meatslinger Posted January 27, 2023 Posted January 27, 2023 I installed all of the SE animation sets, as it said in the description that you can do this, but my mod manager (Vortex) is reporting conflicts between the four different packs, saying that they'll overwrite each other's animations. Do I need to pick a single one, modify file/folder names to make a merged list, or are they just not compatible with each other any more?
Beelzebuf0 Posted January 28, 2023 Posted January 28, 2023 (edited) Hey, another person having issues with animations not working lol. I've downloaded all four packs, DAR, the tweaks, and still only get the default crouch invite. Is this because i'm on AE? if anyone knows what's going on, any help would be appreciated. cheers Edited January 28, 2023 by Beelzebuf0
Sevipah Posted February 2, 2023 Author Posted February 2, 2023 On 1/27/2023 at 8:57 PM, meatslinger said: I installed all of the SE animation sets, as it said in the description that you can do this, but my mod manager (Vortex) is reporting conflicts between the four different packs, saying that they'll overwrite each other's animations. Do I need to pick a single one, modify file/folder names to make a merged list, or are they just not compatible with each other any more? You can just install all together without missing out. The "conflicting" part is that multiple sets may contain the same animation located in the same folder with the same number, which essentially just overwrites an animation with the exact same animation. E.g. Folder #33301 contains an animation that I believe to be seductive, playful and shy AND I also just really like the animation so all 4 packs contain the same folder.
Morvan990 Posted March 5, 2023 Posted March 5, 2023 On 1/29/2023 at 12:36 AM, Beelzebuf0 said: Hey, another person having issues with animations not working lol. I've downloaded all four packs, DAR, the tweaks, and still only get the default crouch invite. Is this because i'm on AE? if anyone knows what's going on, any help would be appreciated. cheers same problem
filipskyi Posted March 12, 2023 Posted March 12, 2023 On 1/29/2023 at 1:36 AM, Beelzebuf0 said: Hey, another person having issues with animations not working lol. I've downloaded all four packs, DAR, the tweaks, and still only get the default crouch invite. Is this because i'm on AE? if anyone knows what's going on, any help would be appreciated. cheers Same here.
Lurkermin Posted April 4, 2023 Posted April 4, 2023 (edited) I was able to get the animations to work by putting all 4 folders of this mod and the pack you linked as well into one big folder and let what overwrites overwrite. I then tweaked the random percent chances. That gave me the idea to add a separate line of code for the conditions to link the animation sets to say... the amulets the game offers. E.g. Seductive animations trigger on a random basis when wearing an amulet of dibella, playful for mara, some other one for the other anim pack you linked, maybe something like talos for the choice pack, and shy when not wearing any amulet. I'll post back if I get any meaningful results. ============ Back again, let me start by saying I am not a modder by any means, I just like what this mod offers, the concept of "personality based" animations, and wanted to fiddle with some things here and there. I was able to finish up the edits. As it stands now, the edit do the following Each animation pack use unique animation folders (no more duplicate anims in multiple packs due to limitations) Each animation pack will only use their specific animations when equipped with a specific amulet and they are as follows. 1. Dibella = Seductive 2. Julianos = Shy 3. Akatosh = Playful 4. Talos = Choice 5. If you are wearing none of these amulets you will always play the Default animation for SLAC (but I do recommend switching it out with the individual animation I have also attached. It's similar and also from the GSPoser mod place the file in SLAC SE\Meshes\actors\character\animations\SexLab_Aroused_Creatures) I use MO2 and There's an issue with using all the packs at once. The packs overwrite eachother in this edit, so I had to remove duplicate anim folders to keep the packs working with their respective amulets. Additionally, if you use the EVILBAKA's RIA aim pack that the Author of this mod linked in the first page, I've posted a similar edit to that page that uses Kynareth amulet to trigger the animations of that pack for. As far as recommended load order in MO2, it shouldn't matter as I believe I've removed all folders that would conflict, but my order is Choice > Seductive > Shy > Playful > EVILBAKA (Ria) And of course, I take (or want) no credit for any of this, all props go to the animators and the real modders who made each piece of this a possibility. SLAC_DAR_Invite_My_Choice_SE_ANONEDIT.rar SLAC_DAR_Invite_Playful_SE_ANONEDIT.rar SLAC_DAR_Invite_Seductive_SE_ANONEDIT.rar SLAC_DAR_Invite_Shy_SE_ANONEDIT.rar SRB_Invitation_F_01.hkx Edited April 4, 2023 by Lurkermin 9
Sevipah Posted April 4, 2023 Author Posted April 4, 2023 16 hours ago, Lurkermin said: . I linked to this comment on the main page. Thank you for your contribution.
sunhawken Posted April 29, 2023 Posted April 29, 2023 How do you get that black outline in the photos of skyrim what's the enb?
Sevipah Posted April 30, 2023 Author Posted April 30, 2023 1 hour ago, sunhawken said: How do you get that black outline in the photos of skyrim what's the enb? Look for the ENB part of the Q and A section from my other mod: https://www.loverslab.com/files/file/12760-creature-overhaul/ Note that this is for LE only. If you're on SE/AE you can probably check out Reshade. It apparently has a "Toon effect" but I haven't tested that.
Taloren3000 Posted May 8, 2023 Posted May 8, 2023 I wonder - what body replacer you have on the gif, above the description. Tired of seeing default СВВE, UNP, especially 7B SevenBase, BHUNP, and similar, or rather - "scary" legs on female characters.
Sevipah Posted May 9, 2023 Author Posted May 9, 2023 On 5/8/2023 at 7:04 PM, Taloren3000 said: I wonder - what body replacer you have on the gif, above the description. Tired of seeing default СВВE, UNP, especially 7B SevenBase, BHUNP, and similar, or rather - "scary" legs on female characters. If you're asking what body I use: https://www.loverslab.com/files/file/2476-all-in-one-hdt-animated-pussy/ If you're asking what UUNP body preset I use then just download the file I attached and build your UNP body with that. It's just a slightly edited UNPB preset. UNPB Snoipeh Edit.xml
Taloren3000 Posted May 10, 2023 Posted May 10, 2023 20 hours ago, Snoipeh said: If you're asking what body I use: https://www.loverslab.com/files/file/2476-all-in-one-hdt-animated-pussy/ If you're asking what UUNP body preset I use then just download the file I attached and build your UNP body with that. It's just a slightly edited UNPB preset. UNPB Snoipeh Edit.xml 628 B · 1 download Yes, I was asking what body is depicted in the gif. Thank you very much for your reply.
LadyShamed Posted May 23, 2023 Posted May 23, 2023 I'm not sure if this is still supported, but I'm having trouble on LE getting any animations to work. Currently all that happens is the stripping animation and she just stands there. I have all of the prerequisites however I might have the wrong versions? Here's my load order Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp RaceCompatibility.esm CreatureFramework.esm Campfire.esm ZaZAnimationPack.esm SexLab.esm SexLabAroused.esm Heels Sound.esm Schlongs of Skyrim - Core.esm Cutting Room Floor.esp guard dialogue overhaul.esp SexLab Aroused Creatures.esp Blue Vampire Eyes Standalone.esp OdahviingFollower.esp Relationship Dialogue Overhaul.esp CastleVolkiharImmersive.esp Immersive Jewelry.esp animal_mansion.esp fmstables.esp ZIA_Complete Pack.esp SexLab-AmorousAdventures.esp MiraakFollower.esp Hearthfire Cheat Chests.esp SLDragons.esp EnhancedCharacterEdit.esp TDOC.esp SexLab Pheromones.esp SexLab Eager NPCs.esp DudestiaMultiMarriages.esp SexLab_Solutions.esp MF_RadiantProstitution.esp LV_Mari.esp Apocalypse - The Spell Package.esp KS Hairdo's.esp CMP Miraakulous Miraak.esp MeekoReborn.esp HentaiCreatures.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLab More Creatures.esp SDA RDO Patch.esp Human Alduin.esp SkyUI.esp DVA - Dynamic Vampire Appearance.esp Vampire Lord Immersive Appearance.esp RaceCompatibilityUSKPOverride.esp PsycheAnimationObjects.esp Apropos2.esp SLAL_K4Anims.esp NibblesAnimObjects.esp MoreNastyCritters.esp SexLabNudeCreaturesDB.esp SC_HorseReplacer.esp RaceMenu.esp RaceMenuPlugin.esp SexLab Enchantress.esp SexLabDangerousNights2.esp SL_Kidnapped_Redux.esp SexLabDefeat.esp SLALAnimObj.esp FMS_FemaleMakeupSuite.esp SexLabMatchMaker.esp FNIS.esp UIExtensions.esp Schlongs of Skyrim.esp SOSRaceMenu.esp XPMSE.esp AddItemMenuLE.esp COCO3BBB.esp RaceMenuMorphsCOCO.esp [NIND] CBBE BloodMagicArmor LE.esp CharacterMakingExtender.esp Expressive Facegen Morphs.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp [NIND] Bloodmage.esp DarienFollowerBase.esp Immersive Horses Patch.esp Natural Lighting and Atmospherics.esp UlfricCourier.esp Zia_Amulet_Patch.esp shadowcloak of nocturnal fix v0.2.esp spooky.esp RaceMenuMorphsCBBE.esp Refined Volkihars.esp Males of Skyrim.esp Saeri_AetherialCrown.esp SexLabTools.esp SLAnimLoader.esp HarkonRingsAndNecklaces.esp SignatureEquipment.esp Vampire_NoSunDamage_Hoods&Helmets.esp dc-untamed-000.esp RDO - Cutting Room Floor Patch.esp Alternate Start - Live Another Life.esp
LadyShamed Posted May 23, 2023 Posted May 23, 2023 On 4/3/2023 at 6:28 PM, Lurkermin said: I was able to get the animations to work by putting all 4 folders of this mod and the pack you linked as well into one big folder and let what overwrites overwrite. I then tweaked the random percent chances. That gave me the idea to add a separate line of code for the conditions to link the animation sets to say... the amulets the game offers. E.g. Seductive animations trigger on a random basis when wearing an amulet of dibella, playful for mara, some other one for the other anim pack you linked, maybe something like talos for the choice pack, and shy when not wearing any amulet. I'll post back if I get any meaningful results. ============ Back again, let me start by saying I am not a modder by any means, I just like what this mod offers, the concept of "personality based" animations, and wanted to fiddle with some things here and there. I was able to finish up the edits. As it stands now, the edit do the following Each animation pack use unique animation folders (no more duplicate anims in multiple packs due to limitations) Each animation pack will only use their specific animations when equipped with a specific amulet and they are as follows. 1. Dibella = Seductive 2. Julianos = Shy 3. Akatosh = Playful 4. Talos = Choice 5. If you are wearing none of these amulets you will always play the Default animation for SLAC (but I do recommend switching it out with the individual animation I have also attached. It's similar and also from the GSPoser mod place the file in SLAC SE\Meshes\actors\character\animations\SexLab_Aroused_Creatures) I use MO2 and There's an issue with using all the packs at once. The packs overwrite eachother in this edit, so I had to remove duplicate anim folders to keep the packs working with their respective amulets. Additionally, if you use the EVILBAKA's RIA aim pack that the Author of this mod linked in the first page, I've posted a similar edit to that page that uses Kynareth amulet to trigger the animations of that pack for. As far as recommended load order in MO2, it shouldn't matter as I believe I've removed all folders that would conflict, but my order is Choice > Seductive > Shy > Playful > EVILBAKA (Ria) And of course, I take (or want) no credit for any of this, all props go to the animators and the real modders who made each piece of this a possibility. SLAC_DAR_Invite_My_Choice_SE_ANONEDIT.rar 116 kB · 69 downloads SLAC_DAR_Invite_Playful_SE_ANONEDIT.rar 364.22 kB · 62 downloads SLAC_DAR_Invite_Seductive_SE_ANONEDIT.rar 985.92 kB · 79 downloads SLAC_DAR_Invite_Shy_SE_ANONEDIT.rar 591.8 kB · 70 downloads SRB_Invitation_F_01.hkx 39.34 kB · 44 downloads Does this also work for LE?
Sevipah Posted May 25, 2023 Author Posted May 25, 2023 (edited) It does. Copied from the mod description: Spoiler Troubleshooting: If you're using Skyrim LE and somehow can't get these animations to work then follow the instructions of this comment. Apparently these animations only work if you use SLAC SE with OselMC's SexLab Aroused Creatures SE/LE (Tweak) I'm on LE and I'm using SLAC SE v04.06 with OselMC's SE/LE v04.06 patch Hope this helps Edited June 10, 2023 by Snoipeh
ModdedPine Posted June 1, 2023 Posted June 1, 2023 So for Ae because of open animation replacer being added today the animations now work but they crash the game after about 1 second of the animation playing. if i uninstall then its fine and doesnt crash but obviously no longer custom invite. idk how to fix this.
ModdedPine Posted June 2, 2023 Posted June 2, 2023 19 hours ago, ModdedPine said: So for Ae because of open animation replacer being added today the animations now work but they crash the game after about 1 second of the animation playing. if i uninstall then its fine and doesnt crash but obviously no longer custom invite. idk how to fix this. Okay i managed to fix it. with OAR it will have a random loop. so animations that have randomized chances will just keep randomizing every second which for these animations causes the game to crash. going in the OAR submenu and enabling loop fix which causes the same animation to loop instead of it being random fixed the crashes and the game no longer crashes. If this mod isnt working for you using DAR switch to OAR and just make sure to turn off the randomizer loop in the submenu for it (read OAR description on random animations) 1
kuskies Posted June 10, 2023 Posted June 10, 2023 Open Animation Replacer added setting for random loop animations and it's enabled by default with recent update. So it's working fine now.
LenaLachrymosa Posted July 16, 2024 Posted July 16, 2024 I would like to try this mod, but when I go to the Download tab there are 3 versions of the mod with animation. Of course, I'm not interested in the Shy version. I like the version where the woman rhythmically moves her hips left and right. The only question is which version is it, Playful or maybe Seductive?
Pater Aelred Posted August 23, 2024 Posted August 23, 2024 Does anyone already have these converted to OAR from DAR? Asking before I fumble through.
quarzo Posted March 8, 2025 Posted March 8, 2025 any patch or similar mod for work on human characters?
Onomatophobia Posted March 13, 2025 Posted March 13, 2025 Installed the mod, didnt work at first - ran FNIS and new animations started to appear. However, the chance of it happening is really small, like one out of 10 attempts may use a new animation. The animations looksed very nice, is there a way to bump up the chance? Are there any requirements for them, like overall character experience or something? I was testing it on a fresh character with not much experience, maybe thats why the chance was so small?
Sevipah Posted March 17, 2025 Author Posted March 17, 2025 On 3/13/2025 at 10:15 PM, Onomatophobia said: Installed the mod, didnt work at first - ran FNIS and new animations started to appear. However, the chance of it happening is really small, like one out of 10 attempts may use a new animation. The animations looksed very nice, is there a way to bump up the chance? Are there any requirements for them, like overall character experience or something? I was testing it on a fresh character with not much experience, maybe thats why the chance was so small? If you want to you can open up any of my files, choose the highest number folder for testing purposes and then open "_conditions.txt". Then change the value from: "Random(0.05)" to "Random(1.00)" Spoiler 0.05 = 5%, 1.00 = 100% Lastly just save the file, install the edited mod and then test it out ingame. The % chance is static so your character's experience doesn't matter. Hope this helps. 1
Sevipah Posted May 19, 2025 Author Posted May 19, 2025 On 5/18/2025 at 3:14 PM, dontfriz said: what's the key button to start the animation? There is none it just uses DAR/OAR to add more animations variations for SLACs single invite animation. (https://www.loverslab.com/files/file/6022-sexlab-aroused-creatures-se-2025-04-05/) Make sure you enable all locations in the MCM and set the arousal value of invites to 0 to make engangements always succeed. Then bind any key to the invite function and use it on a creature you have animations for.
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