jyixii Posted February 17, 2022 Posted February 17, 2022 I'm consistantly running into a CTD where my game will CTD whenever I enter High Hrothgar during the opening of The Way of the Voice, when entering the cell. I have no problem on the walk up to HH and before have not run into any consistant CTDs other than this. I've looked around online to see if anyone's had the same problem, and although a few have, none of the solutions have worked for me so far, so I thought I'd ask for help. Here is my mod list. Spoiler 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.15] 06 Falskaar.esm 07 Wyrmstooth.esp [Version 1.19.8] 08 UnlimitedBookshelves.esp 09 Skyrim Supplemental Patch.esp 0A Lightened Skyrim LE.esm 0B ApachiiHair.esm 0C High Poly Head.esm 0D RSkyrimChildren.esm 0E Unofficial Falskaar Patch.esp [Version 1.2] 0F notice board.esp 10 Vigilant.esm 11 WM Flora Fixes.esp 12 hdtHighHeel.esm 13 mannyBlackRock.esm 14 MolagBalsInferno.esm 15 JSwords.esm 16 EFFCore.esm 17 Schlongs of Skyrim - Core.esm 18 Weapons & Armor Fixes_Remade.esp 19 Clothing & Clutter Fixes.esp 1A SkyUI.esp 1B iHUD.esp 1C EnhancedLightsandFX.esp 1D Dark_Forests.esp 1E Death Mountain part2.esp 1F The Forts of Skyrim-Rebuilt.esp 20 CollegeOfWinterholdImmersive.esp 21 The Great Cities - Minor Cities and Towns.esp 22 Complete Crafting Overhaul_Remade.esp 23 bourgeoisproudspire.esp 24 ELFX - Fix.esp 25 RealisticWaterTwo.esp 26 Coins of Tamriel V2 Legendary Edition.esp 27 Better Harvesting (for Wisemans Flora Fixes).esp 28 Rebirth Monster.esp 29 DarkTower.esp 2A cozybardscollege.esp 2B UG2Redux.esp 2C Obsidian Mountain Fogs For LE.esp 2D Unique Shops and Stores.esp 2E ELFX - NoPlayerHomes.esp 2F DFOS_Wyrmstooth.esp 30 RealisticWaterTwo - Wyrmstooth.esp 31 iWill_ARavensBreezeHome.esp ++ ImmersiveWeaponReaches.esp 32 Summermyst - Enchantments of Skyrim.esp 33 Ordinary Nameless.esp 34 Skyrim Bridges.esp 35 Weathered Road Signs.esp [Version 1.5] 36 Extended UI.esp [Version 1.2.0d] 37 RaceMenu.esp 38 RaceMenuPlugin.esp 39 Skyrim Particle Patch for ENB - Flame Atronach Fix.esp 3A Sovngarde Particle Fix.esp 3B AMB Glass Variants Lore.esp 3C AncientOdahviingReplacer.esp 3D Differently Ebony.esp 3E EnchantedArsenal.esp [Version 2.23] 3F FleshFX.esp 40 NoGrassias LE.esp [Version erts] 41 Skyrim 2017 TPTC - Parallax Maps.esp 42 SRG Enhanced Trees Activator.esp 43 UG2Redux_MA.esp 44 UG2Redux_TU.esp 45 WondersofWeather.esp 46 Expressive Facegen Morphs.esp 47 RaceMenuMorphsCBBE.esp 48 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 49 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 4A SC_Mouth.esp 4B SOSRaceMenu.esp 4C XPMSE.esp 4D RSChildren.esp [Version 1.2.0.] 4E RSChildren Patch - USLEEP.esp [Version 1.2.0.] 4F AHZmoreHUD.esp [Version 3.0.2] 50 SkyHUD.esp 51 TESL-LoadingScreens.esp 52 FNIS.esp 53 Falskaar Wildlife.esp 54 RealisticWaterTwo - Waves - Falskaar.esp 55 RealisticWaterTwo - Falskaar.esp 56 AOS.esp [Version 2.5.1DGDB] 57 Reliquary of Myth.esp 58 Summermyst - TrueWeapons.esp 59 Weapons & Armor_TrueWeaponsLvlLists.esp 5A Legendary Skyrim Crossbows.esp 5B Thunderchild - Epic Shout Package.esp 5C Nordic Ruins of Skyrim.esp 5D Remodeled Armor - Vanilla Replacer.esp 5E OwnCivilWar.esp 5F High Hrothgar Enhanced.esp 60 Hothtrooper44_ArmorCompilation.esp 61 JKs SuperLITE - Cities.esp 62 TheChoiceIsYours.esp [Version 2.0] 63 Inconsequential NPCs.esp 64 SMIM-Merged-All.esp 65 Atlas Legendary.esp 66 RealisticWaterTwo - Legendary.esp 67 Immersive Weapons.esp 68 CFTO.esp 69 Pandorable_NPCs.esp 6A ArteFake.esp 6B Heimfeigr.esp 6C Skyrim Better Roads and Bridges - All In One - Merged.esp 6D Relationship Dialogue Overhaul.esp 6E CitizensComplete.esp 6F Growl - Werebeasts of Skyrim.esp 70 Misc Merge.esp 71 YellowKing.esp [Version 1.00] 72 Lore Weapon Expansion.esp [Version 1.4a] 73 PrvtI_HeavyArmory.esp 74 TradeBarter.esp 75 Wildcat - Combat of Skyrim.esp ++ Mortal Enemies.esp 76 Bears of the North.esp 77 CaveGrassFix.esp 78 DeadlySpellImpacts.esp 79 imp_helm_legend.esp ** HeavyLegion.esp 7A Natural Lighting Vivid Atmospherics.esp 7B IcePenguinWorldMap.esp 7C Unique Dragon Aspect.esp 7D RealisticWaterTwo - Waves.esp 7E TacticalValtheim.esp 7F EFFDialogue.esp 80 RDO - EFF v4.0.2 Patch.esp 81 ImprovedCompanionsBoogaloo.esp 82 PAN_NPCs.esp 83 PAN_NPCs_DG.esp 84 PAN_Serana.esp 85 Arcanum.esp 86 Skysan_ELFX_SMIM_Fix.esp 87 Immersive Patrols II.esp 88 Foggy Morthal and Swamp.esp 89 Morgensterns Mushroom circles.esp 8A Dark Fantasy Weather Systems AoS.esp ++ Dark Fantasy Weather Systems SoS.esp 8B Dark Fantasy Weather Systems.esp 8C LABikiniHeavy.esp 8D LABikiniLight.esp 8E RealisticWaterTwo - Waves - Wyrmstooth.esp 8F High Level Enemies.esp 90 Zim's Improved Dremora.esp 91 Combat Evolved - Core.esp 92 dD - Enhanced Blood Main.esp 93 dD-Dragonborn-Dawnguard-EBT Patch.esp 94 Epic Giants.esp 95 Bijin AIO.esp 96 Bijin NPCs.esp 97 Bijin Warmaidens.esp 98 Bijin Wives.esp 99 Darkend.esp 9A TimingIsEverything.esp 9B Cells CTD Fix (USLEEP).esp 9C Missives.esp 9D stonhenge + hilltops.esp 9E Immersive Music Temples.esp 9F Alchemy Redone.esp A0 Missives - Falskaar Patch.esp A1 LiviaFollower.esp A2 Immersive Music Replacer.esp A3 Orc Raiders.esp A4 RealisticWaterTwo - Waves - Dawnguard.esp A5 PaarthurnaxQuestExpansion.esp A6 TreaclemanDarkendPatch.esp A7 My Home Is Your Home.esp A8 FalskaarFastTravel.esp A9 Apocalypse - The Spell Package.esp AA StrangeRunes.esp AB AK- Boethiah Alternate.esp AC TheEyesOfBeauty.esp [Version 9] AD AK- Namira for Good Guys.esp ++ Citizens Visual Overhaul.esp AE Darkend_Balance_Patch.esp AF Improved Closefaced Helmets_Falskaar.esp ++ Inconsequential NPCs Visual Overhaul.esp ++ Quest NPCs Run LE.esp B0 TreaclemanFalskaarPatch.esp B1 Vigilant Voiced.esp B2 WMFF_Wyrmstooth.esp B3 WyrmstoothThunderchildPatch.esp B4 Hothtrooper44_Armor_Ecksstra.esp B5 Hothtrooper44_ArmorComplation replacer.esp B6 hothtrooper44_ArmorPatch.esp B7 Missives - Solstheim.esp B8 Common Clothes and Armors.esp [Version 1.1.0] B9 1nivWICCloaks.esp [Version 2.4] BA ICH - Death Mountain 2 Patch.esp BB PrvtIRoyalArmory.esp BC WWW.esp BD EffDistancefix.esp BE Enhanced WheelMenu Control.esp BF UIExtensions.esp C0 Dual Sheath Redux.esp C1 DSer360MovementBehavior.esp C2 TKDodge.esp C3 DeadlyDragons.esp C4 DiverseDragonsCollection3.esp C5 DDC3-DD patch.esp C6 DIVERSE SKYRIM - Immersive Patrols Patch.esp C7 DIVERSE SKYRIM.esp C8 SilverHandArmored.esp ++ SilverHandArmored-Leather.esp C9 ABT Merge.esp ++ ABT - Faster Arrows Improved +75%.esp ++ ABT - Faster Bolts Improved +75%.esp ++ ABT - Loot Arrows -25%.esp CA ElvenSteelWeapons.esp ++ ABT - Merchants Arrows +50%.esp CB AlternateTraining.esp CC Dirt and Blood - Dynamic Visuals.esp CD MystWeaponSpeedFix.esp CE Reading Is Good 2.esp CF ResistancesRescaled.esp D0 sandboxcylinderheight.esp D1 Smart_NPC_Potions.esp D2 Super Simple Lock Bash.esp D3 VioLens.esp [Version 2.11] D4 MystElementalApocalypse.esp D5 Thunderchild - Wyrmstooth Compatibility Patch.esp D6 Imperious - Races of Skyrim.esp D7 Racial Body Morphs - Extreme - Imperious.esp D8 Racial Body Morphs - Extreme Morphs.esp D9 Andromeda - Unique Standing Stones of Skyrim.esp DA High Level Enemies Merge.esp DB Chesko_WearableLantern.esp DC DragonCombatDialogue.esp ++ Growl - Mortal Enemies Patch.esp ++ Khajiit Merchants Buy Stolen Items.esp DD AutoEquipHeadgear.esp DE QuestsAreInSkyrimUSLEEP.esp DF RDO - USLEEP Patch.esp E0 StaminaMatters.esp E1 SwiftPotion.esp E2 UltimateCombat.esp E3 Wildcat - Realistic Damage Plugin.esp E4 AO2 Patch Merge.esp E5 Unique Uniques.esp [Version 1.8] E6 aMidianborn_Skyforge_Weapons.esp E7 RoM - Unique Uniques Patch.esp ++ AOS2_DD Patch.esp ++ AOS2_DSI Patch.esp ++ AOS2_EBT Patch.esp [Version 2.1] ++ AOS2_RealisticWaterTwo Patch.esp ++ AOS2_WAF Patch.esp E8 AOS2_Unique Uniques Patch.esp [Version 1.0] E9 Beauty Merge.esp EA UseAmmo.esp EB Hair Merge.esp EC SOS Merge.esp ED summermyst-MLU patch.esp EE KaliliesNPCs.esp EF PAN_Sovngarde.esp F0 PAN_NPCs_Males.esp F1 PAN_NPCs_Males2.esp F2 Schlongs of Skyrim.esp F3 LootandDegradation.esp F4 Ordinator - Perks of Skyrim.esp F5 Apocalypse - Ordinator Compatibility Patch.esp F6 MLU.esp F7 MLU-Royal Armory.esp F8 Skyrim Unbound.esp F9 ELFXEnhancer.esp FA TES5Merged.esp FB Bashed Patch, 0.esp FC ASIS-Dependency.esp FD Dual Sheath Redux Patch.esp FE ASIS.esp Also, here are the mods inside my merge files. Spoiler Finally, here are my papyrus logs. I have two because at first glance, the last error before the crash was pointing the finger at High Hrothgar- Enhanced, so I tried disabling that, but then I continued getting CTDs doing the same thing as before with a different error pointing at XPMSE, even though I've tried the solutions given by other people having HH CTDs (such as disabling the plugin, reinstalling SOS and then XPMSE to make sure it didn't overwrite the skelly, and etc.) Any help would be greatly appreciated, as I know there are more quests that involve High Hrothgar and I'd rather not use console commands to skip them all, add all the shouts I'd need to learn, and etc. papyrus logs.zip
coolfreaky Posted February 18, 2022 Posted February 18, 2022 papyrus log is not a crash log and generally it is a debug log it can help you fix your mcm settings when it point in stack . i would suggest you to download a crash log like this one Crash Log at Skyrim Nexus - Mods and Community (nexusmods.com) you can try with tesEdit / xEdit to find the culprit or fix any issues TES5Edit at Skyrim Nexus - Mods and Community (nexusmods.com) ( i think is the best method ) .
jyixii Posted February 18, 2022 Author Posted February 18, 2022 I actually have Crash Logs, here are the last three logs from yesterday. crash logs.rarWhat culprit would I be looking for to compare them in TES5Edit?
donttouchmethere Posted February 19, 2022 Posted February 19, 2022 22 hours ago, jyixii said: What culprit would I be looking for to compare them in TES5Edit? You could load the whole LO into Tes5edit and check what mods change the cell High Hrothgar and the NPCs there. What is an ASIS-Dependency and if it's job is to patch ASIS, shouldn't it be below ASIS? (me no clue, just fishing) For blind testing: leave your followers behind while entering the cell, in rare cases that helped me with similar issues out of memory? any memory allocators/memory block fixes installed like creating a SKSE.ini, use Crash fixes v12? Or are you using an ENB? any mod that adds followers up there? if yes, test if deactivating helps On 2/17/2022 at 10:23 PM, jyixii said: not run into any consistant CTDs other than this you have random CTD? On 2/17/2022 at 10:23 PM, jyixii said: 95 Bijin AIO.esp 96 Bijin NPCs.esp 97 Bijin Warmaidens.esp 98 Bijin Wives.esp if you use Bijin AIO merge, shouldn't the other esp be removed? Makes not much sense otherwise. Move all NPC replacer below Bashed Patch or prevent Wrye Bash to do conflict resolutions with NPC replacers (in case you didn't do that already) On 2/17/2022 at 10:23 PM, jyixii said: D7 Racial Body Morphs - Extreme - Imperious.esp D8 Racial Body Morphs - Extreme Morphs.esp which is the main file and with is the optional file? Check your save with Fallrimtools for anomalies.
donttouchmethere Posted February 19, 2022 Posted February 19, 2022 On 2/17/2022 at 10:23 PM, jyixii said: ++ Khajiit Merchants Buy Stolen Items.esp you merged it into misc merges, but it's esp was still active, so it also merged into bashed patch On 2/17/2022 at 10:23 PM, jyixii said: ++ AOS2_DD Patch.esp ++ AOS2_DSI Patch.esp ++ AOS2_EBT Patch.esp [Version 2.1] ++ AOS2_RealisticWaterTwo Patch.esp ++ AOS2_WAF Patch.esp same for AOS2 if you merge mods you should deactivate or remove esp of the merged mods after merging now you have the merge you created AND bashed patch merged the esp DOUBLE MERGE! I try not to think about how that will end ?
jyixii Posted February 19, 2022 Author Posted February 19, 2022 21 minutes ago, donttouchmethere said: For blind testing: leave your followers behind while entering the cell, in rare cases that helped me with similar issues out of memory? any memory allocators/memory block fixes installed like creating a SKSE.ini, use Crash fixes v12? Or are you using an ENB? any mod that adds followers up there? if yes, test if deactivating helps I've tried leaving my followers behind, waiting a few days, and then walking back to HH and still encounter the CTD. My memory usage is fine, I use Crash Fixes. I do use an ENB but I've configured it as per the guide I was using. And no, at least to my knowledge, I have no mods that add followers to HH. As for other CTDs, I've only really had two others, both which haven't been replicable and were solved by just reloading the save. 21 minutes ago, donttouchmethere said: if you use Bijin AIO merge, shouldn't the other esp be removed? Makes not much sense otherwise. Move all NPC replacer below Bashed Patch or prevent Wrye Bash to do conflict resolutions with NPC replacers (in case you didn't do that already) The other ESPs are unticked usually at least, I resorted the mod order a few times with LOOT before making the post. I'll be sure to make an exception with LOOT. 24 minutes ago, donttouchmethere said: which is the main file and with is the optional file? Check your save with Fallrimtools for anomalies. The latter is the main file, the former is a patch. As for Fallrimtools, there were several orphaned instances and scripts, all cleaned. Tried runing the save again and got the same CTD. 26 minutes ago, donttouchmethere said: if you merge mods you should deactivate or remove esp of the merged mods after merging now you have the merge you created AND bashed patch merged the esp DOUBLE MERGE! I try not to think about how that will end ? I don't know why the mods show as active in Wyre Bash, I specifically remember toggling off the ESPs before making my bashed patch. I'll make sure to rebuild the patches though and resort them properly. I'll plug my mods into TES5Edit and see which cells and NPCs affect HH, and try fiddling around with them.
donttouchmethere Posted February 19, 2022 Posted February 19, 2022 3 hours ago, jyixii said: I don't know why the mods show as active in Wyre Bash, I specifically remember toggling off the ESPs before making my bashed patch. I'll make sure to rebuild the patches though and resort them properly. Wrye bash will reactivate them to merge them into the bashed patch. You would need to deactivate them again every time you rebuild the bashed patch. You can either remove all unused esp (make a backup or collect them in the waste bin^^ (risky)) or tell wyre bash to not merge those plugins (basically it will ignore the esps then). Plugins - a bashed patch should ignore - can be deselected during bashed patch generation. If you don't deselect those mods during bashed patch generation, then wyre bash will reactivate the esps every time you rebuild the patch. That sounded more complex than it is
jyixii Posted February 19, 2022 Author Posted February 19, 2022 Okay, so small update, after looking at which mods affect HH, it's only really High Hrothgar Enhanced and Thunderchild, so after disabling Thunderchild as well as the patches for it, it loaded in just fine. So afterwards, I checked to see if it was Thunderchild crashing the game, but it still seemed to work, making me assume it's either something wrong with my bashed patches or one of the individual patches for Thunderchild. As for the patches, I'll make sure to disable the ESPs in MO2, so that way they aren't rebuilt with Wyre Bash.
Andy14 Posted February 19, 2022 Posted February 19, 2022 There aren't many options. Either the cell was changed or the NPC's in the cell. To find out, simply enter: player.placeatme id 1 in the console. The id is the id of one of the greybeards. To determine the id in the console: help name_of_npc If a CTD then happens(outside HH), you know that the NPCs are the cause and can specifically check for the problem. Keyword - beard mods etc.
jyixii Posted February 19, 2022 Author Posted February 19, 2022 36 minutes ago, Andy14 said: There aren't many options. Either the cell was changed or the NPC's in the cell. To find out, simply enter: player.placeatme id 1 in the console. The id is the id of one of the greybeards. To determine the id in the console: help name_of_npc If a CTD then happens(outside HH), you know that the NPCs are the cause and can specifically check for the problem. Keyword - beard mods etc. I tried this earlier with Arngeir and didn't run into any CTDs, so I figured it was something editing the cell itself. Eventually through some trial and error, I figured that it was probably a combination of conflicting patches between Wyrmstooth and Thunderchild, as removing one of the patches as well as rebuilding the patches as I was instructed before fixed the problem, and now I don't CTD anymore. Thanks for the help!
donttouchmethere Posted February 19, 2022 Posted February 19, 2022 1 hour ago, jyixii said: it's only really High Hrothgar Enhanced and Thunderchild, so after disabling Thunderchild as well as the patches for it, it loaded in just fine. NOOOOOOO! I just wanted to try those out ? 1 hour ago, jyixii said: So afterwards, I checked to see if it was Thunderchild crashing the game, but it still seemed to work, There is hope again yeehaa! ? 1 hour ago, jyixii said: something wrong with my bashed patches Quite possible. If multiple mods change the same things ingame, the bashed patch will try to solve that conflict by either mixing mods wildly (often, always) or doing it correctly (rare). That's why I had any replacers below the bashed patch, that way my LO sequence determines again what replacer wins the conflicts and not the bashed patch that ignores the LO to solve conflicts. Basically I used the bashed patch only for level/loot/spawn lists. Now I use a smashed patch, which works more reliable with replacers than the bashed patch. Still it fucks up from time to time, but nothing that can't be repaired with Tes5edit.
donttouchmethere Posted February 19, 2022 Posted February 19, 2022 2 minutes ago, jyixii said: Eventually through some trial and error, I figured that it was probably a combination of conflicting patches between Wyrmstooth and Thunderchild, as removing one of the patches as well as rebuilding the patches as I was instructed before fixed the problem, and now I don't CTD anymore. Thanks for the help! Thanks for saving me from the same fate! ? I shall not forget ?
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