identify whether this problem is caused by my other mod or Elin mod? I do not have any other mod that overwrites the meshes and texture of the eyes. And probably anyway to disable this angry expression effect when in combat? (I know I can turn off the mark, i mean the color change in eye) On 1/19/2024 at 1:40 AM, Acro748 said: overlay.nif 645 B · 30 downloads try this overwrite file in Meshes\actors\Tera Elin\Overlay check out this 2 hours ago, mcnv said: Weird Question. Does the fomod work? I set the proxy race as Nord but it is set to the default Khajiit in the .ini file. Vanilla scales are also set to false in it. I checked the ESM itself and the Elin race still has the Khajiit and beastrace keywords. I am sure I am on the 1.3.2 version of the mod. The ini setting is overwritten with the setting of prefixes the "MusTeraElinRaceController" so this means MusTeraElinRaceController_ProxyRace.ini file setting overwrite the MusTeraElinRaceController.ini file And edit it at runtime with skse plugin, not esm file replacement
mcnv Posted February 13, 2024 Posted February 13, 2024 41 minutes ago, Acro748 said: The ini setting is overwritten with the setting of prefixes the "MusTeraElinRaceController" so this means MusTeraElinRaceController_ProxyRace.ini file setting overwrite the MusTeraElinRaceController.ini file And edit it at runtime with skse plugin, not esm file replacement emm... So you're saying the keyword edits are done with skse at runtime, so when the game runs, the settings from "MusTeraElinRaceController_[vanillascale][femalepreset][etc...].ini" are then applied to the game, overwriting everything else? How does proxy race work? There are not that many race checks in skyrim that I can remember, other then the khajiit one (You'll make a fine rug, cat!). Would it trigger that? I'm trying to find a way to mask the elin race so that things that checks for race, would recognise elin as another race. edits to the race proxy have yet to give any results on my end.
Acro748 Posted February 13, 2024 Author Posted February 13, 2024 (edited) 34 minutes ago, mcnv said: emm... So you're saying the keyword edits are done with skse at runtime, so when the game runs, the settings from "MusTeraElinRaceController_[vanillascale][femalepreset][etc...].ini" are then applied to the game, overwriting everything else? How does proxy race work? There are not that many race checks in skyrim that I can remember, other then the khajiit one (You'll make a fine rug, cat!). Would it trigger that? I'm trying to find a way to mask the elin race so that things that checks for race, would recognise elin as another race. edits to the race proxy have yet to give any results on my end. proxy race is works on vanilla dialog and quest proxy race is from the race compatibility mod race compatibility mod only edits question and dialog of vanilla mod is not working because most do not refer to proxy race also race compatibility mod doesn't edit the mod for proxy races Edited February 13, 2024 by Acro748 1
mcnv Posted February 13, 2024 Posted February 13, 2024 37 minutes ago, Acro748 said: proxy race is works on vanilla dialog and quest proxy race is from the race compatibility mod race compatibility mod only edits question and dialog of vanilla mod is not working because most do not refer to proxy race also race compatibility mod doesn't edit the mod for proxy races Ah, okay so the proxy keyword only works because "race compatibility" the mod, uses it to handle dialog. Thanks.
ASZ0 Posted February 13, 2024 Posted February 13, 2024 (edited) Apologize for my bad englishi, i'm using the translator. I installed this mod in nolvus modpack and make sure all requries were being down with the right mod list. When starting a new game, I successfully created my elin character, if I use showracemenu command or S&L, the game will ctd immdiately, but the other races are fine. This question has been puzzling me for days, any tips ? Here are my logs Crash_2024_2_13_19-49-46.txt MusTeraElinRaceController.log Edited February 13, 2024 by ASZ0
Acro748 Posted February 13, 2024 Author Posted February 13, 2024 59 minutes ago, ASZ0 said: Apologize for my bad englishi, i'm using the translator. I installed this mod in nolvus modpack and make sure all requries were being down with the right mod list. When starting a new game, I successfully created my elin character, if I use showracemenu command or S&L, the game will ctd immdiately, but the other races are fine. This question has been puzzling me for days, any tips ? Here are my logs Crash_2024_2_13_19-49-46.txt 146.78 kB · 1 download MusTeraElinRaceController.log 95.46 kB · 1 download SSE Engine Fixes (skse64 plugin) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) install part2 on skyrim folder not install with modmanager
ASZ0 Posted February 13, 2024 Posted February 13, 2024 (edited) 24 minutes ago, Acro748 said: Skyrim 特别版 Nexus - Mods 和社区 (nexusmods.com) 的 SSE 引擎修复(skse64 插件) 在 skyrim 文件夹上安装第 2 部分,而不是使用 modmanager 安装 I‘m sure I installed part2 on skyrim folder before, It doesn't work Edited February 13, 2024 by ASZ0
RalverS Posted February 13, 2024 Posted February 13, 2024 13 hours ago, Acro748 said: check out this fixed, thank you!
H_dame_zettai404 Posted February 15, 2024 Posted February 15, 2024 (edited) On 2/13/2024 at 8:11 PM, ASZ0 said: Apologize for my bad englishi, i'm using the translator. I installed this mod in nolvus modpack and make sure all requries were being down with the right mod list. When starting a new game, I successfully created my elin character, if I use showracemenu command or S&L, the game will ctd immdiately, but the other races are fine. This question has been puzzling me for days, any tips ? Here are my logs Crash_2024_2_13_19-49-46.txt 146.78 kB · 3 downloads MusTeraElinRaceController.log 95.46 kB · 3 downloads How do you playing SkyrimSE 1.5.97 with these mods? These mods should be AE (creation club content pack),need SE 1.6.640 or above. [05] ccasvsse001-almsivi.esm [06] ccbgssse001-fish.esm [07] cctwbsse001-puzzledungeon.esm [08] cceejsse001-hstead.esm [09] ccbgssse016-umbra.esm [0A] ccbgssse031-advcyrus.esm [0B] ccbgssse067-daedinv.esm [0C] ccbgssse025-advdsgs.esm [0D] cceejsse005-cave.esm [0E] ccafdsse001-dwesanctuary.esm [FE 000] ccbgssse002-exoticarrows.esl [FE 001] ccbgssse003-zombies.esl [FE 002] ccbgssse004-ruinsedge.esl . . . [FE 03F] cccbhsse001-gaunt.esl Edited March 4, 2024 by H_dame_zettai404
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