Guest Posted June 13, 2022 Posted June 13, 2022 (edited) EA has made a very flexible and cool CAS, and we will be able to fulfill our fantasies, create the werewolf that we have always wanted. The city of Moonwood Mill, though small, is very thoughtful, even if compared with Forgotten Hollow and Glimmerbrook, then Moonwood Mill is more picturesque. Edited June 13, 2022 by Tyrber
SticksStackStuck Posted June 14, 2022 Posted June 14, 2022 On 6/11/2022 at 1:12 PM, Will42 said: I hope female werewolves have breast like normal sims ♀️. Depends on how wolfy they are. I'm sure some intrepid modder with a fetish for such are salviating at the excuse to make a sims version of the Capitoline She Wolf.
SticksStackStuck Posted June 14, 2022 Posted June 14, 2022 (edited) I have noticed the werewolves seems to be a tad taller than the regular sims, and with a deeper chest. Some of you discussed separate sex animations for the werewolves, and I think that would be in order. I guess the pack need to get out first, so that the modders can find the relevant flags to mark some animations "suited for werewolves". Edited June 14, 2022 by SticksStackStuck 1
Guest Posted June 14, 2022 Posted June 14, 2022 Quote separate sex animations for the werewolves, and I think that would be in order I really hope that Wicked will support sex in the guise of a lycan, like vampires. Also, WW has sex animations that are meant for occult forms (vampires/witches), and it would be a shame that Turbo devalues werewolves. Quote I'm sure some intrepid modder with a fetish for such are salviating at the excuse to make a sims version of the Capitoline She Wolf. EA developers unfortunately presented us with wolves as anti-feminine - sadness. I want to see a nude top with eight boobs!
Guest Posted June 14, 2022 Posted June 14, 2022 (edited) One day left until the fearful howl! Finally my characters will become werewolves. Only EA screwed something up with body hair..... I offer as soon as you receive the game set .... You can post your characters/werewolves in this thread! Edited June 14, 2022 by Tyrber
Guest Posted June 14, 2022 Posted June 14, 2022 Oh, I forgot that when there was a live broadcast, I was pleased with one small feature that the werewolf began to become an ordinary person again, we were shown that after the transformation the character had no clothes ... even panties. It was very close to the real fakler \ legends. A couple more facts ... but only relatively to werewolves: If a child is born with two werewolf parents, the child could inherit lycanthropy in three different ways: they could become a regular werewolf, a greater blood werewolf, or a dormant werewolf in which they will carry the werewolf gene . Werewolves can cure themselves of lycanthropy after gaining the "Lunar Epiphany" dormant ability. This ability is acquired by reading ancient wolf writings, and tells how to create a cure. Each werewolf has their own temperament once transformed, these temperaments show up below the fury meter in the needs panel and showcase different aspects that can trigger a werewolf's fury to raise. These temperaments can range from being flirty, being consumed by guilt, or being prideful, the Sim's traits can also determine the temperaments they recieve. As werewolves grow in power and rank they can potentially gain more temperaments, but also gain abilities and interactions to decrease their fury, such as a somber howl, pacifying others, etc. There are a total of 22 temperaments, 18 of which appear naturally, and 4 others that can only be accessed through the lunar howl ability. Werewolves have the same needs as normal Sims except that above their needs there is a meter that dictates how much fury the Sim holds, similar to spellcaster charge for spellcasters. As their fury grows, a werewolf will start exhibiting more animalistic instincts that eventually take over. When a werewolf's fury is at max they will unleash into a rampage mode, in which they will wildly run around and destroy random objects and scratch up others. Fury is constant and hastened by temperaments, preferences, werewolf abilities, and the full moon. A werewolf ability allows the Sim to sleep on the ground wherever they are, this is not restricted to werewolf form and thus can also sleep on the ground in normal form. + Trivia Werewolf form takes on a similar appearance to The Sims: Makin' Magic, having canine wolf heads.
Denton47 Posted June 15, 2022 Posted June 15, 2022 A new werewolf animation rig (0x60FAA42F9B0B4E39) was added in yesterdays patch, the rig is different from auRig so I assume it is for Sims in werewolf form. The CLIP animation resource was also updated to version 17, it looks like the werewolf loco animations added to the base game files reference/load the new rig directly from the animations, if this is really the case it could open up a lot of new animation possibilities. I guess we will have to wait for S4Studio and s4pe to get updated before werewolf animations can be made.
Guest Posted June 15, 2022 Posted June 15, 2022 8 minutes ago, Denton47 said: A new werewolf animation rig (0x60FAA42F9B0B4E39) was added in yesterdays patch, the rig is different from auRig so I assume it is for Sims in werewolf form. The CLIP animation resource was also updated to version 17, it looks like the werewolf loco animations added to the base game files reference/load the new rig directly from the animations, if this is really the case it could open up a lot of new animation possibilities. I guess we will have to wait for S4Studio and s4pe to get updated before werewolf animations can Thanks for this information Denton47. I can't wait for the 16th .
Guest Posted June 15, 2022 Posted June 15, 2022 (edited) of course Ea could have added a scruff and a little more fangs . And something , we were not shown the colors of the eyes , I will hope that there is something to choose from . Edited June 15, 2022 by Tyrber
Guest Posted June 15, 2022 Posted June 15, 2022 Right now, some YouTube bloggers were given early access to the Werewolves game set.... In short, EA promised that it would be available to choose hairstyles... thereby to put something exquisite on our lycan . There is no such thing ! Hairstyles to choose for a werewolf is impossible .... but it's a pity. I wanted to create a sexy wolf / furry sometimes , but okay .
JaybeeAnimations Posted June 16, 2022 Posted June 16, 2022 (edited) Pretty sad that I can't just play normal WW animations with a sim in werewolf form. WW gave me a slew of errors when I tried. Looking forward to an adult werewolf rig to animate with. Edited June 16, 2022 by JaybeeAnimations 1
tanuhk Posted June 16, 2022 Posted June 16, 2022 found CAS for werewolves to be fun, I really enjoy "painting" my own skins. Just wish they had a tail and the legs weren't plantigrade! (and that WW et al worked with them) 1
pikataco Posted June 16, 2022 Posted June 16, 2022 Well some interesting things happened when I played as a werewolf. Human with werewolf sex interactions worked normally as any other sim. There is a bug though if the werewolf has a penis though. It glitches out of the body and stays in the air while an interaction is happening. I also found three other interesting things from this. The first is that if there is a werewolf with a penis and is naked in flaccid state then it is attached to the werewolf but it looks somewhat weird. Second thing is if the werewolf has breasts then it slightly shows the shape of the breasts with the nipple that corresponds to the color of the fur. I am guessing this is something that could possibly be easily fixed? Last thing that I found is that if you try to alter body modifications to a wolf with MCC slider option or other mods then the body modifications are temporarily held. Which means that if you turn into a werewolf then make body modifications, turn back to a normal sim, then transform again to a werewolf, all previous body modifications are reset.
Guest Posted June 16, 2022 Posted June 16, 2022 (edited) Regarding the further fate of the werewolves and Wicked, I will tell you this: I am no longer going to make myself a pervert - Zoophile. I realized that when I bring up the topic of WickedPets, I'm only framing myself. I will play the way I want - always. I'll just look from the outside at the future fate of WW along with DD. Jaybee Animations thanks for experimenting with WW , and to everyone who participated in this thread! Edited June 16, 2022 by Tyrber
JaybeeAnimations Posted June 16, 2022 Posted June 16, 2022 2 hours ago, pikataco said: Well some interesting things happened when I played as a werewolf. Human with werewolf sex interactions worked normally as any other sim. There is a bug though if the werewolf has a penis though. It glitches out of the body and stays in the air while an interaction is happening. I also found three other interesting things from this. The first is that if there is a werewolf with a penis and is naked in flaccid state then it is attached to the werewolf but it looks somewhat weird. Second thing is if the werewolf has breasts then it slightly shows the shape of the breasts with the nipple that corresponds to the color of the fur. I am guessing this is something that could possibly be easily fixed? Last thing that I found is that if you try to alter body modifications to a wolf with MCC slider option or other mods then the body modifications are temporarily held. Which means that if you turn into a werewolf then make body modifications, turn back to a normal sim, then transform again to a werewolf, all previous body modifications are reset. I had this same bug. I couldn't get a penis on the werewolf at all using the normal body selector. Instead I used a werewolf dick I had downloaded that is technically "pants" so it shows as long as the werewolf isn't fully undressed, but that had the issue of morphing/stretching/sticking in the air. The weird thing is that female werewolves have vaginas, but none of the male ones have penises. They're just bare unless I put dick "clothes" on them.
Guest Posted June 17, 2022 Posted June 17, 2022 Let's wait for the body parts for the werewolf. History repeats itself ... well, it repeats itself in the fact that before there were no breasts for transsexual women (men with breasts). For now , we just have to play , it was still very important for me to see a werewolf in The Sims 4 .
Guest Posted June 17, 2022 Posted June 17, 2022 And you didn't get any glitches ... Well, like with The Sims 4: My Wedding Stories ?
Guest Posted June 17, 2022 Posted June 17, 2022 (edited) Greg's human form Oh fuck ..... why did I climb to change Greg .... My game is broken. Edited June 17, 2022 by Tyrber
DarkAudit Posted June 17, 2022 Author Posted June 17, 2022 4 hours ago, Tyrber said: Vladius after an epic fight Did you see Dr. Gluon's attempt to make Greg and Vlad Woohoo? ?
Guest Posted June 17, 2022 Posted June 17, 2022 6 hours ago, DarkAudit said: Did you see Dr. Gluon's attempt to make Greg and Vlad Woohoo? ? My werewolf won! Kicked Vladius' skinny ass. ?
deathbywesker Posted June 17, 2022 Posted June 17, 2022 On 6/14/2022 at 12:58 PM, SticksStackStuck said: I have noticed the werewolves seems to be a tad taller than the regular sims, and with a deeper chest. Some of you discussed separate sex animations for the werewolves, and I think that would be in order. I guess the pack need to get out first, so that the modders can find the relevant flags to mark some animations "suited for werewolves". Yeah, I noticed this too when I was editing Greg’s human form. Also, I noticed some of the cc sliders I use don’t apply to werewolves. Specifically on the face, I’m still experimenting as I edit Greg. 11 hours ago, Tyrber said: Greg's human form Oh fuck ..... why did I climb to change Greg .... My game is broken. Just out curiosity, what happened? I edited Greg too but haven’t had the chance to find out yet.
Guest Posted June 17, 2022 Posted June 17, 2022 7 minutes ago, deathbywesker said: Yeah, I noticed this too when I was editing Greg’s human form. Also, I noticed some of the cc sliders I use don’t apply to werewolves. Specifically on the face, I’m still experimenting as I edit Greg. Just out curiosity, what happened? I edited Greg too but haven’t had the chance to find out yet. deathbywesker don't risk the game! Greg can't be touched in CAS!!!! I wanted him to change his coat color and generally change him into a fearsome, majestic werewolf - but as soon as I returned from CAS, Greg *his coloration remained the same. Only the body sliders have changed. To the article about sliders ..... they all work for me on werewolves/vampires, mermaids, aliens, but not on normal characters. But I'm working on it now.
Guest Posted June 17, 2022 Posted June 17, 2022 I wanted Greg to bite my character..... failed. Even through McCmdCenter - Greg doesn't work.
deathbywesker Posted June 17, 2022 Posted June 17, 2022 (edited) 11 minutes ago, Tyrber said: deathbywesker don't risk the game! Greg can't be touched in CAS!!!! I wanted him to change his coat color and generally change him into a fearsome, majestic werewolf - but as soon as I returned from CAS, Greg *his coloration remained the same. Only the body sliders have changed. To the article about sliders ..... they all work for me on werewolves/vampires, mermaids, aliens, but not on normal characters. But I'm working on it now. Well that sucks. ? I was hoping he’d be just like a regular npc sim. Edited June 17, 2022 by deathbywesker
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